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Adding STM32F1 script

remotes/origin_old/ugfx_release_2.6
Joel Bodenmann 8 years ago
parent
commit
7e773a2a4c
  1. 20
      tools/gmake_scripts/cpu_stm32m1.mk
  2. 2
      tools/gmake_scripts/readme.txt

20
tools/gmake_scripts/cpu_stm32m1.mk

@ -0,0 +1,20 @@
#
# This file is subject to the terms of the GFX License. If a copy of
# the license was not distributed with this file, you can obtain one at:
#
# http://ugfx.org/license.html
#
#
# See readme.txt for the make API
#
# Requirements:
#
# NONE
#
SRCFLAGS += -mcpu=cortex-m1 -falign-functions=16
LDFLAGS += -mcpu=cortex-m1
DEFS += CORTEX_USE_FPU=FALSE

2
tools/gmake_scripts/readme.txt

@ -16,7 +16,7 @@ OPT_COPY_EXE=no|yes - Copy the final program to the local project directory -
OPT_NONSTANDARD_FLAGS=no - Turn off adding the standard compiler language flags - default no
OPT_LINK_OPTIMIZE=no - Remove unused code/data during link - default no
OPT_OS=win32|win32.chibios|linux|osx|chibios|freertos|ecos|raw32|rawrtos - Mandatory: The operating system
OPT_CPU=x86|x64|stm32m4|at91sam7|armv6|raspberrypi - Add some cpu dependant flags
OPT_CPU=x86|x64|stm32m1|stm32m4|at91sam7|armv6|raspberrypi - Add some cpu dependant flags
BUILDDIR - Build Directory - default is ".build" or "bin/Debug" or "bin/Release" depending on the target
PROJECT - Project Name - default is the name of the project directory

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