Better debugging for Win32 driver

This commit is contained in:
inmarket 2013-10-29 20:25:41 +10:00
parent ab4091b366
commit 9b9a57c2c9

View File

@ -487,9 +487,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
#if GDISP_HARDWARE_STREAM_WRITE || GDISP_HARDWARE_STREAM_READ
void BAD_PARAMETER(const char *msg) {
volatile int a;
// This is really just a point for us to set the debugger
a = 0;
fprintf(stderr, "%s\n", msg);
}
#endif