list widget doxygen

ugfx_release_2.6
Joel Bodenmann 2013-07-28 03:31:45 +02:00
parent c7fdb5df2a
commit 4e3eacb9f7
1 changed files with 121 additions and 1 deletions

View File

@ -53,26 +53,146 @@ typedef struct GListObject {
extern "C" {
#endif
/**
* @brief Create a list widget
*
* @note The drawing color and the background color get set to the current defaults. If you haven't called
* @p gwinSetDefaultColor() or @p gwinSetDefaultBgColor() then these are Black and White.
* @note The font gets set to the current default font. If you haven't called @p gwinSetDefaultFont() then
* there is no default font and text drawing operations will not display anything.
* @note A list remembers its normal drawing state. If there is a window manager then it is automatically
* redrawn if the window is moved or its visibility state is changed.
* @note The list contains no elements after creation.
* @note A slider supports mouse, toggle and dial input.
* @note When assigning a toggle, only one toggle is supported per role. If you try to assign more than
* one toggle to a role, it will forget the previous toggle. Three roles are supported:
* Role 0 = toggle for down, role 1 = toggle for up, role 2 = toggle for select.
* @note When assigning a dial, only one dial is supported. If you try to assign more than one dial, it
* will forget the previous dial. Only dial role 0 is supported.
*
* @param[in] widget The GListObject structure to initialize. If this is NULL, the structure is dynamically allocated.
* @param[in] pInit The initialization parameters to use
*
* @return NULL if there is no resulting drawing area, otherwise a window handle.
*
* @api
*/
GHandle gwinListCreate(GListObject *widget, GWidgetInit *pInit);
/**
* @brief Add an item to the list
*
* @note The ID you get returned is not static. If items get removed from the list, the list items get
* reordered.
*
* @param[in] gh The widget handle (must be a list handle)
* @param[in] item The string which shall be displayed in the list afterwards
* @param[in] useAlloc If set to TRUE, the string will be dynamically allocated. A static buffer must be passed otherwise
*
* @return The current ID of the item. The ID might change if you remove items from the middle of the list
*
* @api
*/
int gwinListAddItem(GHandle gh, const char* item, bool_t useAlloc);
/**
* @brief Get the name behind an item with a given ID
*
* @param[in] gh The widget handle (must be a list handle)
* @param[in] item The item ID
*
* @return The string of the list item or NULL on error
*
* @api
*/
char* gwinListItemGetText(GHandle gh, int item);
/**
* @brief Get the ID of an item with a given name
*
* @param[in] gh The widget handle (must be a list handle)
* @param[in] text The item name
*
* @return The id of the list item or -1 on error
*
* @api
*/
int gwinListFindText(GHandle gh, const char* text);
/**
* @brief Set the custom parameter of an item with a given ID
*
* @param[in] gh The widget handle (must be a list handle)
* @param[in] item The item ID
* @param[in] param The parameter to be set
*
* @api
*/
void gwinListItemSetParam(GHandle gh, int item, uint16_t param);
/**
* @brief Get the custom parameter of an item with a given ID
*
* @param[in] gh The widget handle (must be a list handle)
* @param[in] item The item ID
*
* @return The parameter
*
* @api
*/
uint16_t gwinListItemGetParam(GHandle gh, int item);
void nListDeleteAll(GHandle gh);
/**
* @brief Delete all the items of the list
*
* @param[in] gh The widget handle (must be a list handle)
*
* @api
*/
void ListDeleteAll(GHandle gh);
/**
* @brief Delete an item from the list
*
* @param[in] gh The widget handle (must be a list handle)
* @param[in] item The item ID
*
* @api
*/
void gwinListItemDelete(GHandle gh, int item);
/**
* @brief Get the amount of items within the list
*
* @param[in] gh The widget handle (must be a list handle)
*
* @return The amount of items in the list
*
* @api
*/
int gwinListItemCount(GHandle gh);
/**
* @brief Check if an item with a given ID is selected
*
* @param[in] gh The widget handle (must be a list handle)
* @param[in] item The item ID
*
* @return TRUE if the item is selected, FALSE otherwise
*
* @api
*/
bool_t gwinListItemIsSelected(GHandle gh, int item);
/**
* @brief Get the ID of the selected item
*
* @param[in] gh The widget handle (must be a list handle)
*
* @return The ID of the list item
*
* @api
*/
int gwinListGetSelected(GHandle gh);
#ifdef __cplusplus