Ensure stack size produces an aligned stack on platforms where it matters
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@ -65,7 +65,11 @@
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* @brief Declare a thread stack
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*
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* @param[in] name The name of the stack
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* @param[in] sz The size of the stack
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* @param[in] sz The size of the stack in bytes
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*
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* @note The size provided is just a suggestion to the required stack size.
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* Many platforms will round the size to ensure correct stack alignment.
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* Other platforms may entirely ignore the suggested size.
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*/
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#define DECLARE_THREAD_STACK(name, sz) uint8_t name[sz];
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@ -44,7 +44,7 @@ typedef cyg_handle_t gfxThreadHandle;
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#define NORMAL_PRIORITY (CYGNUM_KERNEL_SCHED_PRIORITIES/2)
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#define HIGH_PRIORITY 0
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#define DECLARE_THREAD_STACK(name, sz) struct { cyg_thread t; unsigned char stk[sz]; } name[1]
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#define DECLARE_THREAD_STACK(name, sz) struct { cyg_thread t; unsigned char stk[(sz) & ~3]; } name[1]
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#define DECLARE_THREAD_FUNCTION(fnName, param) threadreturn_t fnName(cyg_addrword_t param)
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#define THREAD_RETURN(retval)
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@ -60,7 +60,7 @@ typedef portBASE_TYPE threadpriority_t;
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#define HIGH_PRIORITY configMAX_PRIORITIES-1
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/* FreeRTOS will allocate the stack when creating the thread, so pass the size instead of a working area */
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#define DECLARE_THREAD_STACK(name, sz) size_t *name = (size_t *)sz
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#define DECLARE_THREAD_STACK(name, sz) size_t *name = (size_t *)(sz)
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#define DECLARE_THREAD_FUNCTION(fnName, param) threadreturn_t fnName(void *param)
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#define THREAD_RETURN(retval)
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@ -26,7 +26,7 @@ typedef RAW_MUTEX gfxMutex;
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typedef RAW_TASK_OBJ* gfxThreadHandle;
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#define DECLARE_THREAD_FUNCTION(fnName, param) threadreturn_t fnName(void *param)
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#define DECLARE_THREAD_STACK(name, sz) PORT_STACK name[sz];
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#define DECLARE_THREAD_STACK(name, sz) PORT_STACK name[(sz) & ~3];
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#define THREAD_RETURN(retval) return retval
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#define gfxHalt(msg) for(;;)
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@ -31,7 +31,7 @@ typedef int threadreturn_t;
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typedef int threadpriority_t;
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#define DECLARE_THREAD_FUNCTION(fnName, param) threadreturn_t fnName(void *param)
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#define DECLARE_THREAD_STACK(name, sz) uint8_t name[sz];
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#define DECLARE_THREAD_STACK(name, sz) uint8_t name[(sz) & ~3];
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#define THREAD_RETURN(retval) return retval
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#define TIME_IMMEDIATE 0
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