Updates to GAUDOUT to allow specification of the sample format.

Fix threading issues.
ugfx_release_2.6
inmarket 2014-03-03 07:39:46 +10:00
parent 17f1f9d799
commit 43527de2c0
4 changed files with 22 additions and 13 deletions

View File

@ -64,7 +64,10 @@ static bool_t senddata(WAVEHDR *pwh) {
GAudioData *paud;
// Get the next data block to send
if (!(paud = gaudoutGetDataBlockI()))
gfxSystemLock();
paud = gaudoutGetDataBlockI();
gfxSystemUnlock();
if (!paud)
return FALSE;
// Prepare the wave header for Windows
@ -104,7 +107,9 @@ static DWORD WINAPI waveProc(LPVOID arg) {
waveOutUnprepareHeader(ah, pwh, sizeof(WAVEHDR));
// Give the buffer back to the Audio Free List
gfxSystemLock();
gaudoutReleaseDataBlockI((GAudioData *)pwh->dwUser);
gfxSystemUnlock();
pwh->lpData = 0;
nQueuedBuffers--;
@ -131,9 +136,12 @@ void gaudout_lld_deinit() {
}
}
bool_t gaudout_lld_init(uint16_t channel, uint32_t frequency) {
bool_t gaudout_lld_init(uint16_t channel, uint32_t frequency, ArrayDataFormat format) {
WAVEFORMATEX wfx;
if (format != ARRAY_DATA_8BITUNSIGNED && format != ARRAY_DATA_16BITSIGNED)
return FALSE;
if (!waveThread) {
if (!(waveThread = CreateThread(0, 0, (LPTHREAD_START_ROUTINE)waveProc, 0, 0, &threadID))) {
fprintf(stderr, "GAUDOUT: Can't create WAVE play-back thread\n");
@ -145,9 +153,9 @@ bool_t gaudout_lld_init(uint16_t channel, uint32_t frequency) {
wfx.wFormatTag = WAVE_FORMAT_PCM;
wfx.nChannels = channel == GAUDOUT_STEREO ? 2 : 1;
wfx.nSamplesPerSec = frequency;
wfx.nBlockAlign = wfx.nChannels * sizeof(audout_sample_t);
wfx.nBlockAlign = wfx.nChannels * (format == ARRAY_DATA_8BITUNSIGNED ? 1 : 2);
wfx.nAvgBytesPerSec = wfx.nSamplesPerSec * wfx.nBlockAlign;
wfx.wBitsPerSample = sizeof(audout_sample_t) * 8;
wfx.wBitsPerSample = (format == ARRAY_DATA_8BITUNSIGNED ? 8 : 16);
wfx.cbSize = 0;
if (waveOutOpen(&ah, WAVE_MAPPER, &wfx, (DWORD_PTR)threadID, 0, CALLBACK_THREAD)) {

View File

@ -62,12 +62,13 @@ void gaudoutReleaseDataBlockI(GAudioData *paud);
*
* @param[in] channel The channel to use (see the driver for the available channels provided)
* @param[in] frequency The sample frequency to use
* @param[in] format The sample format
*
* @note The driver will always have been stopped and de-init before this is called.
*
* @api
*/
bool_t gaudout_lld_init(uint16_t channel, uint32_t frequency);
bool_t gaudout_lld_init(uint16_t channel, uint32_t frequency, ArrayDataFormat format);
/**
* @brief De-Initialise the driver

View File

@ -94,10 +94,10 @@ GAudioData *gaudioGetBuffer(delaytime_t ms) {
return (GAudioData *)gfxQueueGSyncGet(&freelist, ms);
}
bool_t gaudioPlayInit(uint16_t channel, uint32_t frequency) {
bool_t gaudioPlayInit(uint16_t channel, uint32_t frequency, ArrayDataFormat format) {
gaudioPlayStop();
gaudout_lld_deinit();
return gaudout_lld_init(channel, frequency);
return gaudout_lld_init(channel, frequency, format);
}
void gaudioPlay(GAudioData *paud) {
@ -127,11 +127,11 @@ bool_t gaudioPlaySetVolume(uint8_t vol) {
*/
GAudioData *gaudoutGetDataBlockI(void) {
return (GAudioData *)gfxQueueASyncGet(&playlist);
return (GAudioData *)gfxQueueASyncGetI(&playlist);
}
void gaudoutReleaseDataBlockI(GAudioData *paud) {
gfxQueueGSyncPut(&freelist, (gfxQueueGSyncItem *)paud);
gfxQueueGSyncPutI(&freelist, (gfxQueueGSyncItem *)paud);
}

View File

@ -39,7 +39,7 @@
typedef struct GAudioData {
gfxQueueASyncItem next; // @< Used for queuing the buffers
size_t size; // @< The size of the buffer area following this structure (in bytes)
size_t len; // @< The length of the data in the buffer area (in samples)
size_t len; // @< The length of the data in the buffer area (in bytes)
} GAudioData;
/*===========================================================================*/
@ -92,13 +92,14 @@ void gaudioReleaseBuffer(GAudioData *paud);
*
* @param[in] channel The audio output channel to use.
* @param[in] frequency The audio sample rate in samples per second
* @param[in] format The audio sample format
*
* @note Some channels are mono, and some are stereo. See your driver config file
* to determine which channels to use and whether they are stereo or not.
*
* @api
*/
bool_t gaudioPlayInit(uint16_t channel, uint32_t frequency);
bool_t gaudioPlayInit(uint16_t channel, uint32_t frequency, ArrayDataFormat format);
/**
* @brief Play the specified sample data.
@ -109,8 +110,7 @@ bool_t gaudioPlayInit(uint16_t channel, uint32_t frequency);
*
* @note Calling this will cancel any pause.
* @note Before calling this function the len field of the GAudioData structure must be
* specified. While the buffer size is specified in bytes, this length is specified in samples
* and must be even for stereo channels.
* specified (in bytes).
* @note For stereo channels the sample data is interleaved in the buffer.
* @note This call returns before the data has completed playing. Subject to available buffers (which
* can be obtained from the free-list), any number of buffers may be played. They will be queued