From 87888e474da82cfac4ad0ce8f03a1e9647542cd8 Mon Sep 17 00:00:00 2001 From: Tectu Date: Tue, 26 Jun 2012 13:16:36 +0200 Subject: [PATCH] implemented GUI button drawing --- gui.c | 17 ++++++++++++++--- 1 file changed, 14 insertions(+), 3 deletions(-) diff --git a/gui.c b/gui.c index 8605dce7..c4bf6865 100644 --- a/gui.c +++ b/gui.c @@ -56,7 +56,7 @@ static void deleteNode(char *name) { } } -void printNodes(BaseSequentialStream *chp) { +static void printNodes(BaseSequentialStream *chp) { struct guiNode_t *pointer = firstGUI; chprintf(chp, "\r\n\nguiNodes:\r\n\n"); @@ -82,9 +82,20 @@ static void guiThread(const uint16_t interval) { chRegSetThreadName("GUI"); while(TRUE) { - x = tpReadX(); - y = tpReadY(); + for(node = firstGUI; node; node = node->next) { + if(*(node->active) == active) { + x = tpReadX(); + y = tpReadY(); + + if(x >= node->x0 && x <= node->x1 && y >= node->y0 && y <= node->y1) + *(node->state) = 1; + else + *(node->state) = 0; + chThdSleepMilliseconds(interval); + } + } + chThdSleepMilliseconds(interval); } }