Change screen clear to match initial screen state (Black) in a non-GWIN situation.
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@ -514,7 +514,7 @@ bool_t ginputCalibrateMouse(uint16_t instance) {
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#if GFX_USE_GWIN
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gdispClear(gwinGetDefaultBgColor());
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#else
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gdispClear(White);
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gdispClear(Black);
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#endif
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return TRUE;
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