Textedit fix - as per Neon1
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@ -34,6 +34,8 @@ static void TextEditRemoveChar(GHandle gh) {
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sz = strlen(gh2obj->w.text);
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pos = gh2obj->cursorPos;
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if (pos > sz)
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pos = gh2obj->cursorPos = sz;
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q = gh2obj->w.text+pos;
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if (!(gh->flags & GWIN_FLG_ALLOCTXT)) {
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@ -62,6 +64,8 @@ static gBool TextEditAddChars(GHandle gh, unsigned cnt) {
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// Get the size of the text buffer
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sz = strlen(gh2obj->w.text)+1;
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pos = gh2obj->cursorPos;
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if (pos >= sz)
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pos = gh2obj->cursorPos = sz-1;
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if (!(gh->flags & GWIN_FLG_ALLOCTXT)) {
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if (!(p = gfxAlloc(sz+cnt)))
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@ -185,9 +189,16 @@ GHandle gwinGTexteditCreate(GDisplay* g, GTexteditObject* wt, GWidgetInit* pInit
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#if (GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD) || GWIN_NEED_KEYBOARD
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void gwinTextEditSendSpecialKey(GHandle gh, gU8 key) {
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// Is it a valid handle?
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if (gh->vmt != (gwinVMT*)&texteditVMT)
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return;
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unsigned sz;
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// Is it a valid handle?
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if (gh->vmt != (gwinVMT*)&texteditVMT)
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return;
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// Check that cursor position is within buffer (in case text has been changed)
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sz = strlen(gh2obj->w.text);
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if (gh2obj->cursorPos > sz)
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gh2obj->cursorPos = sz;
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// Arrow keys to move the cursor
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switch (key) {
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@ -209,7 +220,7 @@ GHandle gwinGTexteditCreate(GDisplay* g, GTexteditObject* wt, GWidgetInit* pInit
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case GKEY_END:
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if (!gh2obj->w.text[gh2obj->cursorPos])
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return;
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gh2obj->cursorPos = strlen(gh2obj->w.text);
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gh2obj->cursorPos = sz;
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break;
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default:
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return;
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