Win32 driver: Fix memory leak / invalid pointer to free() when re-calculating buffer position in a specific situation.

Thanks to @nathanwiebe for reporting this.
This commit is contained in:
Joel Bodenmann 2021-08-26 00:22:19 +02:00
parent 1235a9056c
commit 7845f44f20
2 changed files with 8 additions and 1 deletions

View File

@ -19,6 +19,7 @@ FEATURE: STM32LTDC driver: Support double buffering. This introduces STM32LTD
FIX: STM32LTDC driver: Fix bug in gdisp_lld_blit_area() which affected blits with source coordinates other than (0, 0). FIX: STM32LTDC driver: Fix bug in gdisp_lld_blit_area() which affected blits with source coordinates other than (0, 0).
FIX: Improve /demos/benchmarks/rectangles. FIX: Improve /demos/benchmarks/rectangles.
FIX: Win32 driver: Fix buffer position calculation in gdisp_lld_blit_area(). FIX: Win32 driver: Fix buffer position calculation in gdisp_lld_blit_area().
FIX: Win32 driver: Fix memory leak / invalid pointer to free() when re-calculating buffer position in a specific situation.
*** Release 2.9 *** *** Release 2.9 ***

View File

@ -1279,11 +1279,17 @@ LLDSPEC gBool gdisp_lld_init(GDisplay *g) {
gPixel * buffer; gPixel * buffer;
RECT rect; RECT rect;
BITMAPV4HEADER bmpInfo; BITMAPV4HEADER bmpInfo;
#if GDISP_NEED_CONTROL
gPixel* bufferBase;
#endif
// Make everything relative to the start of the line // Make everything relative to the start of the line
priv = g->priv; priv = g->priv;
buffer = g->p.ptr; buffer = g->p.ptr;
buffer += g->p.x2 * g->p.y1 + g->p.x1; buffer += g->p.x2 * g->p.y1 + g->p.x1;
#if GDISP_NEED_CONTROL
bufferBase = buffer; // Keep pointer to original buffer for correct free()-ing later on
#endif
memset(&bmpInfo, 0, sizeof(bmpInfo)); memset(&bmpInfo, 0, sizeof(bmpInfo));
bmpInfo.bV4Size = sizeof(bmpInfo); bmpInfo.bV4Size = sizeof(bmpInfo);
@ -1369,7 +1375,7 @@ LLDSPEC gBool gdisp_lld_init(GDisplay *g) {
#endif #endif
#if GDISP_NEED_CONTROL #if GDISP_NEED_CONTROL
if (buffer != (gPixel *)g->p.ptr) if (bufferBase != buffer)
free(buffer); free(buffer);
#endif #endif
} }