Remove stuff made superfluous by newmouse

This commit is contained in:
inmarket 2014-10-07 21:53:17 +10:00
parent ccf05e8c0a
commit 5497bf82b3
2 changed files with 0 additions and 76 deletions

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@ -1,38 +0,0 @@
/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
#ifndef _LLD_GINPUT_MOUSE_CONFIG_H
#define _LLD_GINPUT_MOUSE_CONFIG_H
// This driver supports being both a mouse or a touch device (we don't actually know which it really is)
// When operating in mouse mode a long left button click does not generate a context click.
// When operating in touch mode we allow sloppier clicks etc
#if 1
#define GINPUT_MOUSE_EVENT_TYPE GEVENT_MOUSE
#define GINPUT_MOUSE_CLICK_TIME TIME_INFINITE // Long click != Context Click
#define GINPUT_MOUSE_NEED_CALIBRATION FALSE
#define GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE FALSE
#define GINPUT_MOUSE_READ_CYCLES 1
#define GINPUT_MOUSE_MAX_CALIBRATION_ERROR -1
#define GINPUT_MOUSE_MAX_CLICK_JITTER 0
#define GINPUT_MOUSE_MAX_MOVE_JITTER 0
#else
#define GINPUT_MOUSE_EVENT_TYPE GEVENT_TOUCH
#define GINPUT_MOUSE_CLICK_TIME 700 // Long click = Context Click
#define GINPUT_MOUSE_NEED_CALIBRATION FALSE // Can be set to TRUE just for testing
#define GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE FALSE
#define GINPUT_MOUSE_READ_CYCLES 1
#define GINPUT_MOUSE_MAX_CALIBRATION_ERROR 2
#define GINPUT_MOUSE_MAX_CLICK_JITTER 2
#define GINPUT_MOUSE_MAX_MOVE_JITTER 2
#endif
// This driver supports both an "interrupt" mode, and a polled mode
#define GINPUT_MOUSE_POLL_PERIOD TIME_INFINITE // Interrupt driven by the Window thread
//#define GINPUT_MOUSE_POLL_PERIOD 25 // Poll driven
#endif /* _LLD_GINPUT_MOUSE_CONFIG_H */

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@ -1,38 +0,0 @@
/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
#ifndef _LLD_GINPUT_MOUSE_CONFIG_H
#define _LLD_GINPUT_MOUSE_CONFIG_H
// This driver supports being both a mouse or a touch device (we don't actually know which it really is)
// When operating in mouse mode a long left button click does not generate a context click.
// When operating in touch mode we allow sloppier clicks etc
#if 1
#define GINPUT_MOUSE_EVENT_TYPE GEVENT_MOUSE
#define GINPUT_MOUSE_CLICK_TIME TIME_INFINITE // Long click != Context Click
#define GINPUT_MOUSE_NEED_CALIBRATION FALSE
#define GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE FALSE
#define GINPUT_MOUSE_READ_CYCLES 1
#define GINPUT_MOUSE_MAX_CALIBRATION_ERROR -1
#define GINPUT_MOUSE_MAX_CLICK_JITTER 0
#define GINPUT_MOUSE_MAX_MOVE_JITTER 0
#else
#define GINPUT_MOUSE_EVENT_TYPE GEVENT_TOUCH
#define GINPUT_MOUSE_CLICK_TIME 700 // Long click = Context Click
#define GINPUT_MOUSE_NEED_CALIBRATION FALSE // Can be set to TRUE just for testing
#define GINPUT_MOUSE_LLD_CALIBRATION_LOADSAVE FALSE
#define GINPUT_MOUSE_READ_CYCLES 1
#define GINPUT_MOUSE_MAX_CALIBRATION_ERROR 2
#define GINPUT_MOUSE_MAX_CLICK_JITTER 2
#define GINPUT_MOUSE_MAX_MOVE_JITTER 2
#endif
// This driver supports both an "interrupt" mode, and a polled mode
#define GINPUT_MOUSE_POLL_PERIOD TIME_INFINITE // Interrupt driven by the Window thread
//#define GINPUT_MOUSE_POLL_PERIOD 25 // Poll driven
#endif /* _LLD_GINPUT_MOUSE_CONFIG_H */