implemented linkedlist

This commit is contained in:
Tectu 2012-06-26 12:47:25 +02:00
parent 12fa4500c8
commit 588429506c
2 changed files with 112 additions and 160 deletions

195
gui.c
View File

@ -1,120 +1,121 @@
#include "ch.h"
#include "hal.h"
#include "gui.h"
#include "glcd.h"
#include "touchpad.h"
uint16_t x, y;
unsigned char buffer[32];
static struct guiNode_t *firstGUI = NULL;
static uint16_t addNode(struct guiNode_t *newNode) {
struct guiNode_t *new;
if(firstGUI == NULL) {
firstGUI = chHeapAlloc(NULL, sizeof(struct guiNode_t));
if(firstGUI == NULL)
return 0;
*firstGUI = *newNode;
firstGUI->next = NULL;
} else {
new = firstGUI;
while(new->next != NULL)
new = new->next;
new->next = chHeapAlloc(NULL, sizeof(struct guiNode_t));
if(new->next == NULL)
return 0;
new = new->next;
*new = *newNode;
new->next = NULL;
}
return 1;
}
static void deleteNode(char *name) {
struct guiNode_t *pointer, *pointer1;
if(firstGUI != NULL) {
if(strcmp(firstGUI->name, name) == 0) {
pointer = firstGUI->next;
free(firstGUI);
firstGUI = pointer;
} else {
pointer = firstGUI;
while(pointer->next != NULL) {
pointer1 = pointer->next;
if(strcmp(firstGUI->name, name) == 0) {
pointer->next = pointer1->next;
free(pointer1);
break;
}
pointer = pointer1;
}
}
}
}
void printNodes(BaseSequentialStream *chp) {
struct guiNode_t *pointer = firstGUI;
chprintf(chp, "\r\n\nguiNodes:\r\n\n");
while(pointer != NULL) {
chprintf(chp, "x0: %d\r\n", pointer->x0);
chprintf(chp, "y0: %d\r\n", pointer->y0);
chprintf(chp, "x1: %d\r\n", pointer->x1);
chprintf(chp, "y1: %d\r\n", pointer->y1);
chprintf(chp, "name: %s\r\n", pointer->name);
chprintf(chp, "*active: 0x%x\r\n", pointer->active);
chprintf(chp, "*state: 0x%x\r\n", pointer->state);
chprintf(chp, "*next: 0x%x\r\n", pointer->next);
chprintf(chp, "\r\n\n");
pointer = pointer->next;
}
}
static void guiThread(const uint16_t interval) {
uint16_t x, y;
struct guiNode_t *node;
static void TouchPadThread(uint16_t updateInterval) {
chRegSetThreadName("GUI");
while(TRUE) {
x = tpReadX();
y = tpReadY();
chThdSleepMilliseconds(updateInterval);
chThdSleepMilliseconds(interval);
}
}
static void buttonThread(struct button_t *a) {
uint16_t x0, y0, x1, y1;
x0 = a->x0;
y0 = a->y0;
x1 = a->x1;
y1 = a->y1;
while(TRUE) {
if(*(a->active) == active) {
if(x >= x0 && x <= x1 && y >= y0 && y <= y1)
*(a->state) = 1;
else
*(a->state) = 0;
} else {
*(a->state) = 0;
}
chThdSleepMilliseconds(a->interval);
}
}
static void barThread(struct bar_t *a) {
uint16_t percent = 0, value = 0, value_old = 0;
while(TRUE) {
if(*(a->active) == active) {
percent = *(a->percent);
if(percent > 100)
percent = 100;
if(a->orientation == horizontal) {
value = ((((a->x1)-(a->x0)) * percent) / 100);
if(value_old > value || value == 0)
lcdFillArea(a->x0+1, a->y0+1, a->x1, a->y1, a->bkColor);
else
lcdDrawRect(a->x0+1, a->y0+1, a->x0+value, a->y1, filled, a->valueColor);
} else if(a->orientation == vertical) {
value = ((((a->y1)-(a->y0)) * percent) / 100);
if(value_old > value || value == 0)
lcdFillArea(a->x0+1, a->y0+1, a->x1, a->y1, a->bkColor);
else
lcdDrawRect(a->x0+1, a->y0+1, a->x1, a->y0+value, filled, a->valueColor);
}
value_old = value;
}
chThdSleepMilliseconds(a->interval);
}
}
Thread *guiInit(uint16_t updateInterval) {
Thread *guiInit(uint16_t interval) {
Thread *tp = NULL;
tp = chThdCreateFromHeap(NULL, THD_WA_SIZE(64), HIGHPRIO-1, TouchPadThread, updateInterval);
tp = chThdCreateFromHeap(NULL, THD_WA_SIZE(10240), HIGHPRIO-1, guiThread, interval);
return tp;
}
Thread *guiDrawButton(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, char *str, uint16_t fontColor, uint16_t buttonColor, uint16_t interval, uint8_t *active, uint8_t *state) {
struct button_t *button;
Thread *tp = NULL;
uint8_t guiDrawButton(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, char *str, uint16_t fontColor, uint16_t buttonColor, uint8_t *active, uint8_t *state) {
struct guiNode_t *newNode;
button = chHeapAlloc(NULL, sizeof(struct button_t));
button->x0 = x0;
button->y0 = y0;
button->x1 = x1;
button->y1 = y1;
button->state = state;
button->active = active;
button->interval = interval;
newNode = chHeapAlloc(NULL, sizeof(struct guiNode_t));
if(newNode == NULL)
return 0;
newNode->x0 = x0;
newNode->y0 = y0;
newNode->x1 = x1;
newNode->y1 = y1;
newNode->name = str;
newNode->active = active;
newNode->state = state;
addNode(newNode);
lcdDrawRectString(x0, y0, x1, y1, str, fontColor, buttonColor);
tp = chThdCreateFromHeap(NULL, THD_WA_SIZE(64), NORMALPRIO, buttonThread, button);
return tp;
return 1;
}
Thread *guiDrawBarGraph(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t orientation, uint16_t frameColor, uint16_t bkColor, uint16_t valueColor, uint16_t interval, uint8_t *active, uint16_t *percent) {
struct bar_t *bar;
Thread *tp = NULL;
bar = chHeapAlloc(NULL, sizeof(struct bar_t));
bar->x0 = x0;
bar->y0 = y0;
bar->x1 = x1;
bar->y1 = y1;
bar->orientation = orientation;
bar->frameColor = frameColor;
bar->bkColor = bkColor;
bar->valueColor = valueColor;
bar->percent = percent;
bar->interval = interval;
bar->active = active;
lcdDrawRect(x0, y0, x1, y1, frame, frameColor);
tp = chThdCreateFromHeap(NULL, THD_WA_SIZE(64), NORMALPRIO, barThread, bar);
return tp;
}

77
gui.h
View File

@ -1,84 +1,35 @@
#ifndef GUI_H
#define GUI_H
struct button_t {
#include "ch.h"
#include "hal.h"
#include "glcd.h"
#include "touchpad.h"
static struct guiNode_t {
uint16_t x0;
uint16_t y0;
uint16_t x1;
uint16_t y1;
uint8_t *active;
uint8_t *state;
uint8_t *active;
uint16_t interval;
char *name;
struct guiNode_t *next;
};
struct bar_t {
uint16_t x0;
uint16_t y0;
uint16_t x1;
uint16_t y1;
uint16_t orientation;
uint16_t frameColor;
uint16_t bkColor;
uint16_t valueColor;
uint16_t interval;
uint8_t *percent;
uint8_t *active;
};
enum {horizontal, vertical};
enum {inactive, active};
#ifdef __cplusplus
extern "C" {
#endif
enum {horizontal, vertical};
enum {inactive, active};
/*
* Description: starts main GUI thread which keeps X and Y coordinates of touchpad updated for guiDraw() threads
*
* param:
* - updateInterval: update interval in milliseconds until next coordinates read-out
*
* return: pointer to created thread
*/
Thread *guiInit(uint16_t updateIntervl);
/*
* Description: draws button and creates thread which keeps pressed/unpressed state up-to-date
*
* param:
* - x0, y0, x1, y1: coordinates where button gets drawn
* - str: string written centered into button
* - fontColor: color of string
* - buttonColor: color of button
* - interval: interval in ms which updates state
* - active: pointer to uint8_t. 1 = thread active, 0 = thread inactive
* - state: pointer to variable which keeps state (1 = pressed, 0 = unpressed)
*
* return: pointer to created thread
*/
Thread *guiDrawButton(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, char *str, uint16_t fontColor, uint16_t buttonColor, uint16_t inverval, uint8_t *active, uint8_t *state);
/*
* Description: draws a bar graph and updates it's value
*
* param:
* - x0, y0, x1, y1: coordinates where bar graph gets drawn
* - orientation: horizontal or vertical
* - frameColor: color of the frame
* - bkColor: color of piece inside bar with is not set
* - valueColor: color of value that will be drawn into bar
* - interval: interval in ms which updates percentage
* - active: pointer to uint8_t. 1 = thread active, 0 = thread inactive
* - percent: pointer value from 0 to 100 percent
*
* return : pointer to created thread
*/
Thread *guiDrawBarGraph(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t orientation, uint16_t frameColor, uint16_t bkColor, uint16_t valueColor, uint16_t interval, uint8_t *active, uint16_t *percent);
Thread *guiInit(uint16_t interval);
void printNode(BaseSequentialStream *chp);
uint8_t guiDrawButton(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, char *str, uint16_t fontColor, uint16_t buttonColor, uint8_t *active, uint8_t *state);
#ifdef __cplusplus
}
#endif
#endif