Updated frame demo code

ugfx_release_2.6
Joel Bodenmann 2014-05-30 03:56:51 +02:00
parent 54221783a0
commit 5389ff4ad0
2 changed files with 121 additions and 7 deletions

View File

@ -35,6 +35,9 @@
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_TEXT TRUE
#define GDISP_NEED_ANTIALIAS TRUE
#define GDISP_NEED_UTF8 TRUE
#define GDISP_NEED_TEXT_KERNING TRUE
#define GDISP_INCLUDE_FONT_UI2 TRUE
#define GDISP_NEED_CIRCLE TRUE
#define GDISP_NEED_CONVEX_POLYGON TRUE

View File

@ -1,9 +1,25 @@
#include "gfx.h"
#include "stdio.h"
static GListener gl;
static GHandle ghFrame1;
static GHandle ghSliderR, ghSliderG, ghSliderB;
static GHandle ghButton1, ghButton2, ghButton3;
static GHandle ghWindow1;
static void createWidgets(void) {
static void _updateColor(void) {
color_t color;
color = 0;
color |= (0xFF0000 & (gwinSliderGetPosition(ghSliderR)) << 16);
color |= (0x00FF00 & (gwinSliderGetPosition(ghSliderG)) << 8);
color |= (0x0000FF & (gwinSliderGetPosition(ghSliderB)) << 0);
gwinSetBgColor(ghWindow1, HTML2COLOR(color));
gwinClear(ghWindow1);
}
static void _createWidgets(void) {
GWidgetInit wi;
// Apply some default values for GWIN
@ -11,16 +27,86 @@ static void createWidgets(void) {
wi.g.show = TRUE;
// Apply the frame parameters
wi.g.width = 400;
wi.g.height = 300;
wi.g.width = 300;
wi.g.height = 200;
wi.g.y = 10;
wi.g.x = 10;
wi.text = "Frame 1";
wi.text = "Colorpicker";
ghFrame1 = gwinFrameCreate(0, &wi, GWIN_FRAME_BORDER | GWIN_FRAME_CLOSE_BTN | GWIN_FRAME_MINMAX_BTN);
// Apply the button parameters
wi.g.width = 60;
wi.g.height = 20;
wi.g.x = 10;
wi.g.y = 10;
wi.text = "Random";
wi.g.parent = ghFrame1;
ghButton1 = gwinButtonCreate(0, &wi);
// Apply the slider parameters
wi.g.width = 200;
wi.g.height = 20;
wi.g.x = 80;
wi.g.y += 0;
wi.text = "Red";
wi.g.parent = ghFrame1;
ghSliderR = gwinSliderCreate(0, &wi);
gwinSliderSetRange(ghSliderR, 0, 255);
gwinSliderSetPosition(ghSliderR, 180);
// Apply the button parameters
wi.g.width = 60;
wi.g.height = 20;
wi.g.x = 10;
wi.g.y += 25;
wi.text = "Random";
wi.g.parent = ghFrame1;
ghButton2 = gwinButtonCreate(0, &wi);
// Apply the slider parameters
wi.g.width = 200;
wi.g.height = 20;
wi.g.x = 80;
wi.g.y += 0;
wi.text = "Green";
wi.g.parent = ghFrame1;
ghSliderG = gwinSliderCreate(0, &wi);
gwinSliderSetRange(ghSliderG, 0, 255);
gwinSliderSetPosition(ghSliderG, 60);
// Apply the button parameters
wi.g.width = 60;
wi.g.height = 20;
wi.g.x = 10;
wi.g.y += 25;
wi.text = "Random";
wi.g.parent = ghFrame1;
ghButton3 = gwinButtonCreate(0, &wi);
// Apply the slider parameters
wi.g.width = 200;
wi.g.height = 20;
wi.g.x = 80;
wi.g.y += 0;
wi.text = "Blue";
wi.g.parent = ghFrame1;
ghSliderB = gwinSliderCreate(0, &wi);
gwinSliderSetRange(ghSliderB, 0, 255);
gwinSliderSetPosition(ghSliderB, 235);
// Color Preview
wi.g.width = 270;
wi.g.height = 65;
wi.g.x = 10;
wi.g.y = 90;
ghWindow1 = gwinWindowCreate(0, &wi.g);
_updateColor();
}
int main(void) {
GEvent* pe;
// Initialize the display
gfxInit();
@ -33,14 +119,39 @@ int main(void) {
gdispClear(White);
// create the widget
createWidgets();
_createWidgets();
// We want to listen for widget events
geventListenerInit(&gl);
gwinAttachListener(&gl);
while(1) {
gfxSleepMilliseconds(1000);
// Get an Event
pe = geventEventWait(&gl, TIME_INFINITE);
switch(pe->type) {
case GEVENT_GWIN_SLIDER:
if (((GEventGWinSlider *)pe)->slider == ghSliderR || \
ghSliderG || \
ghSliderB ) {
_updateColor();
}
break;
case GEVENT_GWIN_BUTTON:
if (((GEventGWinButton *)pe)->button == ghButton1) {
gwinSliderSetPosition(ghSliderR, rand() % 256);
} else if (((GEventGWinButton *)pe)->button == ghButton2) {
gwinSliderSetPosition(ghSliderG, rand() % 256);
} else if (((GEventGWinButton *)pe)->button == ghButton3) {
gwinSliderSetPosition(ghSliderB, rand() % 256);
}
_updateColor();
default:
break;
}
}
return 0;