list widget - work in progress
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3 changed files with 149 additions and 4 deletions
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@ -16,6 +16,7 @@
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#if GFX_USE_OS_LINUX
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#if GFX_USE_OS_LINUX
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#include <sys/types.h>
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#include <sys/types.h>
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#include <stdlib.h>
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#include <stdint.h>
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#include <stdint.h>
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#include <pthread.h>
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#include <pthread.h>
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@ -38,12 +38,15 @@
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*/
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*/
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typedef struct GEventGWinList {
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typedef struct GEventGWinList {
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GEventType type; // The type of this event (GEVENT_GWIN_LIST)
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GEventType type; // The type of this event (GEVENT_GWIN_LIST)
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GHandle list; // THe list that has generated the event
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GHandle list; // The list
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int item; // The item that has been selected (or unselected in a multi-select listbox)
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} GEventGWinList;
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} GEventGWinList;
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// A list window
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// A list window
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typedef struct GListObject {
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typedef struct GListObject {
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GWidgetObject w;
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GWidgetObject w;
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int cnt; // Number of items currently in the list (quicker than counting each time)
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gfxQueueASync list_head; // The list of items
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} GListObject;
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} GListObject;
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#ifdef __cplusplus
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#ifdef __cplusplus
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@ -52,6 +55,8 @@ extern "C" {
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GHandle gwinListCreate(GListObject *widget, GWidgetInit *pInit);
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GHandle gwinListCreate(GListObject *widget, GWidgetInit *pInit);
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int gwinListAddItem(GHandle gh, const char* item, bool_t useAlloc);
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#ifdef __cplusplus
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#ifdef __cplusplus
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}
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}
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#endif
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#endif
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143
src/gwin/list.c
143
src/gwin/list.c
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@ -20,11 +20,106 @@
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#if GFX_USE_GWIN && GWIN_NEED_LIST
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#if GFX_USE_GWIN && GWIN_NEED_LIST
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#include "gwin/class_gwin.h"
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#include "gwin/class_gwin.h"
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#include <string.h>
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#define widget(gh) ((GListObject *)gh)
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#define GLIST_FLG_MULTISELECT (GWIN_FIRST_CONTROL_FLAG << 0)
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#define GLIST_FLG_HASIMAGES (GWIN_FIRST_CONTROL_FLAG << 1)
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#define GLIST_FLG_SELECTED (GWIN_FIRST_CONTROL_FLAG << 2)
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/*
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Use gw->pstyle->background for the unselected fill.
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Use gw->pstyle->enabled/disabled->text for unselected text color
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Use gw->pstyle->enabled/disabled->edge for the surounding box
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Use gw->pstyle->enabled/disabled->fill for the selected text fill
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or gw->pstyle->pressed->fill for the selected text fill (which ever looks best)
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and use gw->pstyle->pressed->text for the selected text color
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*/
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typedef struct ListItem {
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gfxQueueASyncItem q_item; // This must be the first member in the struct
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uint16_t id;
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uint16_t flags;
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#define LISTITEM_ALLOCEDTEXT 0x0001
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#define LISTITEM_SELECTED 0x0002
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uint16_t uparam;
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const char* text;
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#if GWIN_LIST_IMAGES
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gdispImage* pimg;
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#endif
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} ListItem;
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static void sendListEvent(GWidgetObject *gw) {
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GSourceListener* psl;
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GEvent* pe;
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#define pse ((GEventGWinList *)pe)
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// Trigger a GWIN list event
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psl = 0;
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while ((psl = geventGetSourceListener(GWIDGET_SOURCE, psl))) {
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if (!(pe = geventGetEventBuffer(psl)))
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continue
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pse->type = GEVENT_GWIN_SLIDER;
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pse->list = (GHandle)gw;
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pse->item = 42;
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geventSendEvent(psl);
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}
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#undef pse
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}
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static void gwinListDefaultDraw(GWidgetObject* gw, void* param) {
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static void gwinListDefaultDraw(GWidgetObject* gw, void* param) {
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#define gcw ((GListObject *)gw)
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(void)param;
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uint16_t i, fheight;
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gfxQueueASyncItem* qi;
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fheight = gdispGetFontMetric(gwinGetDefaultFont(), fontHeight);
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gdispDrawBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, Black);
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for (qi = gfxQueueASyncPeek(&gcw->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i += fheight + 4) {
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if (((ListItem*)qi)->flags & GLIST_FLG_SELECTED)
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gdispFillStringBox(gw->g.x + 3, gw->g.y + 3 + i, gw->g.width - 6, fheight, ((ListItem*)qi)->text, gwinGetDefaultFont(), White, Black, justifyLeft);
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else
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gdispFillStringBox(gw->g.x + 3, gw->g.y + 3 + i, gw->g.width - 6, fheight, ((ListItem*)qi)->text, gwinGetDefaultFont(), Black, White, justifyLeft);
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}
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}
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#undef gcw
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}
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#if GINPUT_NEED_MOUSE
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// A mouse down has occured over the list area
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static void MouseDown(GWidgetObject* gw, coord_t x, coord_t y) {
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#define gcw ((GListObject *)gw)
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uint16_t i, item_id, item_height;
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gfxQueueASyncItem* qi;
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item_height = gdispGetFontMetric(gwinGetDefaultFont(), fontHeight) + 2;
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item_id = (y - gw->g.y) / item_height;
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printf("item_id = %d\r\n", item_id);
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for(qi = gfxQueueASyncPeek(&gcw->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
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if (item_id == i)
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((ListItem*)qi)->flags |= GLIST_FLG_SELECTED;
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else
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((ListItem*)qi)->flags &=~ GLIST_FLG_SELECTED;
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}
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_gwidgetRedraw((GHandle)gw);
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sendListEvent(gw);
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#undef gcw
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}
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#endif
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static const gwidgetVMT listVMT = {
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static const gwidgetVMT listVMT = {
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{
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{
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"List", // The class name
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"List", // The class name
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@ -34,9 +129,9 @@ static const gwidgetVMT listVMT = {
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0, // The after-clear routine
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0, // The after-clear routine
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},
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},
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gwinListDefaultDraw, // default drawing routine
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gwinListDefaultDraw, // default drawing routine
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#if GWINPUT_NEED_MOUSE
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#if GINPUT_NEED_MOUSE
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{
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{
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0,
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MouseDown,
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0,
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0,
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0,
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0,
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},
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},
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@ -64,11 +159,55 @@ GHandle gwinListCreate(GListObject* widget, GWidgetInit* pInit) {
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if (!(widget = (GListObject *)_gwidgetCreate(&widget->w, pInit, &listVMT)))
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if (!(widget = (GListObject *)_gwidgetCreate(&widget->w, pInit, &listVMT)))
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return 0;
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return 0;
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// initialize the item queue
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gfxQueueASyncInit(&(widget->list_head));
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widget->cnt = 0;
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gwinSetVisible(&widget->w.g, pInit->g.show);
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gwinSetVisible(&widget->w.g, pInit->g.show);
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return (GHandle)widget;
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return (GHandle)widget;
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}
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}
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int gwinListAddItem(GHandle gh, const char* item_name, bool_t useAlloc) {
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ListItem* newItem;
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if (useAlloc) {
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newItem = gfxAlloc(sizeof(newItem) + strlen(item_name) + 1);
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// allocate string
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newItem->text = gfxAlloc(strlen(item_name) + 1);
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if (newItem->text == NULL)
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return -1;
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// assign text
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newItem->text = item_name;
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} else {
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newItem = gfxAlloc(sizeof(newItem));
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if (newItem == NULL)
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return -1;
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}
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// the item is not selected when added
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newItem->flags &=~ GLIST_FLG_SELECTED;
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// add the new item to the list
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gfxQueueASyncPut(&(widget(gh)->list_head), &newItem->q_item);
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// increment the total amount of entries in the list widget
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widget(gh)->cnt++;
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}
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int gwinListGetSelected(GHandle gh) {
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gfxQueueASyncItem* qi;
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uint16_t i;
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//for(qi = gfxQueueASyncPeek(&gcw->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
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}
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#endif // GFX_USE_GWIN && GWIN_NEED_LIST
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#endif // GFX_USE_GWIN && GWIN_NEED_LIST
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/** @} */
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/** @} */
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