Merge branch 'master' into gwin

This commit is contained in:
inmarket 2014-02-07 14:11:13 +10:00
commit 84fc1ac166
3 changed files with 13 additions and 13 deletions

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@ -69,11 +69,11 @@ typedef HANDLE gfxThreadHandle;
#define gfxSystemTicks() GetTickCount() #define gfxSystemTicks() GetTickCount()
#define gfxMillisecondsToTicks(ms) (ms) #define gfxMillisecondsToTicks(ms) (ms)
#define gfxMutexInit(pmutex) *(pmutex) = CreateMutex(0, FALSE, 0) #define gfxMutexInit(pmutex) *(pmutex) = CreateMutex(0, FALSE, 0)
#define gfxMutexDestory(pmutex) CloseHandle(*(pmutex)) #define gfxMutexDestroy(pmutex) CloseHandle(*(pmutex))
#define gfxMutexEnter(pmutex) WaitForSingleObject(*(pmutex), INFINITE) #define gfxMutexEnter(pmutex) WaitForSingleObject(*(pmutex), INFINITE)
#define gfxMutexExit(pmutex) ReleaseMutex(*(pmutex)) #define gfxMutexExit(pmutex) ReleaseMutex(*(pmutex))
#define gfxSemInit(psem, val, limit) *(psem) = CreateSemaphore(0, val, limit, 0) #define gfxSemInit(psem, val, limit) *(psem) = CreateSemaphore(0, val, limit, 0)
#define gfxSemDestory(psem) CloseHandle(*(psem)) #define gfxSemDestroy(psem) CloseHandle(*(psem))
#define gfxSemSignal(psem) ReleaseSemaphore(*(psem), 1, 0) #define gfxSemSignal(psem) ReleaseSemaphore(*(psem), 1, 0)
#define gfxSemSignalI(psem) ReleaseSemaphore(*(psem), 1, 0) #define gfxSemSignalI(psem) ReleaseSemaphore(*(psem), 1, 0)
#define gfxSemCounterI(psem) gfxSemCounter(psem) #define gfxSemCounterI(psem) gfxSemCounter(psem)

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@ -109,7 +109,7 @@ static struct MouseConfig_t {
float dx, dx0, dx1, dx2, dy0, dy1, dy2; float dx, dx0, dx1, dx2, dy0, dy1, dy2;
/* Compute all the required determinants */ /* Compute all the required determinants */
dx = ((float)(points[0].x - points[2].x)) * ((float)(points[1].y - points[2].y)) dx = ((float)(points[0].x - points[2].x)) * ((float)(points[1].y - points[2].y))
- ((float)(points[1].x - points[2].x)) * ((float)(points[0].y - points[2].y)); - ((float)(points[1].x - points[2].x)) * ((float)(points[0].y - points[2].y));
dx0 = ((float)(cross[0].x - cross[2].x)) * ((float)(points[1].y - points[2].y)) dx0 = ((float)(cross[0].x - cross[2].x)) * ((float)(points[1].y - points[2].y))
@ -119,18 +119,18 @@ static struct MouseConfig_t {
- ((float)(cross[0].x - cross[2].x)) * ((float)(points[1].x - points[2].x)); - ((float)(cross[0].x - cross[2].x)) * ((float)(points[1].x - points[2].x));
dx2 = cross[0].x * ((float)points[1].x * (float)points[2].y - (float)points[2].x * (float)points[1].y) - dx2 = cross[0].x * ((float)points[1].x * (float)points[2].y - (float)points[2].x * (float)points[1].y) -
cross[1].x * ((float)points[0].x * (float)points[2].y - (float)points[2].x * (float)points[0].y) + cross[1].x * ((float)points[0].x * (float)points[2].y - (float)points[2].x * (float)points[0].y) +
cross[2].x * ((float)points[0].x * (float)points[1].y - (float)points[1].x * (float)points[0].y); cross[2].x * ((float)points[0].x * (float)points[1].y - (float)points[1].x * (float)points[0].y);
dy0 = ((float)(cross[0].y - cross[2].y)) * ((float)(points[1].y - points[2].y)) dy0 = ((float)(cross[0].y - cross[2].y)) * ((float)(points[1].y - points[2].y))
- ((float)(cross[1].y - cross[2].y)) * ((float)(points[0].y - points[2].y)); - ((float)(cross[1].y - cross[2].y)) * ((float)(points[0].y - points[2].y));
dy1 = ((float)(cross[1].y - cross[2].y)) * ((float)(points[0].x - points[2].x)) dy1 = ((float)(cross[1].y - cross[2].y)) * ((float)(points[0].x - points[2].x))
- ((float)(cross[0].y - cross[2].y)) * ((float)(points[1].x - points[2].x)); - ((float)(cross[0].y - cross[2].y)) * ((float)(points[1].x - points[2].x));
dy2 = cross[0].y * ((float)points[1].x * (float)points[2].y - (float)points[2].x * (float)points[1].y) - dy2 = cross[0].y * ((float)points[1].x * (float)points[2].y - (float)points[2].x * (float)points[1].y) -
cross[1].y * ((float)points[0].x * (float)points[2].y - (float)points[2].x * (float)points[0].y) + cross[1].y * ((float)points[0].x * (float)points[2].y - (float)points[2].x * (float)points[0].y) +
cross[2].y * ((float)points[0].x * (float)points[1].y - (float)points[1].x * (float)points[0].y); cross[2].y * ((float)points[0].x * (float)points[1].y - (float)points[1].x * (float)points[0].y);
/* Now, calculate all the required coefficients */ /* Now, calculate all the required coefficients */
c->ax = dx0 / dx; c->ax = dx0 / dx;

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@ -172,6 +172,7 @@ static void gwinListDefaultDraw(GWidgetObject* gw, void* param) {
const gfxQueueASyncItem* qi; const gfxQueueASyncItem* qi;
int item, i; int item, i;
coord_t iheight; coord_t iheight;
(void) x;
iheight = gdispGetFontMetric(gw->g.font, fontHeight) + VERTICAL_PADDING; iheight = gdispGetFontMetric(gw->g.font, fontHeight) + VERTICAL_PADDING;
@ -202,8 +203,7 @@ static void gwinListDefaultDraw(GWidgetObject* gw, void* param) {
// a mouse down has occurred over the list area // a mouse down has occurred over the list area
static void MouseDown(GWidgetObject* gw, coord_t x, coord_t y) { static void MouseDown(GWidgetObject* gw, coord_t x, coord_t y) {
const gfxQueueASyncItem* qi; int pgsz;
int item, i, pgsz;
coord_t iheight; coord_t iheight;
(void) x; (void) x;