Update font demo to show Anti-aliased drawing
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@ -50,9 +50,10 @@
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#define GDISP_INCLUDE_FONT_UI1 FALSE
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#define GDISP_INCLUDE_FONT_UI1 FALSE
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#define GDISP_INCLUDE_FONT_UI2 TRUE
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#define GDISP_INCLUDE_FONT_UI2 TRUE
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#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
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#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS10 TRUE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS12 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS20 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 FALSE
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@ -61,6 +62,7 @@
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#define GDISP_INCLUDE_FONT_FIXED_5x8 FALSE
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#define GDISP_INCLUDE_FONT_FIXED_5x8 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS20_AA TRUE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE
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@ -30,7 +30,7 @@
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#include "gfx.h"
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#include "gfx.h"
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int main(void) {
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int main(void) {
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coord_t width;
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coord_t width, y;
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font_t font1, font2;
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font_t font1, font2;
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coord_t fheight1, fheight2;
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coord_t fheight1, fheight2;
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const char *line1, *line2;
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const char *line1, *line2;
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@ -52,17 +52,30 @@ int main(void) {
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//font2 = gdispOpenFont("PF Ronda*");
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//font2 = gdispOpenFont("PF Ronda*");
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//font2 = gdispOpenFont("Apple*");
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//font2 = gdispOpenFont("Apple*");
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// Font 1
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y = 0;
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line1 = "a b c d e f h i j k l m n o p q r s t u v w x y z A B C D E F G H I J K L M N O P Q R S T U V W X Y Z";
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line2 = "0 1 2 3 4 5 6 7 8 9 ~ ! @ # $ % ^ & * _ - + = ( ) { } [ ] < > | / \\ : ; , . ? ' \" `";
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fheight1 = gdispGetFontMetric(font1, fontHeight)+2;
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fheight1 = gdispGetFontMetric(font1, fontHeight)+2;
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gdispFillStringBox(0, 0, width, fheight1, line1, font1, Black, White, justifyCenter);
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fheight2 = gdispGetFontMetric(font2, fontHeight)+2;
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gdispFillStringBox(0, fheight1+1, width, fheight1, line2, font1, Black, White, justifyCenter);
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line1 = "abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
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line2 = "0123456789~!@#$%^&*_-+=(){}[]<>|/\\:;,.?'\"`";
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// Font 1
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gdispFillStringBox(0, y, width, fheight1, line1, font1, Black, White, justifyCenter);
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y += fheight1+1;
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gdispFillStringBox(0, y, width, fheight1, line2, font1, Black, White, justifyCenter);
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y += fheight1+1;
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// Font 2
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// Font 2
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fheight2 = gdispGetFontMetric(font2, fontHeight)+2;
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gdispFillStringBox(0, y, width, fheight2, line1, font2, Black, White, justifyCenter);
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gdispFillStringBox(0, 2*fheight1+2, width, fheight2, line1, font2, Black, White, justifyCenter);
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y += fheight2+1;
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gdispFillStringBox(0, 2*fheight1+fheight2+3, width, fheight2, line2, font2, Black, White, justifyCenter);
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gdispFillStringBox(0, y, width, fheight2, line2, font2, Black, White, justifyCenter);
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y += fheight2+1;
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// Font 1 drawing White on the (black) background
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gdispDrawStringBox(0, y, width, fheight1, line1, font1, White, justifyCenter);
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y += fheight1+1;
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gdispDrawStringBox(0, y, width, fheight1, line2, font1, White, justifyCenter);
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y += fheight1+1;
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// Show Sizes
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// Show Sizes
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buf[0] = (fheight1-2)/10 + '0';
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buf[0] = (fheight1-2)/10 + '0';
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@ -72,7 +85,7 @@ int main(void) {
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buf[4] = (fheight2-2)/10 + '0';
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buf[4] = (fheight2-2)/10 + '0';
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buf[5] = (fheight2-2)%10 + '0';
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buf[5] = (fheight2-2)%10 + '0';
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buf[6] = 0;
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buf[6] = 0;
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gdispFillStringBox(0, 2*fheight1+2*fheight2+4, width, fheight1, buf, font1, Red, White, justifyCenter);
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gdispFillStringBox(0, y, width, fheight1, buf, font1, Red, White, justifyCenter);
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// Wait forever
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// Wait forever
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while(TRUE) {
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while(TRUE) {
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