Merge pull request #13 from Tectu/master

Merge Tectu Changes
This commit is contained in:
Andrew Hannam 2013-01-08 18:15:20 -08:00
commit 8b5c073ea6
22 changed files with 1234 additions and 241 deletions

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@ -0,0 +1,41 @@
/**
* This file has a different license to the rest of the GFX system.
* You can copy, modify and distribute this file as you see fit.
* You do not need to publish your source modifications to this file.
* The only thing you are not permitted to do is to relicense it
* under a different license.
*/
#ifndef _GFXCONF_H
#define _GFXCONF_H
/* GFX sub-systems to turn on */
#define GFX_USE_GDISP TRUE
#define GFX_USE_GWIN FALSE
#define GFX_USE_GEVENT FALSE
#define GFX_USE_GTIMER FALSE
#define GFX_USE_GINPUT FALSE
/* Features for the GDISP sub-system. */
#define GDISP_NEED_VALIDATION FALSE
#define GDISP_NEED_CLIP FALSE
#define GDISP_NEED_TEXT TRUE
#define GDISP_NEED_CIRCLE FALSE
#define GDISP_NEED_ELLIPSE FALSE
#define GDISP_NEED_ARC FALSE
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_CONTROL TRUE
#define GDISP_NEED_MULTITHREAD FALSE
#define GDISP_NEED_ASYNC FALSE
#define GDISP_NEED_MSGAPI FALSE
/* Builtin Fonts */
#define GDISP_INCLUDE_FONT_SMALL FALSE
#define GDISP_INCLUDE_FONT_LARGER FALSE
#define GDISP_INCLUDE_FONT_UI1 FALSE
#define GDISP_INCLUDE_FONT_UI2 TRUE
#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
#endif /* _GFXCONF_H */

146
demos/benchmarks/main.c Normal file
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/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ch.h"
#include "hal.h"
#include "chprintf.h"
#include "stdlib.h"
#include "string.h"
#include "gfx.h"
#define SCB_DEMCR (*(volatile unsigned *)0xE000EDFC)
#define CPU_RESET_CYCLECOUNTER do { SCB_DEMCR = SCB_DEMCR | 0x01000000; \
DWT_CYCCNT = 0; \
DWT_CTRL = DWT_CTRL | 1 ; } while(0)
static int uitoa(unsigned int value, char * buf, int max) {
int n = 0;
int i = 0;
unsigned int tmp = 0;
if (NULL == buf)
return -3;
if (2 > max)
return -4;
i=1;
tmp = value;
if (0 > tmp) {
tmp *= -1;
i++;
}
for (;;) {
tmp /= 10;
if (0 >= tmp)
break;
i++;
}
if (i >= max) {
buf[0] = '?';
buf[1] = 0x0;
return 2;
}
n = i;
tmp = value;
if (0 > tmp) {
tmp *= -1;
}
buf[i--] = 0x0;
for (;;) {
buf[i--] = (tmp % 10) + '0';
tmp /= 10;
if (0 >= tmp) {
break;
}
}
if (-1 != i) {
buf[i--] = '-';
}
return n;
}
void benchmark(void) {
uint32_t i, pixels, ms, pps;
char pps_str[25];
coord_t height, width, rx, ry, rcx, rcy;
color_t random_color;
font_t font;
gdispSetOrientation(GDISP_ROTATE_90);
gdispClear(Black);
width = gdispGetWidth();
height = gdispGetHeight();
font = gdispOpenFont("UI2 Double");
gdispDrawStringBox(0, 0, width, 30, "ChibiOS/GFX - Benchmark", font, White, justifyCenter);
font = gdispOpenFont("UI2");
gdispDrawStringBox(0, height/2, width, 30, "5000 random rectangles", font, White, justifyCenter);
chThdSleepMilliseconds(3000);
/* seed for the rand() */
srand(DWT_CYCCNT);
pixels = 0;
CPU_RESET_CYCLECOUNTER;
for (i = 0; i < 5000; i++) {
random_color = (rand() % 65535);
rx = (rand() % (width-10));
ry = (rand() % (height-10));
rcx = (rand() % ((width-rx)-10))+10;
rcy = (rand() % ((height-ry)-10))+10;
gdispFillArea(rx, ry, rcx, rcy, random_color);
pixels += (rcx+1)*(rcy+1);
}
ms = DWT_CYCCNT / 168000;
pps = (float)pixels/((float)ms/1000.0f);
memset (pps_str, 0, sizeof(pps_str));
uitoa(pps, pps_str, sizeof(pps_str));
strcat(pps_str, " Pixels/s");
font = gdispOpenFont("UI2 Double");
gdispClear(Black);
gdispDrawStringBox(0, 0, width, 30, "ChibiOS/GFX - Benchmark", font, White, justifyCenter);
gdispDrawStringBox(0, height/2, width, 30, pps_str, font, White, justifyCenter);
//gdispDrawString(20, height/2, pps_str, font, White);
}
int main(void) {
halInit();
chSysInit();
gdispInit();
benchmark();
while(TRUE) {
chThdSleepMilliseconds(500);
}
return 0;
}

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@ -41,6 +41,7 @@ int main(void) {
gdispDrawBox(10, 10, width/2, height/2, Yellow); gdispDrawBox(10, 10, width/2, height/2, Yellow);
gdispFillArea(width/2, height/2, width/2-10, height/2-10, Blue); gdispFillArea(width/2, height/2, width/2-10, height/2-10, Blue);
gdispDrawLine(5, 30, width-50, height-40, Red); gdispDrawLine(5, 30, width-50, height-40, Red);
for(i = 5, j = 0; i < width && j < height; i += 7, j += i/20) for(i = 5, j = 0; i < width && j < height; i += 7, j += i/20)
gdispDrawPixel (i, j, White); gdispDrawPixel (i, j, White);

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@ -44,7 +44,6 @@ int main(void) {
gdispDrawArc(width-width/8, height/8, 30, 10, 70, Gray); gdispDrawArc(width-width/8, height/8, 30, 10, 70, Gray);
gdispFillArc(width/8, height/8, 30, 10, 70, Gray); gdispFillArc(width/8, height/8, 30, 10, 70, Gray);
while(TRUE) { while(TRUE) {
chThdSleepMilliseconds(500); chThdSleepMilliseconds(500);
} }

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@ -47,6 +47,7 @@ int main(void) {
// Display large numbers on the right (measuring the string) // Display large numbers on the right (measuring the string)
msg = "123456"; msg = "123456";
gdispDrawString(width-gdispGetStringWidth(msg, font4)-3, 3, msg, font4, Green); gdispDrawString(width-gdispGetStringWidth(msg, font4)-3, 3, msg, font4, Green);
// Display the font name under it. // Display the font name under it.
msg = gdispGetFontName(font4); msg = gdispGetFontName(font4);
gdispDrawString(width-gdispGetStringWidth(msg, font1)-3, 20, msg, font1, Green); gdispDrawString(width-gdispGetStringWidth(msg, font1)-3, 20, msg, font1, Green);

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/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file drivers/gdisp/ILI9325/gdisp_lld.c
* @brief GDISP Graphics Driver subsystem low level driver source for the ILI9325 display.
*
* @addtogroup GDISP
* @{
*/
#include "ch.h"
#include "hal.h"
#include "gfx.h"
#if GFX_USE_GDISP /*|| defined(__DOXYGEN__)*/
/* Include the emulation code for things we don't support */
#include "gdisp/lld/emulation.c"
#if defined(GDISP_USE_CUSTOM_BOARD) && GDISP_USE_CUSTOM_BOARD
/* Include the user supplied board definitions */
#include "gdisp_lld_board.h"
#elif defined(BOARD_HY_STM32_100P)
#include "gdisp_lld_board_hy_stm32_100p.h"
#else
#include "gdisp_lld_board.h"
#endif
/*===========================================================================*/
/* Driver local definitions. */
/*===========================================================================*/
/* This controller is only ever used with a 240 x 320 display */
#if defined(GDISP_SCREEN_HEIGHT)
#warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
#undef GDISP_SCREEN_HEIGHT
#endif
#if defined(GDISP_SCREEN_WIDTH)
#warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
#undef GDISP_SCREEN_WIDTH
#endif
#define GDISP_SCREEN_WIDTH 240
#define GDISP_SCREEN_HEIGHT 320
#define GDISP_INITIAL_CONTRAST 50
#define GDISP_INITIAL_BACKLIGHT 100
/*===========================================================================*/
/* Driver exported variables. */
/*===========================================================================*/
/*===========================================================================*/
/* Driver local variables. */
/*===========================================================================*/
uint32_t DISPLAY_CODE;
/*===========================================================================*/
/* Driver local functions. */
/*===========================================================================*/
static __inline void lld_lcdDelay(uint16_t us) {
chThdSleepMicroseconds(us);
}
static __inline void lld_lcdWriteIndex(uint16_t index) {
GDISP_LLD(write_index)(index);
}
static __inline void lld_lcdWriteData(uint16_t data) {
GDISP_LLD(write_data)(data);
}
static __inline void lld_lcdWriteReg(uint16_t lcdReg, uint16_t lcdRegValue) {
GDISP_LLD(write_index)(lcdReg);
GDISP_LLD(write_data)(lcdRegValue);
}
static __inline uint16_t lld_lcdReadData(void) {
/* fix this! */
//return GDISP_LLD(read_data);
return GDISP_RAM;
}
static __inline uint16_t lld_lcdReadReg(uint16_t lcdReg) {
volatile uint16_t dummy;
GDISP_LLD(write_index)(lcdReg);
dummy = lld_lcdReadData();
(void)dummy;
return lld_lcdReadData();
}
static __inline void lld_lcdWriteStreamStart(void) {
lld_lcdWriteIndex(0x0022);
}
static __inline void lld_lcdWriteStreamStop(void) {
}
static __inline void lld_lcdWriteStream(uint16_t *buffer, uint16_t size) {
uint16_t i;
for(i = 0; i < size; i++)
lld_lcdWriteData(buffer[i]);
}
static __inline void lld_lcdReadStreamStart(void) {
lld_lcdWriteIndex(0x0022);
}
static __inline void lld_lcdReadStreamStop(void) {
}
static __inline void lld_lcdReadStream(uint16_t *buffer, size_t size) {
uint16_t i;
volatile uint16_t dummy;
dummy = lld_lcdReadData();
(void)dummy;
for(i = 0; i < size; i++)
buffer[i] = lld_lcdReadData();
}
bool_t GDISP_LLD(init)(void) {
/* Initialise your display */
GDISP_LLD(init_board)();
/* Hardware reset */
GDISP_LLD(setpin_reset)(TRUE);
lld_lcdDelay(1000);
GDISP_LLD(setpin_reset)(FALSE);
lld_lcdDelay(1000);
// chinese code starts here
lld_lcdWriteReg(0x0000,0x0001);
lld_lcdDelay(10);
lld_lcdWriteReg(0x0015,0x0030);
lld_lcdWriteReg(0x0011,0x0040);
lld_lcdWriteReg(0x0010,0x1628);
lld_lcdWriteReg(0x0012,0x0000);
lld_lcdWriteReg(0x0013,0x104d);
lld_lcdDelay(10);
lld_lcdWriteReg(0x0012,0x0010);
lld_lcdDelay(10);
lld_lcdWriteReg(0x0010,0x2620);
lld_lcdWriteReg(0x0013,0x344d); //304d
lld_lcdDelay(10);
lld_lcdWriteReg(0x0001,0x0100);
lld_lcdWriteReg(0x0002,0x0300);
lld_lcdWriteReg(0x0003,0x1038);//0x1030
lld_lcdWriteReg(0x0008,0x0604);
lld_lcdWriteReg(0x0009,0x0000);
lld_lcdWriteReg(0x000A,0x0008);
lld_lcdWriteReg(0x0041,0x0002);
lld_lcdWriteReg(0x0060,0x2700);
lld_lcdWriteReg(0x0061,0x0001);
lld_lcdWriteReg(0x0090,0x0182);
lld_lcdWriteReg(0x0093,0x0001);
lld_lcdWriteReg(0x00a3,0x0010);
lld_lcdDelay(10);
//################# void Gamma_Set(void) ####################//
lld_lcdWriteReg(0x30,0x0000);
lld_lcdWriteReg(0x31,0x0502);
lld_lcdWriteReg(0x32,0x0307);
lld_lcdWriteReg(0x33,0x0305);
lld_lcdWriteReg(0x34,0x0004);
lld_lcdWriteReg(0x35,0x0402);
lld_lcdWriteReg(0x36,0x0707);
lld_lcdWriteReg(0x37,0x0503);
lld_lcdWriteReg(0x38,0x1505);
lld_lcdWriteReg(0x39,0x1505);
lld_lcdDelay(10);
//################## void Display_ON(void) ####################//
lld_lcdWriteReg(0x0007,0x0001);
lld_lcdDelay(10);
lld_lcdWriteReg(0x0007,0x0021);
lld_lcdWriteReg(0x0007,0x0023);
lld_lcdDelay(10);
lld_lcdWriteReg(0x0007,0x0033);
lld_lcdDelay(10);
lld_lcdWriteReg(0x0007,0x0133);
// chinese code ends here
// Turn on the backlight
GDISP_LLD(set_backlight)(GDISP_INITIAL_BACKLIGHT);
/* Initialise the GDISP structure */
GDISP.Width = GDISP_SCREEN_WIDTH;
GDISP.Height = GDISP_SCREEN_HEIGHT;
GDISP.Orientation = GDISP_ROTATE_0;
GDISP.Powermode = powerOn;
GDISP.Backlight = GDISP_INITIAL_BACKLIGHT;
GDISP.Contrast = GDISP_INITIAL_CONTRAST;
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
GDISP.clipx0 = 0;
GDISP.clipy0 = 0;
GDISP.clipx1 = GDISP.Width;
GDISP.clipy1 = GDISP.Height;
#endif
return TRUE;
}
static void lld_lcdSetCursor(uint16_t x, uint16_t y) {
switch(GDISP.Orientation) {
case GDISP_ROTATE_0:
lld_lcdWriteReg(0x0020, x);
lld_lcdWriteReg(0x0021, y);
break;
case GDISP_ROTATE_90:
lld_lcdWriteReg(0x0020, y);
lld_lcdWriteReg(0x0021, x);
break;
case GDISP_ROTATE_180:
lld_lcdWriteReg(0x0020, x);
lld_lcdWriteReg(0x0021, y);
break;
case GDISP_ROTATE_270:
lld_lcdWriteReg(0x0020, y);
lld_lcdWriteReg(0x0021, x);
break;
}
}
static void lld_lcdSetViewPort(uint16_t x, uint16_t y, uint16_t cx, uint16_t cy) {
switch(GDISP.Orientation) {
case GDISP_ROTATE_0:
lld_lcdWriteReg(0x0050, x);
lld_lcdWriteReg(0x0051, x + cx - 1);
lld_lcdWriteReg(0x0052, y);
lld_lcdWriteReg(0x0053, y + cy - 1);
break;
case GDISP_ROTATE_90:
lld_lcdWriteReg(0x0050, y);
lld_lcdWriteReg(0x0051, y + cy - 1);
lld_lcdWriteReg(0x0052, x);
lld_lcdWriteReg(0x0053, x + cx - 1);
break;
case GDISP_ROTATE_180:
lld_lcdWriteReg(0x0050, x);
lld_lcdWriteReg(0x0051, x + cx - 1);
lld_lcdWriteReg(0x0052, y);
lld_lcdWriteReg(0x0053, y + cy - 1);
break;
case GDISP_ROTATE_270:
lld_lcdWriteReg(0x0050, y);
lld_lcdWriteReg(0x0051, y + cy - 1);
lld_lcdWriteReg(0x0052, x);
lld_lcdWriteReg(0x0053, x + cx - 1);
break;
}
lld_lcdSetCursor(x, y);
}
static __inline void lld_lcdResetViewPort(void) {
switch(GDISP.Orientation) {
case GDISP_ROTATE_0:
case GDISP_ROTATE_180:
lld_lcdSetViewPort(0, 0, GDISP_SCREEN_WIDTH, GDISP_SCREEN_HEIGHT);
break;
case GDISP_ROTATE_90:
case GDISP_ROTATE_270:
lld_lcdSetViewPort(0, 0, GDISP_SCREEN_HEIGHT, GDISP_SCREEN_WIDTH);
break;
}
}
void GDISP_LLD(drawpixel)(coord_t x, coord_t y, color_t color) {
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
if (x < GDISP.clipx0 || y < GDISP.clipy0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
#endif
lld_lcdSetCursor(x, y);
lld_lcdWriteReg(0x0022, color);
}
#if GDISP_HARDWARE_CLEARS || defined(__DOXYGEN__)
void GDISP_LLD(clear)(color_t color) {
unsigned i;
lld_lcdSetCursor(0, 0);
lld_lcdWriteStreamStart();
for(i = 0; i < GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT; i++)
lld_lcdWriteData(color);
lld_lcdWriteStreamStop();
}
#endif
#if GDISP_HARDWARE_FILLS || defined(__DOXYGEN__)
void GDISP_LLD(fillarea)(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
#endif
unsigned i, area;
area = cx*cy;
lld_lcdSetViewPort(x, y, cx, cy);
lld_lcdWriteStreamStart();
for(i = 0; i < area; i++)
lld_lcdWriteData(color);
lld_lcdWriteStreamStop();
lld_lcdResetViewPort();
}
#endif
#if GDISP_HARDWARE_BITFILLS || defined(__DOXYGEN__)
void GDISP_LLD(blitareaex)(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
coord_t endx, endy;
unsigned lg;
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; srcx += GDISP.clipx0 - x; x = GDISP.clipx0; }
if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; srcy += GDISP.clipy0 - y; y = GDISP.clipy0; }
if (srcx+cx > srccx) cx = srccx - srcx;
if (cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
#endif
lld_lcdSetViewPort(x, y, cx, cy);
lld_lcdWriteStreamStart();
endx = srcx + cx;
endy = y + cy;
lg = srccx - cx;
buffer += srcx + srcy * srccx;
for(; y < endy; y++, buffer += lg)
for(x=srcx; x < endx; x++)
lld_lcdWriteData(*buffer++);
lld_lcdWriteStreamStop();
lld_lcdResetViewPort();
}
#endif
#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
color_t GDISP_LLD(getpixelcolor)(coord_t x, coord_t y) {
color_t color;
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
if (x < 0 || x >= GDISP.Width || y < 0 || y >= GDISP.Height) return 0;
#endif
lld_lcdSetCursor(x, y);
lld_lcdWriteStreamStart();
color = lld_lcdReadData();
color = lld_lcdReadData();
lld_lcdWriteStreamStop();
return color;
}
#endif
#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
void GDISP_LLD(verticalscroll)(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
static color_t buf[((GDISP_SCREEN_HEIGHT > GDISP_SCREEN_WIDTH ) ? GDISP_SCREEN_HEIGHT : GDISP_SCREEN_WIDTH)];
coord_t row0, row1;
unsigned i, gap, abslines;
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
if (y < GDISP.clipy0) { cy -= GDISP.clipy0 - y; y = GDISP.clipy0; }
if (!lines || cx <= 0 || cy <= 0 || x >= GDISP.clipx1 || y >= GDISP.clipy1) return;
if (x+cx > GDISP.clipx1) cx = GDISP.clipx1 - x;
if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
#endif
abslines = lines < 0 ? -lines : lines;
if (abslines >= cy) {
abslines = cy;
gap = 0;
} else {
gap = cy - abslines;
for(i = 0; i < gap; i++) {
if(lines > 0) {
row0 = y + i + lines;
row1 = y + i;
} else {
row0 = (y - i - 1) + lines;
row1 = (y - i - 1);
}
/* read row0 into the buffer and then write at row1*/
lld_lcdSetViewPort(x, row0, cx, 1);
lld_lcdReadStreamStart();
lld_lcdReadStream(buf, cx);
lld_lcdReadStreamStop();
lld_lcdSetViewPort(x, row1, cx, 1);
lld_lcdWriteStreamStart();
lld_lcdWriteStream(buf, cx);
lld_lcdWriteStreamStop();
}
}
/* fill the remaining gap */
lld_lcdSetViewPort(x, lines > 0 ? (y+gap) : y, cx, abslines);
lld_lcdWriteStreamStart();
gap = cx*abslines;
for(i = 0; i < gap; i++) lld_lcdWriteData(bgcolor);
lld_lcdWriteStreamStop();
lld_lcdResetViewPort();
}
#endif
#if (GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL) || defined(__DOXYGEN__)
void GDISP_LLD(control)(unsigned what, void *value) {
switch(what) {
case GDISP_CONTROL_POWER:
if(GDISP.Powermode == (gdisp_powermode_t)value)
return;
switch((gdisp_powermode_t)value) {
case powerOff:
lld_lcdWriteReg(0x0007, 0x0000);
lld_lcdWriteReg(0x0010, 0x0000);
lld_lcdWriteReg(0x0011, 0x0000);
lld_lcdWriteReg(0x0012, 0x0000);
lld_lcdWriteReg(0x0013, 0x0000);
GDISP_LLD(set_backlight)(0);
break;
case powerOn:
//*************Power On sequence ******************//
lld_lcdWriteReg(0x0010, 0x0000); /* SAP, BT[3:0], AP, DSTB, SLP, STB */
lld_lcdWriteReg(0x0011, 0x0000); /* DC1[2:0], DC0[2:0], VC[2:0] */
lld_lcdWriteReg(0x0012, 0x0000); /* VREG1OUT voltage */
lld_lcdWriteReg(0x0013, 0x0000); /* VDV[4:0] for VCOM amplitude */
lld_lcdDelay(2000); /* Dis-charge capacitor power voltage */
lld_lcdWriteReg(0x0010, 0x17B0); /* SAP, BT[3:0], AP, DSTB, SLP, STB */
lld_lcdWriteReg(0x0011, 0x0147); /* DC1[2:0], DC0[2:0], VC[2:0] */
lld_lcdDelay(500);
lld_lcdWriteReg(0x0012, 0x013C); /* VREG1OUT voltage */
lld_lcdDelay(500);
lld_lcdWriteReg(0x0013, 0x0E00); /* VDV[4:0] for VCOM amplitude */
lld_lcdWriteReg(0x0029, 0x0009); /* VCM[4:0] for VCOMH */
lld_lcdDelay(500);
lld_lcdWriteReg(0x0007, 0x0173); /* 262K color and display ON */
GDISP_LLD(set_backlight)(GDISP.Backlight);
if(GDISP.Powermode != powerSleep || GDISP.Powermode != powerDeepSleep)
GDISP_LLD(init)();
break;
case powerSleep:
lld_lcdWriteReg(0x0007, 0x0000); /* display OFF */
lld_lcdWriteReg(0x0010, 0x0000); /* SAP, BT[3:0], APE, AP, DSTB, SLP */
lld_lcdWriteReg(0x0011, 0x0000); /* DC1[2:0], DC0[2:0], VC[2:0] */
lld_lcdWriteReg(0x0012, 0x0000); /* VREG1OUT voltage */
lld_lcdWriteReg(0x0013, 0x0000); /* VDV[4:0] for VCOM amplitude */
lld_lcdDelay(2000); /* Dis-charge capacitor power voltage */
lld_lcdWriteReg(0x0010, 0x0002); /* SAP, BT[3:0], APE, AP, DSTB, SLP */
GDISP_LLD(set_backlight)(0);
break;
case powerDeepSleep:
lld_lcdWriteReg(0x0007, 0x0000); /* display OFF */
lld_lcdWriteReg(0x0010, 0x0000); /* SAP, BT[3:0], APE, AP, DSTB, SLP */
lld_lcdWriteReg(0x0011, 0x0000); /* DC1[2:0], DC0[2:0], VC[2:0] */
lld_lcdWriteReg(0x0012, 0x0000); /* VREG1OUT voltage */
lld_lcdWriteReg(0x0013, 0x0000); /* VDV[4:0] for VCOM amplitude */
lld_lcdDelay(2000); /* Dis-charge capacitor power voltage */
lld_lcdWriteReg(0x0010, 0x0004); /* SAP, BT[3:0], APE, AP, DSTB, SLP */
GDISP_LLD(set_backlight)(0);
break;
default:
return;
}
GDISP.Powermode = (gdisp_powermode_t)value;
return;
case GDISP_CONTROL_ORIENTATION:
if(GDISP.Orientation == (gdisp_orientation_t)value)
return;
switch((gdisp_orientation_t)value) {
case GDISP_ROTATE_0:
lld_lcdWriteReg(0x0001, 0x0100);
lld_lcdWriteReg(0x0003, 0x1038);
lld_lcdWriteReg(0x0060, 0x2700);
GDISP.Height = GDISP_SCREEN_HEIGHT;
GDISP.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_90:
lld_lcdWriteReg(0x0001, 0x0000);
lld_lcdWriteReg(0x0003, 0x1030);
lld_lcdWriteReg(0x0060, 0x2700);
GDISP.Height = GDISP_SCREEN_WIDTH;
GDISP.Width = GDISP_SCREEN_HEIGHT;
break;
case GDISP_ROTATE_180:
lld_lcdWriteReg(0x0001, 0x0000);
lld_lcdWriteReg(0x0003, 0x1038);
lld_lcdWriteReg(0x0060, 0xa700);
GDISP.Height = GDISP_SCREEN_HEIGHT;
GDISP.Width = GDISP_SCREEN_WIDTH;
break;
case GDISP_ROTATE_270:
lld_lcdWriteReg(0x0001, 0x0100);
lld_lcdWriteReg(0x0003, 0x1030);
lld_lcdWriteReg(0x0060, 0xA700);
GDISP.Height = GDISP_SCREEN_WIDTH;
GDISP.Width = GDISP_SCREEN_HEIGHT;
break;
default:
return;
}
#if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
GDISP.clipx0 = 0;
GDISP.clipy0 = 0;
GDISP.clipx1 = GDISP.Width;
GDISP.clipy1 = GDISP.Height;
#endif
GDISP.Orientation = (gdisp_orientation_t)value;
return;
case GDISP_CONTROL_BACKLIGHT:
if((unsigned)value > 100) value = (void *)100;
GDISP_LLD(set_backlight)((unsigned)value);
GDISP.Backlight = (unsigned)value;
break;
default:
return;
}
}
#endif
#endif /* GFX_USE_GDISP */
/** @} */

View file

@ -0,0 +1,5 @@
# List the required driver.
GFXSRC += $(GFXLIB)/drivers/gdisp/ILI9325/gdisp_lld.c
# Required include directories
GFXINC += $(GFXLIB)/drivers/gdisp/ILI9325

View file

@ -0,0 +1,59 @@
/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file drivers/gdisp/ILI9325/gdisp_lld_board_example.h
* @brief GDISP Graphic Driver subsystem board interface for the ILI9325 display.
*
* @addtogroup GDISP
* @{
*/
#ifndef GDISP_LLD_BOARD_H
#define GDISP_LLD_BOARD_H
static __inline void GDISP_LLD(init_board)(void) {
#error "ILI9325: You must implement the init_board routine for your board"
}
static __inline void GDISP_LLD(setpin_reset)(bool_t state) {
#error "ILI9325: You must implement setpin_reset routine for your board"
}
static __inline void GDISP_LLD(write_index)(uint16_t data) {
#error "ILI9325: You must implement write_index routine for your board"
}
static __inline void GDISP_LLD(write_data)(uint16_t data) {
#error "ILI9325: You must implement write_data routine for your board"
}
static __inline uint16_t GDISP_LLD(read_data)(void) {
#error "ILI9325: You must implement read_data routine for your board"
}
/* if not available, just ignore the argument and return */
static __inline uint16_t GDISP_LLD(set_backlight)(uint8_t percentage) {
#error "ILI9325: You must implement set_backlight routine for your board"
}
#endif /* GDISP_LLD_BOARD_H */
/** @} */

View file

@ -0,0 +1,96 @@
/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
driver quickly hacked together from a chinese sourcecode that came
with the board and existing ili9320 code by Chris van Dongen (sjaak)
(sjaak2002 at msn.com)
Also added rotation for 180 and 270 degrees and minor tweaks to
setcursor
Added code comes without warranty and free bugs. Feel free to use
or misuse the added code :D
*/
/**
* @file drivers/gdisp/ILI9325/gdisp_lld_board_hy_stm32_100p.h
* @brief GDISP Graphic Driver subsystem board interface for the ILI9325 display.
*
* @addtogroup GDISP
* @{
*/
#ifndef GDISP_LLD_BOARD_H
#define GDISP_LLD_BOARD_H
#define GDISP_REG (*((volatile uint16_t *) 0x60000000)) /* RS = 0 */
#define GDISP_RAM (*((volatile uint16_t *) 0x60020000)) /* RS = 1 */
static __inline void GDISP_LLD(init_board)(void) {
/* FSMC setup for F1 */
rccEnableAHB(RCC_AHBENR_FSMCEN, 0);
/* set pin modes */
/* IOBus busD = {GPIOD, PAL_WHOLE_PORT, 0};
IOBus busE = {GPIOE, PAL_WHOLE_PORT, 0};
palSetBusMode(&busD, PAL_MODE_STM32_ALTERNATE_PUSHPULL);
palSetBusMode(&busE, PAL_MODE_STM32_ALTERNATE_PUSHPULL);
palSetPadMode(GPIOE, GPIOE_TFT_RST, PAL_MODE_OUTPUT_PUSHPULL);
palSetPadMode(GPIOD, GPIOD_TFT_LIGHT, PAL_MODE_OUTPUT_PUSHPULL); */
const unsigned char FSMC_Bank = 0;
/* FSMC timing */
FSMC_Bank1->BTCR[FSMC_Bank+1] = (6) | (10 << 8) | (10 << 16);
/* Bank1 NOR/SRAM control register configuration
* This is actually not needed as already set by default after reset */
FSMC_Bank1->BTCR[FSMC_Bank] = FSMC_BCR1_MWID_0 | FSMC_BCR1_WREN | FSMC_BCR1_MBKEN;
}
static __inline void GDISP_LLD(setpin_reset)(bool_t state) {
if(state)
palClearPad(GPIOE, GPIOE_TFT_RST);
else
palSetPad(GPIOE, GPIOE_TFT_RST);
}
static __inline void GDISP_LLD(write_index)(uint16_t reg) {
GDISP_REG = reg;
}
static __inline void GDISP_LLD(write_data)(uint16_t data) {
GDISP_RAM = data;
}
static __inline uint16_t GDISP_LLD(read_data)(void) {
return GDISP_RAM;
}
static __inline void GDISP_LLD(set_backlight)(uint8_t percent) {
percent=percent; // avoid a warning
}
#endif /* GDISP_LLD_BOARD_H */
/** @} */

View file

@ -0,0 +1,54 @@
/*
ChibiOS/GFX - Copyright (C) 2012
Joel Bodenmann aka Tectu <joel@unormal.org>
This file is part of ChibiOS/GFX.
ChibiOS/GFX is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
ChibiOS/GFX is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/**
* @file drivers/gdisp/ILI9325/gdisp_lld_config.h
* @brief GDISP Graphic Driver subsystem low level driver header for the ILI9325 display.
*
* @addtogroup GDISP
* @{
*/
#ifndef GDISP_LLD_CONFIG_H
#define GDISP_LLD_CONFIG_H
#if GFX_USE_GDISP
/*===========================================================================*/
/* Driver hardware support. */
/*===========================================================================*/
#define GDISP_DRIVER_NAME "ILI9325"
#define GDISP_LLD(x) gdisp_lld_##x##_ILI9325
#define GDISP_HARDWARE_CLEARS TRUE
#define GDISP_HARDWARE_FILLS TRUE
#define GDISP_HARDWARE_BITFILLS FALSE
#define GDISP_HARDWARE_SCROLL FALSE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB565
#endif /* GFX_USE_GDISP */
#endif /* _GDISP_LLD_CONFIG_H */
/** @} */

View file

@ -0,0 +1,15 @@
To use this driver:
1. Add in your halconf.h:
a) #define GFX_USE_GDISP TRUE
b) Any optional high level driver defines (see gdisp.h) eg: GDISP_NEED_MULTITHREAD
d) If you are not using a known board then create a gdisp_lld_board.h file
and ensure it is on your include path.
Use the gdisp_lld_board_example.h file as a basis.
Currently known boards are:
HY_STM32_100p
2. To your makefile add the following lines:
include $(GFXLIB)/drivers/gdisp/ILI9325/gdisp_lld.mk

View file

@ -71,9 +71,6 @@ struct font {
const fontcolumn_t *dataTable; const fontcolumn_t *dataTable;
}; };
/**
* @brief Macros to get to the complex parts of the font structure.
*/
#define _getCharWidth(f,c) (((c) < (f)->minChar || (c) > (f)->maxChar) ? 0 : (f)->widthTable[(c) - (f)->minChar]) #define _getCharWidth(f,c) (((c) < (f)->minChar || (c) > (f)->maxChar) ? 0 : (f)->widthTable[(c) - (f)->minChar])
#define _getCharOffset(f,c) ((f)->offsetTable[(c) - (f)->minChar]) #define _getCharOffset(f,c) ((f)->offsetTable[(c) - (f)->minChar])
#define _getCharData(f,c) (&(f)->dataTable[_getCharOffset(f, c)]) #define _getCharData(f,c) (&(f)->dataTable[_getCharOffset(f, c)])

View file

@ -52,7 +52,8 @@ typedef int16_t coord_t;
/*===========================================================================*/ /*===========================================================================*/
/** /**
* @brief Some basic colors * @name Some basic colors
* @{
*/ */
#define White HTML2COLOR(0xFFFFFF) #define White HTML2COLOR(0xFFFFFF)
#define Black HTML2COLOR(0x000000) #define Black HTML2COLOR(0x000000)
@ -76,6 +77,7 @@ typedef int16_t coord_t;
#define Orange HTML2COLOR(0xFFA500) #define Orange HTML2COLOR(0xFFA500)
#define Pink HTML2COLOR(0xFFC0CB) #define Pink HTML2COLOR(0xFFC0CB)
#define SkyBlue HTML2COLOR(0x87CEEB) #define SkyBlue HTML2COLOR(0x87CEEB)
/** @} */
/*===========================================================================*/ /*===========================================================================*/
/* Low Level Driver details and error checks. */ /* Low Level Driver details and error checks. */
@ -102,9 +104,6 @@ typedef enum fontmetric {fontHeight, fontDescendersHeight, fontLineSpacing, font
/*===========================================================================*/ /*===========================================================================*/
#if (GDISP_NEED_TEXT && GDISP_OLD_FONT_DEFINITIONS) || defined(__DOXYGEN__) #if (GDISP_NEED_TEXT && GDISP_OLD_FONT_DEFINITIONS) || defined(__DOXYGEN__)
/**
* @brief Predefined fonts.
*/
#if GDISP_INCLUDE_FONT_SMALL #if GDISP_INCLUDE_FONT_SMALL
extern const struct font fontSmall; extern const struct font fontSmall;
extern const struct font fontSmallDouble; extern const struct font fontSmallDouble;

View file

@ -163,7 +163,7 @@
#define GDISP_OLD_FONT_DEFINITIONS FALSE #define GDISP_OLD_FONT_DEFINITIONS FALSE
#endif #endif
/** /**
* @brief Predefined built in fonts. * @brief Predefined built in fonts
* @note Turning off the ones you are not using can save program size. * @note Turning off the ones you are not using can save program size.
*/ */
#ifndef GDISP_INCLUDE_FONT_SMALL #ifndef GDISP_INCLUDE_FONT_SMALL

View file

@ -97,22 +97,90 @@ typedef struct GButtonObject_t {
extern "C" { extern "C" {
#endif #endif
/**
* @brief Create a button window.
* @return NULL if there is no resultant drawing area, otherwise a window handle.
*
* @param[in] gb The GButtonObject structure to initialise. If this is NULL the structure is dynamically allocated.
* @param[in] x,y The screen co-ordinates for the bottom left corner of the window
* @param[in] width The width of the window
* @param[in] height The height of the window
* @param[in] font The font to use
* @param[in] type The type of button
* @note The drawing color gets set to White and the background drawing color to Black.
* @note The dimensions and position may be changed to fit on the real screen.
* @note The button is not automatically drawn. Call gwinButtonDraw() after changing the button style or setting the text.
*
* @api
*/
GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type); GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type);
/**
* @brief Set the style of a button.
* @details The button style is defined by its shape and colours.
*
* @param[in] gh The window handle (must be a button window)
* @param[in] style The button style to set.
* @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button style
*
* @api
*/
void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style); void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style);
/**
* @brief Set the text of a button.
*
* @param[in] gh The window handle (must be a button window)
* @param[in] txt The button text to set. This must be a constant string unless useAlloc is set.
* @param[in] useAlloc If TRUE the string specified will be copied into dynamically allocated memory.
* @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button text.
*
* @api
*/
void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc); void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc);
/**
* @brief Redraw the button.
*
* @param[in] gh The window handle (must be a button window)
*
* @api
*/
void gwinButtonDraw(GHandle gh); void gwinButtonDraw(GHandle gh);
#define gwinGetButtonState(gh) (((GButtonObject *)(gh))->state) #define gwinGetButtonState(gh) (((GButtonObject *)(gh))->state)
// Get the source handle so the application can listen for events /**
* @brief Get the source handle of a button
* @details Get the source handle of a button so the application can listen for events
*
* @param[in] gh The Hanlde
*/
#define gwinGetButtonSource(gh) ((GSourceHandle)(gh)) #define gwinGetButtonSource(gh) ((GSourceHandle)(gh))
#if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE #if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
// Attach a mouse source to this button. /**
* @brief Attach a mouse source
* @details Attach a mouse source to a given button
*
* @param[in] gh The button handle
* @param[in] gsh The source handle
*
* @return
*/
bool_t gwinAttachButtonMouseSource(GHandle gh, GSourceHandle gsh); bool_t gwinAttachButtonMouseSource(GHandle gh, GSourceHandle gsh);
#endif #endif
#if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE #if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE
// Attach a toggle source to this button. /**
* @brief Attach a toggle source
* @details Attach a toggle source to this button
*
* @gh The button handle
* @gsh The source handle
*
* @return
*/
bool_t gwinAttachButtonToggleSource(GHandle gh, GSourceHandle gsh); bool_t gwinAttachButtonToggleSource(GHandle gh, GSourceHandle gsh);
#endif #endif

View file

@ -70,10 +70,68 @@ typedef struct GConsoleObject_t {
extern "C" { extern "C" {
#endif #endif
/**
* @brief Create a console window.
* @details A console window allows text to be written using chprintf() (and the console functions defined here).
* @brief Text in a console window supports newlines and will wrap text as required.
* @return NULL if there is no resultant drawing area, otherwise a window handle.
*
* @param[in] gc The GConsoleObject structure to initialise. If this is NULL the structure is dynamically allocated.
* @param[in] x,y The screen co-ordinates for the bottom left corner of the window
* @param[in] width The width of the window
* @param[in] height The height of the window
* @param[in] font The font to use
* @note The console is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color)
* @note If the dispay does not support scrolling, the window will be cleared when the bottom line is reached.
* @note The default drawing color gets set to White and the background drawing color to Black.
* @note The dimensions and position may be changed to fit on the real screen.
*
* @api
*/
GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height, font_t font); GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height, font_t font);
/**
* @brief Get a stream from a console window suitable for use with chprintf().
* @return The stream handle or NULL if this is not a console window.
*
* @param[in] gh The window handle (must be a console window)
*
* @api
*/
BaseSequentialStream *gwinGetConsoleStream(GHandle gh); BaseSequentialStream *gwinGetConsoleStream(GHandle gh);
/**
* @brief Put a character at the cursor position in the window.
* @note Uses the current foreground color to draw the character and fills the background using the background drawing color
*
* @param[in] gh The window handle (must be a console window)
* @param[in] c The character to draw
*
* @api
*/
void gwinPutChar(GHandle gh, char c); void gwinPutChar(GHandle gh, char c);
/**
* @brief Put a string at the cursor position in the window. It will wrap lines as required.
* @note Uses the current foreground color to draw the string and fills the background using the background drawing color
*
* @param[in] gh The window handle (must be a console window)
* @param[in] str The string to draw
*
* @api
*/
void gwinPutString(GHandle gh, const char *str); void gwinPutString(GHandle gh, const char *str);
/**
* @brief Put the character array at the cursor position in the window. It will wrap lines as required.
* @note Uses the current foreground color to draw the string and fills the background using the background drawing color
*
* @param[in] gh The window handle (must be a console window)
* @param[in] str The string to draw
* @param[in] n The number of characters to draw
*
* @api
*/
void gwinPutCharArray(GHandle gh, const char *str, size_t n); void gwinPutCharArray(GHandle gh, const char *str, size_t n);
#ifdef __cplusplus #ifdef __cplusplus

View file

@ -113,55 +113,94 @@ typedef struct GGraphObject_t {
extern "C" { extern "C" {
#endif #endif
/**
* @brief Create a graph window.
* @return NULL if there is no resultant drawing area, otherwise a window handle.
*
* @param[in] gg The GGraphObject structure to initialise. If this is NULL the structure is dynamically allocated.
* @param[in] x,y The screen co-ordinates for the bottom left corner of the window
* @param[in] width The width of the window
* @param[in] height The height of the window
* @note The console is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color)
* @note The coordinate system within the window for graphing operations (but not for any other drawing
* operation) is relative to the bottom left corner and then shifted right and up by the specified
* graphing x and y origin. Note that this system is inverted in the y direction relative to the display.
* This gives the best graphing arrangement ie. increasing y values are closer to the top of the display.
*
* @api
*/
GHandle gwinCreateGraph(GGraphObject *gg, coord_t x, coord_t y, coord_t width, coord_t height); GHandle gwinCreateGraph(GGraphObject *gg, coord_t x, coord_t y, coord_t width, coord_t height);
/**
* @brief Set the style of the graphing operations.
*
* @param[in] gh The window handle (must be a graph window)
* @param[in] pstyle The graph style to set.
* @note The graph is not automatically redrawn. The new style will apply to any new drawing operations.
*
* @api
*/
void gwinGraphSetStyle(GHandle gh, const GGraphStyle *pstyle); void gwinGraphSetStyle(GHandle gh, const GGraphStyle *pstyle);
/**
* @brief Set the origin for graphing operations.
*
* @param[in] gh The window handle (must be a graph window)
* @param[in] x, y The new origin for the graph (in graph coordinates relative to the bottom left corner).
* @note The graph is not automatically redrawn. The new origin will apply to any new drawing operations.
*
* @api
*/
void gwinGraphSetOrigin(GHandle gh, coord_t x, coord_t y); void gwinGraphSetOrigin(GHandle gh, coord_t x, coord_t y);
/**
* @brief Draw the axis and the background grid.
*
* @param[in] gh The window handle (must be a graph window)
* @note The graph is not automatically cleared. You must do that first by calling gwinClear().
*
* @api
*/
void gwinGraphDrawAxis(GHandle gh); void gwinGraphDrawAxis(GHandle gh);
/**
* @brief Start a new set of graphing data.
* @details This prevents a line being drawn from the last data point to the next point to be drawn.
*
* @param[in] gh The window handle (must be a graph window)
*
* @api
*/
void gwinGraphStartSet(GHandle gh); void gwinGraphStartSet(GHandle gh);
/**
* @brief Draw a graph point.
* @details A graph point and a line connecting to the previous point will be drawn.
*
* @param[in] gh The window handle (must be a graph window)
* @param[in] x, y The new point for the graph.
*
* @api
*/
void gwinGraphDrawPoint(GHandle gh, coord_t x, coord_t y); void gwinGraphDrawPoint(GHandle gh, coord_t x, coord_t y);
/**
* @brief Draw multiple graph points.
* @details A graph point and a line connecting to each previous point will be drawn.
*
* @param[in] gh The window handle (must be a graph window)
* @param[in] points The array of points for the graph.
* @param[in] count The number of points in the array.
* @note This is slightly more efficient than calling gwinGraphDrawPoint() repeatedly.
*
* @api
*/
void gwinGraphDrawPoints(GHandle gh, const GGraphPoint *points, unsigned count); void gwinGraphDrawPoints(GHandle gh, const GGraphPoint *points, unsigned count);
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif
/*===========================================================================*/
/* Type definitions */
/*===========================================================================*/
typedef struct _Graph {
coord_t origin_x;
coord_t origin_y;
coord_t xmin;
coord_t xmax;
coord_t ymin;
coord_t ymax;
uint16_t grid_size;
uint16_t dot_space;
bool_t full_grid;
bool_t arrows;
color_t axis_color;
color_t grid_color;
/* do never modify values below this line manually */
coord_t x0;
coord_t x1;
coord_t y0;
coord_t y1;
} Graph;
#ifdef __cplusplus
extern "C" {
#endif
/*===========================================================================*/
/* Type definitions */
/*===========================================================================*/
#ifdef __cplusplus
}
#endif
#endif /* GWIN_NEED_GRAPH */ #endif /* GWIN_NEED_GRAPH */
#endif /* _GWIN_GRAPH_H */ #endif /* _GWIN_GRAPH_H */

View file

@ -45,7 +45,7 @@
* @details Defaults to FALSE * @details Defaults to FALSE
* @note To use chprintf() for printing in a console window you need to * @note To use chprintf() for printing in a console window you need to
* include in your application source file... * include in your application source file...
* #include "chprintf.h" * \#include "chprintf.h"
* Also in your makefile, as part of your list of C source files, include * Also in your makefile, as part of your list of C source files, include
* ${CHIBIOS}/os/various/chprintf.c * ${CHIBIOS}/os/various/chprintf.c
*/ */

View file

@ -3,6 +3,7 @@
***************************************************************************** *****************************************************************************
current release: 1.5 current release: 1.5
FEATURE: Added ILI9325 driver - Thanks to Chris van Dongen aka _Sjaak
*** changes after 1.4 *** *** changes after 1.4 ***
@ -67,3 +68,4 @@ FEATURE: added SSD1963 DMA support
FEATURE: added touchpad interface for storing calibration values (#define TOUCHPAD_STORE_CALIBRATION) FEATURE: added touchpad interface for storing calibration values (#define TOUCHPAD_STORE_CALIBRATION)
CHANGE: replaced every GDISP_XXX macro with GDISP_XXX CHANGE: replaced every GDISP_XXX macro with GDISP_XXX
CHANGE: removed last digit of version number CHANGE: removed last digit of version number

View file

@ -131,22 +131,6 @@ static void gwinButtonCallback(void *param, GEvent *pe) {
#undef gh #undef gh
} }
/**
* @brief Create a button window.
* @return NULL if there is no resultant drawing area, otherwise a window handle.
*
* @param[in] gb The GButtonObject structure to initialise. If this is NULL the structure is dynamically allocated.
* @param[in] x,y The screen co-ordinates for the bottom left corner of the window
* @param[in] width The width of the window
* @param[in] height The height of the window
* @param[in] font The font to use
* @param[in] type The type of button
* @note The drawing color gets set to White and the background drawing color to Black.
* @note The dimensions and position may be changed to fit on the real screen.
* @note The button is not automatically drawn. Call gwinButtonDraw() after changing the button style or setting the text.
*
* @api
*/
GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type) { GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type) {
if (!(gb = (GButtonObject *)_gwinInit((GWindowObject *)gb, x, y, width, height, sizeof(GButtonObject)))) if (!(gb = (GButtonObject *)_gwinInit((GWindowObject *)gb, x, y, width, height, sizeof(GButtonObject))))
return 0; return 0;
@ -161,16 +145,6 @@ GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width,
return (GHandle)gb; return (GHandle)gb;
} }
/**
* @brief Set the style of a button.
* @details The button style is defined by its shape and colours.
*
* @param[in] gh The window handle (must be a button window)
* @param[in] style The button style to set.
* @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button style
*
* @api
*/
void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style) { void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style) {
#define gbw ((GButtonObject *)gh) #define gbw ((GButtonObject *)gh)
if (gh->type != GW_BUTTON) if (gh->type != GW_BUTTON)
@ -186,16 +160,6 @@ void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style) {
#undef gbw #undef gbw
} }
/**
* @brief Set the text of a button.
*
* @param[in] gh The window handle (must be a button window)
* @param[in] txt The button text to set. This must be a constant string unless useAlloc is set.
* @param[in] useAlloc If TRUE the string specified will be copied into dynamically allocated memory.
* @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button text.
*
* @api
*/
void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc) { void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc) {
#define gbw ((GButtonObject *)gh) #define gbw ((GButtonObject *)gh)
if (gh->type != GW_BUTTON) if (gh->type != GW_BUTTON)
@ -224,13 +188,6 @@ void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc) {
#undef gbw #undef gbw
} }
/**
* @brief Redraw the button.
*
* @param[in] gh The window handle (must be a button window)
*
* @api
*/
void gwinButtonDraw(GHandle gh) { void gwinButtonDraw(GHandle gh) {
color_t cedge; color_t cedge;
color_t cfill; color_t cfill;

View file

@ -70,24 +70,6 @@ static const struct GConsoleWindowVMT_t GWindowConsoleVMT = {
GWinStreamReadTimed GWinStreamReadTimed
}; };
/**
* @brief Create a console window.
* @details A console window allows text to be written using chprintf() (and the console functions defined here).
* @brief Text in a console window supports newlines and will wrap text as required.
* @return NULL if there is no resultant drawing area, otherwise a window handle.
*
* @param[in] gc The GConsoleObject structure to initialise. If this is NULL the structure is dynamically allocated.
* @param[in] x,y The screen co-ordinates for the bottom left corner of the window
* @param[in] width The width of the window
* @param[in] height The height of the window
* @param[in] font The font to use
* @note The console is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color)
* @note If the dispay does not support scrolling, the window will be cleared when the bottom line is reached.
* @note The default drawing color gets set to White and the background drawing color to Black.
* @note The dimensions and position may be changed to fit on the real screen.
*
* @api
*/
GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height, font_t font) { GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t width, coord_t height, font_t font) {
if (!(gc = (GConsoleObject *)_gwinInit((GWindowObject *)gc, x, y, width, height, sizeof(GConsoleObject)))) if (!(gc = (GConsoleObject *)_gwinInit((GWindowObject *)gc, x, y, width, height, sizeof(GConsoleObject))))
return 0; return 0;
@ -99,29 +81,12 @@ GHandle gwinCreateConsole(GConsoleObject *gc, coord_t x, coord_t y, coord_t widt
return (GHandle)gc; return (GHandle)gc;
} }
/**
* @brief Get a stream from a console window suitable for use with chprintf().
* @return The stream handle or NULL if this is not a console window.
*
* @param[in] gh The window handle (must be a console window)
*
* @api
*/
BaseSequentialStream *gwinGetConsoleStream(GHandle gh) { BaseSequentialStream *gwinGetConsoleStream(GHandle gh) {
if (gh->type != GW_CONSOLE) if (gh->type != GW_CONSOLE)
return 0; return 0;
return (BaseSequentialStream *)&(((GConsoleObject *)(gh))->stream); return (BaseSequentialStream *)&(((GConsoleObject *)(gh))->stream);
} }
/**
* @brief Put a character at the cursor position in the window.
* @note Uses the current foreground color to draw the character and fills the background using the background drawing color
*
* @param[in] gh The window handle (must be a console window)
* @param[in] c The character to draw
*
* @api
*/
void gwinPutChar(GHandle gh, char c) { void gwinPutChar(GHandle gh, char c) {
uint8_t width; uint8_t width;
#define gcw ((GConsoleObject *)gh) #define gcw ((GConsoleObject *)gh)
@ -178,30 +143,11 @@ void gwinPutChar(GHandle gh, char c) {
#undef gcw #undef gcw
} }
/**
* @brief Put a string at the cursor position in the window. It will wrap lines as required.
* @note Uses the current foreground color to draw the string and fills the background using the background drawing color
*
* @param[in] gh The window handle (must be a console window)
* @param[in] str The string to draw
*
* @api
*/
void gwinPutString(GHandle gh, const char *str) { void gwinPutString(GHandle gh, const char *str) {
while(*str) while(*str)
gwinPutChar(gh, *str++); gwinPutChar(gh, *str++);
} }
/**
* @brief Put the character array at the cursor position in the window. It will wrap lines as required.
* @note Uses the current foreground color to draw the string and fills the background using the background drawing color
*
* @param[in] gh The window handle (must be a console window)
* @param[in] str The string to draw
* @param[in] n The number of characters to draw
*
* @api
*/
void gwinPutCharArray(GHandle gh, const char *str, size_t n) { void gwinPutCharArray(GHandle gh, const char *str, size_t n) {
while(n--) while(n--)
gwinPutChar(gh, *str++); gwinPutChar(gh, *str++);

View file

@ -18,10 +18,10 @@
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <http://www.gnu.org/licenses/>.
*/ */
/** /**
* @file src/gwin/button.c * @file src/gwin/graph.c
* @brief GWIN sub-system button code. * @brief GWIN sub-system button code.
* *
* @defgroup Button Button * @defgroup Graph Graph
* @ingroup GWIN * @ingroup GWIN
* *
* @{ * @{
@ -176,22 +176,6 @@ static void lineto(GGraphObject *gg, coord_t x0, coord_t y0, coord_t x1, coord_t
} }
} }
/**
* @brief Create a graph window.
* @return NULL if there is no resultant drawing area, otherwise a window handle.
*
* @param[in] gg The GGraphObject structure to initialise. If this is NULL the structure is dynamically allocated.
* @param[in] x,y The screen co-ordinates for the bottom left corner of the window
* @param[in] width The width of the window
* @param[in] height The height of the window
* @note The console is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color)
* @note The coordinate system within the window for graphing operations (but not for any other drawing
* operation) is relative to the bottom left corner and then shifted right and up by the specified
* graphing x and y origin. Note that this system is inverted in the y direction relative to the display.
* This gives the best graphing arrangement ie. increasing y values are closer to the top of the display.
*
* @api
*/
GHandle gwinCreateGraph(GGraphObject *gg, coord_t x, coord_t y, coord_t width, coord_t height) { GHandle gwinCreateGraph(GGraphObject *gg, coord_t x, coord_t y, coord_t width, coord_t height) {
if (!(gg = (GGraphObject *)_gwinInit((GWindowObject *)gg, x, y, width, height, sizeof(GGraphObject)))) if (!(gg = (GGraphObject *)_gwinInit((GWindowObject *)gg, x, y, width, height, sizeof(GGraphObject))))
return 0; return 0;
@ -202,15 +186,6 @@ GHandle gwinCreateGraph(GGraphObject *gg, coord_t x, coord_t y, coord_t width, c
return (GHandle)gg; return (GHandle)gg;
} }
/**
* @brief Set the style of the graphing operations.
*
* @param[in] gh The window handle (must be a graph window)
* @param[in] pstyle The graph style to set.
* @note The graph is not automatically redrawn. The new style will apply to any new drawing operations.
*
* @api
*/
void gwinGraphSetStyle(GHandle gh, const GGraphStyle *pstyle) { void gwinGraphSetStyle(GHandle gh, const GGraphStyle *pstyle) {
#define gg ((GGraphObject *)gh) #define gg ((GGraphObject *)gh)
@ -242,15 +217,6 @@ void gwinGraphSetStyle(GHandle gh, const GGraphStyle *pstyle) {
#undef gg #undef gg
} }
/**
* @brief Set the origin for graphing operations.
*
* @param[in] gh The window handle (must be a graph window)
* @param[in] x, y The new origin for the graph (in graph coordinates relative to the bottom left corner).
* @note The graph is not automatically redrawn. The new origin will apply to any new drawing operations.
*
* @api
*/
void gwinGraphSetOrigin(GHandle gh, coord_t x, coord_t y) { void gwinGraphSetOrigin(GHandle gh, coord_t x, coord_t y) {
#define gg ((GGraphObject *)gh) #define gg ((GGraphObject *)gh)
@ -263,14 +229,6 @@ void gwinGraphSetOrigin(GHandle gh, coord_t x, coord_t y) {
#undef gg #undef gg
} }
/**
* @brief Draw the axis and the background grid.
*
* @param[in] gh The window handle (must be a graph window)
* @note The graph is not automatically cleared. You must do that first by calling gwinClear().
*
* @api
*/
void gwinGraphDrawAxis(GHandle gh) { void gwinGraphDrawAxis(GHandle gh) {
#define gg ((GGraphObject *)gh) #define gg ((GGraphObject *)gh)
coord_t i, xmin, ymin, xmax, ymax; coord_t i, xmin, ymin, xmax, ymax;
@ -332,14 +290,6 @@ void gwinGraphDrawAxis(GHandle gh) {
#undef gg #undef gg
} }
/**
* @brief Start a new set of graphing data.
* @details This prevents a line being drawn from the last data point to the next point to be drawn.
*
* @param[in] gh The window handle (must be a graph window)
*
* @api
*/
void gwinGraphStartSet(GHandle gh) { void gwinGraphStartSet(GHandle gh) {
if (gh->type != GW_GRAPH) if (gh->type != GW_GRAPH)
return; return;
@ -347,15 +297,6 @@ void gwinGraphStartSet(GHandle gh) {
gh->flags &= ~GGRAPH_FLG_CONNECTPOINTS; gh->flags &= ~GGRAPH_FLG_CONNECTPOINTS;
} }
/**
* @brief Draw a graph point.
* @details A graph point and a line connecting to the previous point will be drawn.
*
* @param[in] gh The window handle (must be a graph window)
* @param[in] x, y The new point for the graph.
*
* @api
*/
void gwinGraphDrawPoint(GHandle gh, coord_t x, coord_t y) { void gwinGraphDrawPoint(GHandle gh, coord_t x, coord_t y) {
#define gg ((GGraphObject *)gh) #define gg ((GGraphObject *)gh)
@ -382,17 +323,6 @@ void gwinGraphDrawPoint(GHandle gh, coord_t x, coord_t y) {
#undef gg #undef gg
} }
/**
* @brief Draw multiple graph points.
* @details A graph point and a line connecting to each previous point will be drawn.
*
* @param[in] gh The window handle (must be a graph window)
* @param[in] points The array of points for the graph.
* @param[in] count The number of points in the array.
* @note This is slightly more efficient than calling gwinGraphDrawPoint() repeatedly.
*
* @api
*/
void gwinGraphDrawPoints(GHandle gh, const GGraphPoint *points, unsigned count) { void gwinGraphDrawPoints(GHandle gh, const GGraphPoint *points, unsigned count) {
#define gg ((GGraphObject *)gh) #define gg ((GGraphObject *)gh)
unsigned i; unsigned i;