Oops! Fix object reference
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@ -21,7 +21,7 @@
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static void ImageDestroy(GWindowObject *gh) {
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// Stop the timer
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#if GWIN_NEED_IMAGE_ANIMATION
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gtimerStop(&gobj->timer);
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gtimerStop(&gw->timer);
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#endif
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if (gdispImageIsOpen(&gw->image))
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gdispImageClose(&gw->image);
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