Move demos to better locations
This commit is contained in:
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@ -1,47 +1,47 @@
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/**
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* This file has a different license to the rest of the GFX system.
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* You can copy, modify and distribute this file as you see fit.
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* You do not need to publish your source modifications to this file.
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* The only thing you are not permitted to do is to relicense it
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* under a different license.
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*/
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#ifndef _GFXCONF_H
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#define _GFXCONF_H
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/* GFX sub-systems to turn on */
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#define GFX_USE_GDISP TRUE
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#define GFX_USE_GWIN TRUE
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#define GFX_USE_GEVENT TRUE
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#define GFX_USE_GTIMER TRUE
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#define GFX_USE_GINPUT TRUE
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/* Features for the GDISP sub-system. */
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#define GDISP_NEED_VALIDATION TRUE
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#define GDISP_NEED_CLIP TRUE
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#define GDISP_NEED_TEXT TRUE
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#define GDISP_NEED_CIRCLE FALSE
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#define GDISP_NEED_ELLIPSE FALSE
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#define GDISP_NEED_ARC FALSE
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#define GDISP_NEED_SCROLL FALSE
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#define GDISP_NEED_PIXELREAD FALSE
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#define GDISP_NEED_CONTROL FALSE
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#define GDISP_NEED_MULTITHREAD TRUE
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#define GDISP_NEED_ASYNC FALSE
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#define GDISP_NEED_MSGAPI FALSE
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/* Builtin Fonts */
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#define GDISP_INCLUDE_FONT_SMALL FALSE
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#define GDISP_INCLUDE_FONT_LARGER FALSE
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#define GDISP_INCLUDE_FONT_UI1 FALSE
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#define GDISP_INCLUDE_FONT_UI2 TRUE
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#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
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/* Features for the GWIN sub-system. */
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#define GWIN_NEED_BUTTON TRUE
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#define GWIN_NEED_CONSOLE TRUE
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/* Features for the GINPUT sub-system. */
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#define GINPUT_NEED_MOUSE TRUE
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#endif /* _GFXCONF_H */
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/**
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* This file has a different license to the rest of the GFX system.
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* You can copy, modify and distribute this file as you see fit.
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* You do not need to publish your source modifications to this file.
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* The only thing you are not permitted to do is to relicense it
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* under a different license.
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*/
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#ifndef _GFXCONF_H
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#define _GFXCONF_H
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/* GFX sub-systems to turn on */
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#define GFX_USE_GDISP TRUE
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#define GFX_USE_GWIN TRUE
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#define GFX_USE_GEVENT TRUE
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#define GFX_USE_GTIMER TRUE
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#define GFX_USE_GINPUT TRUE
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/* Features for the GDISP sub-system. */
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#define GDISP_NEED_VALIDATION TRUE
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#define GDISP_NEED_CLIP TRUE
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#define GDISP_NEED_TEXT TRUE
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#define GDISP_NEED_CIRCLE FALSE
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#define GDISP_NEED_ELLIPSE FALSE
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#define GDISP_NEED_ARC FALSE
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#define GDISP_NEED_SCROLL FALSE
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#define GDISP_NEED_PIXELREAD FALSE
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#define GDISP_NEED_CONTROL FALSE
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#define GDISP_NEED_MULTITHREAD TRUE
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#define GDISP_NEED_ASYNC FALSE
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#define GDISP_NEED_MSGAPI FALSE
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/* Builtin Fonts */
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#define GDISP_INCLUDE_FONT_SMALL FALSE
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#define GDISP_INCLUDE_FONT_LARGER FALSE
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#define GDISP_INCLUDE_FONT_UI1 FALSE
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#define GDISP_INCLUDE_FONT_UI2 TRUE
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#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
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/* Features for the GWIN sub-system. */
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#define GWIN_NEED_BUTTON TRUE
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#define GWIN_NEED_CONSOLE TRUE
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/* Features for the GINPUT sub-system. */
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#define GINPUT_NEED_MOUSE TRUE
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#endif /* _GFXCONF_H */
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@ -1,349 +1,349 @@
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/*
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ChibiOS/GFX - Copyright (C) 2012, 2013
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Joel Bodenmann aka Tectu <joel@unormal.org>
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This file is part of ChibiOS/GFX.
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ChibiOS/GFX is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 3 of the License, or
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(at your option) any later version.
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ChibiOS/GFX is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ch.h"
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#include "hal.h"
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#include "chprintf.h"
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#include "gfx.h"
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static GConsoleObject gc;
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static GButtonObject gNext;
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static GButtonObject gPrev;
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static GListener gl;
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/*------------------------------------------------------------------------*
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* GINPUT Touch Driver Calibrator. *
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*------------------------------------------------------------------------*/
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int main(void) {
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GSourceHandle gs, gsNext, gsPrev;
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GEvent *pe;
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GEventMouse *pem;
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GEventGWinButton *peb;
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coord_t swidth, sheight;
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GHandle ghc, ghNext, ghPrev;
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BaseSequentialStream *gp;
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GEventType deviceType;
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font_t font;
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halInit(); // Initialise the Hardware
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chSysInit(); // Initialize the OS
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gdispInit(); // Initialize the display
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// Get the display dimensions
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swidth = gdispGetWidth();
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sheight = gdispGetHeight();
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ghNext = ghPrev = 0;
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// Create our title
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font = gdispOpenFont("UI2");
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gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Red, White, justifyLeft);
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// Create our main display window
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ghc = gwinCreateConsole(&gc, 0, 20, swidth, sheight-20, font);
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gwinClear(ghc);
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gp = gwinGetConsoleStream(ghc);
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// Initialize the mouse in our special no calibration mode.
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geventListenerInit(&gl);
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gs = ginputGetMouse(9999);
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geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
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/*
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* Test: Device Type
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*/
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StepDeviceType:
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gwinClear(ghc);
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gwinSetColor(ghc, Yellow);
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chprintf(gp, "\n1. DEVICE TYPE\n\n");
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pem = (GEventMouse *)&gl.event;
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ginputGetMouseStatus(0, pem);
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deviceType = pem->type;
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gwinSetColor(ghc, White);
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chprintf(gp, "This is detected as a %s device\n\n",
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deviceType == GEVENT_MOUSE ? "MOUSE" : (pem->type == GEVENT_TOUCH ? "TOUCH" : "UNKNOWN"));
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if (ghNext)
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chprintf(gp, "Press Next or Back to continue.\n");
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else if (deviceType == GEVENT_MOUSE)
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chprintf(gp, "Click the mouse button to move on to the next test.\n");
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else
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chprintf(gp, "Press and release your finger to move on to the next test.\n");
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while(1) {
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pe = geventEventWait(&gl, TIME_INFINITE);
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if (pe->type == GEVENT_GWIN_BUTTON) {
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peb = (GEventGWinButton *)pe;
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if (peb->button == ghPrev)
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goto StepClickJitter;
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if (peb->button == ghNext)
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break;
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}
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if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
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pem = (GEventMouse *)pe;
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if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
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break;
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}
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}
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/*
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* Test: Mouse raw reading jitter
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*/
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StepRawJitter:
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gwinClear(ghc);
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gwinSetColor(ghc, Yellow);
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chprintf(gp, "\n2. GINPUT_MOUSE_READ_CYCLES\n\n");
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gwinSetColor(ghc, White);
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if (deviceType == GEVENT_MOUSE)
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chprintf(gp, "Press and hold the mouse button.\n\n");
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else
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chprintf(gp, "Press and hold on the surface.\n\n");
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chprintf(gp, "Numbers will display in this window.\n"
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"Ensure that values don't jump around very much when your finger is stationary.\n\n"
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"Increasing GINPUT_MOUSE_READ_CYCLES helps reduce jitter but increases CPU usage.\n\n");
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if (ghNext)
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chprintf(gp, "Press Next or Back to continue.\n");
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else if (deviceType == GEVENT_MOUSE)
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chprintf(gp, "Release the mouse button to move on to the next test.\n");
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else
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chprintf(gp, "Release your finger to move on to the next test.\n");
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// For this test turn on ALL mouse movement events
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geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA|GLISTEN_MOUSENOFILTER);
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while(1) {
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pe = geventEventWait(&gl, TIME_INFINITE);
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if (pe->type == GEVENT_GWIN_BUTTON) {
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peb = (GEventGWinButton *)pe;
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if (peb->button == ghPrev)
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goto StepDeviceType;
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if (peb->button == ghNext)
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break;
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}
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if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
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pem = (GEventMouse *)pe;
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if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
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chprintf(gp, "%u:%u\n", pem->x, pem->y);
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if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
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break;
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}
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}
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// Reset to just changed movements.
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geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
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/*
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* Test: Calibration
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*/
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StepCalibrate:
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gwinClear(ghc);
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gwinSetColor(ghc, Yellow);
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chprintf(gp, "\n3. GINPUT_MOUSE_CALIBRATION_ERROR\n\n");
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gwinSetColor(ghc, Gray);
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chprintf(gp, "Ensure GINPUT_MOUSE_NEED_CALIBRATION = TRUE and GINPUT_MOUSE_CALIBRATION_ERROR is >= 0\n\n");
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gwinSetColor(ghc, White);
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chprintf(gp, "You will be presented with a number of points to touch.\nPress them in turn.\n\n"
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"If the calibration repeatedly fails, increase GINPUT_MOUSE_CALIBRATION_ERROR and try again.\n\n");
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if (ghNext)
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chprintf(gp, "Press Next to start the calibration.\n");
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else if (deviceType == GEVENT_MOUSE)
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chprintf(gp, "Click the mouse button to start the calibration.\n");
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else
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chprintf(gp, "Press and release your finger to start the calibration.\n");
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while(1) {
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pe = geventEventWait(&gl, TIME_INFINITE);
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if (pe->type == GEVENT_GWIN_BUTTON) {
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peb = (GEventGWinButton *)pe;
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if (peb->button == ghPrev)
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goto StepRawJitter;
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if (peb->button == ghNext)
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break;
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}
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if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
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pem = (GEventMouse *)pe;
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if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
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break;
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}
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}
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// Calibrate
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ginputCalibrateMouse(0);
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/* From now on we can use Next and Previous Buttons */
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if (!ghNext) {
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ghNext = gwinCreateButton(&gNext, swidth-50, 0, 50, 20, font, GBTN_NORMAL);
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gwinSetButtonText(ghNext, "Next", FALSE);
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gsNext = gwinGetButtonSource(ghNext);
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geventAttachSource(&gl, gsNext, 0);
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gwinAttachButtonMouseSource(ghNext, gs);
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ghPrev = gwinCreateButton(&gPrev, swidth-100, 0, 50, 20, font, GBTN_NORMAL);
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gwinSetButtonText(ghPrev, "Back", FALSE);
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gsPrev = gwinGetButtonSource(ghPrev);
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geventAttachSource(&gl, gsPrev, 0);
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gwinAttachButtonMouseSource(ghPrev, gs);
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#if 0
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{
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GSourceHandle gsButton1, gsButton2;
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// Attach a couple of hardware toggle buttons to our Next and Back buttons as well.
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// We can always use the mouse to trigger the buttons if you don't want to use hardware toggles.
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// This code depends on your hardware. Turn it on only if you have
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// defined a board definition for your toggle driver. Then change
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// the next two lines to be correct for your hardware. The values
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// below are correct for the Win32 toggle driver.
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gsButton1 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY1);
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gsButton2 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY2);
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gwinAttachButtonToggleSource(ghNext, gsButton2);
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gwinAttachButtonToggleSource(ghPrev, gsButton1);
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}
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#endif
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}
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// Calibration used the whole screen - re-establish our title
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gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Green, White, justifyLeft);
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gwinButtonDraw(ghNext);
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gwinButtonDraw(ghPrev);
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/*
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* Test: Mouse movement jitter
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*/
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StepJitter:
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gwinClear(ghc);
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gwinSetColor(ghc, Yellow);
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chprintf(gp, "\n4. GINPUT_MOUSE_MOVE_JITTER\n\n");
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gwinSetColor(ghc, White);
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if (deviceType == GEVENT_MOUSE)
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chprintf(gp, "Press and hold the mouse button and move around as if to draw.\n\n");
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else
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chprintf(gp, "Press firmly on the surface and move around as if to draw.\n\n");
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chprintf(gp, "Dots will display in this window. Ensure that when you stop moving your finger that "
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"new dots stop displaying.\nNew dots should only display when your finger is moving.\n\n"
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"Adjust GINPUT_MOUSE_MOVE_JITTER to the smallest value that this reliably works for.\n\n");
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chprintf(gp, "Press Next or Back to continue.\n\n");
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while(1) {
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pe = geventEventWait(&gl, TIME_INFINITE);
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if (pe->type == GEVENT_GWIN_BUTTON) {
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peb = (GEventGWinButton *)pe;
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if (peb->button == ghPrev)
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goto StepCalibrate;
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if (peb->button == ghNext)
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break;
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}
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if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
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pem = (GEventMouse *)pe;
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if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
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chprintf(gp, ".");
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}
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}
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/*
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* Test: Polling frequency
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*/
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StepPolling:
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gwinClear(ghc);
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gwinSetColor(ghc, Yellow);
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chprintf(gp, "\n5. GINPUT_MOUSE_POLL_PERIOD\n\n");
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gwinSetColor(ghc, White);
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chprintf(gp, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n");
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chprintf(gp, "A green line will follow your finger.\n"
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"Adjust GINPUT_MOUSE_POLL_PERIOD to the highest value that provides a line without "
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"gaps that are too big.\nDecreasing the value increases CPU usage.\n"
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"About 25 (millisecs) normally produces good results."
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"This test can be ignored for interrupt driven drivers.\n\n");
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chprintf(gp, "Press Next or Back to continue.\n\n");
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while(1) {
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pe = geventEventWait(&gl, TIME_INFINITE);
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if (pe->type == GEVENT_GWIN_BUTTON) {
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peb = (GEventGWinButton *)pe;
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if (peb->button == ghPrev)
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goto StepJitter;
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if (peb->button == ghNext)
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break;
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}
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if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
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pem = (GEventMouse *)pe;
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if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
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gdispDrawPixel(pem->x, pem->y, Green);
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}
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}
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/*
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* Test: Click Jitter
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*/
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StepClickJitter:
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gwinClear(ghc);
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gwinSetColor(ghc, Yellow);
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chprintf(gp, "\n6. GINPUT_MOUSE_MAX_CLICK_JITTER\n\n");
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gwinSetColor(ghc, White);
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chprintf(gp, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n");
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chprintf(gp, "For a mouse click with the left and right buttons.\n\n");
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chprintf(gp, "Dots will display in this window. A yellow dash is a left (or short) click. "
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"A red x is a right (or long) click.\n\n"
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"Adjust GINPUT_MOUSE_CLICK_JITTER to the smallest value that this reliably works for.\n"
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"Adjust GINPUT_MOUSE_CLICK_TIME to adjust distinguishing short vs long presses.\n"
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"TIME_INFINITE means there are no long presses (although a right mouse button will still work).\n\n"
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"Note: moving your finger (mouse) during a click cancels it.\n\n");
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chprintf(gp, "This is the last test but you can press Next or Back to continue.\n\n");
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while(1) {
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pe = geventEventWait(&gl, TIME_INFINITE);
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if (pe->type == GEVENT_GWIN_BUTTON) {
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peb = (GEventGWinButton *)pe;
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if (peb->button == ghPrev)
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goto StepPolling;
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if (peb->button == ghNext)
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break;
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}
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if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
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pem = (GEventMouse *)pe;
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if ((pem->meta & GMETA_MOUSE_CLICK)) {
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gwinSetColor(ghc, Yellow);
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chprintf(gp, "-");
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}
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if ((pem->meta & GMETA_MOUSE_CXTCLICK)) {
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gwinSetColor(ghc, Red);
|
||||
chprintf(gp, "x");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Can't let this really exit
|
||||
goto StepDeviceType;
|
||||
}
|
||||
/*
|
||||
ChibiOS/GFX - Copyright (C) 2012, 2013
|
||||
Joel Bodenmann aka Tectu <joel@unormal.org>
|
||||
|
||||
This file is part of ChibiOS/GFX.
|
||||
|
||||
ChibiOS/GFX is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ChibiOS/GFX is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ch.h"
|
||||
#include "hal.h"
|
||||
#include "chprintf.h"
|
||||
#include "gfx.h"
|
||||
|
||||
static GConsoleObject gc;
|
||||
static GButtonObject gNext;
|
||||
static GButtonObject gPrev;
|
||||
static GListener gl;
|
||||
|
||||
/*------------------------------------------------------------------------*
|
||||
* GINPUT Touch Driver Calibrator. *
|
||||
*------------------------------------------------------------------------*/
|
||||
int main(void) {
|
||||
GSourceHandle gs, gsNext, gsPrev;
|
||||
GEvent *pe;
|
||||
GEventMouse *pem;
|
||||
GEventGWinButton *peb;
|
||||
coord_t swidth, sheight;
|
||||
GHandle ghc, ghNext, ghPrev;
|
||||
BaseSequentialStream *gp;
|
||||
GEventType deviceType;
|
||||
font_t font;
|
||||
|
||||
halInit(); // Initialise the Hardware
|
||||
chSysInit(); // Initialize the OS
|
||||
gdispInit(); // Initialize the display
|
||||
|
||||
// Get the display dimensions
|
||||
swidth = gdispGetWidth();
|
||||
sheight = gdispGetHeight();
|
||||
ghNext = ghPrev = 0;
|
||||
|
||||
// Create our title
|
||||
font = gdispOpenFont("UI2");
|
||||
gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Red, White, justifyLeft);
|
||||
|
||||
// Create our main display window
|
||||
ghc = gwinCreateConsole(&gc, 0, 20, swidth, sheight-20, font);
|
||||
gwinClear(ghc);
|
||||
gp = gwinGetConsoleStream(ghc);
|
||||
|
||||
// Initialize the mouse in our special no calibration mode.
|
||||
geventListenerInit(&gl);
|
||||
gs = ginputGetMouse(9999);
|
||||
geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
|
||||
|
||||
/*
|
||||
* Test: Device Type
|
||||
*/
|
||||
|
||||
StepDeviceType:
|
||||
gwinClear(ghc);
|
||||
gwinSetColor(ghc, Yellow);
|
||||
chprintf(gp, "\n1. DEVICE TYPE\n\n");
|
||||
|
||||
pem = (GEventMouse *)&gl.event;
|
||||
ginputGetMouseStatus(0, pem);
|
||||
deviceType = pem->type;
|
||||
|
||||
gwinSetColor(ghc, White);
|
||||
chprintf(gp, "This is detected as a %s device\n\n",
|
||||
deviceType == GEVENT_MOUSE ? "MOUSE" : (pem->type == GEVENT_TOUCH ? "TOUCH" : "UNKNOWN"));
|
||||
|
||||
if (ghNext)
|
||||
chprintf(gp, "Press Next or Back to continue.\n");
|
||||
else if (deviceType == GEVENT_MOUSE)
|
||||
chprintf(gp, "Click the mouse button to move on to the next test.\n");
|
||||
else
|
||||
chprintf(gp, "Press and release your finger to move on to the next test.\n");
|
||||
|
||||
while(1) {
|
||||
pe = geventEventWait(&gl, TIME_INFINITE);
|
||||
if (pe->type == GEVENT_GWIN_BUTTON) {
|
||||
peb = (GEventGWinButton *)pe;
|
||||
if (peb->button == ghPrev)
|
||||
goto StepClickJitter;
|
||||
if (peb->button == ghNext)
|
||||
break;
|
||||
}
|
||||
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
|
||||
pem = (GEventMouse *)pe;
|
||||
if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Test: Mouse raw reading jitter
|
||||
*/
|
||||
|
||||
StepRawJitter:
|
||||
gwinClear(ghc);
|
||||
gwinSetColor(ghc, Yellow);
|
||||
chprintf(gp, "\n2. GINPUT_MOUSE_READ_CYCLES\n\n");
|
||||
|
||||
gwinSetColor(ghc, White);
|
||||
if (deviceType == GEVENT_MOUSE)
|
||||
chprintf(gp, "Press and hold the mouse button.\n\n");
|
||||
else
|
||||
chprintf(gp, "Press and hold on the surface.\n\n");
|
||||
chprintf(gp, "Numbers will display in this window.\n"
|
||||
"Ensure that values don't jump around very much when your finger is stationary.\n\n"
|
||||
"Increasing GINPUT_MOUSE_READ_CYCLES helps reduce jitter but increases CPU usage.\n\n");
|
||||
|
||||
if (ghNext)
|
||||
chprintf(gp, "Press Next or Back to continue.\n");
|
||||
else if (deviceType == GEVENT_MOUSE)
|
||||
chprintf(gp, "Release the mouse button to move on to the next test.\n");
|
||||
else
|
||||
chprintf(gp, "Release your finger to move on to the next test.\n");
|
||||
|
||||
// For this test turn on ALL mouse movement events
|
||||
geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA|GLISTEN_MOUSENOFILTER);
|
||||
|
||||
while(1) {
|
||||
pe = geventEventWait(&gl, TIME_INFINITE);
|
||||
if (pe->type == GEVENT_GWIN_BUTTON) {
|
||||
peb = (GEventGWinButton *)pe;
|
||||
if (peb->button == ghPrev)
|
||||
goto StepDeviceType;
|
||||
if (peb->button == ghNext)
|
||||
break;
|
||||
}
|
||||
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
|
||||
pem = (GEventMouse *)pe;
|
||||
if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
|
||||
chprintf(gp, "%u:%u\n", pem->x, pem->y);
|
||||
if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Reset to just changed movements.
|
||||
geventAttachSource(&gl, gs, GLISTEN_MOUSEDOWNMOVES|GLISTEN_MOUSEMETA);
|
||||
|
||||
/*
|
||||
* Test: Calibration
|
||||
*/
|
||||
|
||||
StepCalibrate:
|
||||
gwinClear(ghc);
|
||||
gwinSetColor(ghc, Yellow);
|
||||
chprintf(gp, "\n3. GINPUT_MOUSE_CALIBRATION_ERROR\n\n");
|
||||
gwinSetColor(ghc, Gray);
|
||||
chprintf(gp, "Ensure GINPUT_MOUSE_NEED_CALIBRATION = TRUE and GINPUT_MOUSE_CALIBRATION_ERROR is >= 0\n\n");
|
||||
gwinSetColor(ghc, White);
|
||||
chprintf(gp, "You will be presented with a number of points to touch.\nPress them in turn.\n\n"
|
||||
"If the calibration repeatedly fails, increase GINPUT_MOUSE_CALIBRATION_ERROR and try again.\n\n");
|
||||
|
||||
if (ghNext)
|
||||
chprintf(gp, "Press Next to start the calibration.\n");
|
||||
else if (deviceType == GEVENT_MOUSE)
|
||||
chprintf(gp, "Click the mouse button to start the calibration.\n");
|
||||
else
|
||||
chprintf(gp, "Press and release your finger to start the calibration.\n");
|
||||
|
||||
while(1) {
|
||||
pe = geventEventWait(&gl, TIME_INFINITE);
|
||||
if (pe->type == GEVENT_GWIN_BUTTON) {
|
||||
peb = (GEventGWinButton *)pe;
|
||||
if (peb->button == ghPrev)
|
||||
goto StepRawJitter;
|
||||
if (peb->button == ghNext)
|
||||
break;
|
||||
}
|
||||
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
|
||||
pem = (GEventMouse *)pe;
|
||||
if (!ghNext && (pem->meta & GMETA_MOUSE_UP))
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
// Calibrate
|
||||
ginputCalibrateMouse(0);
|
||||
|
||||
/* From now on we can use Next and Previous Buttons */
|
||||
if (!ghNext) {
|
||||
|
||||
ghNext = gwinCreateButton(&gNext, swidth-50, 0, 50, 20, font, GBTN_NORMAL);
|
||||
gwinSetButtonText(ghNext, "Next", FALSE);
|
||||
gsNext = gwinGetButtonSource(ghNext);
|
||||
geventAttachSource(&gl, gsNext, 0);
|
||||
gwinAttachButtonMouseSource(ghNext, gs);
|
||||
|
||||
ghPrev = gwinCreateButton(&gPrev, swidth-100, 0, 50, 20, font, GBTN_NORMAL);
|
||||
gwinSetButtonText(ghPrev, "Back", FALSE);
|
||||
gsPrev = gwinGetButtonSource(ghPrev);
|
||||
geventAttachSource(&gl, gsPrev, 0);
|
||||
gwinAttachButtonMouseSource(ghPrev, gs);
|
||||
|
||||
#if 0
|
||||
{
|
||||
GSourceHandle gsButton1, gsButton2;
|
||||
|
||||
// Attach a couple of hardware toggle buttons to our Next and Back buttons as well.
|
||||
// We can always use the mouse to trigger the buttons if you don't want to use hardware toggles.
|
||||
// This code depends on your hardware. Turn it on only if you have
|
||||
// defined a board definition for your toggle driver. Then change
|
||||
// the next two lines to be correct for your hardware. The values
|
||||
// below are correct for the Win32 toggle driver.
|
||||
gsButton1 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY1);
|
||||
gsButton2 = ginputGetToggle(GINPUT_TOGGLE_MOMENTARY2);
|
||||
gwinAttachButtonToggleSource(ghNext, gsButton2);
|
||||
gwinAttachButtonToggleSource(ghPrev, gsButton1);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
// Calibration used the whole screen - re-establish our title
|
||||
gdispFillStringBox(0, 0, swidth, 20, "Touch Calibration", font, Green, White, justifyLeft);
|
||||
gwinButtonDraw(ghNext);
|
||||
gwinButtonDraw(ghPrev);
|
||||
|
||||
/*
|
||||
* Test: Mouse movement jitter
|
||||
*/
|
||||
|
||||
StepJitter:
|
||||
gwinClear(ghc);
|
||||
gwinSetColor(ghc, Yellow);
|
||||
chprintf(gp, "\n4. GINPUT_MOUSE_MOVE_JITTER\n\n");
|
||||
|
||||
gwinSetColor(ghc, White);
|
||||
if (deviceType == GEVENT_MOUSE)
|
||||
chprintf(gp, "Press and hold the mouse button and move around as if to draw.\n\n");
|
||||
else
|
||||
chprintf(gp, "Press firmly on the surface and move around as if to draw.\n\n");
|
||||
|
||||
chprintf(gp, "Dots will display in this window. Ensure that when you stop moving your finger that "
|
||||
"new dots stop displaying.\nNew dots should only display when your finger is moving.\n\n"
|
||||
"Adjust GINPUT_MOUSE_MOVE_JITTER to the smallest value that this reliably works for.\n\n");
|
||||
chprintf(gp, "Press Next or Back to continue.\n\n");
|
||||
|
||||
while(1) {
|
||||
pe = geventEventWait(&gl, TIME_INFINITE);
|
||||
if (pe->type == GEVENT_GWIN_BUTTON) {
|
||||
peb = (GEventGWinButton *)pe;
|
||||
if (peb->button == ghPrev)
|
||||
goto StepCalibrate;
|
||||
if (peb->button == ghNext)
|
||||
break;
|
||||
}
|
||||
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
|
||||
pem = (GEventMouse *)pe;
|
||||
if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
|
||||
chprintf(gp, ".");
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Test: Polling frequency
|
||||
*/
|
||||
|
||||
StepPolling:
|
||||
gwinClear(ghc);
|
||||
gwinSetColor(ghc, Yellow);
|
||||
chprintf(gp, "\n5. GINPUT_MOUSE_POLL_PERIOD\n\n");
|
||||
|
||||
gwinSetColor(ghc, White);
|
||||
chprintf(gp, "Press firmly on the surface (or press and hold the mouse button) and move around as if to draw.\n\n");
|
||||
chprintf(gp, "A green line will follow your finger.\n"
|
||||
"Adjust GINPUT_MOUSE_POLL_PERIOD to the highest value that provides a line without "
|
||||
"gaps that are too big.\nDecreasing the value increases CPU usage.\n"
|
||||
"About 25 (millisecs) normally produces good results."
|
||||
"This test can be ignored for interrupt driven drivers.\n\n");
|
||||
chprintf(gp, "Press Next or Back to continue.\n\n");
|
||||
|
||||
while(1) {
|
||||
pe = geventEventWait(&gl, TIME_INFINITE);
|
||||
if (pe->type == GEVENT_GWIN_BUTTON) {
|
||||
peb = (GEventGWinButton *)pe;
|
||||
if (peb->button == ghPrev)
|
||||
goto StepJitter;
|
||||
if (peb->button == ghNext)
|
||||
break;
|
||||
}
|
||||
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
|
||||
pem = (GEventMouse *)pe;
|
||||
if ((pem->current_buttons & GINPUT_MOUSE_BTN_LEFT))
|
||||
gdispDrawPixel(pem->x, pem->y, Green);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
* Test: Click Jitter
|
||||
*/
|
||||
|
||||
StepClickJitter:
|
||||
gwinClear(ghc);
|
||||
gwinSetColor(ghc, Yellow);
|
||||
chprintf(gp, "\n6. GINPUT_MOUSE_MAX_CLICK_JITTER\n\n");
|
||||
|
||||
gwinSetColor(ghc, White);
|
||||
chprintf(gp, "Press and release the touch surface to \"click\".\nTry both short and long presses.\n");
|
||||
chprintf(gp, "For a mouse click with the left and right buttons.\n\n");
|
||||
chprintf(gp, "Dots will display in this window. A yellow dash is a left (or short) click. "
|
||||
"A red x is a right (or long) click.\n\n"
|
||||
"Adjust GINPUT_MOUSE_CLICK_JITTER to the smallest value that this reliably works for.\n"
|
||||
"Adjust GINPUT_MOUSE_CLICK_TIME to adjust distinguishing short vs long presses.\n"
|
||||
"TIME_INFINITE means there are no long presses (although a right mouse button will still work).\n\n"
|
||||
"Note: moving your finger (mouse) during a click cancels it.\n\n");
|
||||
chprintf(gp, "This is the last test but you can press Next or Back to continue.\n\n");
|
||||
|
||||
while(1) {
|
||||
pe = geventEventWait(&gl, TIME_INFINITE);
|
||||
if (pe->type == GEVENT_GWIN_BUTTON) {
|
||||
peb = (GEventGWinButton *)pe;
|
||||
if (peb->button == ghPrev)
|
||||
goto StepPolling;
|
||||
if (peb->button == ghNext)
|
||||
break;
|
||||
}
|
||||
if (pe->type == GEVENT_MOUSE || pe->type == GEVENT_TOUCH) {
|
||||
pem = (GEventMouse *)pe;
|
||||
if ((pem->meta & GMETA_MOUSE_CLICK)) {
|
||||
gwinSetColor(ghc, Yellow);
|
||||
chprintf(gp, "-");
|
||||
}
|
||||
if ((pem->meta & GMETA_MOUSE_CXTCLICK)) {
|
||||
gwinSetColor(ghc, Red);
|
||||
chprintf(gp, "x");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Can't let this really exit
|
||||
goto StepDeviceType;
|
||||
}
|
@ -1,33 +1,33 @@
|
||||
/**
|
||||
* This file has a different license to the rest of the GFX system.
|
||||
* You can copy, modify and distribute this file as you see fit.
|
||||
* You do not need to publish your source modifications to this file.
|
||||
* The only thing you are not permitted to do is to relicense it
|
||||
* under a different license.
|
||||
*/
|
||||
|
||||
#ifndef _GFXCONF_H
|
||||
#define _GFXCONF_H
|
||||
|
||||
/* GFX sub-systems to turn on */
|
||||
#define GFX_USE_GDISP TRUE
|
||||
#define GFX_USE_GWIN TRUE
|
||||
#define GFX_USE_GEVENT FALSE
|
||||
#define GFX_USE_GTIMER FALSE
|
||||
#define GFX_USE_GINPUT FALSE
|
||||
|
||||
/* Features for the GDISP sub-system. */
|
||||
#define GDISP_NEED_VALIDATION TRUE
|
||||
#define GDISP_NEED_CLIP TRUE
|
||||
#define GDISP_NEED_TEXT FALSE
|
||||
#define GDISP_NEED_CIRCLE TRUE
|
||||
#define GDISP_NEED_ELLIPSE FALSE
|
||||
#define GDISP_NEED_ARC FALSE
|
||||
#define GDISP_NEED_SCROLL FALSE
|
||||
#define GDISP_NEED_PIXELREAD FALSE
|
||||
#define GDISP_NEED_CONTROL FALSE
|
||||
#define GDISP_NEED_MULTITHREAD FALSE
|
||||
#define GDISP_NEED_ASYNC FALSE
|
||||
#define GDISP_NEED_MSGAPI FALSE
|
||||
|
||||
#endif /* _GFXCONF_H */
|
||||
/**
|
||||
* This file has a different license to the rest of the GFX system.
|
||||
* You can copy, modify and distribute this file as you see fit.
|
||||
* You do not need to publish your source modifications to this file.
|
||||
* The only thing you are not permitted to do is to relicense it
|
||||
* under a different license.
|
||||
*/
|
||||
|
||||
#ifndef _GFXCONF_H
|
||||
#define _GFXCONF_H
|
||||
|
||||
/* GFX sub-systems to turn on */
|
||||
#define GFX_USE_GDISP TRUE
|
||||
#define GFX_USE_GWIN TRUE
|
||||
#define GFX_USE_GEVENT FALSE
|
||||
#define GFX_USE_GTIMER FALSE
|
||||
#define GFX_USE_GINPUT FALSE
|
||||
|
||||
/* Features for the GDISP sub-system. */
|
||||
#define GDISP_NEED_VALIDATION TRUE
|
||||
#define GDISP_NEED_CLIP TRUE
|
||||
#define GDISP_NEED_TEXT FALSE
|
||||
#define GDISP_NEED_CIRCLE TRUE
|
||||
#define GDISP_NEED_ELLIPSE FALSE
|
||||
#define GDISP_NEED_ARC FALSE
|
||||
#define GDISP_NEED_SCROLL FALSE
|
||||
#define GDISP_NEED_PIXELREAD FALSE
|
||||
#define GDISP_NEED_CONTROL FALSE
|
||||
#define GDISP_NEED_MULTITHREAD FALSE
|
||||
#define GDISP_NEED_ASYNC FALSE
|
||||
#define GDISP_NEED_MSGAPI FALSE
|
||||
|
||||
#endif /* _GFXCONF_H */
|
@ -1,67 +1,67 @@
|
||||
/*
|
||||
ChibiOS/GFX - Copyright (C) 2012, 2013
|
||||
Joel Bodenmann aka Tectu <joel@unormal.org>
|
||||
|
||||
This file is part of ChibiOS/GFX.
|
||||
|
||||
ChibiOS/GFX is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ChibiOS/GFX is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ch.h"
|
||||
#include "hal.h"
|
||||
#include "gfx.h"
|
||||
|
||||
/* The handles for our two Windows */
|
||||
GHandle GW1, GW2;
|
||||
|
||||
int main(void) {
|
||||
halInit();
|
||||
chSysInit();
|
||||
coord_t i, j;
|
||||
|
||||
/* Initialize and clear the display */
|
||||
gdispInit();
|
||||
gdispClear(Lime);
|
||||
|
||||
/* Create two windows */
|
||||
GW1 = gwinCreateWindow(NULL, 20, 10, 200, 150);
|
||||
GW2 = gwinCreateWindow(NULL, 50, 190, 150, 100);
|
||||
|
||||
/* Set fore- and background colors for both windows */
|
||||
gwinSetColor(GW1, Black);
|
||||
gwinSetBgColor(GW1, White);
|
||||
gwinSetColor(GW2, White);
|
||||
gwinSetBgColor(GW2, Blue);
|
||||
|
||||
/* Clear both windows - to set background color */
|
||||
gwinClear(GW1);
|
||||
gwinClear(GW2);
|
||||
|
||||
gwinDrawLine (GW1, 5, 30, 150, 110);
|
||||
for(i=5, j=0; i < 200 && j < 150; i+=3, j+=i/20)
|
||||
gwinDrawPixel (GW1, i, j);
|
||||
|
||||
/*
|
||||
* Draw two filled circles at the same coordinate
|
||||
* of each window to demonstrate the relative coordinates
|
||||
* of windows
|
||||
*/
|
||||
gwinFillCircle(GW1, 20, 20, 15);
|
||||
gwinFillCircle(GW2, 20, 20, 15);
|
||||
|
||||
while(TRUE) {
|
||||
chThdSleepMilliseconds(500);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
ChibiOS/GFX - Copyright (C) 2012, 2013
|
||||
Joel Bodenmann aka Tectu <joel@unormal.org>
|
||||
|
||||
This file is part of ChibiOS/GFX.
|
||||
|
||||
ChibiOS/GFX is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ChibiOS/GFX is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ch.h"
|
||||
#include "hal.h"
|
||||
#include "gfx.h"
|
||||
|
||||
/* The handles for our two Windows */
|
||||
GHandle GW1, GW2;
|
||||
|
||||
int main(void) {
|
||||
halInit();
|
||||
chSysInit();
|
||||
coord_t i, j;
|
||||
|
||||
/* Initialize and clear the display */
|
||||
gdispInit();
|
||||
gdispClear(Lime);
|
||||
|
||||
/* Create two windows */
|
||||
GW1 = gwinCreateWindow(NULL, 20, 10, 200, 150);
|
||||
GW2 = gwinCreateWindow(NULL, 50, 190, 150, 100);
|
||||
|
||||
/* Set fore- and background colors for both windows */
|
||||
gwinSetColor(GW1, Black);
|
||||
gwinSetBgColor(GW1, White);
|
||||
gwinSetColor(GW2, White);
|
||||
gwinSetBgColor(GW2, Blue);
|
||||
|
||||
/* Clear both windows - to set background color */
|
||||
gwinClear(GW1);
|
||||
gwinClear(GW2);
|
||||
|
||||
gwinDrawLine (GW1, 5, 30, 150, 110);
|
||||
for(i=5, j=0; i < 200 && j < 150; i+=3, j+=i/20)
|
||||
gwinDrawPixel (GW1, i, j);
|
||||
|
||||
/*
|
||||
* Draw two filled circles at the same coordinate
|
||||
* of each window to demonstrate the relative coordinates
|
||||
* of windows
|
||||
*/
|
||||
gwinFillCircle(GW1, 20, 20, 15);
|
||||
gwinFillCircle(GW2, 20, 20, 15);
|
||||
|
||||
while(TRUE) {
|
||||
chThdSleepMilliseconds(500);
|
||||
}
|
||||
}
|
||||
|
@ -1,43 +1,43 @@
|
||||
/**
|
||||
* This file has a different license to the rest of the GFX system.
|
||||
* You can copy, modify and distribute this file as you see fit.
|
||||
* You do not need to publish your source modifications to this file.
|
||||
* The only thing you are not permitted to do is to relicense it
|
||||
* under a different license.
|
||||
*/
|
||||
|
||||
#ifndef _GFXCONF_H
|
||||
#define _GFXCONF_H
|
||||
|
||||
/* GFX sub-systems to turn on */
|
||||
#define GFX_USE_GDISP TRUE
|
||||
#define GFX_USE_GWIN TRUE
|
||||
#define GFX_USE_GEVENT FALSE
|
||||
#define GFX_USE_GTIMER FALSE
|
||||
#define GFX_USE_GINPUT FALSE
|
||||
|
||||
/* Features for the GDISP sub-system. */
|
||||
#define GDISP_NEED_VALIDATION TRUE
|
||||
#define GDISP_NEED_CLIP TRUE
|
||||
#define GDISP_NEED_TEXT TRUE
|
||||
#define GDISP_NEED_CIRCLE FALSE
|
||||
#define GDISP_NEED_ELLIPSE FALSE
|
||||
#define GDISP_NEED_ARC FALSE
|
||||
#define GDISP_NEED_SCROLL FALSE
|
||||
#define GDISP_NEED_PIXELREAD FALSE
|
||||
#define GDISP_NEED_CONTROL FALSE
|
||||
#define GDISP_NEED_MULTITHREAD FALSE
|
||||
#define GDISP_NEED_ASYNC FALSE
|
||||
#define GDISP_NEED_MSGAPI FALSE
|
||||
|
||||
/* Builtin Fonts */
|
||||
#define GDISP_INCLUDE_FONT_SMALL TRUE
|
||||
#define GDISP_INCLUDE_FONT_LARGER FALSE
|
||||
#define GDISP_INCLUDE_FONT_UI1 FALSE
|
||||
#define GDISP_INCLUDE_FONT_UI2 TRUE
|
||||
#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
|
||||
|
||||
/* Features for the GWIN sub-system. */
|
||||
#define GWIN_NEED_CONSOLE TRUE
|
||||
|
||||
#endif /* _GFXCONF_H */
|
||||
/**
|
||||
* This file has a different license to the rest of the GFX system.
|
||||
* You can copy, modify and distribute this file as you see fit.
|
||||
* You do not need to publish your source modifications to this file.
|
||||
* The only thing you are not permitted to do is to relicense it
|
||||
* under a different license.
|
||||
*/
|
||||
|
||||
#ifndef _GFXCONF_H
|
||||
#define _GFXCONF_H
|
||||
|
||||
/* GFX sub-systems to turn on */
|
||||
#define GFX_USE_GDISP TRUE
|
||||
#define GFX_USE_GWIN TRUE
|
||||
#define GFX_USE_GEVENT FALSE
|
||||
#define GFX_USE_GTIMER FALSE
|
||||
#define GFX_USE_GINPUT FALSE
|
||||
|
||||
/* Features for the GDISP sub-system. */
|
||||
#define GDISP_NEED_VALIDATION TRUE
|
||||
#define GDISP_NEED_CLIP TRUE
|
||||
#define GDISP_NEED_TEXT TRUE
|
||||
#define GDISP_NEED_CIRCLE FALSE
|
||||
#define GDISP_NEED_ELLIPSE FALSE
|
||||
#define GDISP_NEED_ARC FALSE
|
||||
#define GDISP_NEED_SCROLL FALSE
|
||||
#define GDISP_NEED_PIXELREAD FALSE
|
||||
#define GDISP_NEED_CONTROL FALSE
|
||||
#define GDISP_NEED_MULTITHREAD FALSE
|
||||
#define GDISP_NEED_ASYNC FALSE
|
||||
#define GDISP_NEED_MSGAPI FALSE
|
||||
|
||||
/* Builtin Fonts */
|
||||
#define GDISP_INCLUDE_FONT_SMALL TRUE
|
||||
#define GDISP_INCLUDE_FONT_LARGER FALSE
|
||||
#define GDISP_INCLUDE_FONT_UI1 FALSE
|
||||
#define GDISP_INCLUDE_FONT_UI2 TRUE
|
||||
#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
|
||||
|
||||
/* Features for the GWIN sub-system. */
|
||||
#define GWIN_NEED_CONSOLE TRUE
|
||||
|
||||
#endif /* _GFXCONF_H */
|
@ -1,87 +1,87 @@
|
||||
/*
|
||||
ChibiOS/GFX - Copyright (C) 2012, 2013
|
||||
Joel Bodenmann aka Tectu <joel@unormal.org>
|
||||
|
||||
This file is part of ChibiOS/GFX.
|
||||
|
||||
ChibiOS/GFX is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ChibiOS/GFX is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ch.h"
|
||||
#include "hal.h"
|
||||
#include "chprintf.h"
|
||||
#include "gfx.h"
|
||||
|
||||
/* The handles for our three consoles */
|
||||
GHandle GW1, GW2, GW3;
|
||||
|
||||
/* The streams for our three consoles */
|
||||
BaseSequentialStream *S1, *S2, *S3;
|
||||
|
||||
int main(void) {
|
||||
uint8_t i;
|
||||
font_t font1, font2;
|
||||
|
||||
halInit();
|
||||
chSysInit();
|
||||
|
||||
/* initialize and clear the display */
|
||||
gdispInit();
|
||||
gdispClear(Black);
|
||||
font1 = gdispOpenFont("UI2 Double");
|
||||
font2 = gdispOpenFont("Small");
|
||||
|
||||
/* create the three console windows and set a font for each */
|
||||
GW1 = gwinCreateConsole(NULL, 0, 0, gdispGetWidth(), gdispGetHeight()/2, font1);
|
||||
GW2 = gwinCreateConsole(NULL, 0, gdispGetHeight()/2, gdispGetWidth()/2, gdispGetHeight(), font2);
|
||||
GW3 = gwinCreateConsole(NULL, gdispGetWidth()/2, gdispGetHeight()/2, gdispGetWidth(), gdispGetHeight(), font2);
|
||||
|
||||
/* Set the fore- and background colors for each console */
|
||||
gwinSetColor(GW1, Green);
|
||||
gwinSetBgColor(GW1, Black);
|
||||
gwinSetColor(GW2, White);
|
||||
gwinSetBgColor(GW2, Blue);
|
||||
gwinSetColor(GW3, Black);
|
||||
gwinSetBgColor(GW3, Red);
|
||||
|
||||
/* clear all console windows - to set background */
|
||||
gwinClear(GW1);
|
||||
gwinClear(GW2);
|
||||
gwinClear(GW3);
|
||||
|
||||
/* receive the stream pointers of each console */
|
||||
S1 = gwinGetConsoleStream(GW1);
|
||||
S2 = gwinGetConsoleStream(GW2);
|
||||
S3 = gwinGetConsoleStream(GW3);
|
||||
|
||||
/* Output some data on the first console */
|
||||
for(i = 0; i < 10; i++) {
|
||||
chprintf(S1, "Hello ChibiOS/GFX!\r\n");
|
||||
}
|
||||
|
||||
/* Output some data on the second console */
|
||||
for(i = 0; i < 16; i++) {
|
||||
chprintf(S2, "Message Nr.: %d\r\n", i+1);
|
||||
}
|
||||
|
||||
/* Output some data on the third console */
|
||||
for(i = 0; i < 18; i++) {
|
||||
chprintf(S3, "Message Nr.: %d\r\n", i+1);
|
||||
}
|
||||
|
||||
while(TRUE) {
|
||||
chThdSleepMilliseconds(500);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
ChibiOS/GFX - Copyright (C) 2012, 2013
|
||||
Joel Bodenmann aka Tectu <joel@unormal.org>
|
||||
|
||||
This file is part of ChibiOS/GFX.
|
||||
|
||||
ChibiOS/GFX is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
ChibiOS/GFX is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
#include "ch.h"
|
||||
#include "hal.h"
|
||||
#include "chprintf.h"
|
||||
#include "gfx.h"
|
||||
|
||||
/* The handles for our three consoles */
|
||||
GHandle GW1, GW2, GW3;
|
||||
|
||||
/* The streams for our three consoles */
|
||||
BaseSequentialStream *S1, *S2, *S3;
|
||||
|
||||
int main(void) {
|
||||
uint8_t i;
|
||||
font_t font1, font2;
|
||||
|
||||
halInit();
|
||||
chSysInit();
|
||||
|
||||
/* initialize and clear the display */
|
||||
gdispInit();
|
||||
gdispClear(Black);
|
||||
font1 = gdispOpenFont("UI2 Double");
|
||||
font2 = gdispOpenFont("Small");
|
||||
|
||||
/* create the three console windows and set a font for each */
|
||||
GW1 = gwinCreateConsole(NULL, 0, 0, gdispGetWidth(), gdispGetHeight()/2, font1);
|
||||
GW2 = gwinCreateConsole(NULL, 0, gdispGetHeight()/2, gdispGetWidth()/2, gdispGetHeight(), font2);
|
||||
GW3 = gwinCreateConsole(NULL, gdispGetWidth()/2, gdispGetHeight()/2, gdispGetWidth(), gdispGetHeight(), font2);
|
||||
|
||||
/* Set the fore- and background colors for each console */
|
||||
gwinSetColor(GW1, Green);
|
||||
gwinSetBgColor(GW1, Black);
|
||||
gwinSetColor(GW2, White);
|
||||
gwinSetBgColor(GW2, Blue);
|
||||
gwinSetColor(GW3, Black);
|
||||
gwinSetBgColor(GW3, Red);
|
||||
|
||||
/* clear all console windows - to set background */
|
||||
gwinClear(GW1);
|
||||
gwinClear(GW2);
|
||||
gwinClear(GW3);
|
||||
|
||||
/* receive the stream pointers of each console */
|
||||
S1 = gwinGetConsoleStream(GW1);
|
||||
S2 = gwinGetConsoleStream(GW2);
|
||||
S3 = gwinGetConsoleStream(GW3);
|
||||
|
||||
/* Output some data on the first console */
|
||||
for(i = 0; i < 10; i++) {
|
||||
chprintf(S1, "Hello ChibiOS/GFX!\r\n");
|
||||
}
|
||||
|
||||
/* Output some data on the second console */
|
||||
for(i = 0; i < 16; i++) {
|
||||
chprintf(S2, "Message Nr.: %d\r\n", i+1);
|
||||
}
|
||||
|
||||
/* Output some data on the third console */
|
||||
for(i = 0; i < 18; i++) {
|
||||
chprintf(S3, "Message Nr.: %d\r\n", i+1);
|
||||
}
|
||||
|
||||
while(TRUE) {
|
||||
chThdSleepMilliseconds(500);
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user