Merge pull request #41 from trsaunders/master

documentation changes
ugfx_release_2.6
Tectu 2012-08-13 13:51:48 -07:00
commit 436fa7d740
3 changed files with 28 additions and 1 deletions

20
docs/console.txt 100644
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@ -0,0 +1,20 @@
The console module acts as a BaseSequentialStream at a user defined area of the LCD.
Requirements:
The console code requires a lld that has vertical scroll implemented.
It is also necessary to enable the scroll code:
#define GDISP_NEED_SCROLL TRUE
Usage:
#include "console.h"
/* Define a console object */
GLCDConsole CON1;
/* initialise the console to take up the entire screen */
lcdConsoleInit(&CON1, 0, 0, 320, 240, &fontLarger, Black, White);
/* print something */
chprintf((BaseSequentialStream *)&CON1, "Hello the time is %d\nGoodbye.", chTimeNow());

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@ -10,6 +10,8 @@ Date NickName RealName Contribution
30.07.2012 inmarket Andrew Hannam halext implementation
- dxli Dongxu Li lcdDrawEllipse() filled option
- benwilliam - fastMath & lcdDrawEllipse()
- Badger Thomas Saunders console implementation, FSMC
- Badger Thomas Saunders console implementation
FSMC for STM32F1 and F4
lld orientation fixes for S6D1121 and SSD1189
- Abhishek Abhishek Kakkar font rendering, S6D1121 GPIO

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@ -25,6 +25,8 @@
#include "gdisp_fonts.h"
#include "console.h"
#if defined(GDISP_NEED_SCROLL)
/*
* Interface implementation. The interface is write only
*/
@ -168,3 +170,6 @@ msg_t lcdConsoleWrite(GLCDConsole *console, char *bp, size_t n) {
return RDY_OK;
}
#endif /* GDISP_NEED_SCROLL */