Better debugging for Win32 driver
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@ -487,9 +487,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
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#if GDISP_HARDWARE_STREAM_WRITE || GDISP_HARDWARE_STREAM_READ
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void BAD_PARAMETER(const char *msg) {
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volatile int a;
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// This is really just a point for us to set the debugger
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a = 0;
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fprintf(stderr, "%s\n", msg);
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}
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#endif
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