ugfx_release_2.6
Tectu 2012-05-28 19:41:40 +02:00
parent 8a20373132
commit 7d1a46d2fc
2 changed files with 36 additions and 26 deletions

60
glcd.c
View File

@ -2,8 +2,6 @@
#include "fonts.h"
#include <math.h>
#define LANDSCAPE 1
static uint8_t orientation;
static uint16_t DeviceCode, temp;
@ -70,10 +68,10 @@ uint16_t lcdReadReg(uint16_t lcdReg) {
static void lcdSetCursor(uint16_t x, uint16_t y) {
if(DeviceCode==0x8989) {
if(orientation == 0) {
if(orientation == portrait) {
lcdWriteReg(0x004e, x);
lcdWriteReg(0x004f, y);
} else if(orientation == 1) {
} else if(orientation == landscape) {
lcdWriteReg(0x004e, y);
lcdWriteReg(0x004f, x);
}
@ -89,6 +87,7 @@ static void lcdSetCursor(uint16_t x, uint16_t y) {
static void lcdDelay(uint16_t nCount) {
uint16_t TimingDelay;
while(nCount--) {
for(TimingDelay=0;TimingDelay<10000;TimingDelay++)
asm("nop");
@ -99,11 +98,11 @@ void lcdSetOrientation(uint8_t newOrientation) {
orientation = newOrientation;
switch(orientation) {
case 0:
case portrait:
lcdWriteReg(0x0001, 0x2B3F);
lcdWriteReg(0x0011, 0x6070);
break;
case 1:
case landscape:
lcdWriteReg(0x0001, 0x293F);
lcdWriteReg(0x0011, 0x6078);
break;
@ -114,12 +113,22 @@ void lcdSetOrientation(uint8_t newOrientation) {
}
}
void lcdSetWindows(uint16_t xStart,uint16_t yStart,uint16_t xLong,uint16_t yLong) {
lcdSetCursor(xStart,yStart);
lcdWriteReg(0x0050,xStart);
lcdWriteReg(0x0051,xStart+xLong-1);
lcdWriteReg(0x0052,yStart);
lcdWriteReg(0x0053,yStart+yLong-1);
void lcdSetWindows(uint16_t x, uint16_t y, uint16_t width, uint16_t height) {
if(orientation == portrait) {
lcdWriteReg(0x0050, x); /* Horizontal GRAM Start Address */
lcdWriteReg(0x0051, x+width-1); /* Horizontal GRAM End Address (-1) */
lcdWriteReg(0x0052, y); /* Vertical GRAM Start Address */
lcdWriteReg(0x0053, y+height-1); /* Vertical GRAM End Address (-1) */
lcdWriteReg(0x0020, x);
lcdWriteReg(0x0021, y);
} else if(orientation == landscape) {
lcdWriteReg(0x0050, y); /* Vertical GRAM Start Address */
lcdWriteReg(0x0051, y+height-1); /* Vertical GRAM End Address (-1) */
lcdWriteReg(0x0052, x); /* Horizontal GRAM Start Address */
lcdWriteReg(0x0053, x+width-1); /* Horizontal GRAM End Address (-1) */
lcdWriteReg(0x0020, y);
lcdWriteReg(0x0021, x);
}
}
void lcdClear(uint16_t color) {
@ -134,24 +143,24 @@ void lcdClear(uint16_t color) {
}
uint16_t lcdGetPoint(uint16_t x,uint16_t y) {
u16 dummy;
uint16_t dummy;
lcdSetCursor(x,y);
Clr_CS;
lcdWriteIndex(0x0022);
dummy = lcdReadData();
dummy = lcdReadData();
Set_CS;
lcdSetCursor(x,y);
Clr_CS;
lcdWriteIndex(0x0022);
dummy = lcdReadData();
dummy = lcdReadData();
Set_CS;
if( DeviceCode==0x7783 || DeviceCode==0x4531 || DeviceCode==0x8989 )
return dummy;
else
return lcdBGR2RGB( dummy );
if( DeviceCode==0x7783 || DeviceCode==0x4531 || DeviceCode==0x8989 )
return dummy;
else
return lcdBGR2RGB(dummy);
}
void lcdDrawPixel(uint16_t x,uint16_t y,uint16_t point) {
lcdSetCursor(x,y);
lcdWriteReg(0x0022,point);
lcdSetCursor(x,y);
lcdWriteReg(0x0022,point);
}
void lcdDrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) {
@ -283,6 +292,7 @@ void lcdFillArea2(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t c
lcdSetWindows(x0, y0, x1, y1);
lcdSetCursor(x0, x1);
Clr_CS;
lcdWriteIndex(0x0022);
for(index = 0; index < area; index++)

2
glcd.h
View File

@ -33,7 +33,7 @@
(( green >> 2 ) << 5 ) | \
( blue >> 3 ))
enum orientation { Portrait = 0, Landscape = 1 };
enum orientation {portrait = 0, landscape = 1};
uint16_t lcdReadReg(uint16_t reg);
void lcdInit(void);