removed a forgotted GDISP wrapper call in GWIN
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@ -765,39 +765,6 @@ extern "C" {
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void gwinFillConvexPoly(GHandle gh, coord_t tx, coord_t ty, const point *pntarray, unsigned cnt);
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#endif
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/*-------------------------------------------------
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* Image functions
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*-------------------------------------------------*/
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#if GDISP_NEED_IMAGE || defined(__DOXYGEN__)
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/**
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* @brief Draw the image
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* @return GDISP_IMAGE_ERR_OK (0) on success or an error code.
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*
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* @param[in] gh The window handle
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* @param[in] img The image structure
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* @param[in] x,y The window location to draw the image
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* @param[in] cx,cy The area on the screen to draw
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* @param[in] sx,sy The image position to start drawing at
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*
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* @pre gdispImageOpen() must have returned successfully.
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*
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* @note If sx,sy + cx,cy is outside the image boundaries the area outside the image
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* is simply not drawn.
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* @note If @p gdispImageCache() has been called first for this frame, this routine will draw using a
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* fast blit from the cached frame. If not, it reads the input and decodes it as it
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* is drawing. This may be significantly slower than if the image has been cached (but
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* uses a lot less RAM)
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*
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* @api
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*/
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gdispImageError gwinDrawImage(GHandle gh, gdispImage *img, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t sx, coord_t sy);
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#endif
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#ifdef __cplusplus
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}
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#endif
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/*-------------------------------------------------
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* Additional functionality
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*-------------------------------------------------*/
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@ -489,18 +489,6 @@ void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coor
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}
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#endif
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#if GDISP_NEED_IMAGE
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gdispImageError gwinDrawImage(GHandle gh, gdispImage *img, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t sx, coord_t sy) {
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if (!((gh->flags & GWIN_FLG_VISIBLE)))
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return GDISP_IMAGE_ERR_OK;
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#if GDISP_NEED_CLIP
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gdispSetClip(gh->x, gh->y, gh->width, gh->height);
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#endif
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return gdispImageDraw(img, gh->x+x, gh->y+y, cx, cy, sx, sy);
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}
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#endif
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#endif /* GFX_USE_GWIN */
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/** @} */
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