Fix a win32.raw32 platform compile bug caused by the windows headers not being included
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43bcd7930b
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60b3fc0769
2 changed files with 3 additions and 3 deletions
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@ -451,8 +451,8 @@ typedef struct winPriv {
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#endif
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#endif
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} winPriv;
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} winPriv;
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void gfxEmulatorSetParentWindow(HWND hwnd) {
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void gfxEmulatorSetParentWindow(void *hwnd) {
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hWndParent = hwnd;
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hWndParent = (HWND)hwnd;
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}
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}
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#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE
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#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE
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@ -51,7 +51,7 @@
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// Passing a NULL will reset window creation to creating top level windows.
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// Passing a NULL will reset window creation to creating top level windows.
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// Note: In order to affect any static displays it must be called BEFORE gfxInit().
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// Note: In order to affect any static displays it must be called BEFORE gfxInit().
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// Note: Creating a window under a parent causes the Mouse to be disabled by default (rather than enabled as for a top window)
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// Note: Creating a window under a parent causes the Mouse to be disabled by default (rather than enabled as for a top window)
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void gfxEmulatorSetParentWindow(HWND hwnd);
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void gfxEmulatorSetParentWindow(void *hwnd);
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#if GINPUT_NEED_MOUSE
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#if GINPUT_NEED_MOUSE
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// This function allows you to inject mouse events into the ugfx mouse driver
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// This function allows you to inject mouse events into the ugfx mouse driver
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