Remove 3rd party boing demo as it is replaced by the new hardware independant GDISP streaming demo.

ugfx_release_2.6
inmarket 2013-10-28 10:44:05 +10:00
parent 17cc2da9c5
commit 602cba0e62
2 changed files with 0 additions and 150 deletions

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/**
* This file has a different license to the rest of the GFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* The operating system to use - one of these must be defined */
#define GFX_USE_OS_CHIBIOS TRUE
#define GFX_USE_OS_WIN32 FALSE
#define GFX_USE_OS_POSIX FALSE
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION FALSE
#define GDISP_NEED_CLIP FALSE
#define GDISP_NEED_TEXT FALSE
#define GDISP_NEED_CIRCLE FALSE
#define GDISP_NEED_ELLIPSE FALSE
#define GDISP_NEED_ARC FALSE
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_CONTROL FALSE
#define GDISP_NEED_MULTITHREAD FALSE
#define GDISP_NEED_ASYNC FALSE
#define GDISP_NEED_MSGAPI FALSE
/* Builtin Fonts */
#define GDISP_INCLUDE_FONT_SMALL FALSE
#define GDISP_INCLUDE_FONT_LARGER FALSE
#define GDISP_INCLUDE_FONT_UI1 FALSE
#define GDISP_INCLUDE_FONT_UI2 FALSE
#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
#endif /* _GFXCONF_H */

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/* Derived from the 2011 IOCCC submission by peter.eastman@gmail.com
* http://www.ioccc.org/2011/eastman/eastman.c
* --
* Public Domain -- but you're looking at this for ideas of techniques
* and methods, not trying to cut&paste an entire application, anyway.
* --
* When you need to blit an entire screenfull of data to an LCD
* display, the basic idea is to exploit the auto-increment feature of
* the display controller when it writes to screen memory. You start
* by resetting the 'cursor' to the 0,0 position, and then stream
* width*height pixels out.
* --
* Chris Baird,, <cjb@brushtail.apana.org.au> April 2013
*
* Modified Andrew Hannam (inmarket) 2013-04-29 New GFX support
*/
#include <math.h>
#include "gfx.h"
#include "ssd2119.h"
#define Lightgrey (HTML2COLOR(0xC0C0C0))
#define Midgrey (HTML2COLOR(0x606060))
#define Darkgrey (HTML2COLOR(0x303030))
/* ---------------------------------------------------------------------- */
/* As of early April 2013, the /gfx extension tries to keep the low-level
* stuff away from our filthy paws. So Code Duplication.
* (Possibly to be replaced with gdispStartStream(), gdispWriteStream()
* and gdispStopStream() in the future.)
*/
#define GDISP_REG (*((volatile uint16_t *) 0x60000000)) /* DC = 0 */
#define GDISP_RAM (*((volatile uint16_t *) 0x60100000)) /* DC = 1 */
inline void write_index (uint16_t index) { GDISP_REG = index; }
inline void write_data (uint16_t data) { GDISP_RAM = data; }
#define write_reg(reg, data) { write_index(reg); write_data(data); }
void reset_cursor (void)
{
write_reg (SSD2119_REG_X_RAM_ADDR, 0);
write_reg (SSD2119_REG_Y_RAM_ADDR, 0);
}
#define StartStream() { write_index (SSD2119_REG_RAM_DATA); }
#define WriteStream(x) { write_data (x); }
#define StopStream() /* NOP */
/* ---------------------------------------------------------------------- */
void main (void)
{
uint16_t xx, yy, colour;
gfxInit();
uint16_t width = (uint16_t)gdispGetWidth();
uint16_t height = (uint16_t)gdispGetHeight();
float i=height/5+height%2+1, floorstart=height/5-1, spherespin=0.0,
l=width/2, m=height/4, n=.01*width, o=0.0, rotspeed=0.1, h, f, g;
while (TRUE)
{
reset_cursor ();
StartStream ();
for (xx=yy=0;
h = (m-yy)/i, f=-.3*(g=(l-xx)/i)+.954*h, yy<height;
yy += (xx = ++xx%width)==0 )
{
if (g*g < 1-h*h) /* if inside the ball */
if (((int)(9-spherespin+(.954*g+.3*h)/sqrtf(1-f*f))+(int)(2+f*2))%2==0)
colour = Red;
else
colour = White;
else
{
if (xx<floorstart || xx>width-floorstart)
colour = Darkgrey; /* side wall */
else
colour = Lightgrey; /* back wall */
if (yy > height-floorstart)
if (xx < height-yy || height-yy > width-xx) /* floor */
colour = Darkgrey;
else
colour = Midgrey;
if (g*(g+.6)+.09+h*h < 1)
colour >>= 1; /* ball shadow; make it darker */
}
WriteStream (colour); /* pixel to the LCD */
}
StopStream();
spherespin += rotspeed;
m += o;
o = m > height-1.75*floorstart ? -.04*height : o+.002*height;
n = (l+=n)<i || l>width-i ? rotspeed=-rotspeed,-n : n;
}
}
/* ---------------------------------------------------------------------- */