Another compile fix
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@ -183,8 +183,6 @@ static volatile uint8_t RedrawPending;
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void _gwmInit(void)
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{
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_widgetInFocus = 0;
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gfxSemInit(&gwinsem, 1, 1);
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gfxQueueASyncInit(&_GWINList);
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#if GWIN_NEED_FLASHING
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