Merge pull request #58 from inmarket/master

GWIN Slider plus other cleanups
ugfx_release_2.6
Tectu 2013-04-05 04:57:11 -07:00
commit 4719e96beb
16 changed files with 1334 additions and 626 deletions

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@ -1,47 +1,47 @@
/**
* This file has a different license to the rest of the GFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GWIN TRUE
#define GFX_USE_GEVENT TRUE
#define GFX_USE_GTIMER TRUE
#define GFX_USE_GINPUT TRUE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_TEXT TRUE
#define GDISP_NEED_CIRCLE FALSE
#define GDISP_NEED_ELLIPSE FALSE
#define GDISP_NEED_ARC FALSE
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_CONTROL FALSE
#define GDISP_NEED_MULTITHREAD TRUE
#define GDISP_NEED_ASYNC FALSE
#define GDISP_NEED_MSGAPI FALSE
/* Builtin Fonts */
#define GDISP_INCLUDE_FONT_SMALL FALSE
#define GDISP_INCLUDE_FONT_LARGER FALSE
#define GDISP_INCLUDE_FONT_UI1 FALSE
#define GDISP_INCLUDE_FONT_UI2 TRUE
#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
/* Features for the GWIN sub-system. */
#define GWIN_NEED_BUTTON TRUE
#define GWIN_NEED_CONSOLE TRUE
/* Features for the GINPUT sub-system. */
#define GINPUT_NEED_MOUSE TRUE
#endif /* _GFXCONF_H */
/**
* This file has a different license to the rest of the GFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GWIN TRUE
#define GFX_USE_GEVENT TRUE
#define GFX_USE_GTIMER TRUE
#define GFX_USE_GINPUT TRUE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_TEXT TRUE
#define GDISP_NEED_CIRCLE FALSE
#define GDISP_NEED_ELLIPSE FALSE
#define GDISP_NEED_ARC FALSE
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_CONTROL FALSE
#define GDISP_NEED_MULTITHREAD TRUE
#define GDISP_NEED_ASYNC FALSE
#define GDISP_NEED_MSGAPI FALSE
/* Builtin Fonts */
#define GDISP_INCLUDE_FONT_SMALL FALSE
#define GDISP_INCLUDE_FONT_LARGER FALSE
#define GDISP_INCLUDE_FONT_UI1 FALSE
#define GDISP_INCLUDE_FONT_UI2 TRUE
#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
/* Features for the GWIN sub-system. */
#define GWIN_NEED_BUTTON TRUE
#define GWIN_NEED_CONSOLE TRUE
/* Features for the GINPUT sub-system. */
#define GINPUT_NEED_MOUSE TRUE
#endif /* _GFXCONF_H */

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@ -1,349 +1,349 @@
/*
ChibiOS/GFX - Copyright (C) 2012, 2013
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "chprintf.h"
#include "gfx.h"
static GConsoleObject gc;
static GButtonObject gNext;
static GButtonObject gPrev;
static GListener gl;
/*------------------------------------------------------------------------*
* GINPUT Touch Driver Calibrator. *
*------------------------------------------------------------------------*/
int main(void) {
GSourceHandle gs, gsNext, gsPrev;
GEvent *pe;
GEventMouse *pem;
GEventGWinButton *peb;
coord_t swidth, sheight;
GHandle ghc, ghNext, ghPrev;
BaseSequentialStream *gp;
GEventType deviceType;
font_t font;
halInit(); // Initialise the Hardware
chSysInit(); // Initialize the OS
gdispInit(); // Initialize the display
// Get the display dimensions
swidth = gdispGetWidth();
sheight = gdispGetHeight();
ghNext = ghPrev = 0;
// Create our title
font = gdispOpenFont("UI2");
gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Red, White, justifyLeft);
// Create our main display window
ghc = gwinCreateConsole(&gc, 0, 20, swidth, sheight-20, font);
gwinClear(ghc);
gp = gwinGetConsoleStream(ghc);
// Initialize the mouse in our special no calibration mode.
geventListenerInit(&gl);
gs = ginputGetMouse(9999);
geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
/*
* Test: Device Type
*/
StepDeviceType:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n1. DEVICE TYPE\n\n");
pem = (GEventMouse *)&gl.event;
ginputGetMouseStatus(0, pem);
deviceType = pem->type;
gwinSetColor(ghc, White);
chprintf(gp, "This is detected as a %s device\n\n",
deviceType == GEVENT_MOUSE ? "MOUSE" : (pem->type == GEVENT_TOUCH ? "TOUCH" : "UNKNOWN"));
if (ghNext)
chprintf(gp, "Press Next or Back to continue.\n");
else if (deviceType == GEVENT_MOUSE)
chprintf(gp, "Click the mouse button to move on to the next test.\n");
else
chprintf(gp, "Press and release your finger to move on to the next test.\n");
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepClickJitter;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
break;
}
}
/*
* Test: Mouse raw reading jitter
*/
StepRawJitter:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n2. GINPUT_MOUSE_READ_CYCLES\n\n");
gwinSetColor(ghc, White);
if (deviceType == GEVENT_MOUSE)
chprintf(gp, "Press and hold the mouse button.\n\n");
else
chprintf(gp, "Press and hold on the surface.\n\n");
chprintf(gp, "Numbers will display in this window.\n"
"Ensure that values don't jump around very much when your finger is stationary.\n\n"
"Increasing GINPUT_MOUSE_READ_CYCLES helps reduce jitter but increases CPU usage.\n\n");
if (ghNext)
chprintf(gp, "Press Next or Back to continue.\n");
else if (deviceType == GEVENT_MOUSE)
chprintf(gp, "Release the mouse button to move on to the next test.\n");
else
chprintf(gp, "Release your finger to move on to the next test.\n");
// For this test turn on ALL mouse movement events
geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA|GLISTEN_MOUSENOFILTER);
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepDeviceType;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
chprintf(gp, "%u:%u\n", pem->x, pem->y);
if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
break;
}
}
// Reset to just changed movements.
geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
/*
* Test: Calibration
*/
StepCalibrate:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n3. GINPUT_MOUSE_CALIBRATION_ERROR\n\n");
gwinSetColor(ghc, Gray);
chprintf(gp, "Ensure GINPUT_MOUSE_NEED_CALIBRATION = TRUE and GINPUT_MOUSE_CALIBRATION_ERROR is >= 0\n\n");
gwinSetColor(ghc, White);
chprintf(gp, "You will be presented with a number of points to touch.\nPress them in turn.\n\n"
"If the calibration repeatedly fails, increase GINPUT_MOUSE_CALIBRATION_ERROR and try again.\n\n");
if (ghNext)
chprintf(gp, "Press Next to start the calibration.\n");
else if (deviceType == GEVENT_MOUSE)
chprintf(gp, "Click the mouse button to start the calibration.\n");
else
chprintf(gp, "Press and release your finger to start the calibration.\n");
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepRawJitter;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
break;
}
}
// Calibrate
ginputCalibrateMouse(0);
/* From now on we can use Next and Previous Buttons */
if (!ghNext) {
ghNext = gwinCreateButton(&gNext, swidth-50, 0, 50, 20, font, GBTN_NORMAL);
gwinSetButtonText(ghNext, "Next", FALSE);
gsNext = gwinGetButtonSource(ghNext);
geventAttachSource(&gl, gsNext, 0);
gwinAttachButtonMouseSource(ghNext, gs);
ghPrev = gwinCreateButton(&gPrev, swidth-100, 0, 50, 20, font, GBTN_NORMAL);
gwinSetButtonText(ghPrev, "Back", FALSE);
gsPrev = gwinGetButtonSource(ghPrev);
geventAttachSource(&gl, gsPrev, 0);
gwinAttachButtonMouseSource(ghPrev, gs);
#if 0
{
GSourceHandle gsButton1, gsButton2;
// Attach a couple of hardware toggle buttons to our Next and Back buttons as well.
// We can always use the mouse to trigger the buttons if you don't want to use hardware toggles.
// This code depends on your hardware. Turn it on only if you have
// defined a board definition for your toggle driver. Then change
// the next two lines to be correct for your hardware. The values
// below are correct for the Win32 toggle driver.
gsButton1 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY1);
gsButton2 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY2);
gwinAttachButtonToggleSource(ghNext, gsButton2);
gwinAttachButtonToggleSource(ghPrev, gsButton1);
}
#endif
}
// Calibration used the whole screen - re-establish our title
gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Green, White, justifyLeft);
gwinButtonDraw(ghNext);
gwinButtonDraw(ghPrev);
/*
* Test: Mouse movement jitter
*/
StepJitter:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n4. GINPUT_MOUSE_MOVE_JITTER\n\n");
gwinSetColor(ghc, White);
if (deviceType == GEVENT_MOUSE)
chprintf(gp, "Press and hold the mouse button and move around as if to draw.\n\n");
else
chprintf(gp, "Press firmly on the surface and move around as if to draw.\n\n");
chprintf(gp, "Dots will display in this window. Ensure that when you stop moving your finger that "
"new dots stop displaying.\nNew dots should only display when your finger is moving.\n\n"
"Adjust GINPUT_MOUSE_MOVE_JITTER to the smallest value that this reliably works for.\n\n");
chprintf(gp, "Press Next or Back to continue.\n\n");
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepCalibrate;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
chprintf(gp, ".");
}
}
/*
* Test: Polling frequency
*/
StepPolling:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n5. GINPUT_MOUSE_POLL_PERIOD\n\n");
gwinSetColor(ghc, White);
chprintf(gp, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n");
chprintf(gp, "A green line will follow your finger.\n"
"Adjust GINPUT_MOUSE_POLL_PERIOD to the highest value that provides a line without "
"gaps that are too big.\nDecreasing the value increases CPU usage.\n"
"About 25 (millisecs) normally produces good results."
"This test can be ignored for interrupt driven drivers.\n\n");
chprintf(gp, "Press Next or Back to continue.\n\n");
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepJitter;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
gdispDrawPixel(pem->x, pem->y, Green);
}
}
/*
* Test: Click Jitter
*/
StepClickJitter:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n6. GINPUT_MOUSE_MAX_CLICK_JITTER\n\n");
gwinSetColor(ghc, White);
chprintf(gp, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n");
chprintf(gp, "For a mouse click with the left and right buttons.\n\n");
chprintf(gp, "Dots will display in this window. A yellow dash is a left (or short) click. "
"A red x is a right (or long) click.\n\n"
"Adjust GINPUT_MOUSE_CLICK_JITTER to the smallest value that this reliably works for.\n"
"Adjust GINPUT_MOUSE_CLICK_TIME to adjust distinguishing short vs long presses.\n"
"TIME_INFINITE means there are no long presses (although a right mouse button will still work).\n\n"
"Note: moving your finger (mouse) during a click cancels it.\n\n");
chprintf(gp, "This is the last test but you can press Next or Back to continue.\n\n");
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepPolling;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if ((pem->meta & GMETA_MOUSE_CLICK)) {
gwinSetColor(ghc, Yellow);
chprintf(gp, "-");
}
if ((pem->meta & GMETA_MOUSE_CXTCLICK)) {
gwinSetColor(ghc, Red);
chprintf(gp, "x");
}
}
}
// Can't let this really exit
goto StepDeviceType;
}
/*
ChibiOS/GFX - Copyright (C) 2012, 2013
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "chprintf.h"
#include "gfx.h"
static GConsoleObject gc;
static GButtonObject gNext;
static GButtonObject gPrev;
static GListener gl;
/*------------------------------------------------------------------------*
* GINPUT Touch Driver Calibrator. *
*------------------------------------------------------------------------*/
int main(void) {
GSourceHandle gs, gsNext, gsPrev;
GEvent *pe;
GEventMouse *pem;
GEventGWinButton *peb;
coord_t swidth, sheight;
GHandle ghc, ghNext, ghPrev;
BaseSequentialStream *gp;
GEventType deviceType;
font_t font;
halInit(); // Initialise the Hardware
chSysInit(); // Initialize the OS
gdispInit(); // Initialize the display
// Get the display dimensions
swidth = gdispGetWidth();
sheight = gdispGetHeight();
ghNext = ghPrev = 0;
// Create our title
font = gdispOpenFont("UI2");
gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Red, White, justifyLeft);
// Create our main display window
ghc = gwinCreateConsole(&gc, 0, 20, swidth, sheight-20, font);
gwinClear(ghc);
gp = gwinGetConsoleStream(ghc);
// Initialize the mouse in our special no calibration mode.
geventListenerInit(&gl);
gs = ginputGetMouse(9999);
geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
/*
* Test: Device Type
*/
StepDeviceType:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n1. DEVICE TYPE\n\n");
pem = (GEventMouse *)&gl.event;
ginputGetMouseStatus(0, pem);
deviceType = pem->type;
gwinSetColor(ghc, White);
chprintf(gp, "This is detected as a %s device\n\n",
deviceType == GEVENT_MOUSE ? "MOUSE" : (pem->type == GEVENT_TOUCH ? "TOUCH" : "UNKNOWN"));
if (ghNext)
chprintf(gp, "Press Next or Back to continue.\n");
else if (deviceType == GEVENT_MOUSE)
chprintf(gp, "Click the mouse button to move on to the next test.\n");
else
chprintf(gp, "Press and release your finger to move on to the next test.\n");
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepClickJitter;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
break;
}
}
/*
* Test: Mouse raw reading jitter
*/
StepRawJitter:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n2. GINPUT_MOUSE_READ_CYCLES\n\n");
gwinSetColor(ghc, White);
if (deviceType == GEVENT_MOUSE)
chprintf(gp, "Press and hold the mouse button.\n\n");
else
chprintf(gp, "Press and hold on the surface.\n\n");
chprintf(gp, "Numbers will display in this window.\n"
"Ensure that values don't jump around very much when your finger is stationary.\n\n"
"Increasing GINPUT_MOUSE_READ_CYCLES helps reduce jitter but increases CPU usage.\n\n");
if (ghNext)
chprintf(gp, "Press Next or Back to continue.\n");
else if (deviceType == GEVENT_MOUSE)
chprintf(gp, "Release the mouse button to move on to the next test.\n");
else
chprintf(gp, "Release your finger to move on to the next test.\n");
// For this test turn on ALL mouse movement events
geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA|GLISTEN_MOUSENOFILTER);
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepDeviceType;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
chprintf(gp, "%u:%u\n", pem->x, pem->y);
if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
break;
}
}
// Reset to just changed movements.
geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
/*
* Test: Calibration
*/
StepCalibrate:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n3. GINPUT_MOUSE_CALIBRATION_ERROR\n\n");
gwinSetColor(ghc, Gray);
chprintf(gp, "Ensure GINPUT_MOUSE_NEED_CALIBRATION = TRUE and GINPUT_MOUSE_CALIBRATION_ERROR is >= 0\n\n");
gwinSetColor(ghc, White);
chprintf(gp, "You will be presented with a number of points to touch.\nPress them in turn.\n\n"
"If the calibration repeatedly fails, increase GINPUT_MOUSE_CALIBRATION_ERROR and try again.\n\n");
if (ghNext)
chprintf(gp, "Press Next to start the calibration.\n");
else if (deviceType == GEVENT_MOUSE)
chprintf(gp, "Click the mouse button to start the calibration.\n");
else
chprintf(gp, "Press and release your finger to start the calibration.\n");
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepRawJitter;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
break;
}
}
// Calibrate
ginputCalibrateMouse(0);
/* From now on we can use Next and Previous Buttons */
if (!ghNext) {
ghNext = gwinCreateButton(&gNext, swidth-50, 0, 50, 20, font, GBTN_NORMAL);
gwinSetButtonText(ghNext, "Next", FALSE);
gsNext = gwinGetButtonSource(ghNext);
geventAttachSource(&gl, gsNext, 0);
gwinAttachButtonMouseSource(ghNext, gs);
ghPrev = gwinCreateButton(&gPrev, swidth-100, 0, 50, 20, font, GBTN_NORMAL);
gwinSetButtonText(ghPrev, "Back", FALSE);
gsPrev = gwinGetButtonSource(ghPrev);
geventAttachSource(&gl, gsPrev, 0);
gwinAttachButtonMouseSource(ghPrev, gs);
#if 0
{
GSourceHandle gsButton1, gsButton2;
// Attach a couple of hardware toggle buttons to our Next and Back buttons as well.
// We can always use the mouse to trigger the buttons if you don't want to use hardware toggles.
// This code depends on your hardware. Turn it on only if you have
// defined a board definition for your toggle driver. Then change
// the next two lines to be correct for your hardware. The values
// below are correct for the Win32 toggle driver.
gsButton1 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY1);
gsButton2 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY2);
gwinAttachButtonToggleSource(ghNext, gsButton2);
gwinAttachButtonToggleSource(ghPrev, gsButton1);
}
#endif
}
// Calibration used the whole screen - re-establish our title
gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Green, White, justifyLeft);
gwinButtonDraw(ghNext);
gwinButtonDraw(ghPrev);
/*
* Test: Mouse movement jitter
*/
StepJitter:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n4. GINPUT_MOUSE_MOVE_JITTER\n\n");
gwinSetColor(ghc, White);
if (deviceType == GEVENT_MOUSE)
chprintf(gp, "Press and hold the mouse button and move around as if to draw.\n\n");
else
chprintf(gp, "Press firmly on the surface and move around as if to draw.\n\n");
chprintf(gp, "Dots will display in this window. Ensure that when you stop moving your finger that "
"new dots stop displaying.\nNew dots should only display when your finger is moving.\n\n"
"Adjust GINPUT_MOUSE_MOVE_JITTER to the smallest value that this reliably works for.\n\n");
chprintf(gp, "Press Next or Back to continue.\n\n");
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepCalibrate;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
chprintf(gp, ".");
}
}
/*
* Test: Polling frequency
*/
StepPolling:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n5. GINPUT_MOUSE_POLL_PERIOD\n\n");
gwinSetColor(ghc, White);
chprintf(gp, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n");
chprintf(gp, "A green line will follow your finger.\n"
"Adjust GINPUT_MOUSE_POLL_PERIOD to the highest value that provides a line without "
"gaps that are too big.\nDecreasing the value increases CPU usage.\n"
"About 25 (millisecs) normally produces good results."
"This test can be ignored for interrupt driven drivers.\n\n");
chprintf(gp, "Press Next or Back to continue.\n\n");
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepJitter;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
gdispDrawPixel(pem->x, pem->y, Green);
}
}
/*
* Test: Click Jitter
*/
StepClickJitter:
gwinClear(ghc);
gwinSetColor(ghc, Yellow);
chprintf(gp, "\n6. GINPUT_MOUSE_MAX_CLICK_JITTER\n\n");
gwinSetColor(ghc, White);
chprintf(gp, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n");
chprintf(gp, "For a mouse click with the left and right buttons.\n\n");
chprintf(gp, "Dots will display in this window. A yellow dash is a left (or short) click. "
"A red x is a right (or long) click.\n\n"
"Adjust GINPUT_MOUSE_CLICK_JITTER to the smallest value that this reliably works for.\n"
"Adjust GINPUT_MOUSE_CLICK_TIME to adjust distinguishing short vs long presses.\n"
"TIME_INFINITE means there are no long presses (although a right mouse button will still work).\n\n"
"Note: moving your finger (mouse) during a click cancels it.\n\n");
chprintf(gp, "This is the last test but you can press Next or Back to continue.\n\n");
while(1) {
pe = geventEventWait(&gl, TIME_INFINITE);
if (pe->type == GEVENT_GWIN_BUTTON) {
peb = (GEventGWinButton *)pe;
if (peb->button == ghPrev)
goto StepPolling;
if (peb->button == ghNext)
break;
}
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
pem = (GEventMouse *)pe;
if ((pem->meta & GMETA_MOUSE_CLICK)) {
gwinSetColor(ghc, Yellow);
chprintf(gp, "-");
}
if ((pem->meta & GMETA_MOUSE_CXTCLICK)) {
gwinSetColor(ghc, Red);
chprintf(gp, "x");
}
}
}
// Can't let this really exit
goto StepDeviceType;
}

View File

@ -1,33 +1,33 @@
/**
* This file has a different license to the rest of the GFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GWIN TRUE
#define GFX_USE_GEVENT FALSE
#define GFX_USE_GTIMER FALSE
#define GFX_USE_GINPUT FALSE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_TEXT FALSE
#define GDISP_NEED_CIRCLE TRUE
#define GDISP_NEED_ELLIPSE FALSE
#define GDISP_NEED_ARC FALSE
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_CONTROL FALSE
#define GDISP_NEED_MULTITHREAD FALSE
#define GDISP_NEED_ASYNC FALSE
#define GDISP_NEED_MSGAPI FALSE
#endif /* _GFXCONF_H */
/**
* This file has a different license to the rest of the GFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GWIN TRUE
#define GFX_USE_GEVENT FALSE
#define GFX_USE_GTIMER FALSE
#define GFX_USE_GINPUT FALSE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_TEXT FALSE
#define GDISP_NEED_CIRCLE TRUE
#define GDISP_NEED_ELLIPSE FALSE
#define GDISP_NEED_ARC FALSE
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_CONTROL FALSE
#define GDISP_NEED_MULTITHREAD FALSE
#define GDISP_NEED_ASYNC FALSE
#define GDISP_NEED_MSGAPI FALSE
#endif /* _GFXCONF_H */

View File

@ -1,67 +1,67 @@
/*
ChibiOS/GFX - Copyright (C) 2012, 2013
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "gfx.h"
/* The handles for our two Windows */
GHandle GW1, GW2;
int main(void) {
halInit();
chSysInit();
coord_t i, j;
/* Initialize and clear the display */
gdispInit();
gdispClear(Lime);
/* Create two windows */
GW1 = gwinCreateWindow(NULL, 20, 10, 200, 150);
GW2 = gwinCreateWindow(NULL, 50, 190, 150, 100);
/* Set fore- and background colors for both windows */
gwinSetColor(GW1, Black);
gwinSetBgColor(GW1, White);
gwinSetColor(GW2, White);
gwinSetBgColor(GW2, Blue);
/* Clear both windows - to set background color */
gwinClear(GW1);
gwinClear(GW2);
gwinDrawLine (GW1, 5, 30, 150, 110);
for(i=5, j=0; i < 200 && j < 150; i+=3, j+=i/20)
gwinDrawPixel (GW1, i, j);
/*
* Draw two filled circles at the same coordinate
* of each window to demonstrate the relative coordinates
* of windows
*/
gwinFillCircle(GW1, 20, 20, 15);
gwinFillCircle(GW2, 20, 20, 15);
while(TRUE) {
chThdSleepMilliseconds(500);
}
}
/*
ChibiOS/GFX - Copyright (C) 2012, 2013
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "gfx.h"
/* The handles for our two Windows */
GHandle GW1, GW2;
int main(void) {
halInit();
chSysInit();
coord_t i, j;
/* Initialize and clear the display */
gdispInit();
gdispClear(Lime);
/* Create two windows */
GW1 = gwinCreateWindow(NULL, 20, 10, 200, 150);
GW2 = gwinCreateWindow(NULL, 50, 190, 150, 100);
/* Set fore- and background colors for both windows */
gwinSetColor(GW1, Black);
gwinSetBgColor(GW1, White);
gwinSetColor(GW2, White);
gwinSetBgColor(GW2, Blue);
/* Clear both windows - to set background color */
gwinClear(GW1);
gwinClear(GW2);
gwinDrawLine (GW1, 5, 30, 150, 110);
for(i=5, j=0; i < 200 && j < 150; i+=3, j+=i/20)
gwinDrawPixel (GW1, i, j);
/*
* Draw two filled circles at the same coordinate
* of each window to demonstrate the relative coordinates
* of windows
*/
gwinFillCircle(GW1, 20, 20, 15);
gwinFillCircle(GW2, 20, 20, 15);
while(TRUE) {
chThdSleepMilliseconds(500);
}
}

View File

@ -1,43 +1,43 @@
/**
* This file has a different license to the rest of the GFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GWIN TRUE
#define GFX_USE_GEVENT FALSE
#define GFX_USE_GTIMER FALSE
#define GFX_USE_GINPUT FALSE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_TEXT TRUE
#define GDISP_NEED_CIRCLE FALSE
#define GDISP_NEED_ELLIPSE FALSE
#define GDISP_NEED_ARC FALSE
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_CONTROL FALSE
#define GDISP_NEED_MULTITHREAD FALSE
#define GDISP_NEED_ASYNC FALSE
#define GDISP_NEED_MSGAPI FALSE
/* Builtin Fonts */
#define GDISP_INCLUDE_FONT_SMALL TRUE
#define GDISP_INCLUDE_FONT_LARGER FALSE
#define GDISP_INCLUDE_FONT_UI1 FALSE
#define GDISP_INCLUDE_FONT_UI2 TRUE
#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
/* Features for the GWIN sub-system. */
#define GWIN_NEED_CONSOLE TRUE
#endif /* _GFXCONF_H */
/**
* This file has a different license to the rest of the GFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GWIN TRUE
#define GFX_USE_GEVENT FALSE
#define GFX_USE_GTIMER FALSE
#define GFX_USE_GINPUT FALSE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_TEXT TRUE
#define GDISP_NEED_CIRCLE FALSE
#define GDISP_NEED_ELLIPSE FALSE
#define GDISP_NEED_ARC FALSE
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_CONTROL FALSE
#define GDISP_NEED_MULTITHREAD FALSE
#define GDISP_NEED_ASYNC FALSE
#define GDISP_NEED_MSGAPI FALSE
/* Builtin Fonts */
#define GDISP_INCLUDE_FONT_SMALL TRUE
#define GDISP_INCLUDE_FONT_LARGER FALSE
#define GDISP_INCLUDE_FONT_UI1 FALSE
#define GDISP_INCLUDE_FONT_UI2 TRUE
#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
/* Features for the GWIN sub-system. */
#define GWIN_NEED_CONSOLE TRUE
#endif /* _GFXCONF_H */

View File

@ -1,87 +1,87 @@
/*
ChibiOS/GFX - Copyright (C) 2012, 2013
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "chprintf.h"
#include "gfx.h"
/* The handles for our three consoles */
GHandle GW1, GW2, GW3;
/* The streams for our three consoles */
BaseSequentialStream *S1, *S2, *S3;
int main(void) {
uint8_t i;
font_t font1, font2;
halInit();
chSysInit();
/* initialize and clear the display */
gdispInit();
gdispClear(Black);
font1 = gdispOpenFont("UI2 Double");
font2 = gdispOpenFont("Small");
/* create the three console windows and set a font for each */
GW1 = gwinCreateConsole(NULL, 0, 0, gdispGetWidth(), gdispGetHeight()/2, font1);
GW2 = gwinCreateConsole(NULL, 0, gdispGetHeight()/2, gdispGetWidth()/2, gdispGetHeight(), font2);
GW3 = gwinCreateConsole(NULL, gdispGetWidth()/2, gdispGetHeight()/2, gdispGetWidth(), gdispGetHeight(), font2);
/* Set the fore- and background colors for each console */
gwinSetColor(GW1, Green);
gwinSetBgColor(GW1, Black);
gwinSetColor(GW2, White);
gwinSetBgColor(GW2, Blue);
gwinSetColor(GW3, Black);
gwinSetBgColor(GW3, Red);
/* clear all console windows - to set background */
gwinClear(GW1);
gwinClear(GW2);
gwinClear(GW3);
/* receive the stream pointers of each console */
S1 = gwinGetConsoleStream(GW1);
S2 = gwinGetConsoleStream(GW2);
S3 = gwinGetConsoleStream(GW3);
/* Output some data on the first console */
for(i = 0; i < 10; i++) {
chprintf(S1, "Hello ChibiOS/GFX!\r\n");
}
/* Output some data on the second console */
for(i = 0; i < 16; i++) {
chprintf(S2, "Message Nr.: %d\r\n", i+1);
}
/* Output some data on the third console */
for(i = 0; i < 18; i++) {
chprintf(S3, "Message Nr.: %d\r\n", i+1);
}
while(TRUE) {
chThdSleepMilliseconds(500);
}
}
/*
ChibiOS/GFX - Copyright (C) 2012, 2013
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "chprintf.h"
#include "gfx.h"
/* The handles for our three consoles */
GHandle GW1, GW2, GW3;
/* The streams for our three consoles */
BaseSequentialStream *S1, *S2, *S3;
int main(void) {
uint8_t i;
font_t font1, font2;
halInit();
chSysInit();
/* initialize and clear the display */
gdispInit();
gdispClear(Black);
font1 = gdispOpenFont("UI2 Double");
font2 = gdispOpenFont("Small");
/* create the three console windows and set a font for each */
GW1 = gwinCreateConsole(NULL, 0, 0, gdispGetWidth(), gdispGetHeight()/2, font1);
GW2 = gwinCreateConsole(NULL, 0, gdispGetHeight()/2, gdispGetWidth()/2, gdispGetHeight(), font2);
GW3 = gwinCreateConsole(NULL, gdispGetWidth()/2, gdispGetHeight()/2, gdispGetWidth(), gdispGetHeight(), font2);
/* Set the fore- and background colors for each console */
gwinSetColor(GW1, Green);
gwinSetBgColor(GW1, Black);
gwinSetColor(GW2, White);
gwinSetBgColor(GW2, Blue);
gwinSetColor(GW3, Black);
gwinSetBgColor(GW3, Red);
/* clear all console windows - to set background */
gwinClear(GW1);
gwinClear(GW2);
gwinClear(GW3);
/* receive the stream pointers of each console */
S1 = gwinGetConsoleStream(GW1);
S2 = gwinGetConsoleStream(GW2);
S3 = gwinGetConsoleStream(GW3);
/* Output some data on the first console */
for(i = 0; i < 10; i++) {
chprintf(S1, "Hello ChibiOS/GFX!\r\n");
}
/* Output some data on the second console */
for(i = 0; i < 16; i++) {
chprintf(S2, "Message Nr.: %d\r\n", i+1);
}
/* Output some data on the third console */
for(i = 0; i < 18; i++) {
chprintf(S3, "Message Nr.: %d\r\n", i+1);
}
while(TRUE) {
chThdSleepMilliseconds(500);
}
}

View File

@ -0,0 +1,57 @@
/**
* This file has a different license to the rest of the GFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GWIN TRUE
#define GFX_USE_GEVENT TRUE
#define GFX_USE_GTIMER TRUE
#define GFX_USE_GINPUT TRUE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_TEXT TRUE
#define GDISP_NEED_CIRCLE FALSE
#define GDISP_NEED_ELLIPSE FALSE
#define GDISP_NEED_ARC FALSE
#define GDISP_NEED_CONVEX_POLYGON FALSE
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_CONTROL FALSE
#define GDISP_NEED_IMAGE FALSE
#define GDISP_NEED_MULTITHREAD TRUE
#define GDISP_NEED_ASYNC FALSE
#define GDISP_NEED_MSGAPI FALSE
/* Builtin Fonts */
#define GDISP_INCLUDE_FONT_SMALL FALSE
#define GDISP_INCLUDE_FONT_LARGER FALSE
#define GDISP_INCLUDE_FONT_UI1 FALSE
#define GDISP_INCLUDE_FONT_UI2 TRUE
#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
/* GDISP image decoders */
#define GDISP_NEED_IMAGE_NATIVE FALSE
#define GDISP_NEED_IMAGE_GIF FALSE
#define GDISP_NEED_IMAGE_BMP FALSE
#define GDISP_NEED_IMAGE_JPG FALSE
#define GDISP_NEED_IMAGE_PNG FALSE
/* Features for the GWIN sub-system. */
#define GWIN_NEED_BUTTON FALSE
#define GWIN_NEED_CONSOLE TRUE
#define GWIN_NEED_SLIDER TRUE
/* Features for the GINPUT sub-system. */
#define GINPUT_NEED_MOUSE TRUE
#endif /* _GFXCONF_H */

View File

@ -0,0 +1,89 @@
/*
ChibiOS/GFX - Copyright (C) 2012, 2013
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "gfx.h"
#include "chprintf.h"
static GListener gl;
#define SLIDER_WIDTH 20
int main(void) {
coord_t swidth, sheight;
GHandle ghSliderH, ghSliderV, ghConsole;
font_t fui2;
GSourceHandle gsMouse;
GEventGWinSlider * pSliderEvent;
BaseSequentialStream *consout;
halInit(); // Initialize the Hardware
chSysInit(); // Initialize the OS
gdispInit(); // Initialize the display
gdispClear(Black);
// Get the display dimensions
swidth = gdispGetWidth();
sheight = gdispGetHeight();
// Get the font
fui2 = gdispOpenFont("UI2");
// Create out gwin windows/widgets
ghSliderH = gwinCreateSlider(NULL, 5, 5, swidth-10, SLIDER_WIDTH);
ghSliderV = gwinCreateSlider(NULL, 5, 10+SLIDER_WIDTH, SLIDER_WIDTH, sheight-15+SLIDER_WIDTH);
ghConsole = gwinCreateConsole(NULL, 10+SLIDER_WIDTH, 10+SLIDER_WIDTH, swidth-15-SLIDER_WIDTH, sheight-15-SLIDER_WIDTH, fui2);
consout = gwinGetConsoleStream(ghConsole);
// Color up the console window
gwinSetColor(ghConsole, White);
gwinSetBgColor(ghConsole, Blue);
// Assign the mouse to the sliders.
gsMouse = ginputGetMouse(0);
gwinAttachSliderMouseSource(ghSliderH, gsMouse);
gwinAttachSliderMouseSource(ghSliderV, gsMouse);
// We want to listen for slider events
geventListenerInit(&gl);
geventAttachSource(&gl, gwinGetSliderSource(ghSliderH), 0);
geventAttachSource(&gl, gwinGetSliderSource(ghSliderV), 0);
// Draw everything on the screen
gwinClear(ghConsole);
gwinSliderDraw(ghSliderH);
gwinSliderDraw(ghSliderV);
while(1) {
// Get an Event
// - we can assume it is a slider event as that is all we are listening for
pSliderEvent = (GEventGWinSlider *)geventEventWait(&gl, TIME_INFINITE);
// Double check that assumption
if (pSliderEvent->type != GEVENT_GWIN_SLIDER)
continue;
chprintf(consout, "%c=%d\n", pSliderEvent->slider == ghSliderH ? 'H' : 'V', pSliderEvent->position);
}
return 0;
}

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@ -76,6 +76,7 @@
#define GWIN_NEED_BUTTON FALSE
#define GWIN_NEED_CONSOLE FALSE
#define GWIN_NEED_GRAPH FALSE
#define GWIN_NEED_SLIDER FALSE
/* Features for the GEVENT subsystem. */
#define GEVENT_ASSERT_NO_RESOURCE FALSE

View File

@ -488,6 +488,29 @@ void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coor
void gwinFillConvexPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt);
#endif
#if GDISP_NEED_IMAGE || defined(__DOXYGEN__)
/**
* @brief Draw the image
* @return GDISP_IMAGE_ERR_OK (0) on success or an error code.
*
* @param[in] gh The window handle
* @param[in] img The image structure
* @param[in] x,y The window location to draw the image
* @param[in] cx,cy The area on the screen to draw
* @param[in] sx,sy The image position to start drawing at
*
* @pre gdispImageOpen() must have returned successfully.
*
* @note If sx,sy + cx,cy is outside the image boundaries the area outside the image
* is simply not drawn.
* @note If @p gdispImageCache() has been called first for this frame, this routine will draw using a
* fast blit from the cached frame. If not, it reads the input and decodes it as it
* is drawing. This may be significantly slower than if the image has been cached (but
* uses a lot less RAM)
*/
gdispImageError gwinImageDraw(GHandle gh, gdispImage *img, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t sx, coord_t sy);
#endif
#ifdef __cplusplus
}
#endif
@ -496,6 +519,7 @@ void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coor
#include "gwin/console.h"
#include "gwin/button.h"
#include "gwin/graph.h"
#include "gwin/slider.h"
#endif /* GFX_USE_GWIN */

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@ -59,6 +59,13 @@
#ifndef GWIN_NEED_GRAPH
#define GWIN_NEED_GRAPH FALSE
#endif
/**
* @brief Should slider functions be included.
* @details Defaults to FALSE
*/
#ifndef GWIN_NEED_SLIDER
#define GWIN_NEED_SLIDER FALSE
#endif
/**
* @}
*

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@ -0,0 +1,233 @@
/*
ChibiOS/GFX - Copyright (C) 2012, 2013
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file include/gwin/slider.h
* @brief GWIN Graphic window subsystem header file.
*
* @defgroup Slider Slider
* @ingroup GWIN
*
* @details Create sliders with different styles
*
* @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h
* @pre GWIN_NEED_SLIDER must be set to TRUE in your gfxconf.h
* @{
*/
#ifndef _GWIN_SLIDER_H
#define _GWIN_SLIDER_H
#if GWIN_NEED_SLIDER || defined(__DOXYGEN__)
/*===========================================================================*/
/* Driver constants. */
/*===========================================================================*/
#define GW_SLIDER 0x0004
#define GEVENT_GWIN_SLIDER (GEVENT_GWIN_FIRST+1)
/*===========================================================================*/
/* Type definitions */
/*===========================================================================*/
typedef struct GEventGWinSlider_t {
GEventType type; // The type of this event (GEVENT_GWIN_BUTTON)
GHandle slider; // The slider that is returning results
int position;
} GEventGWinSlider;
// There are currently no GEventGWinSlider listening flags - use 0
typedef struct GSliderDrawStyle_t {
color_t color_edge;
color_t color_thumb;
color_t color_active;
color_t color_inactive;
} GSliderDrawStyle;
typedef void (*GSliderDrawFunction)(GHandle gh, bool_t isVertical, coord_t thumbpos, const GSliderDrawStyle *pstyle, void *param);
// A button window
typedef struct GSliderObject_t {
GWindowObject gwin;
GSliderDrawStyle style;
bool_t tracking;
int min;
int max;
int pos;
GSliderDrawFunction fn;
void *param;
GListener listener;
} GSliderObject;
/*===========================================================================*/
/* External declarations. */
/*===========================================================================*/
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Create a slider window.
* @return NULL if there is no resultant drawing area, otherwise a window handle.
*
* @param[in] gb The GSliderObject structure to initialise. If this is NULL the structure is dynamically allocated.
* @param[in] x,y The screen co-ordinates for the bottom left corner of the window
* @param[in] width The width of the window
* @param[in] height The height of the window
* @note The drawing color gets set to White and the background drawing color to Black.
* @note The dimensions and position may be changed to fit on the real screen.
* @note The slider is not automatically drawn. Call gwinSliderDraw() after changing the slider style.
* @note Sets the slider range from 0 to 100 with an initial position of 0
*
* @api
*/
GHandle gwinCreateSlider(GSliderObject *gb, coord_t x, coord_t y, coord_t width, coord_t height);
/**
* @brief Set the slider range.
*
* @param[in] gh The window handle (must be a slider window)
* @param[in] min The minimum value
* @param[in] max The maximum value
* @note Sets the position to the minimum value.
* @note The slider is not automatically drawn. Call gwinSliderDraw() after changing the range.
*
* @api
*/
void gwinSetSliderRange(GHandle gh, int min, int max);
/**
* @brief Set the slider position.
*
* @param[in] gh The window handle (must be a slider window)
* @param[in] pos The new position
* @note If the new position is outside the slider range then the position
* is set to the closest end of the range.
* @note The slider is not automatically drawn. Call gwinSliderDraw() after changing the position.
*
* @api
*/
void gwinSetSliderPosition(GHandle gh, int pos);
/**
* @brief Set the style of a slider.
* @details The slider style is defined by its colours.
*
* @param[in] gh The window handle (must be a slider window)
* @param[in] pStyle The styling for the slider.
*
* @note The slider is not automatically redrawn. Call gwinSliderDraw() after changing the slider style
* @note The slider style is copied into the internal slider structure - there is no need to
* maintain a static style structure.
*
* @api
*/
void gwinSetSliderStyle(GHandle gh, const GSliderDrawStyle *pStyle);
/**
* @brief Redraw the slider.
*
* @param[in] gh The window handle (must be a slider window)
*
* @api
*/
void gwinSliderDraw(GHandle gh);
/**
* @brief Set the callback routine to perform a custom button drawing.
*
* @param[in] gh The window handle (must be a button window)
* @param[in] fn The function to use to draw the button
* @param[in] param A parameter to pass to the button drawing function
*
* @api
*/
void gwinSetSliderCustom(GHandle gh, GSliderDrawFunction fn, void *param);
/**
* @brief Get the current slider position.
* @return The slider position
*
* @param[in] gh The window handle (must be a button window)
*
* @note The use of a listener to get the slider position is recommended if you
* want continuous updates on the slider position.
*
* @api
*/
#define gwinGetSliderPosition(gh) (((GSliderObject *)(gh))->pos)
/**
* @brief Get the source handle of a slider
* @details Get the source handle of a slider so the application can listen for events
*
* @param[in] gh The window handle
*
* @api
*/
#define gwinGetSliderSource(gh) ((GSourceHandle)(gh))
#if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
/**
* @brief Attach a mouse source
* @details Attach a mouse source to a slider
*
* @param[in] gh The button handle
* @param[in] gsh The source handle
*
* @api
*/
bool_t gwinAttachSliderMouseSource(GHandle gh, GSourceHandle gsh);
#endif
/**
* @brief Standard slider drawing routines
* @details This routine is called to draw the standard slider.
*
* @param[in] gh The button handle
* @param[in] isVertical The slider is vertically oriented instead of horizontal
* @param[in] thumbpos The position of the slider (0..cx-1 or cy-1..0)
* @param[in] pstyle The current drawing style
* @param[in] param A parameter passed in from the user
*
* @note In your custom slider drawing function you may optionally call this
* standard functions and then draw your extra details on top.
* @note The standard functions below ignore the param parameter. It is there
* only to ensure the functions match the GSliderDrawFunction type.
* @note When called by a slider the framework ensure that it is
* a slider object and sets up clipping to the slider object window. These
* drawing routines then don't have to worry about explicitly doing that.
*
* @api
*/
void gwinSliderDraw_Std(GHandle gh, bool_t isVertical, coord_t thumbpos, const GSliderDrawStyle *pstyle, void *param);
#ifdef __cplusplus
}
#endif
#endif /* GWIN_NEED_SLIDER */
#endif /* _GWIN_SLIDER_H */
/** @} */

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@ -89,6 +89,12 @@ void gwinDestroyWindow(GHandle gh) {
geventDetachSource(&((GButtonObject *)gh)->listener, 0);
geventDetachSourceListeners((GSourceHandle)gh);
break;
#endif
#if GWIN_NEED_SLIDER
case GW_SLIDER:
geventDetachSource(&((GSliderObject *)gh)->listener, 0);
geventDetachSourceListeners((GSourceHandle)gh);
break;
#endif
default:
break;
@ -285,6 +291,15 @@ void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coor
}
#endif
#if GDISP_NEED_IMAGE
gdispImageError gwinImageDraw(GHandle gh, gdispImage *img, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t sx, coord_t sy) {
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
return gdispImageDraw(img, gh->x+x, gh->y+y, cx, cy, sx, sy);
}
#endif
#endif /* GFX_USE_GWIN */
/** @} */

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@ -1,5 +1,6 @@
GFXSRC += $(GFXLIB)/src/gwin/gwin.c \
$(GFXLIB)/src/gwin/console.c \
$(GFXLIB)/src/gwin/button.c \
$(GFXLIB)/src/gwin/slider.c \
$(GFXLIB)/src/gwin/graph.c

281
src/gwin/slider.c 100644
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@ -0,0 +1,281 @@
/*
ChibiOS/GFX - Copyright (C) 2012, 2013
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file src/gwin/slider.c
* @brief GWIN sub-system slider code.
*
* @defgroup Slider Slider
* @ingroup GWIN
*
* @{
*/
#include "ch.h"
#include "hal.h"
#include "gfx.h"
#if (GFX_USE_GWIN && GWIN_NEED_SLIDER) || defined(__DOXYGEN__)
#include "gwin/internal.h"
#ifndef GWIN_SLIDER_DEAD_BAND
#define GWIN_SLIDER_DEAD_BAND 5
#endif
static void trackSliderDraw(GHandle gh, coord_t x, coord_t y);
static const GSliderDrawStyle GSliderDefaultStyle = {
HTML2COLOR(0x404040), // color_edge;
HTML2COLOR(0x000000), // color_thumb;
HTML2COLOR(0x00E000), // color_active;
HTML2COLOR(0xE0E0E0), // color_inactive;
};
// Process an event callback
static void gwinSliderCallback(void *param, GEvent *pe) {
GSourceListener *psl;
#define gh ((GHandle)param)
#define gsw ((GSliderObject *)param)
#define gsh ((GSourceHandle)param)
#define pme ((GEventMouse *)pe)
#define pse ((GEventGWinSlider *)pe)
switch (pe->type) {
#if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
case GEVENT_MOUSE:
case GEVENT_TOUCH:
// If not tracking we only only interested in a mouse down over the slider
if (!gsw->tracking) {
if ((pme->meta & GMETA_MOUSE_DOWN)
&& pme->x >= gh->x && pme->x < gh->x + gh->width
&& pme->y >= gh->y && pme->y < gh->y + gh->height) {
gsw->tracking = TRUE;
trackSliderDraw(gh, pme->x-gh->x, pme->y-gh->y);
}
return;
}
// We are tracking the mouse
// Test for button up
if ((pme->meta & GMETA_MOUSE_UP)) {
gsw->tracking = FALSE;
#if !GWIN_BUTTON_LAZY_RELEASE
// Are we over the slider?
if (pme->x < gh->x || pme->x >= gh->x + gh->width
|| pme->y < gh->y || pme->y >= gh->y + gh->height) {
// No - restore the slider
gwinSliderDraw(gh);
return;
}
#endif
// Set the new position
if (gh->width < gh->height)
gwinSetSliderPosition(gh,
(gh->height-1-pme->y+gh->y-GWIN_SLIDER_DEAD_BAND)*(gsw->max-gsw->min)/(gh->height-2*GWIN_SLIDER_DEAD_BAND) + gsw->min);
else
gwinSetSliderPosition(gh,
(pme->x-gh->x-GWIN_SLIDER_DEAD_BAND)*(gsw->max-gsw->min)/(gh->width-2*GWIN_SLIDER_DEAD_BAND) + gsw->min);
// Update the display
gwinSliderDraw(gh);
// Generate the event
break;
}
// If mouse down - track movement
if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT))
trackSliderDraw(gh, pme->x-gh->x, pme->y-gh->y);
return;
#endif
default:
return;
}
// Trigger a GWIN Slider Event
psl = 0;
while ((psl = geventGetSourceListener(gsh, psl))) {
if (!(pe = geventGetEventBuffer(psl)))
continue;
pse->type = GEVENT_GWIN_SLIDER;
pse->slider = gh;
pse->position = gsw->pos;
geventSendEvent(psl);
}
#undef pse
#undef pme
#undef pxe
#undef gsh
#undef gsw
#undef gh
}
GHandle gwinCreateSlider(GSliderObject *gs, coord_t x, coord_t y, coord_t width, coord_t height) {
if (!(gs = (GSliderObject *)_gwinInit((GWindowObject *)gs, x, y, width, height, sizeof(GSliderObject))))
return 0;
gs->gwin.type = GW_SLIDER;
gs->fn = gwinSliderDraw_Std;
gs->param = 0;
gwinSetSliderStyle(&gs->gwin, &GSliderDefaultStyle);
gs->min = 0;
gs->max = 100;
gs->pos = 0;
gs->tracking = FALSE;
geventListenerInit(&gs->listener);
geventRegisterCallback(&gs->listener, gwinSliderCallback, gs);
return (GHandle)gs;
}
void gwinSetSliderRange(GHandle gh, int min, int max) {
#define gsw ((GSliderObject *)gh)
if (gh->type != GW_SLIDER)
return;
if (min == max) // prevent divide by 0 errors.
max++;
gsw->min = min;
gsw->max = max;
gsw->pos = min;
#undef gsw
}
void gwinSetSliderPosition(GHandle gh, int pos) {
#define gsw ((GSliderObject *)gh)
if (gh->type != GW_SLIDER)
return;
if (gsw->min <= gsw->max) {
if (pos < gsw->min) gsw->pos = gsw->min;
else if (pos > gsw->max) gsw->pos = gsw->max;
else gsw->pos = pos;
} else {
if (pos > gsw->min) gsw->pos = gsw->min;
else if (pos < gsw->max) gsw->pos = gsw->max;
else gsw->pos = pos;
}
#undef gsw
}
void gwinSetSliderStyle(GHandle gh, const GSliderDrawStyle *pStyle) {
#define gsw ((GSliderObject *)gh)
if (gh->type != GW_SLIDER)
return;
gsw->style.color_edge = pStyle->color_edge;
gsw->style.color_thumb = pStyle->color_thumb;
gsw->style.color_active = pStyle->color_active;
gsw->style.color_inactive = pStyle->color_inactive;
#undef gsw
}
static void trackSliderDraw(GHandle gh, coord_t x, coord_t y) {
#define gsw ((GSliderObject *)gh)
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
if (gh->height <= gh->width)
gsw->fn(gh, FALSE, x, &gsw->style, gsw->param);
else
gsw->fn(gh, TRUE, y, &gsw->style, gsw->param);
#undef gbw
}
void gwinSliderDraw(GHandle gh) {
#define gsw ((GSliderObject *)gh)
if (gh->type != GW_SLIDER)
return;
#if GDISP_NEED_CLIP
gdispSetClip(gh->x, gh->y, gh->width, gh->height);
#endif
if (gh->height <= gh->width)
gsw->fn(gh, FALSE, ((gh->width-1)*(gsw->pos-gsw->min))/(gsw->max-gsw->min), &gsw->style, gsw->param);
else
gsw->fn(gh, TRUE, gh->height-1-((gh->height-1)*(gsw->pos-gsw->min))/(gsw->max-gsw->min), &gsw->style, gsw->param);
#undef gbw
}
void gwinSetSliderCustom(GHandle gh, GSliderDrawFunction fn, void *param) {
#define gsw ((GSliderObject *)gh)
if (gh->type != GW_SLIDER)
return;
gsw->fn = fn ? fn : gwinSliderDraw_Std;
gsw->param = param;
#undef gsw
}
void gwinSliderDraw_Std(GHandle gh, bool_t isVertical, coord_t thumbpos, const GSliderDrawStyle *pstyle, void *param) {
(void) param;
if (isVertical) {
if (thumbpos != gh->height-1)
gdispFillArea(gh->x, gh->y+thumbpos, gh->width, gh->height - thumbpos, pstyle->color_active);
if (thumbpos != 0)
gdispFillArea(gh->x, gh->y, gh->width, thumbpos, pstyle->color_inactive);
gdispDrawBox(gh->x, gh->y, gh->width, gh->height, pstyle->color_edge);
gdispDrawLine(gh->x, gh->y+thumbpos, gh->x+gh->width-1, gh->y+thumbpos, pstyle->color_thumb);
if (thumbpos >= 2)
gdispDrawLine(gh->x, gh->y+thumbpos-2, gh->x+gh->width-1, gh->y+thumbpos-2, pstyle->color_thumb);
if (thumbpos <= gh->height-2)
gdispDrawLine(gh->x, gh->y+thumbpos+2, gh->x+gh->width-1, gh->y+thumbpos+2, pstyle->color_thumb);
} else {
if (thumbpos != gh->width-1)
gdispFillArea(gh->x+thumbpos, gh->y, gh->width-thumbpos, gh->height, pstyle->color_inactive);
if (thumbpos != 0)
gdispFillArea(gh->x, gh->y, thumbpos, gh->height, pstyle->color_active);
gdispDrawBox(gh->x, gh->y, gh->width, gh->height, pstyle->color_edge);
gdispDrawLine(gh->x+thumbpos, gh->y, gh->x+thumbpos, gh->y+gh->height-1, pstyle->color_thumb);
if (thumbpos >= 2)
gdispDrawLine(gh->x+thumbpos-2, gh->y, gh->x+thumbpos-2, gh->y+gh->height-1, pstyle->color_thumb);
if (thumbpos <= gh->width-2)
gdispDrawLine(gh->x+thumbpos+2, gh->y, gh->x+thumbpos+2, gh->y+gh->height-1, pstyle->color_thumb);
}
}
#if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
bool_t gwinAttachSliderMouseSource(GHandle gh, GSourceHandle gsh) {
if (gh->type != GW_SLIDER)
return FALSE;
return geventAttachSource(&((GSliderObject *)gh)->listener, gsh, GLISTEN_MOUSEMETA|GLISTEN_MOUSEDOWNMOVES);
}
#endif
#endif /* GFX_USE_GWIN && GWIN_NEED_BUTTON */
/** @} */