fixed height bug and add actual display size 96*65 pixels

ugfx_release_2.6
root 2014-07-06 13:57:28 +03:00
parent d8d47f804e
commit 71892bf761
2 changed files with 208 additions and 52 deletions

View File

@ -12,39 +12,37 @@
#define GDISP_DRIVER_VMT GDISPVMT_PCF8812
#include "drivers/gdisp/PCF8812/gdisp_lld_config.h"
#include "src/gdisp/driver.h"
#include "board_PCF8812.h"
/*===========================================================================*/
/* Driver local definitions. */
/*===========================================================================*/
#ifndef GDISP_SCREEN_HEIGHT
#define GDISP_SCREEN_HEIGHT 65
#endif
#ifndef GDISP_SCREEN_WIDTH
#define GDISP_SCREEN_WIDTH 102
#endif
#ifndef GDISP_INITIAL_CONTRAST
#define GDISP_INITIAL_CONTRAST 51
#endif
#ifndef GDISP_INITIAL_BACKLIGHT
#define GDISP_INITIAL_BACKLIGHT 100
#endif
#define GDISP_MATRIX_HEIGHT 72
#define GDISP_MATRIX_WIDTH 102
#define GDISP_SCREEN_HEIGHT 65
#define GDISP_SCREEN_WIDTH 96
#define GDISP_INITIAL_CONTRAST 51
#define GDISP_INITIAL_BACKLIGHT 100
#define GDISP_FLG_NEEDFLUSH (GDISP_FLG_DRIVER << 0)
#include "drivers/gdisp/PCF8812/PCF8812.h"
/*===========================================================================*/
/* Driver local functions. */
/* Driver local routines . */
/*===========================================================================*/
// Some common routines and macros
#define RAM(g) ((uint8_t *)g->priv)
#define RAM(g) ((uint8_t *)g->priv)
#define xyaddr(x, y) ((x) + ((y) >> 3) * GDISP_SCREEN_WIDTH)
#define xybit(y) (1 << ((y) & 7))
//#define xyaddr(x, y) ((x) + ((y) >> 3) * GDISP_MATRIX_WIDTH)
//#define xybit(y) (1 << ((y) & 7))
#define xyaddr(x, y) ((((y) / 8) * GDISP_MATRIX_WIDTH) + (x))
#define xybit(y) (1 << ((y) % 8))
/*===========================================================================*/
/* Driver exported functions. */
@ -54,12 +52,17 @@
* As this controller can't update on a pixel boundary we need to maintain the
* the entire display surface in memory so that we can do the necessary bit
* operations. Fortunately it is a small display in monochrome.
* 102 * 65 / 8 = 828,75 bytes.
* Matrix 102 * 65 / 8 = 828,75 bytes.
* Display 96 * 65 / 8 = 780
*/
#define GDISP_SCREEN_BYTES ((GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT) / 8)
#define GDISP_MATRIX_BYTES ((GDISP_MATRIX_WIDTH * GDISP_MATRIX_HEIGHT) / 8) // real height 65 pixels, this fix 65 / 8 != 9
LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
// The private area is the display surface.
g->priv = gfxAlloc((GDISP_SCREEN_WIDTH * (GDISP_SCREEN_HEIGHT / 8)));
if (!(g->priv = gfxAlloc(GDISP_MATRIX_BYTES)))
gfxHalt("GDISP PCF8812: Failed to allocate private memory");
// Initialise the board interface
init_board(g);
@ -72,18 +75,18 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
acquire_bus(g);
write_cmd(g, PCF8812_SET_FUNC | PCF8812_H);
write_cmd(g, PCF8812_SET_TEMP | PCF8812_TEMP_MODE_1);
write_cmd(g, PCF8812_SET_VMULT | PCF8812_VMULT_MODE_1);
write_cmd(g, PCF8812_SET_VOP | 0xFF);
write_cmd(g, PCF8812_SET_FUNC);
write_cmd(g, PCF8812_DISPLAY | PCF8812_DISPLAY_MODE_NORMAL);
write_cmd(g, PCF8812_SET_X); // X = 0
write_cmd(g, PCF8812_SET_Y); // Y = 0
write_index(g, PCF8812_SET_FUNC | PCF8812_H);
write_index(g, PCF8812_SET_TEMP | PCF8812_TEMP_MODE_1);
write_index(g, PCF8812_SET_VMULT | PCF8812_VMULT_MODE_1);
write_index(g, PCF8812_SET_VOP | 0x00);
write_index(g, PCF8812_SET_FUNC);
write_index(g, PCF8812_DISPLAY | PCF8812_DISPLAY_MODE_NORMAL);
write_index(g, PCF8812_SET_X); // X = 0
write_index(g, PCF8812_SET_Y); // Y = 0
unsigned int i;
coord_t i;
for (i = 0; i < (GDISP_SCREEN_WIDTH * (GDISP_SCREEN_HEIGHT / 8)); ++i) {
for (i = 0; i < GDISP_MATRIX_BYTES; i++) {
write_data(g, 0x00, 1);
}
@ -117,12 +120,12 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
acquire_bus(g);
write_cmd(g, PCF8812_SET_X); // X = 0
write_cmd(g, PCF8812_SET_Y); // Y = 0
write_index(g, PCF8812_SET_X | 0); // X = 0
write_index(g, PCF8812_SET_Y | 0); // Y = 0
unsigned int i;
coord_t i;
for (i = 0; i < (GDISP_SCREEN_WIDTH * (GDISP_SCREEN_HEIGHT / 8)); ++i) {
for (i = 0; i < GDISP_MATRIX_BYTES; i++) {
write_data(g, RAM(g)[i], 1);
}
@ -133,26 +136,31 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
#if GDISP_HARDWARE_DRAWPIXEL
LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
coord_t x, y;
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
#if GDISP_NEED_CONTROL
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_90:
x = g->p.y;
y = g->g.Height - g->p.x-1;
break;
case GDISP_ROTATE_180:
x = g->g.Width - g->p.x-1;
y = g->g.Height - g->p.y-1;
break;
case GDISP_ROTATE_270:
x = g->g.Height - g->p.y-1;
y = g->p.x;
break;
}
#else
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_90:
x = g->p.y;
y = GDISP_SCREEN_HEIGHT-1 - g->p.x;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = GDISP_SCREEN_HEIGHT-1 - g->p.y;
break;
case GDISP_ROTATE_270:
x = GDISP_SCREEN_HEIGHT-1 - g->p.y;
y = g->p.x;
break;
}
#endif
if (gdispColor2Native(g->p.color) != Black) {
RAM(g)[xyaddr(x, y)] |= xybit(y);
@ -164,4 +172,148 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
}
#endif
/*
#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
LLDSPEC void gdisp_lld_control(GDisplay *g) {
switch(g->p.x) {
case GDISP_CONTROL_POWER:
if (g->g.Powermode == (powermode_t)g->p.ptr)
return;
switch((powermode_t)g->p.ptr) {
case powerOff:
acquire_bus(g);
release_bus(g);
break;
case powerOn:
acquire_bus(g);
release_bus(g);
break;
case powerSleep:
acquire_bus(g);
release_bus(g);
break;
default:
return;
}
g->g.Powermode = (powermode_t)g->p.ptr;
return;
case GDISP_CONTROL_ORIENTATION:
if (g->g.Orientation == (orientation_t)g->p.ptr)
return;
switch((orientation_t)g->p.ptr) {
case GDISP_ROTATE_0:
acquire_bus(g);
release_bus(g);
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_90:
acquire_bus(g);
release_bus(g);
g->g.Height = GDISP_SCREEN_WIDTH;
g->g.Width = GDISP_SCREEN_HEIGHT;
break;
case GDISP_ROTATE_180:
acquire_bus(g);
release_bus(g);
g->g.Height = GDISP_SCREEN_HEIGHT;
g->g.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_270:
acquire_bus(g);
release_bus(g);
g->g.Height = GDISP_SCREEN_WIDTH;
g->g.Width = GDISP_SCREEN_HEIGHT;
break;
default:
return;
}
g->g.Orientation = (orientation_t)g->p.ptr;
return;
case GDISP_CONTROL_BACKLIGHT:
if ((unsigned)g->p.ptr > 100)
g->p.ptr = (void *)100;
set_backlight(g, (unsigned)g->p.ptr);
g->g.Backlight = (unsigned)g->p.ptr;
return;
//case GDISP_CONTROL_CONTRAST:
default:
return;
}
}
#endif
*/
#if GDISP_NEED_CONTROL
LLDSPEC void gdisp_lld_control(GDisplay *g) {
switch(g->p.x) {
case GDISP_CONTROL_POWER:
if (g->g.Powermode == (powermode_t)g->p.ptr)
return;
switch((powermode_t)g->p.ptr) {
case powerOff: case powerOn: case powerSleep: case powerDeepSleep:
//board_power(g, (powermode_t)g->p.ptr);
break;
default:
return;
}
g->g.Powermode = (powermode_t)g->p.ptr;
return;
case GDISP_CONTROL_ORIENTATION:
if (g->g.Orientation == (orientation_t)g->p.ptr)
return;
switch((orientation_t)g->p.ptr) {
case GDISP_ROTATE_0:
case GDISP_ROTATE_180:
write_index(g, PCF8812_SET_FUNC | PCF8812_H | 0x01);
if (g->g.Orientation == GDISP_ROTATE_90 || g->g.Orientation == GDISP_ROTATE_270) {
coord_t tmp;
tmp = g->g.Width;
g->g.Width = g->g.Height;
g->g.Height = tmp;
}
break;
case GDISP_ROTATE_90:
case GDISP_ROTATE_270:
write_index(g, PCF8812_SET_FUNC | PCF8812_V | 0x01);
if (g->g.Orientation == GDISP_ROTATE_0 || g->g.Orientation == GDISP_ROTATE_180) {
coord_t tmp;
tmp = g->g.Width;
g->g.Width = g->g.Height;
g->g.Height = tmp;
}
break;
default:
return;
}
g->g.Orientation = (orientation_t)g->p.ptr;
return;
case GDISP_CONTROL_BACKLIGHT:
if ((unsigned)g->p.ptr > 100) g->p.ptr = (void *)100;
//board_backlight(g, (unsigned)g->p.ptr);
g->g.Backlight = (unsigned)g->p.ptr;
return;
case GDISP_CONTROL_CONTRAST:
if ((unsigned)g->p.ptr > 100) g->p.ptr = (void *)100;
//board_contrast(g, (unsigned)g->p.ptr);
g->g.Contrast = (unsigned)g->p.ptr;
return;
}
}
#endif
#endif // GFX_USE_GDISP

View File

@ -16,8 +16,12 @@
#define GDISP_HARDWARE_FLUSH TRUE // This controller requires flushing
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_MONO
// Set this to your frame buffer pixel format.
#ifndef GDISP_LLD_PIXELFORMAT
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_MONO
#endif
#endif /* GFX_USE_GDISP */