From 7baf5c5d448b626d6a062882434b25ca82212d94 Mon Sep 17 00:00:00 2001 From: inmarket Date: Thu, 6 Jun 2013 14:33:32 +1000 Subject: [PATCH] New simplified gwin using a pseudo class structure. --- demos/modules/gwin/widgets/gfxconf.h | 65 ++++ demos/modules/gwin/widgets/main.c | 141 +++++++ demos/modules/gwin/widgets/readme.txt | 6 + include/gwin/button.h | 240 ++++-------- include/gwin/checkbox.h | 135 +++---- include/gwin/class_gwin.h | 123 ++++++ include/gwin/console.h | 33 +- include/gwin/graph.h | 23 +- include/gwin/gwidget.h | 234 ++++++++++++ include/gwin/gwin.h | 119 +++--- include/gwin/internal.h | 41 -- include/gwin/slider.h | 150 ++------ src/gwin/button.c | 529 +++++++++++--------------- src/gwin/checkbox.c | 225 +++++------ src/gwin/console.c | 55 +-- src/gwin/graph.c | 72 ++-- src/gwin/gwidget.c | 254 +++++++++++++ src/gwin/gwin.c | 110 ++---- src/gwin/gwin.mk | 3 +- src/gwin/slider.c | 412 ++++++++++---------- 20 files changed, 1651 insertions(+), 1319 deletions(-) create mode 100644 demos/modules/gwin/widgets/gfxconf.h create mode 100644 demos/modules/gwin/widgets/main.c create mode 100644 demos/modules/gwin/widgets/readme.txt create mode 100644 include/gwin/class_gwin.h create mode 100644 include/gwin/gwidget.h delete mode 100644 include/gwin/internal.h create mode 100644 src/gwin/gwidget.c diff --git a/demos/modules/gwin/widgets/gfxconf.h b/demos/modules/gwin/widgets/gfxconf.h new file mode 100644 index 00000000..b4574149 --- /dev/null +++ b/demos/modules/gwin/widgets/gfxconf.h @@ -0,0 +1,65 @@ +/* + * This file has a different license to the rest of the GFX system. + * You can copy, modify and distribute this file as you see fit. + * You do not need to publish your source modifications to this file. + * The only thing you are not permitted to do is to relicense it + * under a different license. + */ + +#ifndef _GFXCONF_H +#define _GFXCONF_H + +#define GFX_USE_OS_CHIBIOS TRUE +//#define GFX_USE_OS_WIN32 TRUE +//#define GFX_USE_OS_POSIX TRUE + +/* GFX sub-systems to turn on */ +#define GFX_USE_GDISP TRUE +#define GFX_USE_GWIN TRUE +#define GFX_USE_GEVENT TRUE +#define GFX_USE_GTIMER TRUE +#define GFX_USE_GINPUT TRUE + +/* Features for the GDISP sub-system. */ +#define GDISP_NEED_VALIDATION TRUE +#define GDISP_NEED_CLIP TRUE +#define GDISP_NEED_TEXT TRUE +#define GDISP_NEED_CIRCLE TRUE +#define GDISP_NEED_ELLIPSE TRUE +#define GDISP_NEED_ARC TRUE +#define GDISP_NEED_CONVEX_POLYGON TRUE +#define GDISP_NEED_SCROLL FALSE +#define GDISP_NEED_PIXELREAD FALSE +#define GDISP_NEED_CONTROL FALSE +#define GDISP_NEED_IMAGE TRUE +#define GDISP_NEED_MULTITHREAD TRUE +#define GDISP_NEED_ASYNC FALSE +#define GDISP_NEED_MSGAPI FALSE + +/* Builtin Fonts */ +#define GDISP_INCLUDE_FONT_SMALL FALSE +#define GDISP_INCLUDE_FONT_LARGER FALSE +#define GDISP_INCLUDE_FONT_UI1 FALSE +#define GDISP_INCLUDE_FONT_UI2 TRUE +#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE + +/* GDISP image decoders */ +#define GDISP_NEED_IMAGE_NATIVE FALSE +#define GDISP_NEED_IMAGE_GIF TRUE +#define GDISP_NEED_IMAGE_BMP FALSE +#define GDISP_NEED_IMAGE_JPG FALSE +#define GDISP_NEED_IMAGE_PNG FALSE + +/* Features for the GWIN sub-system. */ +#define GWIN_NEED_CONSOLE TRUE +#define GWIN_NEED_GRAPH FALSE +#define GWIN_NEED_BUTTON TRUE +#define GWIN_NEED_SLIDER TRUE +#define GWIN_NEED_CHECKBOX TRUE + +/* Features for the GINPUT sub-system. */ +#define GINPUT_NEED_MOUSE TRUE +#define GINPUT_NEED_TOGGLE FALSE +#define GINPUT_NEED_DIAL FALSE + +#endif /* _GFXCONF_H */ diff --git a/demos/modules/gwin/widgets/main.c b/demos/modules/gwin/widgets/main.c new file mode 100644 index 00000000..7845ba69 --- /dev/null +++ b/demos/modules/gwin/widgets/main.c @@ -0,0 +1,141 @@ +/* + ChibiOS/GFX - Copyright (C) 2012, 2013 + Joel Bodenmann aka Tectu + + This file is part of ChibiOS/GFX. + + ChibiOS/GFX is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 3 of the License, or + (at your option) any later version. + + ChibiOS/GFX is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see . +*/ + +#include "gfx.h" + +static GListener gl; +static GHandle ghConsole; +static GHandle ghButton1, ghButton2, ghButton3, ghButton4; +static GHandle ghSlider1, ghSlider2, ghSlider3, ghSlider4; +static GHandle ghCheckbox1, ghCheckbox2; + +#define ScrWidth gdispGetWidth() +#define ScrHeight gdispGetHeight() + +#define BUTTON_WIDTH 50 +#define BUTTON_HEIGHT 30 +#define SLIDER_WIDTH 10 +#define CHECKBOX_WIDTH 80 +#define CHECKBOX_HEIGHT 20 + +int main(void) { + GEvent * pe; + + // Initialize the display + gfxInit(); + gdispClear(White); + + // Set the font + gwinSetDefaultFont(gdispOpenFont("UI2")); + + // Create out gwin windows/widgets + ghButton1 = gwinCreateButton(NULL, 0+0*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT); + ghButton2 = gwinCreateButton(NULL, 0+1*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT); + ghButton3 = gwinCreateButton(NULL, 0+2*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT); + ghButton4 = gwinCreateButton(NULL, 0+3*(BUTTON_WIDTH+1), 0, BUTTON_WIDTH, BUTTON_HEIGHT); + ghConsole = gwinCreateConsole(NULL, ScrWidth/2+1, ScrHeight/2+1, ScrWidth/2-1, ScrHeight/2-1); + ghSlider1 = gwinCreateSlider(NULL, ScrWidth/2+1, ScrHeight/2-2*(SLIDER_WIDTH+1), ScrWidth/2-2, SLIDER_WIDTH); + ghSlider2 = gwinCreateSlider(NULL, ScrWidth/2+1, ScrHeight/2-1*(SLIDER_WIDTH+1), ScrWidth/2-2, SLIDER_WIDTH); + ghSlider3 = gwinCreateSlider(NULL, 0+1*(SLIDER_WIDTH+1), ScrHeight/2+1, SLIDER_WIDTH, ScrHeight/2-2); + ghSlider4 = gwinCreateSlider(NULL, 0+1*(SLIDER_WIDTH+1), ScrHeight/2+1, SLIDER_WIDTH, ScrHeight/2-2); + ghCheckbox1 = gwinCreateCheckbox(NULL, 0, BUTTON_HEIGHT+1, CHECKBOX_WIDTH, CHECKBOX_HEIGHT); + ghCheckbox2 = gwinCreateCheckbox(NULL, 0, BUTTON_HEIGHT+1+1*(CHECKBOX_HEIGHT+1), CHECKBOX_WIDTH, CHECKBOX_HEIGHT); + + // Color everything + gwinSetColor(ghConsole, Yellow); + gwinSetBgColor(ghConsole, Black); + + // Set the text on all the controls + gwinSetText(ghButton1, "B1", FALSE); + gwinSetText(ghButton2, "B2", FALSE); + gwinSetText(ghButton3, "B3", FALSE); + gwinSetText(ghButton4, "B4", FALSE); + gwinSetText(ghSlider1, "S1", FALSE); + gwinSetText(ghSlider2, "S2", FALSE); + gwinSetText(ghSlider3, "S3", FALSE); + gwinSetText(ghSlider4, "S4", FALSE); + gwinSetText(ghCheckbox1, "C1", FALSE); + gwinSetText(ghCheckbox2, "C2", FALSE); + + // Assign the mouse and dials to the buttons & sliders etc. +#if GINPUT_NEED_MOUSE + gwinAttachMouse(ghSlider1, 0); + gwinAttachMouse(ghSlider2, 0); + gwinAttachMouse(ghSlider3, 0); + gwinAttachMouse(ghSlider4, 0); + gwinAttachMouse(ghButton1, 0); + gwinAttachMouse(ghButton2, 0); + gwinAttachMouse(ghButton3, 0); + gwinAttachMouse(ghButton4, 0); + gwinAttachMouse(ghCheckbox1, 0); + gwinAttachMouse(ghCheckbox2, 0); +#endif +#if GINPUT_NEED_DIAL + gwinAttachSliderDial(ghSlider1, 0); + gwinAttachSliderDial(ghSlider3, 1); +#endif + + // We want to listen for widget events + geventListenerInit(&gl); + gwinAttachListener(ghSlider1, &gl, 0); + gwinAttachListener(ghSlider2, &gl, 0); + gwinAttachListener(ghSlider3, &gl, 0); + gwinAttachListener(ghSlider4, &gl, 0); + gwinAttachListener(ghButton1, &gl, 0); + gwinAttachListener(ghButton2, &gl, 0); + gwinAttachListener(ghButton3, &gl, 0); + gwinAttachListener(ghButton4, &gl, 0); + gwinAttachListener(ghCheckbox1, &gl, 0); + gwinAttachListener(ghCheckbox2, &gl, 0); + + // Draw everything on the screen + gwinClear(ghConsole); + gwinDraw(ghSlider1); + gwinDraw(ghSlider2); + gwinDraw(ghSlider3); + gwinDraw(ghSlider4); + gwinDraw(ghButton1); + gwinDraw(ghButton2); + gwinDraw(ghButton3); + gwinDraw(ghButton4); + gwinDraw(ghCheckbox1); + gwinDraw(ghCheckbox2); + + while(1) { + // Get an Event + pe = geventEventWait(&gl, TIME_INFINITE); + + switch(pe->type) { + case GEVENT_GWIN_BUTTON: + gwinPrintf(ghConsole, "Button %s\n", gwinGetText(((GEventGWinButton *)pe)->button)); + break; + case GEVENT_GWIN_SLIDER: + gwinPrintf(ghConsole, "Slider %s=%d\n", gwinGetText(((GEventGWinSlider *)pe)->slider), ((GEventGWinSlider *)pe)->position); + break; + case GEVENT_GWIN_CHECKBOX: + gwinPrintf(ghConsole, "Checkbox %s=%s\n", gwinGetText(((GEventGWinCheckbox *)pe)->checkbox), ((GEventGWinCheckbox *)pe)->isChecked ? "Checked" : "UnChecked"); + break; + default: + gwinPrintf(ghConsole, "Unknown %d\n", pe->type); + break; + } + } + return 0; +} diff --git a/demos/modules/gwin/widgets/readme.txt b/demos/modules/gwin/widgets/readme.txt new file mode 100644 index 00000000..02d733e9 --- /dev/null +++ b/demos/modules/gwin/widgets/readme.txt @@ -0,0 +1,6 @@ +This demo supports input from both a mouse/touch and/or a dial input. +If your platform does not support one or the other, turn it off in +gfxconf.h + +Note that you will need to include the drivers into your project +makefile for whichever inputs you decide to use. diff --git a/include/gwin/button.h b/include/gwin/button.h index ed74a80d..1b0ff36b 100644 --- a/include/gwin/button.h +++ b/include/gwin/button.h @@ -24,240 +24,132 @@ #ifndef _GWIN_BUTTON_H #define _GWIN_BUTTON_H -#if GWIN_NEED_BUTTON || defined(__DOXYGEN__) +/* This file is included within "gwin/gwidget.h" */ -/*===========================================================================*/ -/* Driver constants. */ -/*===========================================================================*/ - -#define GW_BUTTON 0x0002 +/** + * @brief The Event Type for a Button Event + */ #define GEVENT_GWIN_BUTTON (GEVENT_GWIN_FIRST+0) -/*===========================================================================*/ -/* Type definitions */ -/*===========================================================================*/ - -typedef struct GEventGWinButton_t { +/** + * @brief A Button Event + * @note There are currently no GEventGWinButton listening flags - use 0 as the flags to @p gwinAttachListener() + */ +typedef struct GEventGWinButton { GEventType type; // The type of this event (GEVENT_GWIN_BUTTON) GHandle button; // The button that has been depressed (actually triggered on release) } GEventGWinButton; -// There are currently no GEventGWinButton listening flags - use 0 - -typedef enum GButtonShape_e { - GBTN_3D, GBTN_SQUARE, GBTN_ROUNDED, GBTN_ELLIPSE, GBTN_CUSTOM, - GBTN_ARROW_UP, GBTN_ARROW_DOWN, GBTN_ARROW_LEFT, GBTN_ARROW_RIGHT, -} GButtonShape; - -typedef struct GButtonDrawStyle_t { +/** + * @brief Button colors + */ +typedef struct GButtonColors { color_t color_edge; color_t color_fill; color_t color_txt; -} GButtonDrawStyle; +} GButtonColors; -typedef enum GButtonType_e { - GBTN_NORMAL, GBTN_TOGGLE -} GButtonType; - -typedef enum GButtonState_e { - GBTN_UP, GBTN_DOWN -} GButtonState; - -typedef void (*GButtonDrawFunction)(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param); - -// A button window +/** + * @brief The button widget structure + * @note Do not use the members directly - treat it as a black-box. + */ typedef struct GButtonObject_t { - GWindowObject gwin; - - GButtonDrawStyle up; - GButtonDrawStyle dn; - GButtonState state; - GButtonType type; - const char *txt; - GButtonDrawFunction fn; - void *param; - GListener listener; + GWidgetObject w; + GButtonColors c_up; + GButtonColors c_dn; + GButtonColors c_dis; } GButtonObject; -/*===========================================================================*/ -/* External declarations. */ -/*===========================================================================*/ - #ifdef __cplusplus extern "C" { #endif /** - * @brief Create a button window. + * @brief Create a button widget. * @return NULL if there is no resultant drawing area, otherwise a window handle. * * @param[in] gb The GButtonObject structure to initialise. If this is NULL the structure is dynamically allocated. - * @param[in] x,y The screen co-ordinates for the bottom left corner of the window + * @param[in] x,y The screen co-ordinates for the top left corner of the window * @param[in] width The width of the window * @param[in] height The height of the window - * @param[in] font The font to use - * @param[in] type The type of button + * * @note The drawing color gets set to White and the background drawing color to Black. + * @note Don't forget to set the font using @p gwinSetFont() or @p gwinSetDefaultFont() * @note The dimensions and position may be changed to fit on the real screen. - * @note The button is not automatically drawn. Call gwinButtonDraw() after changing the button style or setting the text. + * @note The button is not automatically drawn. Call gwinDraw() to draw it. * * @api */ -GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type); +GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height); /** - * @brief Set the style of a button. - * @details The button style is defined by its shape and colours. + * @brief Set the colors of a button. * - * @param[in] gh The window handle (must be a button window) - * @param[in] shape The shape of the button. - * @param[in] pUp The styling for the button when in the up state. - * @param[in] pDown The styling for the button when in the down state. + * @param[in] gh The window handle (must be a button widget) + * @param[in] pUp The colors for the button when in the up state. + * @param[in] pDown The colors for the button when in the down state. + * @param[in] pDisabled The colors for the button when it is disabled. * * @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button style * @note The button style is copied into the internal button structure - there is no need to - * maintain a static style structures. - * @note The pUp and pDown parameters can be NULL. If they are then the existing color styles + * maintain static style structures (they can be temporary structures on the stack). + * @note The pUp, pDown and pDisabled parameters can be NULL. If they are then the existing color styles * are not changed for that button state. + * @note Some custom drawn buttons will ignore he specified colors * * @api */ -void gwinSetButtonStyle(GHandle gh, GButtonShape shape, const GButtonDrawStyle *pUp, const GButtonDrawStyle *pDown); +void gwinSetButtonColors(GHandle gh, const GButtonColors *pUp, const GButtonColors *pDown, const GButtonColors *pDisabled); /** - * @brief Set the text of a button. + * @brief Is the button current pressed + * @return TRUE if the button is depressed * - * @param[in] gh The window handle (must be a button window) - * @param[in] txt The button text to set. This must be a constant string unless useAlloc is set. - * @param[in] useAlloc If TRUE the string specified will be copied into dynamically allocated memory. - * @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button text. + * @param[in] gh The window handle (must be a button widget) * * @api */ -void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc); +bool_t gwinIsButtonPressed(GHandle gh); /** - * @brief Redraw the button. + * @brief Some custom button drawing routines + * @details These function may be passed to @p gwinSetCustomDraw() to get different button drawing styles * - * @param[in] gh The window handle (must be a button window) - * - * @api - */ -void gwinButtonDraw(GHandle gh); - -/** - * @brief Enable or disable a button - * - * @param[in] gh The window handle (must be a button window) - * @param[in] enabled Enable or disable the button - * - * @api - */ -void gwinButtonSetEnabled(GHandle gh, bool_t enabled); - -/** - * @brief Set the callback routine to perform a custom button drawing. - * - * @param[in] gh The window handle (must be a button window) - * @param[in] fn The function to use to draw the button - * @param[in] param A parameter to pass to the button drawing function - * - * @api - */ -void gwinSetButtonCustom(GHandle gh, GButtonDrawFunction fn, void *param); - -/** - * @brief Enable a button - * - * @api - */ -#define gwinEnableButton(gh) gwinButtonSetEnabled( ((GButtonObject *)(gh)), TRUE) - -/** - * @brief Disable a button - * - * @api - */ -#define gwinDisableButton(gh) gwinButtonSetEnabled( ((GButtonObject *)(gh)), FALSE) - -/** - * @brief Get the state of a button - * - * @param[in] gh The window handle (must be a button window) - * - * @api - */ -#define gwinGetButtonState(gh) (((GButtonObject *)(gh))->state) - -/** - * @brief Get the source handle of a button - * @details Get the source handle of a button so the application can listen for events - * - * @param[in] gh The window handle - * - * @api - */ -#define gwinGetButtonSource(gh) ((GSourceHandle)(gh)) - -#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE - /** - * @brief Attach a mouse to a button - * - * @param[in] gh The button handle - * @param[in] instance The mouse instance - * - * @api - */ - bool_t gwinAttachButtonMouse(GHandle gh, uint16_t instance); -#endif - -#if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE - /** - * @brief Attach a toggle to a button - * - * @param[in] gh The button handle - * @param[in] instance The toggle instance - * - * @api - */ - bool_t gwinAttachButtonToggle(GHandle gh, uint16_t instance); -#endif - -/** - * @brief Standard button drawing routines - * @details These routines are called to draw the standard button styles. - * - * @param[in] gh The button handle - * @param[in] enabled Is the button currently enabled or disabled - * @param[in] isdown Is the button currently down (depressed) - * @param[in] txt The text to be display inside the button - * @param[in] pstyle The current drawing style for the state we are in + * @param[in] gw The widget object (in this case a button) * @param[in] param A parameter passed in from the user * * @note In your custom button drawing function you may optionally call these * standard functions and then draw your extra details on top. - * @note The standard functions below ignore the param parameter. It is there - * only to ensure the functions match the GButtonDrawFunction type. - * @note When called by a button press/release the framework ensure that it is - * a button object and sets up clipping to the button object window. These - * drawing routines then don't have to worry about explicitly doing that. + * @note The standard functions below ignore the param parameter except for @p gwinButtonDraw_Image(). + * @note The image custom draw function @p gwinButtonDraw_Image() uses param to pass in the gdispImage pointer. + * The image must be already opened before calling @p gwinSetCustomDraw(). The image should be 3 + * times the height of the button. The button image is repeated 3 times vertically, the first (top) for + * the "up" image, the 2nd for the "down" image, and the third (bottom) image for the disabled state. If + * the disabled state is never going to be used then the image can be just 2 times the button height. + * No checking is done to compare the size of the button to the size of the image. + * Note text is drawn on top of the image. + * @note These custom drawing routines don't have to worry about setting clipping as the framework + * sets clipping to the object window prior to calling these routines. * * @api * @{ */ -void gwinButtonDraw_3D(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param); -void gwinButtonDraw_Square(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param); +void gwinButtonDraw_3D(GWidgetObject *gw, void *param); // @< A standard 3D button +void gwinButtonDraw_Box(GWidgetObject *gw, void *param); // @< A very simple box style button #if GDISP_NEED_ARC || defined(__DOXYGEN__) - void gwinButtonDraw_Rounded(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param); + void gwinButtonDraw_Rounded(GWidgetObject *gw, void *param); // @< A rounded rectangle button #endif #if GDISP_NEED_ELLIPSE || defined(__DOXYGEN__) - void gwinButtonDraw_Ellipse(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param); + void gwinButtonDraw_Ellipse(GWidgetObject *gw, void *param); // @< A circular button #endif #if GDISP_NEED_CONVEX_POLYGON || defined(__DOXYGEN__) - void gwinButtonDraw_ArrowUp(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param); - void gwinButtonDraw_ArrowDown(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param); - void gwinButtonDraw_ArrowLeft(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param); - void gwinButtonDraw_ArrowRight(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param); + void gwinButtonDraw_ArrowUp(GWidgetObject *gw, void *param); // @< An up arrow button + void gwinButtonDraw_ArrowDown(GWidgetObject *gw, void *param); // @< A down arrow button + void gwinButtonDraw_ArrowLeft(GWidgetObject *gw, void *param); // @< A left arrow button + void gwinButtonDraw_ArrowRight(GWidgetObject *gw, void *param); // @< A right arrow button +#endif +#if GDISP_NEED_IMAGE || defined(__DOXYGEN__) + void gwinButtonDraw_Image(GWidgetObject *gw, void *param); // @< An image button - see the notes above on the param. #endif /** @} */ @@ -265,8 +157,6 @@ void gwinButtonDraw_Square(GHandle gh, bool_t enabled, bool_t isdown, const char } #endif -#endif /* GWIN_NEED_BUTTON */ - #endif /* _GWIN_BUTTON_H */ /** @} */ diff --git a/include/gwin/checkbox.h b/include/gwin/checkbox.h index 1bbdc89b..de49fa01 100644 --- a/include/gwin/checkbox.h +++ b/include/gwin/checkbox.h @@ -12,7 +12,7 @@ * @defgroup Checkbox Checkbox * @ingroup GWIN * - * @details GWIN allows it to easily create checkboxes. + * @details GWIN allows it to easily create a group of checkbox buttons. * * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h * @pre GWIN_NEED_CHECKBOX must be set to TRUE in your gfxconf.h @@ -22,13 +22,12 @@ #ifndef _GWIN_CHECKBOX_H #define _GWIN_CHECKBOX_H -#if GWIN_NEED_CHECKBOX || defined(__DOXYGEN__) +/* This file is included within "gwin/gwidget.h" */ /*===========================================================================*/ /* Driver constants. */ /*===========================================================================*/ -#define GW_CHECKBOX 0x0005 #define GEVENT_GWIN_CHECKBOX (GEVENT_GWIN_FIRST+2) /*===========================================================================*/ @@ -41,124 +40,76 @@ typedef struct GEventGWinCheckbox_t { bool_t isChecked; // Is the checkbox currently checked or unchecked? } GEventGWinCheckbox; -typedef enum GCheckboxState_e { - GCHBX_UNCHECKED, GCHBX_CHECKED -} GCheckboxState; - -typedef struct GCheckboxColor_t { - color_t border; - color_t checked; - color_t bg; -} GCheckboxColor; - -/* custom rendering interface */ -typedef void (*GCheckboxDrawFunction)(GHandle gh, bool_t enabled, bool_t state, void* param); +typedef struct GCheckboxColors { + color_t color_border; + color_t color_checked; + color_t color_bg; + color_t color_txt; +} GCheckboxColors; /* A Checkbox window */ typedef struct GCheckboxObject_t { - GWindowObject gwin; - GListener listener; - - GCheckboxDrawFunction fn; - GCheckboxColor *colors; - bool_t isChecked; - void *param; + GWidgetObject w; + GCheckboxColors c; } GCheckboxObject; /** - * @brief Create a checkbox window. + * @brief Create a checkbox window. + * @return NULL if there is no resultant drawing area, otherwise a window handle. * * @param[in] gb The GCheckboxObject structure to initialise. If this is NULL, the structure is dynamically allocated. - * @param[in] x,y The screen co-ordinates for the bottom left corner of the window + * @param[in] x,y The screen co-ordinates for the top left corner of the window * @param[in] width The width of the window * @param[in] height The height of the window * - * @note The checkbox is not automatically drawn. Call gwinCheckboxDraw() after changing the checkbox style. - * - * @return NULL if there is no resultant drawing area, otherwise a window handle. + * @note The drawing color gets set to White and the background drawing color to Black. + * @note Don't forget to set the font using @p gwinSetFont() or @p gwinSetDefaultFont() + * @note The dimensions and position may be changed to fit on the real screen. + * @note The checkbox is not automatically drawn. Call gwinDraw() to draw it. * * @api */ -GHandle gwinCheckboxCreate(GCheckboxObject *gb, coord_t x, coord_t y, coord_t width, coord_t height); - -/** - * @brief Redraw a checkbox - * - * @param[in] gh The window handle (must be a checkbox window) - * - * @api - */ -void gwinCheckboxDraw(GHandle gh); - -/** - * @brief Enable or disable a button - * - * @param[in] gh The window handle (must be a checkbox window) - * @param[in] enabled Enable or disable the button - * - * @api - */ -void gwinCheckboxSetEnabled(GHandle gh, bool_t enabled); - -/** - * @brief Set the callback routine to perform a custom drawing. - * - * @param[in] gh The window handle (must be a checkbox window) - * @param[in] fn The function to use to draw the checkbox - * @param[in] param A parameter to pass to the checkbox drawing function - * - * @api - */ -void gwinCheckboxSetCustom(GHandle gh, GCheckboxDrawFunction fn, void *param); - -/** - * @brief Enable a checkbox - * - * @api - */ -#define gwinCheckboxEnable(gh) gwinCheckboxSetEnabled( ((GCheckboxObject *)(gh)), TRUE) - -/** - * @brief Disable a checkbox - * - * @api -*/ -#define gwinCheckboxDisable(gh) gwinCheckboxSetEnabled( ((GCheckboxObject *)(gh)), FALSE) +GHandle gwinCreateCheckbox(GCheckboxObject *gb, coord_t x, coord_t y, coord_t width, coord_t height); /** * @brief Get the state of a checkbox + * @return TRUE if the checkbox is currently checked * * @param[in] gh The window handle (must be a checkbox window) * - * @return The state of the checkbox (GCHBX_CHECKED or GCHBX_UNCHECKED) - * * @api */ -#define gwinCheckboxGetState(gh) (((GCheckboxObject *)(gh))->isChecked) +bool_t gwinIsCheckboxChecked(GHandle gh); /** - * @brief Get the source handle of a checkbox - * @details Get the source handle of a checkbox so the application can listen for events + * @brief Set the colors used to draw the checkbox * - * @param[in] gh The window handle (must be a checkbox window) + * @param[in] gh The window handle (must be a checkbox window) + * @param[in] pColors The colors to use * * @api */ -#define gwinCheckboxGetSource(gh) ((GSourceHandle)(gh)) +void gwinCheckboxSetColors(GHandle gh, GCheckboxColors *pColors); -#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE - /** - * @brief Attach a mouse to a checkbox - * - * @param[in] gh The checkbox handle - * @param[in] instance The mouse instance - * - * @api - */ - bool_t gwinCheckboxAttachMouse(GHandle gh, uint16_t instance); -#endif /* GFX_USE_GINPUT && GINPUT_NEED_MOUSE */ - -#endif /* _GWIN_NEED_CHECKBOX */ +/** + * @brief Some custom checkbox drawing routines + * @details These function may be passed to @p gwinSetCustomDraw() to get different checkbox drawing styles + * + * @param[in] gw The widget (which must be a checkbox) + * @param[in] param A parameter passed in from the user + * + * @note In your custom checkbox drawing function you may optionally call this + * standard functions and then draw your extra details on top. + * @note The standard functions below ignore the param parameter. + * @note These custom drawing routines don't have to worry about setting clipping as the framework + * sets clipping to the object window prior to calling these routines. + * + * @api + * @{ + */ +void gwinCheckboxDraw_CheckOnLeft(GWidgetObject *gw, void *param); +void gwinCheckboxDraw_CheckOnRight(GWidgetObject *gw, void *param); +/* @} */ #endif /* _GWIN_CHECKBOX_H */ /** @} */ diff --git a/include/gwin/class_gwin.h b/include/gwin/class_gwin.h new file mode 100644 index 00000000..b7d8c5a8 --- /dev/null +++ b/include/gwin/class_gwin.h @@ -0,0 +1,123 @@ +/* + * This file is subject to the terms of the GFX License, v1.0. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://chibios-gfx.com/license.html + */ + +/** + * @file include/gwin/class_gwin.h + * @brief GWIN Graphic window subsystem header file. + * + * @defgroup Internal Internal + * @ingroup GWIN + * + * @note These definitions are normally not used by an application program. They are useful + * only if you want to create your own custom GWIN window or widget. + * @note To access these definitions you must include "gwin/class_gwin.h" in your source file. + * + * @{ + */ +#ifndef _CLASS_GWIN_H +#define _CLASS_GWIN_H + +#if GFX_USE_GWIN || defined(__DOXYGEN__) + +/** + * @brief The Virtual Method Table for a GWIN window + * @{ + */ +typedef struct gwinVMT { + const char *classname; // @< The GWIN classname + void (*Destroy)(GWindowObject *gh); // @< The GWIN Destroy function (optional) + void (*AfterClear)(GWindowObject *gh); // @< The GWIN After-Clear function (optional) +} gwinVMT; +/* @} */ + +/** + * @brief The Virtual Method Table for a widget + * @note A widget must have a destroy function. Either use @p _gwidgetDestroy() or use your own function + * which internally calls @p _gwidgetDestroy(). + * @note If no MouseDown(), MouseUp() or MouseMove() function is provided, the widget will not accept being attached to a mouse input source. + * @note If no ToggleOn() or ToggleOff() function is provided, the widget will not accept being attached to a toggle input source. + * @note If no DialMove() function is provided, the widget will not accept being attached to a dial input source. + * @note AssignToggle() and AssignDial() enable a widget to handle more than one toggle/dial device attached to the widget. + * For example, a slider might accept two toggles, one for slider-down and one for slider-up. + * The function enables the widget to record that a particular device instance performs each particular role. + * (eg toggle0 = slider-down, toggle1 = slider-up). + * @{ + */ +typedef struct gwidgetVMT { + struct gwinVMT g; // @< This is still a GWIN + void (*DefaultDraw) (GWidgetObject *gw, void *param); // @< The default drawing routine (mandatory) + void (*MouseDown) (GWidgetObject *gw, coord_t x, coord_t y); // @< Process mouse down events (optional) + void (*MouseUp) (GWidgetObject *gw, coord_t x, coord_t y); // @< Process mouse up events (optional) + void (*MouseMove) (GWidgetObject *gw, coord_t x, coord_t y); // @< Process mouse move events (optional) + void (*ToggleOff) (GWidgetObject *gw, uint16_t instance); // @< Process toggle off events (optional) + void (*ToggleOn) (GWidgetObject *gw, uint16_t instance); // @< Process toggle on events (optional) + void (*DialMove) (GWidgetObject *gw, uint16_t instance, uint16_t value); // @< Process dial move events (optional) + void (*AllEvents) (GWidgetObject *gw, GEvent *pe); // @< Process all events (optional) + bool_t (*AssignToggle) (GWidgetObject *gw, uint16_t role, uint16_t instance); // @< Test the role and save the toggle instance handle (optional) + bool_t (*AssignDial) (GWidgetObject *gw, uint16_t role, uint16_t instance); // @< Test the role and save the dial instance handle (optional) +} gwidgetVMT; +/* @} */ + +/** + * @brief The predefined flags for a GWIN and a Widget + * @{ + */ +#define GWIN_FLG_DYNAMIC 0x0001 // @< The GWIN structure is allocated +#define GWIN_FLG_WIDGET 0x0002 // @< This is a widget +#define GWIN_FLG_ENABLED 0x0002 // @< The widget is enabled +#define GWIN_FLG_ALLOCTXT 0x0008 // @< The widget text is allocated +#define GWIN_FLG_MOUSECAPTURE 0x0010 // @< The widget has captured the mouse +#define GWIN_FIRST_CONTROL_FLAG 0x0100 // @< Free for GWINs and Widgets to use +/* @} */ + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * @brief Initialise (and allocate if necessary) the base GWIN object + * + * @param[in] pgw The GWindowObject structure. If NULL one is allocated from the heap + * @param[in] x, y The top left corner of the GWIN relative to the screen + * @param[in] w, h The width and height of the GWIN window + * @param[in] size The size of the GWIN object to allocate + * @param[in] vmt The virtual method table for the GWIN object + * + * @notapi + */ +GHandle _gwinInit(GWindowObject *pgw, coord_t x, coord_t y, coord_t w, coord_t h, size_t size, const gwinVMT *vmt); + +/** + * @brief Initialise (and allocate if necessary) the base Widget object + * + * @param[in] pgw The GWidgetObject structure. If NULL one is allocated from the heap + * @param[in] x, y The top left corner of the Widget relative to the screen + * @param[in] w, h The width and height of the Widget window + * @param[in] size The size of the Widget object to allocate + * @param[in] vmt The virtual method table for the Widget object + * + * @notapi + */ +GHandle _gwidgetInit(GWidgetObject *pgw, coord_t x, coord_t y, coord_t w, coord_t h, size_t size, const gwidgetVMT *vmt); + +/** + * @brief Destroy the Widget object + * + * @param[in] gw The widget to destroy + * + * @notapi + */ +void _gwidgetDestroy(GHandle gh); + +#ifdef __cplusplus +} +#endif + +#endif /* GFX_USE_GWIN */ + +#endif /* _CLASS_GWIN_H */ +/** @} */ diff --git a/include/gwin/console.h b/include/gwin/console.h index 4c317cdb..0496c620 100644 --- a/include/gwin/console.h +++ b/include/gwin/console.h @@ -24,22 +24,13 @@ #ifndef _GWIN_CONSOLE_H #define _GWIN_CONSOLE_H -#if GWIN_NEED_CONSOLE || defined(__DOXYGEN__) - -/*===========================================================================*/ -/* Driver constants. */ -/*===========================================================================*/ - -#define GW_CONSOLE 0x0001 - -/*===========================================================================*/ -/* Type definitions */ -/*===========================================================================*/ +/* This file is included within "gwin/gwin.h" */ // A console window. Supports wrapped text writing and a cursor. typedef struct GConsoleObject_t { - GWindowObject gwin; - + GWindowObject g; + coord_t cx, cy; // Cursor position + #if GFX_USE_OS_CHIBIOS && GWIN_CONSOLE_USE_BASESTREAM struct GConsoleWindowStream_t { const struct GConsoleWindowVMT_t *vmt; @@ -47,15 +38,8 @@ typedef struct GConsoleObject_t { } stream; #endif - coord_t cx,cy; // Cursor position - uint8_t fy; // Current font height - uint8_t fp; // Current font inter-character spacing } GConsoleObject; -/*===========================================================================*/ -/* External declarations. */ -/*===========================================================================*/ - #ifdef __cplusplus extern "C" { #endif @@ -67,18 +51,19 @@ extern "C" { * @return NULL if there is no resultant drawing area, otherwise a window handle. * * @param[in] gc The GConsoleObject structure to initialise. If this is NULL the structure is dynamically allocated. - * @param[in] x,y The screen co-ordinates for the bottom left corner of the window + * @param[in] x,y The screen co-ordinates for the top left corner of the window * @param[in] width The width of the window * @param[in] height The height of the window - * @param[in] font The font to use + * * @note The console is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color) + * @note Don't forget to set the font using @p gwinSetFont() or @p gwinSetDefaultFont() * @note If the dispay does not support scrolling, the window will be cleared when the bottom line is reached. * @note The default drawing color gets set to White and the background drawing color to Black. * @note The dimensions and position may be changed to fit on the real screen. * * @api */ -GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height, font_t font); +GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height); #if GFX_USE_OS_CHIBIOS && GWIN_CONSOLE_USE_BASESTREAM /** @@ -157,7 +142,5 @@ void gwinPrintf(GHandle gh, const char *fmt, ...); } #endif -#endif /* GWIN_NEED_CONSOLE */ - #endif /* _GWIN_CONSOLE_H */ /** @} */ diff --git a/include/gwin/graph.h b/include/gwin/graph.h index dea8d4ee..3c4c42a9 100644 --- a/include/gwin/graph.h +++ b/include/gwin/graph.h @@ -22,20 +22,7 @@ #ifndef _GWIN_GRAPH_H #define _GWIN_GRAPH_H -#if GWIN_NEED_GRAPH || defined(__DOXYGEN__) - -/*===========================================================================*/ -/* Driver constants. */ -/*===========================================================================*/ - -#define GW_GRAPH 0x0003 - -/*===========================================================================*/ -/* Type definitions */ -/*===========================================================================*/ - -// GDISP now has its own point structure -#define GGraphPoint point +/* This file is included within "gwin/gwin.h" */ typedef enum GGraphPointType_e { GGRAPH_POINT_NONE, GGRAPH_POINT_DOT, GGRAPH_POINT_SQUARE, GGRAPH_POINT_CIRCLE @@ -85,7 +72,7 @@ typedef struct GGraphStyle_t { // A graph window typedef struct GGraphObject_t { - GWindowObject gwin; + GWindowObject g; GGraphStyle style; coord_t xorigin, yorigin; coord_t lastx, lasty; @@ -104,10 +91,12 @@ extern "C" { * @return NULL if there is no resultant drawing area, otherwise a window handle. * * @param[in] gg The GGraphObject structure to initialise. If this is NULL the structure is dynamically allocated. - * @param[in] x,y The screen co-ordinates for the bottom left corner of the window + * @param[in] x,y The screen co-ordinates for the top left corner of the window * @param[in] width The width of the window * @param[in] height The height of the window + * * @note The console is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color) + * @note Don't forget to set the font using @p gwinSetFont() or @p gwinSetDefaultFont() * @note The coordinate system within the window for graphing operations (but not for any other drawing * operation) is relative to the bottom left corner and then shifted right and up by the specified * graphing x and y origin. Note that this system is inverted in the y direction relative to the display. @@ -187,8 +176,6 @@ void gwinGraphDrawPoints(GHandle gh, const point *points, unsigned count); } #endif -#endif /* GWIN_NEED_GRAPH */ - #endif /* _GWIN_GRAPH_H */ /** @} */ diff --git a/include/gwin/gwidget.h b/include/gwin/gwidget.h new file mode 100644 index 00000000..40124a43 --- /dev/null +++ b/include/gwin/gwidget.h @@ -0,0 +1,234 @@ +/* + * This file is subject to the terms of the GFX License, v1.0. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://chibios-gfx.com/license.html + */ + +/** + * @file include/gwin/gwidget.h + * @brief GWIN Widgets header file. + */ + +#ifndef _GWIDGET_H +#define _GWIDGET_H + +/* This file is included within "gwin/gwin.h" */ + +/** + * @defgroup Widget Widget + * @ingroup GWIN + * + * @details A Widget is a GWindow that supports interacting with the user + * via an input device such as a mouse or toggle buttons. It is the + * base class for widgets such as buttons and sliders. + * + * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h + * @{ + */ + +// Forward definition +struct GWidgetObject; + +/** + * @brief Defines a custom drawing function for a widget + */ +typedef void (*CustomWidgetDrawFunction)(struct GWidgetObject *gw, void *param); + +/** + * @brief The GWIN Widget structure + * @note A widget is a GWIN window that accepts user input. + * It also has a number of other properties such as its ability + * to redraw itself (a widget maintains drawing state). + * @note Do you access the members directly. Treat it as a black-box and use the method functions. + * + * @{ + */ +typedef struct GWidgetObject { + GWindowObject g; // @< This is still a GWIN + GListener listener; // @< The widget listener + const char * txt; // @< The widget text + CustomWidgetDrawFunction fnDraw; // @< The current draw function + void * fnParam; // @< A parameter for the current draw function +} GWidgetObject; +/* @} */ + +/** + * A comment/rant on the above structure: + * We would really like the GWindowObject member to be anonymous. While this is + * allowed under the C11, C99, GNU and various other standards which have been + * around forever - compiler support often requires special flags e.g + * gcc requires the -fms-extensions flag (no wonder the language and compilers have + * not really progressed in 30 years). As portability is a key requirement + * we unfortunately won't use this useful feature in case we get a compiler that + * won't support it even with special flags. + */ + +#ifdef __cplusplus +extern "C" { +#endif + +/** + * @brief Enable or disable a widget + * + * @param[in] gh The widget handle + * @param[in] enabled Enable or disable the widget + * + * @note The widget is not automatically redrawn. Call @p gwinDraw() to redraw the widget. + * @note Non-widgets will ignore this call. + * + * @api + */ +void gwinSetEnabled(GHandle gh, bool_t enabled); + +/** + * @brief Enable a widget + * + * @param[in] gh The widget handle + * + * @note The widget is not automatically redrawn. Call @p gwinDraw() to redraw the widget. + * @note Non-widgets will ignore this call. + * + * @api + */ +#define gwinEnable(gh) gwinSetEnabled(gh, TRUE) + +/** + * @brief Disable a widget + * + * @param[in] gh The widget handle + * + * @note The widget is not automatically redrawn. Call @p gwinDraw() to redraw the widget. + * @note Non-widgets will ignore this call. + * + * @api + */ +#define gwinDisable(gh) gwinSetEnabled(gh, FALSE) + +/** + * @brief Redraw the widget + * + * @param[in] gh The widget handle + * + * @note Non-widgets will ignore this call. + * + * @api + */ +void gwinDraw(GHandle gh); + +/** + * @brief Set the text of a widget. + * + * @param[in] gh The widget handle + * @param[in] txt The text to set. This must be a constant string unless useAlloc is set. + * @param[in] useAlloc If TRUE the string specified will be copied into dynamically allocated memory. + * + * @note The widget is not automatically redrawn. Call @p gwinDraw() to redraw the widget. + * @note Non-widgets will ignore this call. + * + * @api + */ +void gwinSetText(GHandle gh, const char *txt, bool_t useAlloc); + +/** + * @brief Get the text of a widget. + * @return The widget text or NULL if it isn't a widget + * + * @param[in] gh The widget handle + * + * @api + */ +const char *gwinGetText(GHandle gh); + +/** + * @brief Set the routine to perform a custom widget drawing. + * + * @param[in] gh The widget handle + * @param[in] fn The function to use to draw the widget + * @param[in] param A parameter to pass to the widget drawing function + * + * @note The widget is not automatically redrawn. Call @p gwinDraw() to redraw the widget. + * @note Non-widgets will ignore this call. + * + * @api + */ +void gwinSetCustomDraw(GHandle gh, CustomWidgetDrawFunction fn, void *param); + +/** + * @brief Attach a Listener to this widget + * @return TRUE on success + * + * @param[in] gh The widget handle + * @param[in] pl The listener + * @param[in] flags Flags to use for listening. For most widgets this should be 0. + * + * @api + */ +bool_t gwinAttachListener(GHandle gh, GListener *pl, unsigned flags); + +#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE + /** + * @brief Attach a mouse to a widget + * @return TRUE on success + * + * @param[in] gh The widget handle + * @param[in] instance The mouse instance + * + * @api + */ + bool_t gwinAttachMouse(GHandle gh, uint16_t instance); +#endif + +#if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE + /** + * @brief Attach a toggle to a widget + * @return TRUE on success + * + * @param[in] gh The widget handle + * @param[in] role The function the toggle will perform for the widget + * @param[in] instance The toggle instance + * + * @note See the documentation on the specific widget to see the possible + * values for the role parameter. If it is out of range, this function + * will return FALSE + * + * @api + */ + bool_t gwinAttachToggle(GHandle gh, uint16_t role, uint16_t instance); +#endif + +#if GFX_USE_GINPUT && GINPUT_NEED_DIAL + /** + * @brief Attach a toggle to a widget + * @return TRUE on success + * + * @param[in] gh The widget handle + * @param[in] role The function the dial will perform for the widget + * @param[in] instance The dial instance + * + * @note See the documentation on the specific widget to see the possible + * values for the role parameter. If it is out of range, this function + * will return FALSE + * + * @api + */ + bool_t gwinAttachDial(GHandle gh, uint16_t role, uint16_t instance); +#endif + +#ifdef __cplusplus +} +#endif + +/* Include extra widget types */ +#if GWIN_NEED_BUTTON || defined(__DOXYGEN__) + #include "gwin/button.h" +#endif +#if GWIN_NEED_SLIDER || defined(__DOXYGEN__) + #include "gwin/slider.h" +#endif +#if GWIN_NEED_CHECKBOX || defined(__DOXYGEN__) + #include "gwin/checkbox.h" +#endif + +#endif /* _GWIDGET_H */ +/** @} */ diff --git a/include/gwin/gwin.h b/include/gwin/gwin.h index 6441e5f8..e7c164dc 100644 --- a/include/gwin/gwin.h +++ b/include/gwin/gwin.h @@ -12,14 +12,12 @@ * @defgroup Window Window * @ingroup GWIN * - * @details GWIN provides a basic window manager which allows it to easily - * create and destroy different windows on runtime. Each window - * will have it's own properties such as colors, brushes as well as - * it's own drawing origin. - * Moving the windows around is not supported yet. + * @details GWIN provides a basic window manager which allows it to easily + * create and destroy different windows at runtime. Each window + * will have it's own properties such as colors as well as + * it's own drawing origin. * * @pre GFX_USE_GWIN must be set to TRUE in your gfxconf.h - * * @{ */ @@ -30,30 +28,23 @@ #if GFX_USE_GWIN || defined(__DOXYGEN__) -/*===========================================================================*/ -/* Type definitions */ -/*===========================================================================*/ - -typedef uint16_t GWindowType; -#define GW_WINDOW 0x0000 -#define GW_FIRST_USER_WINDOW 0x8000 - -// A basic window -typedef struct GWindowObject_t { - GWindowType type; // What type of window is this - uint16_t flags; // Internal flags - coord_t x, y; // Screen relative position - coord_t width, height; // Dimensions of this window - color_t color, bgcolor; // Current drawing colors - bool_t enabled; // Enabled/Disabled state +/** + * @brief A window object structure + * @note Do you access the members directly. Treat it as a black-box and use the method functions. + * + * @{ + */ +typedef struct GWindowObject { + const struct gwinVMT *vmt; // @< The VMT for this GWIN + coord_t x, y; // @< Screen relative position + coord_t width, height; // @< Dimensions of this window + color_t color, bgcolor; // @< Current drawing colors + uint16_t flags; // @< Window flags (the meaning is private to the GWIN class) #if GDISP_NEED_TEXT - font_t font; // Current font + font_t font; // @< Current font #endif } GWindowObject, * GHandle; - -/*===========================================================================*/ -/* External declarations. */ -/*===========================================================================*/ +/* @} */ #ifdef __cplusplus extern "C" { @@ -65,18 +56,20 @@ extern "C" { * @brief Create a basic window. * @return NULL if there is no resultant drawing area, otherwise a window handle. * - * @param[in] gw The window structure to initialize. If this is NULL the structure is dynamically allocated. - * @param[in] x,y The screen coordinates for the bottom left corner of the window + * @param[in] pgw The window structure to initialize. If this is NULL the structure is dynamically allocated. + * @param[in] x,y The screen coordinates for the top left corner of the window * @param[in] width The width of the window * @param[in] height The height of the window + * * @note The default drawing color gets set to White and the background drawing color to Black. * @note No default font is set so make sure to set one before drawing any text. * @note The dimensions and position may be changed to fit on the real screen. - * @note The window is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color) + * @note The window is not automatically cleared on creation. You must do that by calling @p gwinClear() + * (possibly after changing your background color) * * @api */ -GHandle gwinCreateWindow(GWindowObject *gw, coord_t x, coord_t y, coord_t width, coord_t height); +GHandle gwinCreateWindow(GWindowObject *pgw, coord_t x, coord_t y, coord_t width, coord_t height); /** * @brief Destroy a window (of any type). Releases any dynamically allocated memory. @@ -85,17 +78,22 @@ GHandle gwinCreateWindow(GWindowObject *gw, coord_t x, coord_t y, coord_t width, * * @api */ -void gwinDestroyWindow(GHandle gh); +void gwinDestroy(GHandle gh); /** - * @brief Enable or disable a widget (of any type). + * @brief Get the real class name of the GHandle + * @details Returns a string describing the object class. * - * @param[in] gh The window handle - * @param[in] enabled Enable or disable the widget - * - * @api + * @param[in] gh The window */ -void gwinSetEnabled(GHandle gh, bool_t enabled); +const char *gwinGetClassName(GHandle gh); + +/** + * @brief Get an ID that uniquely describes the class of the GHandle + * + * @param[in] gh The window + */ +#define gwinGetClassID(gh) ((void *)((gh)->vmt)) /** * @brief Get the X coordinate of the window @@ -148,23 +146,16 @@ void gwinSetEnabled(GHandle gh, bool_t enabled); */ #define gwinSetBgColor(gh, bgclr) (gh)->bgcolor = (bgclr) -/** - * @brief Enable a window of any type - * - * @param[in] gh The window handle - */ -#define gwinEnable(gh) gwinSetEnabled(gh, TRUE) - -/** - * @brief Disable a window of any type - * - * @param[in] gh The window handle - */ -#define gwinDisable(gh) gwinSetEnabled(gh, FALSE) - /* Set up for text */ #if GDISP_NEED_TEXT || defined(__DOXYGEN__) + /** + * @brief Set the default font for all new GWIN windows + * + * @param[in] gh The window + */ + void gwinSetDefaultFont(font_t font); + /** * @brief Set the current font for this window. * @@ -178,16 +169,6 @@ void gwinSetEnabled(GHandle gh, bool_t enabled); /* Drawing Functions */ -/** - * @brief Draw the window - * @note Redraws the Window if the GWIN object has a draw routine - * - * @param[in] gh The window handle - * - * @api - */ -void gwinDraw(GHandle gh); - /** * @brief Clear the window * @note Uses the current background color to clear the window @@ -538,12 +519,16 @@ void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coor } #endif +/* Include widgets */ +#include "gwin/gwidget.h" + /* Include extra window types */ -#include "gwin/console.h" /* 0x0001 */ -#include "gwin/button.h" /* 0x0002 */ -#include "gwin/graph.h" /* 0x0003 */ -#include "gwin/slider.h" /* 0x0004 */ -#include "gwin/checkbox.h" /* 0x0005 */ +#if GWIN_NEED_CONSOLE || defined(__DOXYGEN__) + #include "gwin/console.h" +#endif +#if GWIN_NEED_GRAPH || defined(__DOXYGEN__) + #include "gwin/graph.h" +#endif #endif /* GFX_USE_GWIN */ diff --git a/include/gwin/internal.h b/include/gwin/internal.h deleted file mode 100644 index 53392410..00000000 --- a/include/gwin/internal.h +++ /dev/null @@ -1,41 +0,0 @@ -/* - * This file is subject to the terms of the GFX License, v1.0. If a copy of - * the license was not distributed with this file, you can obtain one at: - * - * http://chibios-gfx.com/license.html - */ - -/** - * @file include/gwin/internal.h - * @brief GWIN Graphic window subsystem header file. - * - * @addtogroup GWIN - * @{ - */ -#ifndef _GWIN_INTERNAL_H -#define _GWIN_INTERNAL_H - -#if GFX_USE_GWIN || defined(__DOXYGEN__) - -/*===========================================================================*/ -/* Sub-system constants. */ -/*===========================================================================*/ - -#define GWIN_FLG_DYNAMIC 0x0001 -#define GBTN_FLG_ALLOCTXT 0x0002 -#define GWIN_FIRST_CONTROL_FLAG 0x0004 - -#ifdef __cplusplus -extern "C" { -#endif - -GHandle _gwinInit(GWindowObject *gw, coord_t x, coord_t y, coord_t width, coord_t height, size_t size); - -#ifdef __cplusplus -} -#endif - -#endif /* GFX_USE_GWIN */ - -#endif /* _GWIN_INTERNAL_H */ -/** @} */ diff --git a/include/gwin/slider.h b/include/gwin/slider.h index 5e77a846..41894305 100644 --- a/include/gwin/slider.h +++ b/include/gwin/slider.h @@ -22,19 +22,10 @@ #ifndef _GWIN_SLIDER_H #define _GWIN_SLIDER_H -#if GWIN_NEED_SLIDER || defined(__DOXYGEN__) +/* This file is included within "gwin/gwidget.h" */ -/*===========================================================================*/ -/* Driver constants. */ -/*===========================================================================*/ - -#define GW_SLIDER 0x0004 #define GEVENT_GWIN_SLIDER (GEVENT_GWIN_FIRST+1) -/*===========================================================================*/ -/* Type definitions */ -/*===========================================================================*/ - typedef struct GEventGWinSlider_t { GEventType type; // The type of this event (GEVENT_GWIN_BUTTON) GHandle slider; // The slider that is returning results @@ -43,33 +34,24 @@ typedef struct GEventGWinSlider_t { // There are currently no GEventGWinSlider listening flags - use 0 -typedef struct GSliderDrawStyle_t { +typedef struct GSliderColors { color_t color_edge; color_t color_thumb; color_t color_active; color_t color_inactive; -} GSliderDrawStyle; - -typedef void (*GSliderDrawFunction)(GHandle gh, bool_t isVertical, coord_t thumbpos, const GSliderDrawStyle *pstyle, void *param); + color_t color_txt; +} GSliderColors; // A slider window typedef struct GSliderObject_t { - GWindowObject gwin; - - GSliderDrawStyle style; - bool_t tracking; + GWidgetObject w; + GSliderColors c; + coord_t dpos; int min; int max; int pos; - GSliderDrawFunction fn; - void *param; - GListener listener; } GSliderObject; -/*===========================================================================*/ -/* External declarations. */ -/*===========================================================================*/ - #ifdef __cplusplus extern "C" { #endif @@ -79,12 +61,14 @@ extern "C" { * @return NULL if there is no resultant drawing area, otherwise a window handle. * * @param[in] gb The GSliderObject structure to initialise. If this is NULL the structure is dynamically allocated. - * @param[in] x,y The screen co-ordinates for the bottom left corner of the window + * @param[in] x,y The screen co-ordinates for the top left corner of the window * @param[in] width The width of the window * @param[in] height The height of the window + * * @note The drawing color gets set to White and the background drawing color to Black. + * @note Don't forget to set the font using @p gwinSetFont() or @p gwinSetDefaultFont() * @note The dimensions and position may be changed to fit on the real screen. - * @note The slider is not automatically drawn. Call gwinSliderDraw() after changing the slider style. + * @note The slider is not automatically drawn. Call gwinDraw() to draw it. * @note Sets the slider range from 0 to 100 with an initial position of 0 * * @api @@ -130,51 +114,7 @@ void gwinSetSliderPosition(GHandle gh, int pos); * * @api */ -void gwinSetSliderStyle(GHandle gh, const GSliderDrawStyle *pStyle); - -/** - * @brief Redraw the slider. - * - * @param[in] gh The window handle (must be a slider window) - * - * @api - */ -void gwinSliderDraw(GHandle gh); - -/** - * @brief Enable or disable a button - * - * @param[in] gh The window handle (must be a slider window) - * @param[in] enabled Enable or disable the slider - * - * @api - */ -void gwinSliderSetEnabled(GHandle gh, bool_t enabled); - -/** - * @brief Set the callback routine to perform a custom slider drawing. - * - * @param[in] gh The window handle (must be a slider window) - * @param[in] fn The function to use to draw the slider - * @param[in] param A parameter to pass to the slider drawing function - * - * @api - */ -void gwinSetSliderCustom(GHandle gh, GSliderDrawFunction fn, void *param); - -/** - * @brief Enable a slider - * - * @api - */ -#define gwinEnableSlider(gh) gwinSliderSetEnabled( ((GSliderObject *)(gh)), TRUE) - -/** - * @brief Disable a slider - * - * @api - */ -#define gwinDisableSlider(gh) gwinSliderSetEnabled( ((GSliderObject *)(gh)), FALSE) +void gwinSetSliderColors(GHandle gh, const GSliderColors *pStyle); /** * @brief Get the current slider position. @@ -190,69 +130,35 @@ void gwinSetSliderCustom(GHandle gh, GSliderDrawFunction fn, void *param); #define gwinGetSliderPosition(gh) (((GSliderObject *)(gh))->pos) /** - * @brief Get the source handle of a slider - * @details Get the source handle of a slider so the application can listen for events + * @brief Some custom slider drawing routines + * @details These function may be passed to @p gwinSetCustomDraw() to get different slider drawing styles * - * @param[in] gh The window handle - * - * @api - */ -#define gwinGetSliderSource(gh) ((GSourceHandle)(gh)) - -#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE - /** - * @brief Attach a mouse source - * @details Attach a mouse to a slider - * - * @param[in] gh The slider handle - * @param[in] instance The mouse instance - * - * @api - */ - bool_t gwinAttachSliderMouse(GHandle gh, uint16_t instance); -#endif - -#if GFX_USE_GINPUT && GINPUT_NEED_DIAL - /** - * @brief Attach a dial source - * @details Attach a dial to a slider - * - * @param[in] gh The dial handle - * @param[in] instance The dial instance - * - * @api - */ - bool_t gwinAttachSliderDial(GHandle gh, uint16_t instance); -#endif - -/** - * @brief Standard slider drawing routines - * @details This routine is called to draw the standard slider. - * - * @param[in] gh The slider handle - * @param[in] isVertical The slider is vertically oriented instead of horizontal - * @param[in] thumbpos The position of the slider (0..cx-1 or cy-1..0) - * @param[in] pstyle The current drawing style + * @param[in] gw The widget (which must be a slider) * @param[in] param A parameter passed in from the user * * @note In your custom slider drawing function you may optionally call this * standard functions and then draw your extra details on top. - * @note The standard functions below ignore the param parameter. It is there - * only to ensure the functions match the GSliderDrawFunction type. - * @note When called by a slider the framework ensure that it is - * a slider object and sets up clipping to the slider object window. These - * drawing routines then don't have to worry about explicitly doing that. + * @note The standard functions below ignore the param parameter except for @p gwinSliderDraw_Image(). + * @note The image custom draw function @p gwinSliderDraw_Image() uses param to pass in the gdispImage pointer. + * The image must be already opened before calling @p gwinSetCustomDraw(). The image is tiled to fill + * the active area of the slider. The normal colors apply to the border and inactive area and the dividing line + * between the active and inactive areas. + * No checking is done to compare the dimensions of the slider to the size of the image. + * Note text is drawn on top of the image. + * @note These custom drawing routines don't have to worry about setting clipping as the framework + * sets clipping to the object window prior to calling these routines. * * @api + * @{ */ -void gwinSliderDraw_Std(GHandle gh, bool_t isVertical, coord_t thumbpos, const GSliderDrawStyle *pstyle, void *param); +void gwinSliderDraw_Std(GWidgetObject *gw, void *param); +void gwinSliderDraw_Image(GWidgetObject *gw, void *param); +/* @} */ #ifdef __cplusplus } #endif -#endif /* GWIN_NEED_SLIDER */ - #endif /* _GWIN_SLIDER_H */ /** @} */ diff --git a/src/gwin/button.c b/src/gwin/button.c index cf5babc5..1ebc8ee5 100644 --- a/src/gwin/button.c +++ b/src/gwin/button.c @@ -19,392 +19,313 @@ #if (GFX_USE_GWIN && GWIN_NEED_BUTTON) || defined(__DOXYGEN__) -/* Parameters for various shapes */ +#include "gwin/class_gwin.h" + +// Parameters for various shapes #define RND_CNR_SIZE 5 // Rounded corner size for rounded buttons #define ARROWHEAD_DIVIDER 4 // A quarter of the height for the arrow head #define ARROWBODY_DIVIDER 4 // A quarter of the width for the arrow body -#include +// Our pressed state +#define GBUTTON_FLG_PRESSED (GWIN_FIRST_CONTROL_FLAG<<0) -#include "gwin/internal.h" +// Prototypes for button VMT functions +static void MouseDown(GWidgetObject *gw, coord_t x, coord_t y); +static void MouseUp(GWidgetObject *gw, coord_t x, coord_t y); +static void ToggleOff(GWidgetObject *gw, uint16_t instance); +static void ToggleOn(GWidgetObject *gw, uint16_t instance); -#define GWIN_BUTTON_DEFAULT_SHAPE GBTN_3D +// The button VMT table +static const gwidgetVMT buttonVMT = { + { + "Button", // The classname + _gwidgetDestroy, // The destroy routine + 0, // The after-clear routine + }, + gwinButtonDraw_3D, // The default drawing routine + MouseDown, // Process mouse down events + MouseUp, // Process mouse up events + 0, // Process mouse move events (NOT USED) + ToggleOff, // Process toggle off events + ToggleOn, // Process toggle on events + 0, // Process dial move events (NOT USED) + 0, // Process all events (NOT USED) + 0, // AssignToggle (NOT USED) + 0, // AssignDial (NOT USED) +}; -static const GButtonDrawStyle GButtonDefaultStyleUp = { +// Default color scheme +static const GButtonColors GButtonDefaultColorsUp = { HTML2COLOR(0x404040), // color_up_edge; HTML2COLOR(0xE0E0E0), // color_up_fill; HTML2COLOR(0x000000), // color_up_txt; }; - -static const GButtonDrawStyle GButtonDefaultStyleDown = { +static const GButtonColors GButtonDefaultColorsDown = { HTML2COLOR(0x404040), // color_dn_edge; HTML2COLOR(0x808080), // color_dn_fill; HTML2COLOR(0x404040), // color_dn_txt; }; +static const GButtonColors GButtonDefaultColorsDisabled = { + HTML2COLOR(0x808080), // color_dis_edge; + HTML2COLOR(0xE0E0E0), // color_dis_fill; + HTML2COLOR(0xC0C0C0), // color_dis_txt; +}; -// Process an event callback -static void gwinButtonCallback(void *param, GEvent *pe) { - GSourceListener *psl; - #define gh ((GHandle)param) - #define gbw ((GButtonObject *)param) - #define gsh ((GSourceHandle)param) - #define pme ((GEventMouse *)pe) - #define pte ((GEventTouch *)pe) - #define pxe ((GEventToggle *)pe) - #define pbe ((GEventGWinButton *)pe) - - // check if button is disabled - if (!gh->enabled) - return; - - switch (pe->type) { - #if GFX_USE_GINPUT && GINPUT_NEED_MOUSE - case GEVENT_MOUSE: - case GEVENT_TOUCH: - // Ignore anything other than the primary mouse button going up or down - if (!((pme->current_buttons ^ pme->last_buttons) & GINPUT_MOUSE_BTN_LEFT)) - return; - - if (gbw->state == GBTN_UP) { - // Our button is UP: Test for button down over the button - if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT) - && pme->x >= gbw->gwin.x && pme->x < gbw->gwin.x + gbw->gwin.width - && pme->y >= gbw->gwin.y && pme->y < gbw->gwin.y + gbw->gwin.height) { - gbw->state = GBTN_DOWN; - gwinButtonDraw((GHandle)param); - } - return; - } - - // Our button is DOWN - - // Skip more mouse downs - if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT)) - return; - - // This must be a mouse up - set the button as UP - gbw->state = GBTN_UP; - gwinButtonDraw((GHandle)param); - - #if GWIN_BUTTON_LAZY_RELEASE - break; - #else - // If the mouse up was over the button then create the event - if (pme->x >= gbw->gwin.x && pme->x < gbw->gwin.x + gbw->gwin.width - && pme->y >= gbw->gwin.y && pme->y < gbw->gwin.y + gbw->gwin.height) - break; - - return; - #endif - #endif - - #if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE - case GEVENT_TOGGLE: - // State has changed - update the button - gbw->state = pxe->on ? GBTN_DOWN : GBTN_UP; - gwinButtonDraw((GHandle)param); - - // Trigger the event on button down (different than for mouse/touch) - if (gbw->state == GBTN_DOWN) - break; - - return; - #endif - - default: - return; - } +// Send the button event +static void SendButtonEvent(GWidgetObject *gw) { + GSourceListener * psl; + GEvent * pe; + #define pbe ((GEventGWinButton *)pe) // Trigger a GWIN Button Event psl = 0; - while ((psl = geventGetSourceListener(gsh, psl))) { + while ((psl = geventGetSourceListener((GSourceHandle)gw, psl))) { if (!(pe = geventGetEventBuffer(psl))) continue; pbe->type = GEVENT_GWIN_BUTTON; - pbe->button = gh; + pbe->button = (GHandle)gw; geventSendEvent(psl); } #undef pbe - #undef pme - #undef pte - #undef pxe - #undef gsh - #undef gbw - #undef gh } -GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type) { - if (!(gb = (GButtonObject *)_gwinInit((GWindowObject *)gb, x, y, width, height, sizeof(GButtonObject)))) - return 0; - - gb->gwin.type = GW_BUTTON; - gb->fn = 0; - gb->param = 0; - gwinSetFont(&gb->gwin, font); - gwinSetButtonStyle(&gb->gwin, GWIN_BUTTON_DEFAULT_SHAPE, &GButtonDefaultStyleUp, &GButtonDefaultStyleDown); - gb->type = type; - gb->state = GBTN_UP; - gb->txt = ""; - geventListenerInit(&gb->listener); - geventRegisterCallback(&gb->listener, gwinButtonCallback, gb); - - // buttons are enabled by default - gb->gwin.enabled = TRUE; - - return (GHandle)gb; +// A mouse down has occurred over the button +static void MouseDown(GWidgetObject *gw, coord_t x, coord_t y) { + (void) x; (void) y; + gw->g.flags |= GBUTTON_FLG_PRESSED; + gwinDraw((GHandle)gw); } -void gwinSetButtonStyle(GHandle gh, GButtonShape shape, const GButtonDrawStyle *pUp, const GButtonDrawStyle *pDown) { - #define gbw ((GButtonObject *)gh) - if (gh->type != GW_BUTTON) - return; +// A mouse up has occurred (it may or may not be over the button) +static void MouseUp(GWidgetObject *gw, coord_t x, coord_t y) { + (void) x; (void) y; + gw->g.flags &= ~GBUTTON_FLG_PRESSED; + gwinDraw((GHandle)gw); - switch(shape) { - case GBTN_SQUARE: gbw->fn = gwinButtonDraw_Square; break; - #if GDISP_NEED_ARC - case GBTN_ROUNDED: gbw->fn = gwinButtonDraw_Rounded; break; - #endif - #if GDISP_NEED_ELLIPSE - case GBTN_ELLIPSE: gbw->fn = gwinButtonDraw_Ellipse; break; - #endif - - #if GDISP_NEED_CONVEX_POLYGON - case GBTN_ARROW_UP: gbw->fn = gwinButtonDraw_ArrowUp; break; - case GBTN_ARROW_DOWN: gbw->fn = gwinButtonDraw_ArrowDown; break; - case GBTN_ARROW_LEFT: gbw->fn = gwinButtonDraw_ArrowLeft; break; - case GBTN_ARROW_RIGHT: gbw->fn = gwinButtonDraw_ArrowRight; break; - #endif - - case GBTN_CUSTOM: if (gbw->fn) break; /* Fall Through */ - case GBTN_3D: /* Fall through */ - default: gbw->fn = gwinButtonDraw_3D; break; - } - if (pUp) { - gbw->up.color_edge = pUp->color_edge; - gbw->up.color_fill = pUp->color_fill; - gbw->up.color_txt = pUp->color_txt; - } - if (pDown) { - gbw->dn.color_edge = pDown->color_edge; - gbw->dn.color_fill = pDown->color_fill; - gbw->dn.color_txt = pDown->color_txt; - } - #undef gbw -} - -void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc) { - #define gbw ((GButtonObject *)gh) - if (gh->type != GW_BUTTON) - return; - - // Dispose of the old string - if ((gh->flags & GBTN_FLG_ALLOCTXT)) { - gh->flags &= ~GBTN_FLG_ALLOCTXT; - if (gbw->txt) { - gfxFree((void *)gbw->txt); - gbw->txt = ""; - } - } - // Alloc the new text if required - if (txt && useAlloc) { - char *str; - - if ((str = (char *)gfxAlloc(strlen(txt)+1))) { - gh->flags |= GBTN_FLG_ALLOCTXT; - strcpy(str, txt); - } - txt = (const char *)str; - } - - gbw->txt = txt ? txt : ""; - #undef gbw -} - -void gwinButtonDraw(GHandle gh) { - #define gbw ((GButtonObject *)gh) - - if (gh->type != GW_BUTTON) - return; - - #if GDISP_NEED_CLIP - gdispSetClip(gh->x, gh->y, gh->width, gh->height); + #if !GWIN_BUTTON_LAZY_RELEASE + // If the mouse up was not over the button then cancel the event + if (x < 0 || y < 0 || x >= gw->g.width || y >= gw->g.height) + return; #endif - gbw->fn(gh, - gbw->gwin.enabled, - gbw->state == GBTN_DOWN, - gh->font && gbw->txt ? gbw->txt : "", - gbw->state == GBTN_DOWN ? &gbw->dn : &gbw->up, - gbw->param); - - #undef gbw + SendButtonEvent(gw); } -void gwinSetButtonCustom(GHandle gh, GButtonDrawFunction fn, void *param) { - #define gbw ((GButtonObject *)gh) +// A toggle off has occurred +static void ToggleOff(GWidgetObject *gw, uint16_t instance) { + (void) instance; + gw->g.flags &= ~GBUTTON_FLG_PRESSED; + gwinDraw((GHandle)gw); +} - if (gh->type != GW_BUTTON) +// A toggle on has occurred +static void ToggleOn(GWidgetObject *gw, uint16_t instance) { + (void) instance; + gw->g.flags |= GBUTTON_FLG_PRESSED; + gwinDraw((GHandle)gw); + // Trigger the event on button down (different than for mouse/touch) + SendButtonEvent(gw); +} + +GHandle gwinCreateButton(GButtonObject *gw, coord_t x, coord_t y, coord_t width, coord_t height) { + if (!(gw = (GButtonObject *)_gwidgetInit((GWidgetObject *)gw, x, y, width, height, sizeof(GButtonObject), &buttonVMT))) + return 0; + + gw->c_up = GButtonDefaultColorsUp; + gw->c_dn = GButtonDefaultColorsDown; + gw->c_dis = GButtonDefaultColorsDisabled; + return (GHandle)gw; +} + +void gwinSetButtonColors(GHandle gh, const GButtonColors *pUp, const GButtonColors *pDown, const GButtonColors *pDisabled) { + if (gh->vmt != (gwinVMT *)&buttonVMT) return; - gbw->fn = fn ? fn : gwinButtonDraw_3D; - gbw->param = param; - - #undef gbw + if (pUp) ((GButtonObject *)gh)->c_up = *pUp; + if (pDown) ((GButtonObject *)gh)->c_dn = *pDown; + if (pDisabled) ((GButtonObject *)gh)->c_dis = *pDisabled; } -void gwinButtonSetEnabled(GHandle gh, bool_t enabled) { - if (gh->type != GW_BUTTON) - return; +bool_t gwinIsButtonPressed(GHandle gh) { + if (gh->vmt != (gwinVMT *)&buttonVMT) + return FALSE; - gh->enabled = enabled; + return (gh->flags & GBUTTON_FLG_PRESSED) ? TRUE : FALSE; } -void gwinButtonDraw_3D(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { - (void) enabled; - (void) isdown; - (void) param; +/*---------------------------------------------------------- + * Custom Draw Routines + *----------------------------------------------------------*/ - gdispFillStringBox(gh->x, gh->y, gh->width-1, gh->height-1, txt, gh->font, pstyle->color_txt, pstyle->color_fill, justifyCenter); - gdispDrawLine(gh->x+gh->width-1, gh->y, gh->x+gh->width-1, gh->y+gh->height-1, pstyle->color_edge); - gdispDrawLine(gh->x, gh->y+gh->height-1, gh->x+gh->width-2, gh->y+gh->height-1, pstyle->color_edge); +static GButtonColors *getDrawColors(GWidgetObject *gw) { + if (!(gw->g.flags & GWIN_FLG_ENABLED)) return &((GButtonObject *)gw)->c_dis; + if ((gw->g.flags & GBUTTON_FLG_PRESSED)) return &((GButtonObject *)gw)->c_dn; + return &((GButtonObject *)gw)->c_up; } -void gwinButtonDraw_Square(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { - (void) enabled; - (void) isdown; - (void) param; +void gwinButtonDraw_3D(GWidgetObject *gw, void *param) { + (void) param; + GButtonColors * pcol; - gdispFillStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, pstyle->color_fill, justifyCenter); - gdispDrawBox(gh->x, gh->y, gh->width, gh->height, pstyle->color_edge); + if (gw->g.vmt != (gwinVMT *)&buttonVMT) return; + pcol = getDrawColors(gw); + + gdispFillStringBox(gw->g.x, gw->g.y, gw->g.width-1, gw->g.height-1, gw->txt, gw->g.font, pcol->color_txt, pcol->color_fill, justifyCenter); + gdispDrawLine(gw->g.x+gw->g.width-1, gw->g.y, gw->g.x+gw->g.width-1, gw->g.y+gw->g.height-1, pcol->color_edge); + gdispDrawLine(gw->g.x, gw->g.y+gw->g.height-1, gw->g.x+gw->g.width-2, gw->g.y+gw->g.height-1, pcol->color_edge); +} + +void gwinButtonDraw_Box(GWidgetObject *gw, void *param) { + (void) param; + GButtonColors * pcol; + + if (gw->g.vmt != (gwinVMT *)&buttonVMT) return; + pcol = getDrawColors(gw); + + gdispFillStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, pcol->color_txt, pcol->color_fill, justifyCenter); + gdispDrawBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->color_edge); } #if GDISP_NEED_ARC - void gwinButtonDraw_Rounded(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { - (void) enabled; - (void) isdown; - (void) param; + void gwinButtonDraw_Rounded(GWidgetObject *gw, void *param) { + (void) param; + GButtonColors * pcol; - if (gh->width >= 2*RND_CNR_SIZE+10) { - gdispFillRoundedBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, RND_CNR_SIZE-1, pstyle->color_fill); - gdispDrawStringBox(gh->x+1, gh->y+RND_CNR_SIZE, gh->width-2, gh->height-(2*RND_CNR_SIZE), txt, gh->font, pstyle->color_txt, justifyCenter); - gdispDrawRoundedBox(gh->x, gh->y, gh->width, gh->height, RND_CNR_SIZE, pstyle->color_edge); + if (gw->g.vmt != (gwinVMT *)&buttonVMT) return; + pcol = getDrawColors(gw); + + if (gw->g.width >= 2*RND_CNR_SIZE+10) { + gdispFillRoundedBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, RND_CNR_SIZE-1, pcol->color_fill); + gdispDrawStringBox(gw->g.x+1, gw->g.y+RND_CNR_SIZE, gw->g.width-2, gw->g.height-(2*RND_CNR_SIZE), gw->txt, gw->g.font, pcol->color_txt, justifyCenter); + gdispDrawRoundedBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, RND_CNR_SIZE, pcol->color_edge); } else { - gdispFillStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, pstyle->color_fill, justifyCenter); - gdispDrawBox(gh->x, gh->y, gh->width, gh->height, pstyle->color_edge); + gdispFillStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, pcol->color_txt, pcol->color_fill, justifyCenter); + gdispDrawBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, pcol->color_edge); } } #endif #if GDISP_NEED_ELLIPSE - void gwinButtonDraw_Ellipse(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { - (void) enabled; - (void) isdown; - (void) param; + void gwinButtonDraw_Ellipse(GWidgetObject *gw, void *param) { + (void) param; + GButtonColors * pcol; - gdispFillEllipse(gh->x+1, gh->y+1, gh->width/2-1, gh->height/2-1, pstyle->color_fill); - gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, justifyCenter); - gdispDrawEllipse(gh->x, gh->y, gh->width/2, gh->height/2, pstyle->color_edge); + if (gw->g.vmt != (gwinVMT *)&buttonVMT) return; + pcol = getDrawColors(gw); + + gdispFillEllipse(gw->g.x+1, gw->g.y+1, gw->g.width/2-1, gw->g.height/2-1, pcol->color_fill); + gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, pcol->color_txt, justifyCenter); + gdispDrawEllipse(gw->g.x, gw->g.y, gw->g.width/2, gw->g.height/2, pcol->color_edge); } #endif #if GDISP_NEED_CONVEX_POLYGON - void gwinButtonDraw_ArrowUp(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { - (void) enabled; - (void) isdown; - (void) param; - point arw[7]; + void gwinButtonDraw_ArrowUp(GWidgetObject *gw, void *param) { + (void) param; + GButtonColors * pcol; + point arw[7]; - arw[0].x = gh->width/2; arw[0].y = 0; - arw[1].x = gh->width-1; arw[1].y = gh->height/ARROWHEAD_DIVIDER; - arw[2].x = (gh->width + gh->width/ARROWBODY_DIVIDER)/2; arw[2].y = gh->height/ARROWHEAD_DIVIDER; - arw[3].x = (gh->width + gh->width/ARROWBODY_DIVIDER)/2; arw[3].y = gh->height-1; - arw[4].x = (gh->width - gh->width/ARROWBODY_DIVIDER)/2; arw[4].y = gh->height-1; - arw[5].x = (gh->width - gh->width/ARROWBODY_DIVIDER)/2; arw[5].y = gh->height/ARROWHEAD_DIVIDER; - arw[6].x = 0; arw[6].y = gh->height/ARROWHEAD_DIVIDER; + if (gw->g.vmt != (gwinVMT *)&buttonVMT) return; + pcol = getDrawColors(gw); - gdispFillConvexPoly(gh->x, gh->y, arw, 7, pstyle->color_fill); - gdispDrawPoly(gh->x, gh->y, arw, 7, pstyle->color_edge); - gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, justifyCenter); + arw[0].x = gw->g.width/2; arw[0].y = 0; + arw[1].x = gw->g.width-1; arw[1].y = gw->g.height/ARROWHEAD_DIVIDER; + arw[2].x = (gw->g.width + gw->g.width/ARROWBODY_DIVIDER)/2; arw[2].y = gw->g.height/ARROWHEAD_DIVIDER; + arw[3].x = (gw->g.width + gw->g.width/ARROWBODY_DIVIDER)/2; arw[3].y = gw->g.height-1; + arw[4].x = (gw->g.width - gw->g.width/ARROWBODY_DIVIDER)/2; arw[4].y = gw->g.height-1; + arw[5].x = (gw->g.width - gw->g.width/ARROWBODY_DIVIDER)/2; arw[5].y = gw->g.height/ARROWHEAD_DIVIDER; + arw[6].x = 0; arw[6].y = gw->g.height/ARROWHEAD_DIVIDER; + + gdispFillConvexPoly(gw->g.x, gw->g.y, arw, 7, pcol->color_fill); + gdispDrawPoly(gw->g.x, gw->g.y, arw, 7, pcol->color_edge); + gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, pcol->color_txt, justifyCenter); } - void gwinButtonDraw_ArrowDown(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { - (void) enabled; - (void) isdown; - (void) param; - point arw[7]; + void gwinButtonDraw_ArrowDown(GWidgetObject *gw, void *param) { + (void) param; + GButtonColors * pcol; + point arw[7]; - arw[0].x = gh->width/2; arw[0].y = gh->height-1; - arw[1].x = gh->width-1; arw[1].y = gh->height-1-gh->height/ARROWHEAD_DIVIDER; - arw[2].x = (gh->width + gh->width/ARROWBODY_DIVIDER)/2; arw[2].y = gh->height-1-gh->height/ARROWHEAD_DIVIDER; - arw[3].x = (gh->width + gh->width/ARROWBODY_DIVIDER)/2; arw[3].y = 0; - arw[4].x = (gh->width - gh->width/ARROWBODY_DIVIDER)/2; arw[4].y = 0; - arw[5].x = (gh->width - gh->width/ARROWBODY_DIVIDER)/2; arw[5].y = gh->height-1-gh->height/ARROWHEAD_DIVIDER; - arw[6].x = 0; arw[6].y = gh->height-1-gh->height/ARROWHEAD_DIVIDER; + if (gw->g.vmt != (gwinVMT *)&buttonVMT) return; + pcol = getDrawColors(gw); - gdispFillConvexPoly(gh->x, gh->y, arw, 7, pstyle->color_fill); - gdispDrawPoly(gh->x, gh->y, arw, 7, pstyle->color_edge); - gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, justifyCenter); + arw[0].x = gw->g.width/2; arw[0].y = gw->g.height-1; + arw[1].x = gw->g.width-1; arw[1].y = gw->g.height-1-gw->g.height/ARROWHEAD_DIVIDER; + arw[2].x = (gw->g.width + gw->g.width/ARROWBODY_DIVIDER)/2; arw[2].y = gw->g.height-1-gw->g.height/ARROWHEAD_DIVIDER; + arw[3].x = (gw->g.width + gw->g.width/ARROWBODY_DIVIDER)/2; arw[3].y = 0; + arw[4].x = (gw->g.width - gw->g.width/ARROWBODY_DIVIDER)/2; arw[4].y = 0; + arw[5].x = (gw->g.width - gw->g.width/ARROWBODY_DIVIDER)/2; arw[5].y = gw->g.height-1-gw->g.height/ARROWHEAD_DIVIDER; + arw[6].x = 0; arw[6].y = gw->g.height-1-gw->g.height/ARROWHEAD_DIVIDER; + + gdispFillConvexPoly(gw->g.x, gw->g.y, arw, 7, pcol->color_fill); + gdispDrawPoly(gw->g.x, gw->g.y, arw, 7, pcol->color_edge); + gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, pcol->color_txt, justifyCenter); } - void gwinButtonDraw_ArrowLeft(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { - (void) enabled; - (void) isdown; - (void) param; - point arw[7]; + void gwinButtonDraw_ArrowLeft(GWidgetObject *gw, void *param) { + (void) param; + GButtonColors * pcol; + point arw[7]; - arw[0].x = 0; arw[0].y = gh->height/2; - arw[1].x = gh->width/ARROWHEAD_DIVIDER; arw[1].y = 0; - arw[2].x = gh->width/ARROWHEAD_DIVIDER; arw[2].y = (gh->height - gh->height/ARROWBODY_DIVIDER)/2; - arw[3].x = gh->width-1; arw[3].y = (gh->height - gh->height/ARROWBODY_DIVIDER)/2; - arw[4].x = gh->width-1; arw[4].y = (gh->height + gh->height/ARROWBODY_DIVIDER)/2; - arw[5].x = gh->width/ARROWHEAD_DIVIDER; arw[5].y = (gh->height + gh->height/ARROWBODY_DIVIDER)/2; - arw[6].x = gh->width/ARROWHEAD_DIVIDER; arw[6].y = gh->height-1; + if (gw->g.vmt != (gwinVMT *)&buttonVMT) return; + pcol = getDrawColors(gw); - gdispFillConvexPoly(gh->x, gh->y, arw, 7, pstyle->color_fill); - gdispDrawPoly(gh->x, gh->y, arw, 7, pstyle->color_edge); - gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, justifyCenter); + arw[0].x = 0; arw[0].y = gw->g.height/2; + arw[1].x = gw->g.width/ARROWHEAD_DIVIDER; arw[1].y = 0; + arw[2].x = gw->g.width/ARROWHEAD_DIVIDER; arw[2].y = (gw->g.height - gw->g.height/ARROWBODY_DIVIDER)/2; + arw[3].x = gw->g.width-1; arw[3].y = (gw->g.height - gw->g.height/ARROWBODY_DIVIDER)/2; + arw[4].x = gw->g.width-1; arw[4].y = (gw->g.height + gw->g.height/ARROWBODY_DIVIDER)/2; + arw[5].x = gw->g.width/ARROWHEAD_DIVIDER; arw[5].y = (gw->g.height + gw->g.height/ARROWBODY_DIVIDER)/2; + arw[6].x = gw->g.width/ARROWHEAD_DIVIDER; arw[6].y = gw->g.height-1; + + gdispFillConvexPoly(gw->g.x, gw->g.y, arw, 7, pcol->color_fill); + gdispDrawPoly(gw->g.x, gw->g.y, arw, 7, pcol->color_edge); + gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, pcol->color_txt, justifyCenter); } - void gwinButtonDraw_ArrowRight(GHandle gh, bool_t enabled, bool_t isdown, const char *txt, const GButtonDrawStyle *pstyle, void *param) { - (void) enabled; - (void) isdown; - (void) param; - point arw[7]; + void gwinButtonDraw_ArrowRight(GWidgetObject *gw, void *param) { + (void) param; + GButtonColors * pcol; + point arw[7]; - arw[0].x = gh->width-1; arw[0].y = gh->height/2; - arw[1].x = gh->width-1-gh->width/ARROWHEAD_DIVIDER; arw[1].y = 0; - arw[2].x = gh->width-1-gh->width/ARROWHEAD_DIVIDER; arw[2].y = (gh->height - gh->height/ARROWBODY_DIVIDER)/2; - arw[3].x = 0; arw[3].y = (gh->height - gh->height/ARROWBODY_DIVIDER)/2; - arw[4].x = 0; arw[4].y = (gh->height + gh->height/ARROWBODY_DIVIDER)/2; - arw[5].x = gh->width-1-gh->width/ARROWHEAD_DIVIDER; arw[5].y = (gh->height + gh->height/ARROWBODY_DIVIDER)/2; - arw[6].x = gh->width-1-gh->width/ARROWHEAD_DIVIDER; arw[6].y = gh->height-1; + if (gw->g.vmt != (gwinVMT *)&buttonVMT) return; + pcol = getDrawColors(gw); - gdispFillConvexPoly(gh->x, gh->y, arw, 7, pstyle->color_fill); - gdispDrawPoly(gh->x, gh->y, arw, 7, pstyle->color_edge); - gdispDrawStringBox(gh->x+1, gh->y+1, gh->width-2, gh->height-2, txt, gh->font, pstyle->color_txt, justifyCenter); + arw[0].x = gw->g.width-1; arw[0].y = gw->g.height/2; + arw[1].x = gw->g.width-1-gw->g.width/ARROWHEAD_DIVIDER; arw[1].y = 0; + arw[2].x = gw->g.width-1-gw->g.width/ARROWHEAD_DIVIDER; arw[2].y = (gw->g.height - gw->g.height/ARROWBODY_DIVIDER)/2; + arw[3].x = 0; arw[3].y = (gw->g.height - gw->g.height/ARROWBODY_DIVIDER)/2; + arw[4].x = 0; arw[4].y = (gw->g.height + gw->g.height/ARROWBODY_DIVIDER)/2; + arw[5].x = gw->g.width-1-gw->g.width/ARROWHEAD_DIVIDER; arw[5].y = (gw->g.height + gw->g.height/ARROWBODY_DIVIDER)/2; + arw[6].x = gw->g.width-1-gw->g.width/ARROWHEAD_DIVIDER; arw[6].y = gw->g.height-1; + + gdispFillConvexPoly(gw->g.x, gw->g.y, arw, 7, pcol->color_fill); + gdispDrawPoly(gw->g.x, gw->g.y, arw, 7, pcol->color_edge); + gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, pcol->color_txt, justifyCenter); } #endif -#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE - bool_t gwinAttachButtonMouse(GHandle gh, uint16_t instance) { - GSourceHandle gsh; +#if GDISP_NEED_IMAGE || defined(__DOXYGEN__) + void gwinButtonDraw_Image(GWidgetObject *gw, void *param) { + GButtonColors * pcol; + coord_t sy; - if (gh->type != GW_BUTTON || !(gsh = ginputGetMouse(instance))) - return FALSE; + if (gw->g.vmt != (gwinVMT *)&buttonVMT) return; - return geventAttachSource(&((GButtonObject *)gh)->listener, gsh, GLISTEN_MOUSEMETA); - } -#endif + if (!(gw->g.flags & GWIN_FLG_ENABLED)) { + pcol = &((GButtonObject *)gw)->c_dis; + sy = 2 * gw->g.height; + } else if ((gw->g.flags & GBUTTON_FLG_PRESSED)) { + pcol = &((GButtonObject *)gw)->c_dn; + sy = gw->g.height; + } else { + pcol = &((GButtonObject *)gw)->c_up; + sy = 0; + } -#if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE - bool_t gwinAttachButtonToggle(GHandle gh, uint16_t instance) { - GSourceHandle gsh; - - if (gh->type != GW_BUTTON || !(gsh = ginputGetToggle(instance))) - return FALSE; - - return geventAttachSource(&((GButtonObject *)gh)->listener, gsh, GLISTEN_TOGGLE_OFF|GLISTEN_TOGGLE_ON); + gdispImageDraw((gdispImage *)param, gw->g.x, gw->g.y, gw->g.width, gw->g.height, 0, sy); + gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, pcol->color_txt, justifyCenter); } #endif diff --git a/src/gwin/checkbox.c b/src/gwin/checkbox.c index 547a30b5..d35f271c 100644 --- a/src/gwin/checkbox.c +++ b/src/gwin/checkbox.c @@ -7,7 +7,7 @@ /** * @file src/gwin/checkbox.c - * @brief GWIN sub-system checkbox code. + * @brief GWIN sub-system button code. * * @defgroup Checkbox Checkbox * @ingroup GWIN @@ -19,168 +19,137 @@ #if (GFX_USE_GWIN && GWIN_NEED_CHECKBOX) || defined(__DOXYGEN__) -static const GCheckboxColor defaultColors = { - Grey, // border - Grey, // selected - Black // background +#include "gwin/class_gwin.h" + +// Our checked state +#define GCHECKBOX_FLG_CHECKED (GWIN_FIRST_CONTROL_FLAG<<0) + +// Prototypes for button VMT functions +static void MouseDown(GWidgetObject *gw, coord_t x, coord_t y); +static void ToggleOn(GWidgetObject *gw, uint16_t instance); + +// The button VMT table +static const gwidgetVMT checkboxVMT = { + { + "Checkbox", // The classname + _gwidgetDestroy, // The destroy routine + 0, // The after-clear routine + }, + gwinCheckboxDraw_CheckOnLeft, // The default drawing routine + MouseDown, // Process mouse down events + 0, // Process mouse up events (NOT USED) + 0, // Process mouse move events (NOT USED) + 0, // Process toggle off events (NOT USED) + ToggleOn, // Process toggle on events + 0, // Process dial move events (NOT USED) + 0, // Process all events (NOT USED) + 0, // AssignToggle (NOT USED) + 0, // AssignDial (NOT USED) }; -/* default style drawing routine */ -static void gwinCheckboxDrawDefaultStyle(GHandle gh, bool_t enabled, bool_t isChecked, void* param) { - #define gcw ((GCheckboxObject *)gh) +static const GCheckboxColors defaultColors = { + Black, // border + Grey, // selected + White, // background + Black, // text +}; - (void) enabled; - (void) param; +// Send the checkbox event +static void SendCheckboxEvent(GWidgetObject *gw) { + GSourceListener * psl; + GEvent * pe; + #define pce ((GEventGWinCheckbox *)pe) - gdispDrawBox(gh->x, gh->y, gh->width, gh->height, gcw->colors->border); - - if (isChecked) - gdispFillArea(gh->x+2, gh->y+2, gh->width-4, gh->height-4, gcw->colors->checked); - else - gdispFillArea(gh->x+2, gh->y+2, gh->width-4, gh->height-4, gcw->colors->bg); - - #undef gcw -} - -/* process an event callback */ -static void gwinCheckboxCallback(void *param, GEvent *pe) { - GSourceListener *psl; - #define gh ((GHandle)param) - #define gbw ((GCheckboxObject *)param) - #define gsh ((GSourceHandle)param) - #define pme ((GEventMouse *)pe) - #define pte ((GEventTouch *)pe) - #define pxe ((GEventToggle *)pe) - #define pbe ((GEventGWinCheckbox *)pe) - - /* check if checkbox is disabled */ - if (!gh->enabled) - return; - - switch (pe->type) { - #if GFX_USE_GINPUT && GINPUT_NEED_MOUSE - case GEVENT_MOUSE: - case GEVENT_TOUCH: - - // Ignore anything other than the primary mouse button going up or down - if (!((pme->current_buttons ^ pme->last_buttons) & GINPUT_MOUSE_BTN_LEFT)) - return; - - if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT) - && pme->x >= gbw->gwin.x && pme->x < gbw->gwin.x + gbw->gwin.width - && pme->y >= gbw->gwin.y && pme->y < gbw->gwin.y + gbw->gwin.height) { - - gbw->isChecked = !gbw->isChecked; - - gwinCheckboxDraw((GHandle)param); - break; - } - return; - #endif /* GFX_USE_GINPUT && GINPUT_NEED_MOUSE */ - - default: - return; - } - - // Trigger a GWIN checkbox event + // Trigger a GWIN Checkbox Event psl = 0; - while ((psl = geventGetSourceListener(gsh, psl))) { + while ((psl = geventGetSourceListener((GSourceHandle)gw, psl))) { if (!(pe = geventGetEventBuffer(psl))) continue; - pbe->type = GEVENT_GWIN_CHECKBOX; - pbe->checkbox = gh; - pbe->isChecked = gbw->isChecked; + pce->type = GEVENT_GWIN_CHECKBOX; + pce->checkbox = &gw->g; + pce->isChecked = (gw->g.flags & GCHECKBOX_FLG_CHECKED) ? TRUE : FALSE; geventSendEvent(psl); - } + } - #undef gh - #undef pbe - #undef pme - #undef pte - #undef pxe - #undef gsh - #undef gbw + #undef pce } -GHandle gwinCheckboxCreate(GCheckboxObject *gb, coord_t x, coord_t y, coord_t width, coord_t height) { - if (!(gb = (GCheckboxObject *)_gwinInit((GWindowObject *)gb, x, y, width, height, sizeof(GCheckboxObject)))) +// A mouse down has occurred over the checkbox +static void MouseDown(GWidgetObject *gw, coord_t x, coord_t y) { + (void) x; (void) y; + gw->g.flags ^= GCHECKBOX_FLG_CHECKED; + gwinDraw((GHandle)gw); + SendCheckboxEvent(gw); +} + +// A toggle on has occurred +static void ToggleOn(GWidgetObject *gw, uint16_t instance) { + (void) instance; + gw->g.flags ^= GCHECKBOX_FLG_CHECKED; + gwinDraw((GHandle)gw); + SendCheckboxEvent(gw); +} + +GHandle gwinCreateCheckbox(GCheckboxObject *gb, coord_t x, coord_t y, coord_t width, coord_t height) { + if (!(gb = (GCheckboxObject *)_gwidgetInit((GWidgetObject *)gb, x, y, width, height, sizeof(GCheckboxObject), &checkboxVMT))) return 0; - gb->gwin.type = GW_CHECKBOX; // create a window of the type checkbox - gb->fn = gwinCheckboxDrawDefaultStyle; // set the default style drawing routine - gb->colors = &defaultColors; // asign the default colors - gb->param = 0; // some safe value here - gb->isChecked = GCHBX_UNCHECKED; // checkbox is currently unchecked - gb->gwin.enabled = TRUE; // checkboxes are enabled by default - - geventListenerInit(&gb->listener); - geventRegisterCallback(&gb->listener, gwinCheckboxCallback, gb); - - // checkboxes are enabled by default - gb->gwin.enabled = TRUE; - + gb->c = defaultColors; // assign the default colors return (GHandle)gb; } -void gwinCheckboxSetCustom(GHandle gh, GCheckboxDrawFunction fn, void *param) { - #define gcw ((GCheckboxObject *)gh) +bool_t gwinIsCheckboxChecked(GHandle gh) { + if (gh->vmt != (gwinVMT *)&checkboxVMT) + return FALSE; - if (gh->type != GW_CHECKBOX) - return; - - gcw->fn = fn; - gcw->param = param; - - #undef gcw + return (gh->flags & GCHECKBOX_FLG_CHECKED) ? TRUE : FALSE; } - -void gwinCheckboxSetEnabled(GHandle gh, bool_t enabled) { - if (gh->type != GW_CHECKBOX) +void gwinCheckboxSetColors(GHandle gh, GCheckboxColors *pColors) { + if (gh->vmt != (gwinVMT *)&checkboxVMT) return; - gh->enabled = enabled; + ((GCheckboxObject *)gh)->c = *pColors; } -void gwinCheckboxDraw(GHandle gh) { - #define gcw ((GCheckboxObject *)gh) +void gwinCheckboxDraw_CheckOnLeft(GWidgetObject *gw, void *param) { + #define gcw ((GCheckboxObject *)gw) + coord_t ld, df; + (void) param; - if (gh->type != GW_CHECKBOX) + if (gw->g.vmt != (gwinVMT *)&checkboxVMT) return; - #if GDISP_NEED_CLIP - //gdispSetClip(gh->x, gh->y, gh->width, gh->height); - #endif + ld = gw->g.width < gw->g.height ? gw->g.width : gw->g.height; + gdispFillArea(gw->g.x+1, gw->g.y+1, ld, ld-2, gcw->c.color_bg); + gdispDrawBox(gw->g.x, gw->g.y, ld, ld, gcw->c.color_border); - gcw->fn(gh, - gcw->gwin.enabled, - gcw->isChecked, - gcw->param); + df = ld < 4 ? 1 : 2; + if (gw->g.flags & GCHECKBOX_FLG_CHECKED) + gdispFillArea(gw->g.x+df, gw->g.y+df, ld-2*df, ld-2*df, gcw->c.color_checked); + gdispFillStringBox(gw->g.x+ld+1, gw->g.y, gw->g.width-ld-1, gw->g.height, gw->txt, gw->g.font, gcw->c.color_txt, gcw->c.color_bg, justifyLeft); #undef gcw } -#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE - bool_t gwinCheckboxAttachMouse(GHandle gh, uint16_t instance) { - GSourceHandle gsh; +void gwinCheckboxDraw_CheckOnRight(GWidgetObject *gw, void *param) { + #define gcw ((GCheckboxObject *)gw) + coord_t ep, ld, df; + (void) param; - if (gh->type != GW_CHECKBOX || !(gsh = ginputGetMouse(instance))) - return FALSE; - - return geventAttachSource(&((GCheckboxObject *)gh)->listener, gsh, GLISTEN_MOUSEMETA); - } -#endif - -void gwinCheckboxSetColors(GHandle gh, color_t border, color_t checked, color_t bg) { - #define gcw ((GCheckboxObject *)gh) - - if (gh->type != GW_CHECKBOX) + if (gw->g.vmt != (gwinVMT *)&checkboxVMT) return; - gcw->colors->border = border; - gcw->colors->checked = checked, - gcw->colors->bg = bg; + ld = gw->g.width < gw->g.height ? gw->g.width : gw->g.height; + ep = gw->g.width-ld-1; + gdispFillArea(gw->g.x+ep-1, gw->g.y+1, ld, ld-2, gcw->c.color_bg); + gdispDrawBox(gw->g.x+ep, gw->g.y, ld, ld, gcw->c.color_border); + df = ld < 4 ? 1 : 2; + if (gw->g.flags & GCHECKBOX_FLG_CHECKED) + gdispFillArea(gw->g.x+ep+df, gw->g.y+df, ld-2*df, ld-2*df, gcw->c.color_checked); + + gdispFillStringBox(gw->g.x, gw->g.y, ep, gw->g.height, gw->txt, gw->g.font, gcw->c.color_txt, gcw->c.color_bg, justifyRight); #undef gcw } diff --git a/src/gwin/console.c b/src/gwin/console.c index 5c068c93..d9bda362 100644 --- a/src/gwin/console.c +++ b/src/gwin/console.c @@ -8,20 +8,15 @@ /** * @file src/gwin/console.c * @brief GWIN sub-system console code. - * - * @defgroup Console Console - * @ingroup GWIN - * - * @{ */ #include "gfx.h" -#if (GFX_USE_GWIN && GWIN_NEED_CONSOLE) || defined(__DOXYGEN__) +#if GFX_USE_GWIN && GWIN_NEED_CONSOLE #include -#include "gwin/internal.h" +#include "gwin/class_gwin.h" #define GWIN_CONSOLE_USE_CLEAR_LINES TRUE #define GWIN_CONSOLE_USE_FILLED_CHARS FALSE @@ -58,11 +53,20 @@ }; #endif -GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height, font_t font) { - if (!(gc = (GConsoleObject *)_gwinInit((GWindowObject *)gc, x, y, width, height, sizeof(GConsoleObject)))) +static void AfterClear(GWindowObject *gh) { + ((GConsoleObject *)gh)->cx = 0; + ((GConsoleObject *)gh)->cy = 0; +} + +static const gwinVMT consoleVMT = { + "Console", // The classname + 0, // The destroy routine + AfterClear, // The after-clear routine +}; + +GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height) { + if (!(gc = (GConsoleObject *)_gwinInit((GWindowObject *)gc, x, y, width, height, sizeof(GConsoleObject), &consoleVMT))) return 0; - gc->gwin.type = GW_CONSOLE; - gwinSetFont(&gc->gwin, font); #if GFX_USE_OS_CHIBIOS && GWIN_CONSOLE_USE_BASESTREAM gc->stream.vmt = &GWindowConsoleVMT; #endif @@ -73,17 +77,21 @@ GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t widt #if GFX_USE_OS_CHIBIOS && GWIN_CONSOLE_USE_BASESTREAM BaseSequentialStream *gwinGetConsoleStream(GHandle gh) { - if (gh->type != GW_CONSOLE) + if (gh->vmt != &consoleVMT) return 0; return (BaseSequentialStream *)&(((GConsoleObject *)(gh))->stream); } #endif void gwinPutChar(GHandle gh, char c) { - uint8_t width; #define gcw ((GConsoleObject *)gh) + uint8_t width, fy, fp; - if (gh->type != GW_CONSOLE || !gh->font) return; + if (gh->vmt != &consoleVMT || !gh->font) + return; + + fy = gdispGetFontMetric(gh->font, fontHeight); + fp = gdispGetFontMetric(gh->font, fontCharPadding); #if GDISP_NEED_CLIP gdispSetClip(gh->x, gh->y, gh->width, gh->height); @@ -91,24 +99,24 @@ void gwinPutChar(GHandle gh, char c) { if (c == '\n') { gcw->cx = 0; - gcw->cy += gcw->fy; + gcw->cy += fy; // We use lazy scrolling here and only scroll when the next char arrives } else if (c == '\r') { // gcw->cx = 0; } else { - width = gdispGetCharWidth(c, gh->font) + gcw->fp; + width = gdispGetCharWidth(c, gh->font) + fp; if (gcw->cx + width >= gh->width) { gcw->cx = 0; - gcw->cy += gcw->fy; + gcw->cy += fy; } - if (gcw->cy + gcw->fy > gh->height) { + if (gcw->cy + fy > gh->height) { #if GDISP_NEED_SCROLL /* scroll the console */ - gdispVerticalScroll(gh->x, gh->y, gh->width, gh->height, gcw->fy, gh->bgcolor); + gdispVerticalScroll(gh->x, gh->y, gh->width, gh->height, fy, gh->bgcolor); /* reset the cursor to the start of the last line */ gcw->cx = 0; - gcw->cy = (((coord_t)(gh->height/gcw->fy))-1)*gcw->fy; + gcw->cy = (((coord_t)(gh->height/fy))-1)*fy; #else /* clear the console */ gdispFillArea(gh->x, gh->y, gh->width, gh->height, gh->bgcolor); @@ -121,7 +129,7 @@ void gwinPutChar(GHandle gh, char c) { #if GWIN_CONSOLE_USE_CLEAR_LINES /* clear to the end of the line */ if (gcw->cx == 0) - gdispFillArea(gh->x, gh->y + gcw->cy, gh->width, gcw->fy, gh->bgcolor); + gdispFillArea(gh->x, gh->y + gcw->cy, gh->width, fy, gh->bgcolor); #endif #if GWIN_CONSOLE_USE_FILLED_CHARS gdispFillChar(gh->x + gcw->cx, gh->y + gcw->cy, c, gh->font, gh->color, gh->bgcolor); @@ -200,7 +208,8 @@ void gwinPrintf(GHandle gh, const char *fmt, ...) { char tmpbuf[MAX_FILLER + 1]; #endif - if (gh->type != GW_CONSOLE || !gh->font) return; + if (gh->vmt != &consoleVMT || !gh->font) + return; va_start(ap, fmt); while (TRUE) { @@ -343,5 +352,5 @@ void gwinPrintf(GHandle gh, const char *fmt, ...) { } #endif /* GFX_USE_GWIN && GWIN_NEED_CONSOLE */ -/** @} */ + diff --git a/src/gwin/graph.c b/src/gwin/graph.c index 287deba9..0ae9822b 100644 --- a/src/gwin/graph.c +++ b/src/gwin/graph.c @@ -8,18 +8,13 @@ /** * @file src/gwin/graph.c * @brief GWIN sub-system button code. - * - * @defgroup Graph Graph - * @ingroup GWIN - * - * @{ */ #include "gfx.h" -#if (GFX_USE_GWIN && GWIN_NEED_GRAPH) || defined(__DOXYGEN__) +#if GFX_USE_GWIN && GWIN_NEED_GRAPH -#include "gwin/internal.h" +#include "gwin/class_gwin.h" #define GGRAPH_FLG_CONNECTPOINTS (GWIN_FIRST_CONTROL_FLAG<<0) #define GGRAPH_ARROW_SIZE 5 @@ -34,13 +29,19 @@ static const GGraphStyle GGraphDefaultStyle = { GWIN_GRAPH_STYLE_XAXIS_ARROWS|GWIN_GRAPH_STYLE_YAXIS_ARROWS // flags }; +static const gwinVMT graphVMT = { + "Graph", // The classname + 0, // The destroy routine + 0, // The after-clear routine +}; + static void pointto(GGraphObject *gg, coord_t x, coord_t y, const GGraphPointStyle *style) { if (style->type == GGRAPH_POINT_NONE) return; // Convert to device space. Note the y-axis is inverted. - x += gg->gwin.x + gg->xorigin; - y = gg->gwin.y + gg->gwin.height - 1 - gg->yorigin - y; + x += gg->g.x + gg->xorigin; + y = gg->g.y + gg->g.height - 1 - gg->yorigin - y; if (style->size <= 1) { gdispDrawPixel(x, y, style->color); @@ -73,10 +74,10 @@ static void lineto(GGraphObject *gg, coord_t x0, coord_t y0, coord_t x1, coord_t return; // Convert to device space. Note the y-axis is inverted. - x0 += gg->gwin.x + gg->xorigin; - y0 = gg->gwin.y + gg->gwin.height - 1 - gg->yorigin - y0; - x1 += gg->gwin.x + gg->xorigin; - y1 = gg->gwin.y + gg->gwin.height - 1 - gg->yorigin - y1; + x0 += gg->g.x + gg->xorigin; + y0 = gg->g.y + gg->g.height - 1 - gg->yorigin - y0; + x1 += gg->g.x + gg->xorigin; + y1 = gg->g.y + gg->g.height - 1 - gg->yorigin - y1; if (style->size <= 0) { // Use the driver to draw a solid line @@ -163,41 +164,26 @@ static void lineto(GGraphObject *gg, coord_t x0, coord_t y0, coord_t x1, coord_t } GHandle gwinCreateGraph(GGraphObject *gg, coord_t x, coord_t y, coord_t width, coord_t height) { - if (!(gg = (GGraphObject *)_gwinInit((GWindowObject *)gg, x, y, width, height, sizeof(GGraphObject)))) + if (!(gg = (GGraphObject *)_gwinInit((GWindowObject *)gg, x, y, width, height, sizeof(GGraphObject), &graphVMT))) return 0; - gg->gwin.type = GW_GRAPH; gg->xorigin = gg->yorigin = 0; gg->lastx = gg->lasty = 0; - gwinGraphSetStyle(&gg->gwin, &GGraphDefaultStyle); + gwinGraphSetStyle((GHandle)gg, &GGraphDefaultStyle); return (GHandle)gg; } void gwinGraphSetStyle(GHandle gh, const GGraphStyle *pstyle) { #define gg ((GGraphObject *)gh) - if (gh->type != GW_GRAPH) + if (gh->vmt != &graphVMT) return; - gg->style.point.type = pstyle->point.type; - gg->style.point.size = pstyle->point.size; - gg->style.point.color = pstyle->point.color; - gg->style.line.type = pstyle->line.type; - gg->style.line.size = pstyle->line.size; - gg->style.line.color = pstyle->line.color; - gg->style.xaxis.type = pstyle->xaxis.type; - gg->style.xaxis.size = pstyle->xaxis.size; - gg->style.xaxis.color = pstyle->xaxis.color; - gg->style.yaxis.type = pstyle->yaxis.type; - gg->style.yaxis.size = pstyle->yaxis.size; - gg->style.yaxis.color = pstyle->yaxis.color; - gg->style.xgrid.type = pstyle->xgrid.type; - gg->style.xgrid.size = pstyle->xgrid.size; - gg->style.xgrid.color = pstyle->xgrid.color; - gg->style.xgrid.spacing = pstyle->xgrid.spacing; - gg->style.ygrid.type = pstyle->ygrid.type; - gg->style.ygrid.size = pstyle->ygrid.size; - gg->style.ygrid.color = pstyle->ygrid.color; - gg->style.ygrid.spacing = pstyle->ygrid.spacing; + gg->style.point = pstyle->point; + gg->style.line = pstyle->line; + gg->style.xaxis = pstyle->xaxis; + gg->style.yaxis = pstyle->yaxis; + gg->style.xgrid = pstyle->xgrid; + gg->style.ygrid = pstyle->ygrid; gg->style.flags = pstyle->flags; #undef gg @@ -206,7 +192,7 @@ void gwinGraphSetStyle(GHandle gh, const GGraphStyle *pstyle) { void gwinGraphSetOrigin(GHandle gh, coord_t x, coord_t y) { #define gg ((GGraphObject *)gh) - if (gh->type != GW_GRAPH) + if (gh->vmt != &graphVMT) return; gg->xorigin = x; @@ -219,7 +205,7 @@ void gwinGraphDrawAxis(GHandle gh) { #define gg ((GGraphObject *)gh) coord_t i, xmin, ymin, xmax, ymax; - if (gh->type != GW_GRAPH) + if (gh->vmt != &graphVMT) return; xmin = -gg->xorigin; @@ -277,7 +263,7 @@ void gwinGraphDrawAxis(GHandle gh) { } void gwinGraphStartSet(GHandle gh) { - if (gh->type != GW_GRAPH) + if (gh->vmt != &graphVMT) return; gh->flags &= ~GGRAPH_FLG_CONNECTPOINTS; @@ -286,7 +272,7 @@ void gwinGraphStartSet(GHandle gh) { void gwinGraphDrawPoint(GHandle gh, coord_t x, coord_t y) { #define gg ((GGraphObject *)gh) - if (gh->type != GW_GRAPH) + if (gh->vmt != &graphVMT) return; if ((gh->flags & GGRAPH_FLG_CONNECTPOINTS)) { @@ -314,7 +300,7 @@ void gwinGraphDrawPoints(GHandle gh, const point *points, unsigned count) { unsigned i; const point *p; - if (gh->type != GW_GRAPH) + if (gh->vmt != &graphVMT) return; // Draw the connecting lines @@ -344,5 +330,3 @@ void gwinGraphDrawPoints(GHandle gh, const point *points, unsigned count) { } #endif /* GFX_USE_GWIN && GWIN_NEED_GRAPH */ -/** @} */ - diff --git a/src/gwin/gwidget.c b/src/gwin/gwidget.c new file mode 100644 index 00000000..464210b7 --- /dev/null +++ b/src/gwin/gwidget.c @@ -0,0 +1,254 @@ +/* + * This file is subject to the terms of the GFX License, v1.0. If a copy of + * the license was not distributed with this file, you can obtain one at: + * + * http://chibios-gfx.com/license.html + */ + +#include "gfx.h" + +#if GFX_USE_GWIN + +#include + +#include "gwin/class_gwin.h" + +/* We use these everywhere in this file */ +#define gw ((GWidgetObject *)gh) +#define wvmt ((gwidgetVMT *)gh->vmt) + +static void gwidgetCallback(void *param, GEvent *pe) { + #define gh ((GWindowObject *)param) + #define pme ((GEventMouse *)pe) + #define pte ((GEventToggle *)pe) + #define pde ((GEventDial *)pe) + + // check if widget is disabled + if (!(gw->g.flags & GWIN_FLG_ENABLED)) + return; + + // Process via AllEvents() if it is defined + if (wvmt->AllEvents) + wvmt->AllEvents(gw, pe); + + // Process various events + switch (pe->type) { + + #if GFX_USE_GINPUT && GINPUT_NEED_MOUSE + case GEVENT_MOUSE: + case GEVENT_TOUCH: + // Are we captured? + if ((gw->g.flags & GWIN_FLG_MOUSECAPTURE)) { + if (pme->meta == GMETA_MOUSE_UP) { + gw->g.flags &= ~GWIN_FLG_MOUSECAPTURE; + if (wvmt->MouseUp) + wvmt->MouseUp(gw, pme->x - gw->g.x, pme->y - gw->g.y); + return; + } else if (wvmt->MouseMove) + wvmt->MouseMove(gw, pme->x - gw->g.x, pme->y - gw->g.y); + + // We are not captured - look for mouse downs over the widget + } else if (pme->meta == GMETA_MOUSE_DOWN + && pme->x >= gw->g.x && pme->x < gw->g.x + gw->g.width + && pme->y >= gw->g.y && pme->y < gw->g.y + gw->g.height) { + gw->g.flags |= GWIN_FLG_MOUSECAPTURE; + if (wvmt->MouseDown) + wvmt->MouseDown(gw, pme->x - gw->g.x, pme->y - gw->g.y); + } + break; + #endif + + #if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE + case GEVENT_TOGGLE: + if (pte->on) { + if (wvmt->ToggleOn) + wvmt->ToggleOn(gw, pte->instance); + } else { + if (wvmt->ToggleOff) + wvmt->ToggleOff(gw, pte->instance); + } + break; + #endif + + #if GFX_USE_GINPUT && GINPUT_NEED_DIAL + case GEVENT_DIAL: + if (wvmt->DialMove) + wvmt->DialMove(gw, pde->instance, pde->value); + break; + #endif + + default: + break; + } + #undef gh + #undef pme + #undef pte + #undef pde +} + +GHandle _gwidgetInit(GWidgetObject *pgw, coord_t x, coord_t y, coord_t width, coord_t height, size_t size, const gwidgetVMT *vmt) { + if (!(pgw = (GWidgetObject *)_gwinInit((GWindowObject *)pgw, x, y, width, height, size, (const gwinVMT *)vmt))) + return 0; + + pgw->g.flags |= (GWIN_FLG_WIDGET|GWIN_FLG_ENABLED); + pgw->txt = ""; + pgw->fnDraw = vmt->DefaultDraw; + pgw->fnParam = 0; + geventListenerInit(&pgw->listener); + geventRegisterCallback(&pgw->listener, gwidgetCallback, pgw); + + return (GHandle)pgw; +} + +void _gwidgetDestroy(GHandle gh) { + if (!(gh->flags & GWIN_FLG_WIDGET)) + return; + + // Deallocate the text (if necessary) + if ((gh->flags & GWIN_FLG_ALLOCTXT)) { + gh->flags &= ~GWIN_FLG_ALLOCTXT; + gfxFree((void *)gw->txt); + } + // Untangle the listeners (both on us and to us). + geventDetachSource(&gw->listener, 0); + geventDetachSourceListeners((GSourceHandle)gh); + gh->flags &= ~GWIN_FLG_WIDGET; +} + +void gwinSetEnabled(GHandle gh, bool_t enabled) { + if (!(gh->flags & GWIN_FLG_WIDGET)) + return; + + if (enabled) + gh->flags |= GWIN_FLG_ENABLED; + else + gh->flags &= ~GWIN_FLG_ENABLED; +} + +void gwinDraw(GHandle gh) { + if (!(gh->flags & GWIN_FLG_WIDGET)) + return; + + #if GDISP_NEED_CLIP + gdispSetClip(gh->x, gh->y, gh->width, gh->height); + #endif + + gw->fnDraw(gw, gw->fnParam); +} + +void gwinSetText(GHandle gh, const char *txt, bool_t useAlloc) { + if (!(gh->flags & GWIN_FLG_WIDGET)) + return; + + // Dispose of the old string + if ((gh->flags & GWIN_FLG_ALLOCTXT)) { + gh->flags &= ~GWIN_FLG_ALLOCTXT; + if (gw->txt) { + gfxFree((void *)gw->txt); + gw->txt = ""; + } + } + + // Alloc the new text if required + if (txt && !*txt) txt = 0; + if (txt && useAlloc) { + char *str; + + if ((str = (char *)gfxAlloc(strlen(txt)+1))) { + gh->flags |= GWIN_FLG_ALLOCTXT; + strcpy(str, txt); + } + txt = (const char *)str; + } + + gw->txt = txt ? txt : ""; +} + +const char *gwinGetText(GHandle gh) { + if (!(gh->flags & GWIN_FLG_WIDGET)) + return 0; + + return gw->txt; +} + +void gwinSetCustomDraw(GHandle gh, CustomWidgetDrawFunction fn, void *param) { + if (!(gh->flags & GWIN_FLG_WIDGET)) + return; + + gw->fnDraw = fn ? fn : wvmt->DefaultDraw; + gw->fnParam = param; +} + +bool_t gwinAttachListener(GHandle gh, GListener *pl, unsigned flags) { + if (!(gh->flags & GWIN_FLG_WIDGET)) + return FALSE; + + return geventAttachSource(pl, (GSourceHandle)gh, flags); +} + +#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE + bool_t gwinAttachMouse(GHandle gh, uint16_t instance) { + GSourceHandle gsh; + unsigned flags; + + if (!(gh->flags & GWIN_FLG_WIDGET)) + return FALSE; + + if (!wvmt->MouseDown && !wvmt->MouseMove && !wvmt->MouseUp) + return FALSE; + + if (!(gsh = ginputGetMouse(instance))) + return FALSE; + + flags = wvmt->MouseMove ? (GLISTEN_MOUSEMETA|GLISTEN_MOUSEDOWNMOVES) : GLISTEN_MOUSEMETA; + return geventAttachSource(&gw->listener, gsh, flags); + } +#endif + +#if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE + bool_t gwinAttachToggle(GHandle gh, uint16_t role, uint16_t instance) { + GSourceHandle gsh; + unsigned flags; + + if (!(gh->flags & GWIN_FLG_WIDGET)) + return FALSE; + + flags = 0; + if (wvmt->ToggleOff) flags |= GLISTEN_TOGGLE_OFF; + if (wvmt->ToggleOn) flags |= GLISTEN_TOGGLE_ON; + if (!flags) + return FALSE; + + if (!(gsh = ginputGetToggle(instance))) + return FALSE; + + if (wvmt->AssignToggle && !wvmt->AssignToggle(gw, role, instance)) + return FALSE; + + return geventAttachSource(&gw->listener, gsh, flags); + } +#endif + +#if GFX_USE_GINPUT && GINPUT_NEED_DIAL + bool_t gwinAttachDial(GHandle gh, uint16_t role, uint16_t instance) { + GSourceHandle gsh; + + if (!(gh->flags & GWIN_FLG_WIDGET)) + return FALSE; + + if (!wvmt->DialMove) + return FALSE; + + if (!(gsh = ginputGetDial(instance))) + return FALSE; + + if (wvmt->AssignDial && !wvmt->AssignDial(gw, role, instance)) + return FALSE; + + return geventAttachSource(&gw->listener, gsh, 0); + } +#endif + +#endif /* GFX_USE_GWIN */ +/** @} */ + diff --git a/src/gwin/gwin.c b/src/gwin/gwin.c index c01c8a90..fcbaa397 100644 --- a/src/gwin/gwin.c +++ b/src/gwin/gwin.c @@ -9,11 +9,19 @@ #if GFX_USE_GWIN -#include "gwin/internal.h" +#include "gwin/class_gwin.h" + +static const gwinVMT basegwinVMT = { + "GWIN", // The classname + 0, // The destroy routine + 0, // The after-clear routine +}; + +static font_t defaultFont; // Internal routine for use by GWIN components only // Initialise a window creating it dynamicly if required. -GHandle _gwinInit(GWindowObject *gw, coord_t x, coord_t y, coord_t width, coord_t height, size_t size) { +GHandle _gwinInit(GWindowObject *pgw, coord_t x, coord_t y, coord_t width, coord_t height, size_t size, const gwinVMT *vmt) { coord_t w, h; // Check the window size against the screen size @@ -26,60 +34,34 @@ GHandle _gwinInit(GWindowObject *gw, coord_t x, coord_t y, coord_t width, coord_ if (y+height > h) height = h - y; // Allocate the structure if necessary - if (!gw) { - if (!(gw = (GWindowObject *)gfxAlloc(size))) + if (!pgw) { + if (!(pgw = (GWindowObject *)gfxAlloc(size))) return 0; - gw->flags = GWIN_FLG_DYNAMIC; + pgw->flags = GWIN_FLG_DYNAMIC; } else - gw->flags = 0; + pgw->flags = 0; - // Initialise all basic fields (except the type) - gw->x = x; - gw->y = y; - gw->width = width; - gw->height = height; - gw->color = White; - gw->bgcolor = Black; + // Initialise all basic fields + pgw->vmt = vmt; + pgw->x = x; + pgw->y = y; + pgw->width = width; + pgw->height = height; + pgw->color = White; + pgw->bgcolor = Black; #if GDISP_NEED_TEXT - gw->font = 0; + pgw->font = defaultFont; #endif - return (GHandle)gw; + return (GHandle)pgw; } -GHandle gwinCreateWindow(GWindowObject *gw, coord_t x, coord_t y, coord_t width, coord_t height) { - if (!(gw = (GWindowObject *)_gwinInit((GWindowObject *)gw, x, y, width, height, sizeof(GWindowObject)))) - return 0; - gw->type = GW_WINDOW; - return (GHandle)gw; +GHandle gwinCreateWindow(GWindowObject *pgw, coord_t x, coord_t y, coord_t width, coord_t height) { + return _gwinInit(pgw, x, y, width, height, sizeof(GWindowObject), &basegwinVMT); } -void gwinSetEnabled(GHandle gh, bool_t enabled) { - (void)gh; - (void)enabled; -} - -void gwinDestroyWindow(GHandle gh) { - // Clean up any type specific dynamic memory allocations - switch(gh->type) { -#if GWIN_NEED_BUTTON - case GW_BUTTON: - if ((gh->flags & GBTN_FLG_ALLOCTXT)) { - gh->flags &= ~GBTN_FLG_ALLOCTXT; // To be sure, to be sure - gfxFree((void *)((GButtonObject *)gh)->txt); - } - geventDetachSource(&((GButtonObject *)gh)->listener, 0); - geventDetachSourceListeners((GSourceHandle)gh); - break; -#endif -#if GWIN_NEED_SLIDER - case GW_SLIDER: - geventDetachSource(&((GSliderObject *)gh)->listener, 0); - geventDetachSourceListeners((GSourceHandle)gh); - break; -#endif - default: - break; - } +void gwinDestroy(GHandle gh) { + if (gh->vmt->Destroy) + gh->vmt->Destroy(gh); // Clean up the structure if (gh->flags & GWIN_FLG_DYNAMIC) { @@ -88,30 +70,17 @@ void gwinDestroyWindow(GHandle gh) { } } -void gwinDraw(GHandle gh) { - switch(gh->type) { - #if GWIN_NEED_BUTTON - case GW_BUTTON: - gwinButtonDraw(gh); - break; - #endif - #if GWIN_NEED_SLIDER - case GW_SLIDER: - gwinSliderDraw(gh); - break; - #endif - } +const char *gwinGetClassName(GHandle gh) { + return gh->vmt->classname; } #if GDISP_NEED_TEXT + void gwinSetDefaultFont(font_t font) { + defaultFont = font; + } + void gwinSetFont(GHandle gh, font_t font) { gh->font = font; - #if GWIN_NEED_CONSOLE - if (font && gh->type == GW_CONSOLE) { - ((GConsoleObject *)gh)->fy = gdispGetFontMetric(font, fontHeight); - ((GConsoleObject *)gh)->fp = gdispGetFontMetric(font, fontCharPadding); - } - #endif } #endif @@ -120,13 +89,8 @@ void gwinClear(GHandle gh) { gdispSetClip(gh->x, gh->y, gh->width, gh->height); #endif gdispFillArea(gh->x, gh->y, gh->width, gh->height, gh->bgcolor); - - #if GWIN_NEED_CONSOLE - if (gh->type == GW_CONSOLE) { - ((GConsoleObject *)gh)->cx = 0; - ((GConsoleObject *)gh)->cy = 0; - } - #endif + if (gh->vmt->AfterClear) + gh->vmt->AfterClear(gh); } void gwinDrawPixel(GHandle gh, coord_t x, coord_t y) { diff --git a/src/gwin/gwin.mk b/src/gwin/gwin.mk index be6301c6..90a8e9b4 100644 --- a/src/gwin/gwin.mk +++ b/src/gwin/gwin.mk @@ -1,7 +1,8 @@ GFXSRC += $(GFXLIB)/src/gwin/gwin.c \ + $(GFXLIB)/src/gwin/gwidget.c \ $(GFXLIB)/src/gwin/console.c \ + $(GFXLIB)/src/gwin/graph.c \ $(GFXLIB)/src/gwin/button.c \ $(GFXLIB)/src/gwin/slider.c \ - $(GFXLIB)/src/gwin/graph.c \ $(GFXLIB)/src/gwin/checkbox.c \ diff --git a/src/gwin/slider.c b/src/gwin/slider.c index 1f252d77..f18c665b 100644 --- a/src/gwin/slider.c +++ b/src/gwin/slider.c @@ -19,140 +19,168 @@ #if (GFX_USE_GWIN && GWIN_NEED_SLIDER) || defined(__DOXYGEN__) -#include "gwin/internal.h" +#include "gwin/class_gwin.h" #ifndef GWIN_SLIDER_DEAD_BAND #define GWIN_SLIDER_DEAD_BAND 5 #endif -#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE - static void trackSliderDraw(GHandle gh, coord_t x, coord_t y); -#endif +// Prototypes for slider VMT functions +static void MouseUp(GWidgetObject *gw, coord_t x, coord_t y); +static void MouseMove(GWidgetObject *gw, coord_t x, coord_t y); +static void DialMove(GWidgetObject *gw, uint16_t instance, uint16_t value); -static const GSliderDrawStyle GSliderDefaultStyle = { - HTML2COLOR(0x404040), // color_edge; - HTML2COLOR(0x000000), // color_thumb; - HTML2COLOR(0x00E000), // color_active; - HTML2COLOR(0xE0E0E0), // color_inactive; +// The button VMT table +static const gwidgetVMT sliderVMT = { + { + "Slider", // The classname + _gwidgetDestroy, // The destroy routine + 0, // The after-clear routine + }, + gwinSliderDraw_Std, // The default drawing routine + MouseMove, // Process mouse down events (AS MOUSEMOVE) + MouseUp, // Process mouse up events + MouseMove, // Process mouse move events + 0, // Process toggle off events (NOT USED) + 0, // Process toggle on events (NOT USED) + DialMove, // Process dial move events + 0, // Process all events (NOT USED) + 0, // AssignToggle (NOT USED) + 0, // AssignDial (NOT USED) }; -// Process an event callback -static void gwinSliderCallback(void *param, GEvent *pe) { - GSourceListener *psl; - #define gh ((GHandle)param) - #define gsw ((GSliderObject *)param) - #define gsh ((GSourceHandle)param) - #define pme ((GEventMouse *)pe) - #define pde ((GEventDial *)pe) - #define pse ((GEventGWinSlider *)pe) +static const GSliderColors GSliderDefaultColors = { + HTML2COLOR(0x404040), // color_edge + HTML2COLOR(0x000000), // color_thumb + HTML2COLOR(0x00E000), // color_active + HTML2COLOR(0xE0E0E0), // color_inactive + HTML2COLOR(0xFFFFFF), // color_txt +}; - switch (pe->type) { - #if GFX_USE_GINPUT && GINPUT_NEED_MOUSE - case GEVENT_MOUSE: - case GEVENT_TOUCH: - // If not tracking we only only interested in a mouse down over the slider - if (!gsw->tracking) { - if ((pme->meta & GMETA_MOUSE_DOWN) - && pme->x >= gh->x && pme->x < gh->x + gh->width - && pme->y >= gh->y && pme->y < gh->y + gh->height) { - gsw->tracking = TRUE; - trackSliderDraw(gh, pme->x-gh->x, pme->y-gh->y); - } - return; - } +// Send the slider event +static void SendSliderEvent(GWidgetObject *gw) { + GSourceListener * psl; + GEvent * pe; + #define pse ((GEventGWinSlider *)pe) - // We are tracking the mouse - - // Test for button up - if ((pme->meta & GMETA_MOUSE_UP)) { - gsw->tracking = FALSE; - - #if !GWIN_BUTTON_LAZY_RELEASE - // Are we over the slider? - if (pme->x < gh->x || pme->x >= gh->x + gh->width - || pme->y < gh->y || pme->y >= gh->y + gh->height) { - // No - restore the slider - gwinSliderDraw(gh); - return; - } - #endif - - // Set the new position - if (gh->width < gh->height) - gwinSetSliderPosition(gh, - (uint16_t)((uint32_t)(gh->height-1-pme->y+gh->y-GWIN_SLIDER_DEAD_BAND)*(gsw->max-gsw->min)/(gh->height-2*GWIN_SLIDER_DEAD_BAND) + gsw->min)); - else - gwinSetSliderPosition(gh, - (uint16_t)((uint32_t)(pme->x-gh->x-GWIN_SLIDER_DEAD_BAND)*(gsw->max-gsw->min)/(gh->width-2*GWIN_SLIDER_DEAD_BAND) + gsw->min)); - - // Update the display - gwinSliderDraw(gh); - - // Generate the event - break; - } - - // If mouse down - track movement - if ((pme->current_buttons & GINPUT_MOUSE_BTN_LEFT)) - trackSliderDraw(gh, pme->x-gh->x, pme->y-gh->y); - - return; - #endif - #if GFX_USE_GINPUT && GINPUT_NEED_DIAL - case GEVENT_DIAL: - // Set the new position - gwinSetSliderPosition(gh, (uint16_t)((uint32_t)pde->value*(gsw->max-gsw->min)/ginputGetDialRange(pde->instance) + gsw->min)); - - // Update the display - gwinSliderDraw(gh); - - // Generate the event - break; - #endif - - default: - return; - } - - // Trigger a GWIN Slider Event + // Trigger a GWIN Button Event psl = 0; - while ((psl = geventGetSourceListener(gsh, psl))) { + while ((psl = geventGetSourceListener((GSourceHandle)gw, psl))) { if (!(pe = geventGetEventBuffer(psl))) continue; pse->type = GEVENT_GWIN_SLIDER; - pse->slider = gh; - pse->position = gsw->pos; + pse->slider = (GHandle)gw; + pse->position = ((GSliderObject *)gw)->pos; geventSendEvent(psl); } - #undef pse - #undef pme - #undef pxe - #undef gsh - #undef gsw + #undef pbe +} + +// Reset the display position back to the value predicted by the saved slider position +static void ResetDisplayPos(GSliderObject *gsw) { + if (gsw->w.g.width < gsw->w.g.height) + gsw->dpos = gsw->w.g.height-1-((gsw->w.g.height-1)*(gsw->pos-gsw->min))/(gsw->max-gsw->min); + else + gsw->dpos = ((gsw->w.g.width-1)*(gsw->pos-gsw->min))/(gsw->max-gsw->min); +} + +// A mouse up event +static void MouseUp(GWidgetObject *gw, coord_t x, coord_t y) { + #define gsw ((GSliderObject *)gw) + #define gh ((GHandle)gw) + + #if GWIN_BUTTON_LAZY_RELEASE + // Clip to the slider + if (x < 0) x = 0; + else if (x >= gh->width) x = gh->width-1; + if (y < 0) y = 0; + else if (y >= gh->height) x = gh->height-1; + #else + // Are we over the slider? + if (x < 0 || x >= gh->width || y < 0 || y >= gh->height) { + // No - restore the slider + ResetDisplayPos(gsw); + gwinDraw(gh); + return; + } + #endif + + // Set the new position + if (gh->width < gh->height) + gsw->pos = (uint16_t)((uint32_t)(gh->height-1-y-GWIN_SLIDER_DEAD_BAND)*(gsw->max-gsw->min)/(gh->height-2*GWIN_SLIDER_DEAD_BAND) + gsw->min); + else + gsw->pos = (uint16_t)((uint32_t)(x-GWIN_SLIDER_DEAD_BAND)*(gsw->max-gsw->min)/(gh->width-2*GWIN_SLIDER_DEAD_BAND) + gsw->min); + + ResetDisplayPos(gsw); + gwinDraw(gh); + + // Generate the event + SendSliderEvent(gw); #undef gh + #undef gsw +} + +// A mouse move (or mouse down) event +static void MouseMove(GWidgetObject *gw, coord_t x, coord_t y) { + #define gsw ((GSliderObject *)gw) + + // Determine the temporary display position (with range checking) + if (gw->g.width < gw->g.height) { + if (y < 0) + gsw->dpos = 0; + else if (y >= gw->g.height) + gsw->dpos = gw->g.height-1; + else + gsw->dpos = y; + } else { + if (x < 0) + gsw->dpos = 0; + else if (x >= gw->g.width) + gsw->dpos = gw->g.width-1; + else + gsw->dpos = x; + } + + // Update the display + gwinDraw(&gw->g); + #undef gsw +} + +// A dial move event +static void DialMove(GWidgetObject *gw, uint16_t instance, uint16_t value) { +#if GFX_USE_GINPUT && GINPUT_NEED_DIAL + #define gsw ((GSliderObject *)gw) + + // Set the new position + gsw->pos = (uint16_t)((uint32_t)value*(gsw->max-gsw->min)/ginputGetDialRange(instance) + gsw->min); + + ResetDisplayPos(gsw); + gwinDraw(&gw->g); + + // Generate the event + SendSliderEvent(gw); + #undef gsw +#else + (void)gw; (void)instance; (void)value; +#endif } GHandle gwinCreateSlider(GSliderObject *gs, coord_t x, coord_t y, coord_t width, coord_t height) { - if (!(gs = (GSliderObject *)_gwinInit((GWindowObject *)gs, x, y, width, height, sizeof(GSliderObject)))) + if (!(gs = (GSliderObject *)_gwidgetInit((GWidgetObject *)gs, x, y, width, height, sizeof(GSliderObject), &sliderVMT))) return 0; - gs->gwin.type = GW_SLIDER; - gs->fn = gwinSliderDraw_Std; - gs->param = 0; - gwinSetSliderStyle(&gs->gwin, &GSliderDefaultStyle); + gs->c = GSliderDefaultColors; gs->min = 0; gs->max = 100; gs->pos = 0; - gs->tracking = FALSE; - geventListenerInit(&gs->listener); - geventRegisterCallback(&gs->listener, gwinSliderCallback, gs); + ResetDisplayPos(gs); return (GHandle)gs; } void gwinSetSliderRange(GHandle gh, int min, int max) { #define gsw ((GSliderObject *)gh) - if (gh->type != GW_SLIDER) + if (gh->vmt != (gwinVMT *)&sliderVMT) return; if (min == max) // prevent divide by 0 errors. @@ -160,13 +188,14 @@ void gwinSetSliderRange(GHandle gh, int min, int max) { gsw->min = min; gsw->max = max; gsw->pos = min; + ResetDisplayPos(gsw); #undef gsw } void gwinSetSliderPosition(GHandle gh, int pos) { #define gsw ((GSliderObject *)gh) - if (gh->type != GW_SLIDER) + if (gh->vmt != (gwinVMT *)&sliderVMT) return; if (gsw->min <= gsw->max) { @@ -178,125 +207,96 @@ void gwinSetSliderPosition(GHandle gh, int pos) { else if (pos < gsw->max) gsw->pos = gsw->max; else gsw->pos = pos; } + ResetDisplayPos(gsw); #undef gsw } -void gwinSetSliderStyle(GHandle gh, const GSliderDrawStyle *pStyle) { - #define gsw ((GSliderObject *)gh) - - if (gh->type != GW_SLIDER) +void gwinSetSliderColors(GHandle gh, const GSliderColors *pColors) { + if (gh->vmt != (gwinVMT *)&sliderVMT) return; - gsw->style.color_edge = pStyle->color_edge; - gsw->style.color_thumb = pStyle->color_thumb; - gsw->style.color_active = pStyle->color_active; - gsw->style.color_inactive = pStyle->color_inactive; - #undef gsw + ((GSliderObject *)gh)->c = *pColors; } -#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE - static void trackSliderDraw(GHandle gh, coord_t x, coord_t y) { - #define gsw ((GSliderObject *)gh) - - #if GDISP_NEED_CLIP - gdispSetClip(gh->x, gh->y, gh->width, gh->height); - #endif - - if (gh->height <= gh->width) - gsw->fn(gh, FALSE, x, &gsw->style, gsw->param); - else - gsw->fn(gh, TRUE, y, &gsw->style, gsw->param); - - #undef gbw - } -#endif - -void gwinSliderDraw(GHandle gh) { - #define gsw ((GSliderObject *)gh) - - if (gh->type != GW_SLIDER) - return; - - #if GDISP_NEED_CLIP - gdispSetClip(gh->x, gh->y, gh->width, gh->height); - #endif - - if (gh->height <= gh->width) - gsw->fn(gh, FALSE, ((gh->width-1)*(gsw->pos-gsw->min))/(gsw->max-gsw->min), &gsw->style, gsw->param); - else - gsw->fn(gh, TRUE, gh->height-1-((gh->height-1)*(gsw->pos-gsw->min))/(gsw->max-gsw->min), &gsw->style, gsw->param); - - #undef gbw -} - -void gwinSetSliderCustom(GHandle gh, GSliderDrawFunction fn, void *param) { - #define gsw ((GSliderObject *)gh) - - if (gh->type != GW_SLIDER) - return; - - gsw->fn = fn ? fn : gwinSliderDraw_Std; - gsw->param = param; - - #undef gsw -} - -void gwinSliderSetEnabled(GHandle gh, bool_t enabled) { - if (gh->type != GW_SLIDER) - return; - - gh->enabled = enabled; -} - -void gwinSliderDraw_Std(GHandle gh, bool_t isVertical, coord_t thumbpos, const GSliderDrawStyle *pstyle, void *param) { +void gwinSliderDraw_Std(GWidgetObject *gw, void *param) { + #define gsw ((GSliderObject *)gw) (void) param; - if (isVertical) { - if (thumbpos != gh->height-1) - gdispFillArea(gh->x, gh->y+thumbpos, gh->width, gh->height - thumbpos, pstyle->color_active); - if (thumbpos != 0) - gdispFillArea(gh->x, gh->y, gh->width, thumbpos, pstyle->color_inactive); - gdispDrawBox(gh->x, gh->y, gh->width, gh->height, pstyle->color_edge); - gdispDrawLine(gh->x, gh->y+thumbpos, gh->x+gh->width-1, gh->y+thumbpos, pstyle->color_thumb); - if (thumbpos >= 2) - gdispDrawLine(gh->x, gh->y+thumbpos-2, gh->x+gh->width-1, gh->y+thumbpos-2, pstyle->color_thumb); - if (thumbpos <= gh->height-2) - gdispDrawLine(gh->x, gh->y+thumbpos+2, gh->x+gh->width-1, gh->y+thumbpos+2, pstyle->color_thumb); + if (gw->g.vmt != (gwinVMT *)&sliderVMT) + return; + + if (gw->g.width < gw->g.height) { // Vertical slider + if (gsw->dpos != gw->g.height-1) + gdispFillArea(gw->g.x, gw->g.y+gsw->dpos, gw->g.width, gw->g.height - gsw->dpos, gsw->c.color_active); + if (gsw->dpos != 0) + gdispFillArea(gw->g.x, gw->g.y, gw->g.width, gsw->dpos, gsw->c.color_inactive); + gdispDrawBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, gsw->c.color_edge); + gdispDrawLine(gw->g.x, gw->g.y+gsw->dpos, gw->g.x+gw->g.width-1, gw->g.y+gsw->dpos, gsw->c.color_thumb); + if (gsw->dpos >= 2) + gdispDrawLine(gw->g.x, gw->g.y+gsw->dpos-2, gw->g.x+gw->g.width-1, gw->g.y+gsw->dpos-2, gsw->c.color_thumb); + if (gsw->dpos <= gw->g.height-2) + gdispDrawLine(gw->g.x, gw->g.y+gsw->dpos+2, gw->g.x+gw->g.width-1, gw->g.y+gsw->dpos+2, gsw->c.color_thumb); + + // Horizontal slider } else { - if (thumbpos != gh->width-1) - gdispFillArea(gh->x+thumbpos, gh->y, gh->width-thumbpos, gh->height, pstyle->color_inactive); - if (thumbpos != 0) - gdispFillArea(gh->x, gh->y, thumbpos, gh->height, pstyle->color_active); - gdispDrawBox(gh->x, gh->y, gh->width, gh->height, pstyle->color_edge); - gdispDrawLine(gh->x+thumbpos, gh->y, gh->x+thumbpos, gh->y+gh->height-1, pstyle->color_thumb); - if (thumbpos >= 2) - gdispDrawLine(gh->x+thumbpos-2, gh->y, gh->x+thumbpos-2, gh->y+gh->height-1, pstyle->color_thumb); - if (thumbpos <= gh->width-2) - gdispDrawLine(gh->x+thumbpos+2, gh->y, gh->x+thumbpos+2, gh->y+gh->height-1, pstyle->color_thumb); + if (gsw->dpos != gw->g.width-1) + gdispFillArea(gw->g.x+gsw->dpos, gw->g.y, gw->g.width-gsw->dpos, gw->g.height, gsw->c.color_inactive); + if (gsw->dpos != 0) + gdispFillArea(gw->g.x, gw->g.y, gsw->dpos, gw->g.height, gsw->c.color_active); + gdispDrawBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, gsw->c.color_edge); + gdispDrawLine(gw->g.x+gsw->dpos, gw->g.y, gw->g.x+gsw->dpos, gw->g.y+gw->g.height-1, gsw->c.color_thumb); + if (gsw->dpos >= 2) + gdispDrawLine(gw->g.x+gsw->dpos-2, gw->g.y, gw->g.x+gsw->dpos-2, gw->g.y+gw->g.height-1, gsw->c.color_thumb); + if (gsw->dpos <= gw->g.width-2) + gdispDrawLine(gw->g.x+gsw->dpos+2, gw->g.y, gw->g.x+gsw->dpos+2, gw->g.y+gw->g.height-1, gsw->c.color_thumb); } + gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, gsw->c.color_txt, justifyCenter); + + #undef gsw } -#if GFX_USE_GINPUT && GINPUT_NEED_MOUSE - bool_t gwinAttachSliderMouse(GHandle gh, uint16_t instance) { - GSourceHandle gsh; +void gwinSliderDraw_Image(GWidgetObject *gw, void *param) { + #define gsw ((GSliderObject *)gw) + #define gi ((gdispImage *)param) + coord_t z, v; - if (gh->type != GW_SLIDER || !(gsh = ginputGetMouse(instance))) - return FALSE; + if (gw->g.vmt != (gwinVMT *)&sliderVMT) + return; - return geventAttachSource(&((GSliderObject *)gh)->listener, gsh, GLISTEN_MOUSEMETA|GLISTEN_MOUSEDOWNMOVES); + if (gw->g.width < gw->g.height) { // Vertical slider + if (gsw->dpos != 0) // The unfilled area + gdispFillArea(gw->g.x, gw->g.y, gw->g.width, gsw->dpos, gsw->c.color_inactive); + if (gsw->dpos != gw->g.height-1) { // The filled area + for(z=gw->g.height, v=gi->height; z > gsw->dpos;) { + z -= v; + if (z < gsw->dpos) { + v -= gsw->dpos - z; + z = gsw->dpos; + } + gdispImageDraw(gi, gw->g.x, gw->g.y+z, gw->g.width, v, 0, gi->height-v); + } + } + gdispDrawBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, gsw->c.color_edge); + gdispDrawLine(gw->g.x, gw->g.y+gsw->dpos, gw->g.x+gw->g.width-1, gw->g.y+gsw->dpos, gsw->c.color_thumb); + + // Horizontal slider + } else { + if (gsw->dpos != gw->g.width-1) // The unfilled area + gdispFillArea(gw->g.x+gsw->dpos, gw->g.y, gw->g.width-gsw->dpos, gw->g.height, gsw->c.color_inactive); + if (gsw->dpos != 0) { // The filled area + for(z=0, v=gi->width; z < gsw->dpos; z += v) { + if (z+v > gsw->dpos) + v -= z+v - gsw->dpos; + gdispImageDraw(gi, gw->g.x+z, gw->g.y, v, gw->g.height, 0, 0); + } + } + gdispDrawBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, gsw->c.color_edge); + gdispDrawLine(gw->g.x+gsw->dpos, gw->g.y, gw->g.x+gsw->dpos, gw->g.y+gw->g.height-1, gsw->c.color_thumb); } -#endif + gdispDrawStringBox(gw->g.x+1, gw->g.y+1, gw->g.width-2, gw->g.height-2, gw->txt, gw->g.font, gsw->c.color_txt, justifyCenter); -#if GFX_USE_GINPUT && GINPUT_NEED_DIAL - bool_t gwinAttachSliderDial(GHandle gh, uint16_t instance) { - GSourceHandle gsh; - - if (gh->type != GW_SLIDER || !(gsh = ginputGetDial(instance))) - return FALSE; - - return geventAttachSource(&((GSliderObject *)gh)->listener, gsh, 0); - } -#endif + #undef gsw +} #endif /* GFX_USE_GWIN && GWIN_NEED_BUTTON */ /** @} */