Working on widget focus (not finished yet)
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1 changed files with 37 additions and 14 deletions
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@ -18,10 +18,13 @@
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#include "gwin_class.h"
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/* Our listener for events for widgets */
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static GListener gl;
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// Our listener for events for widgets
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static GListener gl;
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/* Our default style - a white background theme */
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// The widget that is currently in focus. May be NULL.
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static GHandle widgetInFocus;
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// Our default style - a white background theme
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const GWidgetStyle WhiteWidgetStyle = {
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HTML2COLOR(0xFFFFFF), // window background
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@ -81,11 +84,11 @@ const GWidgetStyle BlackWidgetStyle = {
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static const GWidgetStyle * defaultStyle = &BlackWidgetStyle;
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/* We use these everywhere in this file */
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// We use these everywhere in this file
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#define gw ((GWidgetObject *)gh)
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#define wvmt ((gwidgetVMT *)gh->vmt)
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/* Process an event */
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// Process an event
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static void gwidgetEvent(void *param, GEvent *pe) {
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#define pme ((GEventMouse *)pe)
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#define pke ((GEventKeyboard *)pe)
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@ -106,7 +109,7 @@ static void gwidgetEvent(void *param, GEvent *pe) {
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case GEVENT_MOUSE:
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case GEVENT_TOUCH:
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// Cycle through all windows
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for(gh = 0, h = gwinGetNextWindow(0); h; h = gwinGetNextWindow(h)) {
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for (gh = 0, h = gwinGetNextWindow(0); h; h = gwinGetNextWindow(h)) {
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// The window must be on this display and visible to be relevant
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if (h->display != pme->display || !(h->flags & GWIN_FLG_SYSVISIBLE))
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@ -145,18 +148,36 @@ static void gwidgetEvent(void *param, GEvent *pe) {
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#if GFX_USE_GINPUT && GINPUT_NEED_KEYBOARD
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case GEVENT_KEYBOARD:
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// Cycle through all windows
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for (gh = gwinGetNextWindow(0); gh; gh = gwinGetNextWindow(gh)) {
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// If Tab key pressed then set focus to next widget
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if (pke->bytecount == 1 && pke->c[0] == GKEY_TAB) {
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widgetInFocus = gwinGetNextWindow(widgetInFocus);
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// If it was the last widget begin with the first one again
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if (widgetInFocus == 0) {
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widgetInFocus = gwinGetNextWindow(0);
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}
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break;
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}
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// Check whether the widget is enabled and visible
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if ((gh->flags & (GWIN_FLG_WIDGET|GWIN_FLG_SYSENABLED|GWIN_FLG_SYSVISIBLE)) != (GWIN_FLG_WIDGET|GWIN_FLG_SYSENABLED|GWIN_FLG_SYSVISIBLE)) {
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continue;
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// Otherise, send keyboard events only to widget in focus
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if (widgetInFocus != 0) {
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// Make sure that it is a widget
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if (!(widgetInFocus->flags & GWIN_FLG_WIDGET)) {
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break;
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}
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// Pass the information
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wvmt->KeyboardEvent(gw, pke);
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// Make sure that the widget is enabled and visible
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if (!(widgetInFocus->flags & GWIN_FLG_SYSVISIBLE) || !(widgetInFocus->flags & GWIN_FLG_ENABLED)) {
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break;
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}
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// Check whether this widget provides a method for handling keyboard events
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if (((gwidgetVMT*)widgetInFocus->vmt)->KeyboardEvent == 0) {
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break;
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}
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// If we got this far we can finally pass the event
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((gwidgetVMT*)widgetInFocus->vmt)->KeyboardEvent((GWidgetObject*)widgetInFocus, pke);
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}
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break;
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#endif
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#if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE
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@ -249,6 +270,8 @@ static void gwidgetEvent(void *param, GEvent *pe) {
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void _gwidgetInit(void)
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{
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widgetInFocus = 0;
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geventListenerInit(&gl);
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geventRegisterCallback(&gl, gwidgetEvent, 0);
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geventAttachSource(&gl, ginputGetMouse(GMOUSE_ALL_INSTANCES), GLISTEN_MOUSEMETA|GLISTEN_MOUSEDOWNMOVES);
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