Nokia6610GE8 driver updates
Fix screen size to ignore hidden pixels. Add orientation support. Fix bit blitting boundary conditions. Add power modes support. This driver is now fully implemented.
This commit is contained in:
parent
43dec4857a
commit
a966df6f34
1 changed files with 200 additions and 115 deletions
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@ -1,5 +1,5 @@
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/*
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/*
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ChibiOS/GFX - Copyright (C) 2012
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ChibiOS/GFX - Copyright (C) 2012, 2013
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Joel Bodenmann aka Tectu <joel@unormal.org>
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Joel Bodenmann aka Tectu <joel@unormal.org>
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This file is part of ChibiOS/GFX.
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This file is part of ChibiOS/GFX.
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@ -41,7 +41,7 @@
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#include "GE8.h"
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#include "GE8.h"
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/* This controller is only ever used with a 132 x 132 display */
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/* This controller is only ever used with a 130 x 130 display */
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#if defined(GDISP_SCREEN_HEIGHT)
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#if defined(GDISP_SCREEN_HEIGHT)
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#warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
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#warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
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#undef GDISP_SCREEN_HEIGHT
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#undef GDISP_SCREEN_HEIGHT
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@ -50,8 +50,14 @@
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#warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
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#warning "GDISP: This low level driver does not support setting a screen size. It is being ignored."
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#undef GDISP_SCREEN_WIDTH
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#undef GDISP_SCREEN_WIDTH
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#endif
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#endif
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#define GDISP_SCREEN_HEIGHT 132
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#define GDISP_SCREEN_HEIGHT 130
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#define GDISP_SCREEN_WIDTH 132
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#define GDISP_SCREEN_WIDTH 130
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#define GDISP_SCAN_LINES 132 /* 130 lines + 2 invisible lines */
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#define GDISP_RAM_X_OFFSET 0 /* Offset in RAM of visible area */
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#define GDISP_RAM_Y_OFFSET 2 /* Offset in RAM of visible area */
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#define GDISP_SLEEP_SIZE 32 /* Sleep mode window lines */
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#define GDISP_SLEEP_POS ((GDISP_SCAN_LINES-GDISP_SLEEP_SIZE)/2)
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#define GDISP_INITIAL_CONTRAST 38
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#define GDISP_INITIAL_CONTRAST 38
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#define GDISP_INITIAL_BACKLIGHT 100
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#define GDISP_INITIAL_BACKLIGHT 100
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@ -79,18 +85,36 @@
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#endif
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#endif
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// Some macros just to make reading the code easier
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// Some macros just to make reading the code easier
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#define delayms(ms) chThdSleepMilliseconds(ms)
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#define delayms(ms) chThdSleepMilliseconds(ms)
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#define write_data2(d1, d2) { write_data(d1); write_data(d2); }
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#define write_data2(d1, d2) { write_data(d1); write_data(d2); }
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#define write_data3(d1, d2, d3) { write_data(d1); write_data(d2); write_data(d3); }
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#define write_data3(d1, d2, d3) { write_data(d1); write_data(d2); write_data(d3); }
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#define write_cmd1(cmd, d1) { write_cmd(cmd); write_data(d1); }
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#define write_data4(d1, d2, d3, d4) { write_data(d1); write_data(d2); write_data(d3); write_data(d4); }
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#define write_cmd2(cmd, d1, d2) { write_cmd(cmd); write_data2(d1, d2); }
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#define write_cmd1(cmd, d1) { write_cmd(cmd); write_data(d1); }
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#define write_cmd3(cmd, d1, d2, d3) { write_cmd(cmd); write_data3(d1, d2, d3); }
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#define write_cmd2(cmd, d1, d2) { write_cmd(cmd); write_data2(d1, d2); }
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#define write_cmd3(cmd, d1, d2, d3) { write_cmd(cmd); write_data3(d1, d2, d3); }
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#define write_cmd4(cmd, d1, d2, d3, d4) { write_cmd(cmd); write_data4(d1, d2, d3, d4); }
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// A very common thing to do.
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// Set the drawing window on the controller.
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// An inline function has been used here incase the parameters have side effects with the internal calculations.
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// An inline function has been used here incase the parameters have side effects with the internal calculations.
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static __inline void setviewport(coord_t x, coord_t y, coord_t cx, coord_t cy) {
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static __inline void setviewport(coord_t x, coord_t y, coord_t cx, coord_t cy) {
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write_cmd2(CASET, x, x+cx-1); // Column address set
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switch(GDISP.Orientation) {
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write_cmd2(PASET, y, y+cy-1); // Page address set
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case GDISP_ROTATE_0:
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write_cmd2(CASET, GDISP_RAM_X_OFFSET+x, GDISP_RAM_X_OFFSET+x+cx-1); // Column address set
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write_cmd2(PASET, GDISP_RAM_Y_OFFSET+y, GDISP_RAM_Y_OFFSET+y+cy-1); // Page address set
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break;
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case GDISP_ROTATE_90:
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write_cmd2(CASET, GDISP_RAM_X_OFFSET+GDISP.Height-y-cy, GDISP_RAM_X_OFFSET+GDISP.Height-y-1);
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write_cmd2(PASET, GDISP_RAM_Y_OFFSET+x, GDISP_RAM_Y_OFFSET+x+cx-1);
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break;
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case GDISP_ROTATE_180:
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write_cmd2(CASET, GDISP_RAM_X_OFFSET+GDISP.Width-x-cx, GDISP_RAM_X_OFFSET+GDISP.Width-x-1);
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write_cmd2(PASET, GDISP_RAM_Y_OFFSET+GDISP.Height-y-cy, GDISP_RAM_Y_OFFSET+GDISP.Height-y-1);
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break;
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case GDISP_ROTATE_270:
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write_cmd2(CASET, GDISP_RAM_X_OFFSET+y, GDISP_RAM_X_OFFSET+y+cy-1);
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write_cmd2(PASET, GDISP_RAM_Y_OFFSET+GDISP.Width-x-cx, GDISP_RAM_Y_OFFSET+GDISP.Width-x-1);
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break;
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}
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}
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}
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/*===========================================================================*/
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/*===========================================================================*/
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@ -101,14 +125,8 @@ static __inline void setviewport(coord_t x, coord_t y, coord_t cx, coord_t cy) {
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/* Driver exported functions. */
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/* Driver exported functions. */
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/*===========================================================================*/
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/*===========================================================================*/
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/* ---- Required Routines ---- */
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/*
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The following 2 routines are required.
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All other routines are optional.
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*/
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/**
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/**
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* @brief Low level GDISP driver initialization.
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* @brief Low level GDISP driver initialisation.
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*
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*
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* @notapi
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* @notapi
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*/
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*/
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@ -125,22 +143,24 @@ bool_t gdisp_lld_init(void) {
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// Get the bus for the following initialisation commands
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// Get the bus for the following initialisation commands
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acquire_bus();
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acquire_bus();
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write_cmd3(DISCTL, 0x00, 0x20, 0x00); // Display control
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write_cmd4(DISCTL, 0x00, GDISP_SCAN_LINES/4-1, 0x0A, 0x00); // Display control - How the controller drives the LCD
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// P1: 0x00 = 2 divisions, switching period=8 (default)
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// P1: 0x00 = 2 divisions, switching period=8 (default)
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// P2: 0x20 = nlines/4 - 1 = 132/4 - 1 = 32)
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// P2: 0x20 = nlines/4 - 1 = 132/4 - 1 = 32)
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// P3: 0x00 = no inversely highlighted lines
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// P3: 0x0A = standard inverse highlight, inversion every frame
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write_cmd1(COMSCN, 0x01); // COM scan P1: 0x01 = Scan 1->80, 160<-81
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// P4: 0x00 = dispersion on
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write_cmd(OSCON); // Internal oscilator ON
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write_cmd1(COMSCN, 0x01); // COM scan - How the LCD is connected to the controller
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// P1: 0x01 = Scan 1->80, 160<-81
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write_cmd(OSCON); // Internal oscillator ON
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write_cmd(SLPOUT); // Sleep out
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write_cmd(SLPOUT); // Sleep out
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write_cmd1(PWRCTR, 0x0F); // Power control - reference voltage regulator on, circuit voltage follower on, BOOST ON
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write_cmd1(PWRCTR, 0x0F); // Power control - reference voltage regulator on, circuit voltage follower on, BOOST ON
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write_cmd3(DATCTL, 0x48, 0x00, 0x02); // Data control
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write_cmd3(DATCTL, 0x00, 0x00, 0x02); // Data control
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// P1: 0x01 = page address inverted, column address normal, address scan in column direction
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// P1: 0x00 = page address normal, column address normal, address scan in column direction
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// P2: 0x00 = RGB sequence (default value)
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// P2: 0x00 = RGB sequence (default value)
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// P3: 0x02 = Grayscale -> 16 (selects 12-bit color, type A)
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// P3: 0x02 = 4 bits per colour (Type A)
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write_cmd2(VOLCTR, GDISP_INITIAL_CONTRAST, 0x03); // Voltage control (contrast setting)
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write_cmd2(VOLCTR, GDISP_INITIAL_CONTRAST, 0x03); // Voltage control (contrast setting)
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// P1 = Contrast
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// P1 = Contrast
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// P2 = 3 resistance ratio (only value that works)
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// P2 = 3 resistance ratio (only value that works)
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delayms(100); // allow power supply to stabilize
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delayms(100); // Allow power supply to stabilise
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write_cmd(DISON); // Turn on the display
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write_cmd(DISON); // Turn on the display
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// Release the bus
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// Release the bus
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* @notapi
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* @notapi
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*/
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*/
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void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
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void gdisp_lld_fill_area(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
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unsigned i, tuples;
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unsigned tuples;
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
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if (x < GDISP.clipx0) { cx -= GDISP.clipx0 - x; x = GDISP.clipx0; }
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if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
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if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
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#endif
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#endif
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tuples = (cx*cy+1)/2; // With an odd sized area we over-print by one pixel.
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tuples = (cx*cy+1)>>1; // With an odd sized area we over-print by one pixel.
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// This extra pixel is ignored by the controller.
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// This extra pixel overwrites the first pixel (harmless as it is the same colour)
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acquire_bus();
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acquire_bus();
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setviewport(x, y, cx, cy);
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setviewport(x, y, cx, cy);
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write_cmd(RAMWR);
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write_cmd(RAMWR);
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for(i=0; i < tuples; i++)
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while(tuples--)
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write_data3(((color >> 4) & 0xFF), (((color << 4) & 0xF0)|((color >> 8) & 0x0F)), (color & 0xFF));
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write_data3(((color >> 4) & 0xFF), (((color << 4) & 0xF0)|((color >> 8) & 0x0F)), (color & 0xFF));
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release_bus();
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release_bus();
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}
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}
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/**
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/**
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* @brief Fill an area with a bitmap.
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* @brief Fill an area with a bitmap.
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*
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*
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* @param[in] x, y The start filled area
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* @param[in] x, y The start filled area
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* @param[in] cx, cy The width and height to be filled
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* @param[in] cx, cy The width and height to be filled
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* @param[in] srcx, srcy The bitmap position to start the fill from
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* @param[in] srcx, srcy The bitmap position to start the fill from
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* @param[in] srccx The width of a line in the bitmap.
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* @param[in] srccx The width of a line in the bitmap.
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* @param[in] buffer The pixels to use to fill the area.
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* @param[in] buffer The pixels to use to fill the area.
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*
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*
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* @notapi
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* @notapi
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*/
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*/
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void gdisp_lld_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
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void gdisp_lld_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
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coord_t endx, endy, lg;
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coord_t lg;
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color_t c1, c2;
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color_t c1, c2;
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unsigned tuples;
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#if GDISP_PACKED_PIXELS
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#if GDISP_PACKED_PIXELS
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coord_t pos;
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unsigned pnum, pstart;
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const uint8_t *p;
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const uint8_t *p;
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#else
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const pixel_t *p;
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#endif
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#endif
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
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if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
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if (y+cy > GDISP.clipy1) cy = GDISP.clipy1 - y;
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#endif
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#endif
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/* What are our end points */
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/* Set up the data window to transfer */
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endx = srcx + cx;
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tuples = (cx * cy + 1)>>1;
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endy = y + cy;
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acquire_bus();
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acquire_bus();
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setviewport(x, y, cx, cy);
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setviewport(x, y, cx, cy);
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write_cmd(RAMWR);
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write_cmd(RAMWR);
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/*
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* Due to the way the Nokia6610 handles a decrementing column or page,
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* we have to make adjustments as to where it is actually drawing from in the bitmap.
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* For example, for 90 degree rotation the column is decremented on each
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* memory write. The controller always starts with column 0 and then decrements
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* to column cx-1, cx-2 etc. We therefore have to write-out the last bitmap line first.
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*/
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switch(GDISP.Orientation) {
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case GDISP_ROTATE_0: x = 0; y = 0; break;
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case GDISP_ROTATE_90: x = 0; y = cy-1; break;
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case GDISP_ROTATE_180: x = cx-1; y = cy-1; break;
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case GDISP_ROTATE_270: x = cx-1; y = 0; break;
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}
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#if !GDISP_PACKED_PIXELS
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#if !GDISP_PACKED_PIXELS
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// Although this controller uses packed pixels we support unpacked pixel
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// Although this controller uses packed pixels we support unpacked pixel
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// formats in this blit by packing the data as we feed it to the controller.
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// formats in this blit by packing the data as we feed it to the controller.
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lg = srccx - cx;
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buffer += srcy * srccx + srcx;
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lg = srccx - cx; // The buffer gap between lines
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x = srcx;
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buffer += srcy * srccx + srcx; // The buffer start position
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while (1) {
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p = buffer + srccx*y + x; // Adjustment for controller craziness
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while(tuples--) {
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/* Get a pixel */
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/* Get a pixel */
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c1 = *buffer++;
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c1 = *p++;
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if (++x >= endx) {
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if (++y >= endy) {
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/* Check for line or buffer wrapping */
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/* Odd pixel at end */
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if (++x >= cx) {
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write_data3(0, ((c1 >> 8) & 0x0F), (c1 & 0xFF));
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x = 0;
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break;
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p += lg;
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if (++y >= cy) {
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y = 0;
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p = buffer;
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}
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}
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x = srcx;
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buffer += lg;
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}
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}
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/* Get the next pixel */
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/* Get the next pixel */
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c2 = *buffer++;
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c2 = *p++;
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write_data3(((c1 >> 4) & 0xFF), (((c1 << 4) & 0xF0)|((c2 >> 8) & 0x0F)), (c2 & 0xFF));
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if (++x >= endx) {
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/* Check for line or buffer wrapping */
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if (++y >= endy)
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if (++x >= cx) {
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break;
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x = 0;
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x = srcx;
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p += lg;
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buffer += lg;
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if (++y >= cy) {
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y = 0;
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p = buffer;
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}
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}
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}
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/* Write the pair of pixels to the display */
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write_data3(((c1 >> 4) & 0xFF), (((c1 << 4) & 0xF0)|((c2 >> 8) & 0x0F)), (c2 & 0xFF));
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}
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}
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#else
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#else
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// Although this controller uses packed pixels, we may have to feed it into
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// Although this controller uses packed pixels, we may have to feed it into
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// the controller with different packing to the source bitmap
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// the controller with different packing to the source bitmap
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// There are 2 pixels per 3 bytes
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#if !GDISP_PACKED_LINES
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#if !GDISP_PACKED_LINES
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srccx = (srccx + 1) & ~1;
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srccx = (srccx + 1) & ~1;
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#endif
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#endif
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pos = srcy*srccx;
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pstart = srcy * srccx + srcx; // The starting pixel number
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lg = (srccx - cx)/2*3;
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buffer = (const pixel_t)(((const uint8_t *)buffer) + ((pstart>>1) * 3)); // The buffer start position
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p = ((const uint8_t *)buffer) + ((pos+srcx)/2 * 3);
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lg = ((srccx-cx)>>1)*3; // The buffer gap between lines
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pnum = pstart + srccx*y + x; // Adjustment for controller craziness
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p = ((const uint8_t *)buffer) + (((srccx*y + x)>>1)*3); // Adjustment for controller craziness
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x = srcx;
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while (tuples--) {
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while (1) {
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/* Get a pixel */
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/* Get a pixel */
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switch((pos+x)&1) {
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switch(pnum++ & 1) {
|
||||||
case 0: c1 = (((color_t)p[0]) << 4)|(((color_t)p[1])>>4); break;
|
case 0: c1 = (((color_t)p[0]) << 4)|(((color_t)p[1])>>4); break;
|
||||||
case 1: c1 = (((color_t)p[1]&0x0F) << 8)|((color_t)p[1]); break;
|
case 1: c1 = (((color_t)p[1]&0x0F) << 8)|((color_t)p[1]); p += 3; break;
|
||||||
}
|
}
|
||||||
if (++x >= endx) {
|
|
||||||
if (++y >= endy) {
|
/* Check for line or buffer wrapping */
|
||||||
/* Odd pixel at end */
|
if (++x >= cx) {
|
||||||
write_data3(0, ((c1 >> 8) & 0x0F), (c1 & 0xFF));
|
x = 0;
|
||||||
break;
|
p += lg;
|
||||||
|
pnum += srccx - cx;
|
||||||
|
if (++y >= cy) {
|
||||||
|
y = 0;
|
||||||
|
p = (const uint8_t *)buffer;
|
||||||
|
pnum = pstart;
|
||||||
}
|
}
|
||||||
x = srcx;
|
|
||||||
p += lg;
|
|
||||||
pos += srccx;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Get the next pixel */
|
/* Get the next pixel */
|
||||||
switch((pos+x)&1) {
|
switch(pnum++ & 1) {
|
||||||
case 0: c2 = (((color_t)p[0]) << 4)|(((color_t)p[1])>>4); break;
|
case 0: c1 = (((color_t)p[0]) << 4)|(((color_t)p[1])>>4); break;
|
||||||
case 1: c2 = (((color_t)p[1]&0x0F) << 8)|((color_t)p[1]); break;
|
case 1: c1 = (((color_t)p[1]&0x0F) << 8)|((color_t)p[1]); p += 3; break;
|
||||||
}
|
}
|
||||||
write_data3(((c1 >> 4) & 0xFF), (((c1 << 4) & 0xF0)|((c2 >> 8) & 0x0F)), (c2 & 0xFF));
|
|
||||||
if (++x >= endx) {
|
/* Check for line or buffer wrapping */
|
||||||
if (++y >= endy)
|
if (++x >= cx) {
|
||||||
break;
|
x = 0;
|
||||||
x = srcx;
|
|
||||||
p += lg;
|
p += lg;
|
||||||
pos += srccx;
|
pnum += srccx - cx;
|
||||||
|
if (++y >= cy) {
|
||||||
|
y = 0;
|
||||||
|
p = (const uint8_t *)buffer;
|
||||||
|
pnum = pstart;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Write the pair of pixels to the display */
|
||||||
|
write_data3(((c1 >> 4) & 0xFF), (((c1 << 4) & 0xF0)|((c2 >> 8) & 0x0F)), (c2 & 0xFF));
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
/* All done */
|
||||||
release_bus();
|
release_bus();
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
@ -343,8 +403,8 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
|
||||||
*/
|
*/
|
||||||
color_t gdisp_lld_get_pixel_color(coord_t x, coord_t y) {
|
color_t gdisp_lld_get_pixel_color(coord_t x, coord_t y) {
|
||||||
/* NOT IMPLEMENTED */
|
/* NOT IMPLEMENTED */
|
||||||
/* Some board hardware might support this in the future.
|
/* This controller does not support reading back over the SPI interface.
|
||||||
* The Olimex board doesn't.
|
* Additionally, the Olimex board doesn't even connect the pin.
|
||||||
*/
|
*/
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
@ -364,8 +424,11 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
|
||||||
*/
|
*/
|
||||||
void gdisp_lld_vertical_scroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
|
void gdisp_lld_vertical_scroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
|
||||||
/* NOT IMPLEMENTED */
|
/* NOT IMPLEMENTED */
|
||||||
/* The hardware seems capable of doing this.
|
/**
|
||||||
* It is just really complex so we leave it out for now.
|
* The hardware is capable of doing full width vertical scrolls aligned
|
||||||
|
* on a 4 line boundary however that is not sufficient to support this routine.
|
||||||
|
*
|
||||||
|
* We also can't manually do read/modify scrolling because we can't read in SPI mode.
|
||||||
*/
|
*/
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
@ -392,68 +455,91 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
|
||||||
*/
|
*/
|
||||||
void gdisp_lld_control(unsigned what, void *value) {
|
void gdisp_lld_control(unsigned what, void *value) {
|
||||||
/* The hardware is capable of supporting...
|
/* The hardware is capable of supporting...
|
||||||
* GDISP_CONTROL_POWER - not implemented yet
|
* GDISP_CONTROL_POWER - supported
|
||||||
* GDISP_CONTROL_ORIENTATION - not implemented yet
|
* GDISP_CONTROL_ORIENTATION - supported
|
||||||
* GDISP_CONTROL_BACKLIGHT - supported (the OlimexSAM7EX256 board.h currently only implements off/on although PWM is supported by the hardware)
|
* GDISP_CONTROL_BACKLIGHT - supported
|
||||||
* GDISP_CONTROL_CONTRAST - supported
|
* GDISP_CONTROL_CONTRAST - supported
|
||||||
*/
|
*/
|
||||||
switch(what) {
|
switch(what) {
|
||||||
#if 0
|
|
||||||
// NOT IMPLEMENTED YET
|
|
||||||
case GDISP_CONTROL_POWER:
|
case GDISP_CONTROL_POWER:
|
||||||
if (GDISP.Powermode == (gdisp_powermode_t)value)
|
if (GDISP.Powermode == (gdisp_powermode_t)value)
|
||||||
return;
|
return;
|
||||||
|
acquire_bus();
|
||||||
switch((gdisp_powermode_t)value) {
|
switch((gdisp_powermode_t)value) {
|
||||||
case powerOff:
|
case powerOff:
|
||||||
// Code here
|
set_backlight(0); // Turn off the backlight
|
||||||
|
write_cmd(DISOFF); // Turn off the display
|
||||||
|
write_cmd1(PWRCTR, 0x00); // Power control - all off
|
||||||
|
write_cmd(SLPIN); // Sleep in
|
||||||
|
write_cmd(OSCOFF); // Internal oscillator off
|
||||||
break;
|
break;
|
||||||
case powerOn:
|
case powerOn:
|
||||||
// Code here
|
write_cmd(OSCON); // Internal oscillator on
|
||||||
/* You may need this ---
|
write_cmd(SLPOUT); // Sleep out
|
||||||
* if (GDISP.Powermode != powerSleep)
|
write_cmd1(PWRCTR, 0x0F); // Power control - reference voltage regulator on, circuit voltage follower on, BOOST ON
|
||||||
* gdisp_lld_init();
|
write_cmd2(VOLCTR, GDISP.Contrast, 0x03); // Voltage control (contrast setting)
|
||||||
*/
|
delayms(100); // Allow power supply to stabilise
|
||||||
|
write_cmd(DISON); // Turn on the display
|
||||||
|
write_cmd(PTLOUT); // Remove sleep window
|
||||||
|
set_backlight(GDISP.Backlight); // Turn on the backlight
|
||||||
break;
|
break;
|
||||||
case powerSleep:
|
case powerSleep:
|
||||||
/* Code here */
|
write_cmd(OSCON); // Internal oscillator on
|
||||||
|
write_cmd(SLPOUT); // Sleep out
|
||||||
|
write_cmd1(PWRCTR, 0x0F); // Power control - reference voltage regulator on, circuit voltage follower on, BOOST ON
|
||||||
|
write_cmd2(VOLCTR, GDISP.Contrast, 0x03); // Voltage control (contrast setting)
|
||||||
|
delayms(100); // Allow power supply to stabilise
|
||||||
|
write_cmd(DISON); // Turn on the display
|
||||||
|
write_cmd2(PTLIN, GDISP_SLEEP_POS/4, (GDISP_SLEEP_POS+GDISP_SLEEP_SIZE)/4); // Sleep Window
|
||||||
|
set_backlight(GDISP.Backlight); // Turn on the backlight
|
||||||
|
break;
|
||||||
|
case powerDeepSleep:
|
||||||
|
write_cmd(OSCON); // Internal oscillator on
|
||||||
|
write_cmd(SLPOUT); // Sleep out
|
||||||
|
write_cmd1(PWRCTR, 0x0F); // Power control - reference voltage regulator on, circuit voltage follower on, BOOST ON
|
||||||
|
write_cmd2(VOLCTR, GDISP.Contrast, 0x03); // Voltage control (contrast setting)
|
||||||
|
delayms(100); // Allow power supply to stabilise
|
||||||
|
write_cmd(DISON); // Turn on the display
|
||||||
|
write_cmd2(PTLIN, GDISP_SLEEP_POS/4, (GDISP_SLEEP_POS+GDISP_SLEEP_SIZE)/4); // Sleep Window
|
||||||
|
set_backlight(0); // Turn off the backlight
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
|
release_bus();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
release_bus();
|
||||||
GDISP.Powermode = (gdisp_powermode_t)value;
|
GDISP.Powermode = (gdisp_powermode_t)value;
|
||||||
return;
|
return;
|
||||||
#endif
|
|
||||||
#if 0
|
|
||||||
// NOT IMPLEMENTED YET
|
|
||||||
case GDISP_CONTROL_ORIENTATION:
|
case GDISP_CONTROL_ORIENTATION:
|
||||||
if (GDISP.Orientation == (gdisp_orientation_t)value)
|
if (GDISP.Orientation == (gdisp_orientation_t)value)
|
||||||
return;
|
return;
|
||||||
// WriteSpiData(0x48); // no mirror Y (temporary to satisfy Olimex bmptoarray utility)
|
acquire_bus();
|
||||||
// WriteSpiData(0xC8); // restore to (mirror x and y, reverse rgb)
|
|
||||||
switch((gdisp_orientation_t)value) {
|
switch((gdisp_orientation_t)value) {
|
||||||
case GDISP_ROTATE_0:
|
case GDISP_ROTATE_0:
|
||||||
// Code here
|
write_cmd3(DATCTL, 0x00, 0x00, 0x02); // P1: page normal, column normal, scan in column direction
|
||||||
GDISP.Height = GDISP_SCREEN_HEIGHT;
|
GDISP.Height = GDISP_SCREEN_HEIGHT;
|
||||||
GDISP.Width = GDISP_SCREEN_WIDTH;
|
GDISP.Width = GDISP_SCREEN_WIDTH;
|
||||||
break;
|
break;
|
||||||
case GDISP_ROTATE_90:
|
case GDISP_ROTATE_90:
|
||||||
// Code here
|
write_cmd3(DATCTL, 0x06, 0x00, 0x02); // P1: page normal, column reverse, scan in page direction
|
||||||
GDISP.Height = GDISP_SCREEN_WIDTH;
|
GDISP.Height = GDISP_SCREEN_WIDTH;
|
||||||
GDISP.Width = GDISP_SCREEN_HEIGHT;
|
GDISP.Width = GDISP_SCREEN_HEIGHT;
|
||||||
break;
|
break;
|
||||||
case GDISP_ROTATE_180:
|
case GDISP_ROTATE_180:
|
||||||
// Code here
|
write_cmd3(DATCTL, 0x03, 0x00, 0x02); // P1: page reverse, column reverse, scan in column direction
|
||||||
GDISP.Height = GDISP_SCREEN_HEIGHT;
|
GDISP.Height = GDISP_SCREEN_HEIGHT;
|
||||||
GDISP.Width = GDISP_SCREEN_WIDTH;
|
GDISP.Width = GDISP_SCREEN_WIDTH;
|
||||||
break;
|
break;
|
||||||
case GDISP_ROTATE_270:
|
case GDISP_ROTATE_270:
|
||||||
// Code here
|
write_cmd3(DATCTL, 0x05, 0x00, 0x02); // P1: page reverse, column normal, scan in page direction
|
||||||
GDISP.Height = GDISP_SCREEN_WIDTH;
|
GDISP.Height = GDISP_SCREEN_WIDTH;
|
||||||
GDISP.Width = GDISP_SCREEN_HEIGHT;
|
GDISP.Width = GDISP_SCREEN_HEIGHT;
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
|
release_bus();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
release_bus();
|
||||||
#if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
|
#if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
|
||||||
GDISP.clipx0 = 0;
|
GDISP.clipx0 = 0;
|
||||||
GDISP.clipy0 = 0;
|
GDISP.clipy0 = 0;
|
||||||
|
@ -462,7 +548,6 @@ void gdisp_lld_draw_pixel(coord_t x, coord_t y, color_t color) {
|
||||||
#endif
|
#endif
|
||||||
GDISP.Orientation = (gdisp_orientation_t)value;
|
GDISP.Orientation = (gdisp_orientation_t)value;
|
||||||
return;
|
return;
|
||||||
#endif
|
|
||||||
case GDISP_CONTROL_BACKLIGHT:
|
case GDISP_CONTROL_BACKLIGHT:
|
||||||
if ((unsigned)value > 100) value = (void *)100;
|
if ((unsigned)value > 100) value = (void *)100;
|
||||||
set_backlight((unsigned)value);
|
set_backlight((unsigned)value);
|
||||||
|
|
Loading…
Add table
Reference in a new issue