GWIN fixes
This commit is contained in:
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1db77bda85
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663caba662
5 changed files with 106 additions and 59 deletions
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@ -1,22 +1,29 @@
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/*
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/*
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ChibiOS/GFX - Copyright (C) 2012, 2013
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* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>
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Joel Bodenmann aka Tectu <joel@unormal.org>
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* All rights reserved.
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*
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This file is part of ChibiOS/GFX.
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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ChibiOS/GFX is free software; you can redistribute it and/or modify
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* * Redistributions of source code must retain the above copyright
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it under the terms of the GNU General Public License as published by
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* notice, this list of conditions and the following disclaimer.
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the Free Software Foundation; either version 3 of the License, or
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* * Redistributions in binary form must reproduce the above copyright
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(at your option) any later version.
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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ChibiOS/GFX is distributed in the hope that it will be useful,
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* * Neither the name of the <organization> nor the
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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* names of its contributors may be used to endorse or promote products
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* derived from this software without specific prior written permission.
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GNU General Public License for more details.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
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You should have received a copy of the GNU General Public License
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* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
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*/
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* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY
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* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
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* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
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* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
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* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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#include "gfx.h"
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#include "gfx.h"
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@ -31,7 +38,7 @@ static GHandle ghCheckbox1, ghCheckbox2;
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#define BUTTON_WIDTH 50
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#define BUTTON_WIDTH 50
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#define BUTTON_HEIGHT 30
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#define BUTTON_HEIGHT 30
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#define SLIDER_WIDTH 10
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#define SLIDER_WIDTH 20
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#define CHECKBOX_WIDTH 80
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#define CHECKBOX_WIDTH 80
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#define CHECKBOX_HEIGHT 20
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#define CHECKBOX_HEIGHT 20
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@ -42,25 +49,28 @@ int main(void) {
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gfxInit();
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gfxInit();
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gdispClear(White);
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gdispClear(White);
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// Set the font
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// Set the font and defalt colors
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gwinSetDefaultFont(gdispOpenFont("UI2"));
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gwinSetDefaultFont(gdispOpenFont("UI2"));
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gwinSetDefaultColor(Black);
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gwinSetDefaultBgColor(White);
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// Create out gwin windows/widgets
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// Create out gwin windows/widgets
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ghConsole = gwinCreateConsole(NULL, ScrWidth/2+1, ScrHeight/2+1, ScrWidth/2-1, ScrHeight/2-1);
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ghButton1 = gwinCreateButton(NULL, 0+0*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT);
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ghButton1 = gwinCreateButton(NULL, 0+0*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT);
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ghButton2 = gwinCreateButton(NULL, 0+1*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT);
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ghButton2 = gwinCreateButton(NULL, 0+1*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT);
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ghButton3 = gwinCreateButton(NULL, 0+2*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT);
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ghButton3 = gwinCreateButton(NULL, 0+2*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT);
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ghButton4 = gwinCreateButton(NULL, 0+3*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT);
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ghButton4 = gwinCreateButton(NULL, 0+3*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT);
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ghConsole = gwinCreateConsole(NULL, ScrWidth/2+1, ScrHeight/2+1, ScrWidth/2-1, ScrHeight/2-1);
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ghSlider1 = gwinCreateSlider(NULL, ScrWidth/2+1, ScrHeight/2-2*(SLIDER_WIDTH+1), ScrWidth/2-2, SLIDER_WIDTH);
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ghSlider1 = gwinCreateSlider(NULL, ScrWidth/2+1, ScrHeight/2-2*(SLIDER_WIDTH+1), ScrWidth/2-2, SLIDER_WIDTH);
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ghSlider2 = gwinCreateSlider(NULL, ScrWidth/2+1, ScrHeight/2-1*(SLIDER_WIDTH+1), ScrWidth/2-2, SLIDER_WIDTH);
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ghSlider2 = gwinCreateSlider(NULL, ScrWidth/2+1, ScrHeight/2-1*(SLIDER_WIDTH+1), ScrWidth/2-2, SLIDER_WIDTH);
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ghSlider3 = gwinCreateSlider(NULL, 0+1*(SLIDER_WIDTH+1), ScrHeight/2+1, SLIDER_WIDTH, ScrHeight/2-2);
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ghSlider3 = gwinCreateSlider(NULL, 0+0*(SLIDER_WIDTH+1), ScrHeight/2+1, SLIDER_WIDTH, ScrHeight/2-2);
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ghSlider4 = gwinCreateSlider(NULL, 0+1*(SLIDER_WIDTH+1), ScrHeight/2+1, SLIDER_WIDTH, ScrHeight/2-2);
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ghSlider4 = gwinCreateSlider(NULL, 0+1*(SLIDER_WIDTH+1), ScrHeight/2+1, SLIDER_WIDTH, ScrHeight/2-2);
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ghCheckbox1 = gwinCreateCheckbox(NULL, 0, BUTTON_HEIGHT+1, CHECKBOX_WIDTH, CHECKBOX_HEIGHT);
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ghCheckbox1 = gwinCreateCheckbox(NULL, 0, BUTTON_HEIGHT+1, CHECKBOX_WIDTH, CHECKBOX_HEIGHT);
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ghCheckbox2 = gwinCreateCheckbox(NULL, 0, BUTTON_HEIGHT+1+1*(CHECKBOX_HEIGHT+1), CHECKBOX_WIDTH, CHECKBOX_HEIGHT);
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ghCheckbox2 = gwinCreateCheckbox(NULL, 0, BUTTON_HEIGHT+1+1*(CHECKBOX_HEIGHT+1), CHECKBOX_WIDTH, CHECKBOX_HEIGHT);
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// Color everything
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// Color everything and set special drawing for some widgets
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gwinSetColor(ghConsole, Yellow);
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gwinSetColor(ghConsole, Yellow);
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gwinSetBgColor(ghConsole, Black);
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gwinSetBgColor(ghConsole, Black);
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gwinSetCustomDraw(ghCheckbox2, gwinCheckboxDraw_CheckOnRight, 0);
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// Set the text on all the controls
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// Set the text on all the controls
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gwinSetText(ghButton1, "B1", FALSE);
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gwinSetText(ghButton1, "B1", FALSE);
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@ -76,14 +86,14 @@ int main(void) {
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// Assign the mouse and dials to the buttons & sliders etc.
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// Assign the mouse and dials to the buttons & sliders etc.
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#if GINPUT_NEED_MOUSE
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#if GINPUT_NEED_MOUSE
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gwinAttachMouse(ghSlider1, 0);
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gwinAttachMouse(ghSlider2, 0);
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gwinAttachMouse(ghSlider3, 0);
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gwinAttachMouse(ghSlider4, 0);
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gwinAttachMouse(ghButton1, 0);
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gwinAttachMouse(ghButton1, 0);
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gwinAttachMouse(ghButton2, 0);
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gwinAttachMouse(ghButton2, 0);
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gwinAttachMouse(ghButton3, 0);
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gwinAttachMouse(ghButton3, 0);
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gwinAttachMouse(ghButton4, 0);
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gwinAttachMouse(ghButton4, 0);
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gwinAttachMouse(ghSlider1, 0);
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gwinAttachMouse(ghSlider2, 0);
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gwinAttachMouse(ghSlider3, 0);
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gwinAttachMouse(ghSlider4, 0);
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gwinAttachMouse(ghCheckbox1, 0);
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gwinAttachMouse(ghCheckbox1, 0);
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gwinAttachMouse(ghCheckbox2, 0);
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gwinAttachMouse(ghCheckbox2, 0);
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#endif
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#endif
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@ -94,27 +104,27 @@ int main(void) {
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// We want to listen for widget events
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// We want to listen for widget events
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geventListenerInit(&gl);
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geventListenerInit(&gl);
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gwinAttachListener(ghSlider1, &gl, 0);
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gwinAttachListener(ghSlider2, &gl, 0);
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gwinAttachListener(ghSlider3, &gl, 0);
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gwinAttachListener(ghSlider4, &gl, 0);
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gwinAttachListener(ghButton1, &gl, 0);
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gwinAttachListener(ghButton1, &gl, 0);
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gwinAttachListener(ghButton2, &gl, 0);
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gwinAttachListener(ghButton2, &gl, 0);
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gwinAttachListener(ghButton3, &gl, 0);
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gwinAttachListener(ghButton3, &gl, 0);
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gwinAttachListener(ghButton4, &gl, 0);
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gwinAttachListener(ghButton4, &gl, 0);
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gwinAttachListener(ghSlider1, &gl, 0);
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gwinAttachListener(ghSlider2, &gl, 0);
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gwinAttachListener(ghSlider3, &gl, 0);
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gwinAttachListener(ghSlider4, &gl, 0);
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gwinAttachListener(ghCheckbox1, &gl, 0);
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gwinAttachListener(ghCheckbox1, &gl, 0);
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gwinAttachListener(ghCheckbox2, &gl, 0);
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gwinAttachListener(ghCheckbox2, &gl, 0);
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// Draw everything on the screen
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// Draw everything on the screen
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gwinClear(ghConsole);
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gwinClear(ghConsole);
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gwinDraw(ghSlider1);
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gwinDraw(ghSlider2);
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gwinDraw(ghSlider3);
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gwinDraw(ghSlider4);
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gwinDraw(ghButton1);
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gwinDraw(ghButton1);
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gwinDraw(ghButton2);
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gwinDraw(ghButton2);
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gwinDraw(ghButton3);
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gwinDraw(ghButton3);
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gwinDraw(ghButton4);
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gwinDraw(ghButton4);
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gwinDraw(ghSlider1);
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gwinDraw(ghSlider2);
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gwinDraw(ghSlider3);
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gwinDraw(ghSlider4);
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gwinDraw(ghCheckbox1);
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gwinDraw(ghCheckbox1);
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gwinDraw(ghCheckbox2);
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gwinDraw(ghCheckbox2);
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@ -127,6 +127,22 @@ const char *gwinGetClassName(GHandle gh);
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*/
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*/
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#define gwinGetHeight(gh) ((gh)->height)
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#define gwinGetHeight(gh) ((gh)->height)
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/**
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* @brief Set the default foreground color for all new GWIN windows
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*
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* @param[in] gh The window
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* @param[in] clr The color to be set
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*/
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void gwinSetDefaultColor(color_t clr);
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/**
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* @brief Set the default background color for all new GWIN windows
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*
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* @param[in] gh The window
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* @param[in] bgclr The background color
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*/
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void gwinSetDefaultBgColor(color_t bgclr);
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/**
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/**
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* @brief Set foreground color
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* @brief Set foreground color
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* @details Set the color which will be used to draw
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* @details Set the color which will be used to draw
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@ -39,7 +39,7 @@ static void gwidgetCallback(void *param, GEvent *pe) {
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case GEVENT_TOUCH:
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case GEVENT_TOUCH:
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// Are we captured?
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// Are we captured?
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if ((gw->g.flags & GWIN_FLG_MOUSECAPTURE)) {
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if ((gw->g.flags & GWIN_FLG_MOUSECAPTURE)) {
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if (pme->meta == GMETA_MOUSE_UP) {
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if ((pme->last_buttons & ~pme->current_buttons & GINPUT_MOUSE_BTN_LEFT)) {
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gw->g.flags &= ~GWIN_FLG_MOUSECAPTURE;
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gw->g.flags &= ~GWIN_FLG_MOUSECAPTURE;
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if (wvmt->MouseUp)
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if (wvmt->MouseUp)
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wvmt->MouseUp(gw, pme->x - gw->g.x, pme->y - gw->g.y);
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wvmt->MouseUp(gw, pme->x - gw->g.x, pme->y - gw->g.y);
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wvmt->MouseMove(gw, pme->x - gw->g.x, pme->y - gw->g.y);
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wvmt->MouseMove(gw, pme->x - gw->g.x, pme->y - gw->g.y);
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// We are not captured - look for mouse downs over the widget
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// We are not captured - look for mouse downs over the widget
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} else if (pme->meta == GMETA_MOUSE_DOWN
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} else if ((~pme->last_buttons & pme->current_buttons & GINPUT_MOUSE_BTN_LEFT)
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&& pme->x >= gw->g.x && pme->x < gw->g.x + gw->g.width
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&& pme->x >= gw->g.x && pme->x < gw->g.x + gw->g.width
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&& pme->y >= gw->g.y && pme->y < gw->g.y + gw->g.height) {
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&& pme->y >= gw->g.y && pme->y < gw->g.y + gw->g.height) {
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gw->g.flags |= GWIN_FLG_MOUSECAPTURE;
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gw->g.flags |= GWIN_FLG_MOUSECAPTURE;
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@ -18,6 +18,8 @@ static const gwinVMT basegwinVMT = {
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};
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};
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static font_t defaultFont;
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static font_t defaultFont;
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static color_t defaultFgColor = White;
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static color_t defaultBgColor = Black;
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// Internal routine for use by GWIN components only
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// Internal routine for use by GWIN components only
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// Initialise a window creating it dynamicly if required.
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// Initialise a window creating it dynamicly if required.
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pgw->y = y;
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pgw->y = y;
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pgw->width = width;
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pgw->width = width;
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pgw->height = height;
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pgw->height = height;
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pgw->color = White;
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pgw->color = defaultFgColor;
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pgw->bgcolor = Black;
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pgw->bgcolor = defaultBgColor;
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#if GDISP_NEED_TEXT
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#if GDISP_NEED_TEXT
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pgw->font = defaultFont;
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pgw->font = defaultFont;
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#endif
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#endif
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return gh->vmt->classname;
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return gh->vmt->classname;
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}
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}
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void gwinSetDefaultColor(color_t clr) {
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defaultFgColor = clr;
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}
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void gwinSetDefaultBgColor(color_t bgclr) {
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defaultBgColor = bgclr;
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}
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#if GDISP_NEED_TEXT
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#if GDISP_NEED_TEXT
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void gwinSetDefaultFont(font_t font) {
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void gwinSetDefaultFont(font_t font) {
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defaultFont = font;
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defaultFont = font;
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#endif
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#endif
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// Set the new position
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// Set the new position
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if (gh->width < gh->height)
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if (gh->width < gh->height) {
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gsw->pos = (uint16_t)((uint32_t)(gh->height-1-y-GWIN_SLIDER_DEAD_BAND)*(gsw->max-gsw->min)/(gh->height-2*GWIN_SLIDER_DEAD_BAND) + gsw->min);
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if (y > gh->height-GWIN_SLIDER_DEAD_BAND)
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gsw->pos = gsw->min;
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else if (y < GWIN_SLIDER_DEAD_BAND)
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gsw->pos = gsw->max;
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else
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else
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gsw->pos = (uint16_t)((uint32_t)(x-GWIN_SLIDER_DEAD_BAND)*(gsw->max-gsw->min)/(gh->width-2*GWIN_SLIDER_DEAD_BAND) + gsw->min);
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gsw->pos = (uint16_t)((int32_t)(gh->height-1-y-GWIN_SLIDER_DEAD_BAND)*(gsw->max-gsw->min)/(gh->height-2*GWIN_SLIDER_DEAD_BAND) + gsw->min);
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} else {
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if (x > gh->width-GWIN_SLIDER_DEAD_BAND)
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gsw->pos = gsw->max;
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else if (x < GWIN_SLIDER_DEAD_BAND)
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gsw->pos = gsw->min;
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else
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gsw->pos = (uint16_t)((int32_t)(x-GWIN_SLIDER_DEAD_BAND)*(gsw->max-gsw->min)/(gh->width-2*GWIN_SLIDER_DEAD_BAND) + gsw->min);
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}
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ResetDisplayPos(gsw);
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ResetDisplayPos(gsw);
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gwinDraw(gh);
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gwinDraw(gh);
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