Update GWIN list.

Now supports item and page scrolling.
A few bugs fixed.
ugfx_release_2.6
inmarket 2013-08-01 14:54:25 +10:00
parent 58b5260013
commit b0b3539639
2 changed files with 213 additions and 202 deletions

View File

@ -52,6 +52,7 @@ typedef struct GListObject {
#endif
int cnt; // Number of items currently in the list (quicker than counting each time)
int top; // The element at the top of the visible list area
gfxQueueASync list_head; // The list of items
} GListObject;
@ -111,7 +112,7 @@ int gwinListAddItem(GHandle gh, const char* item, bool_t useAlloc);
*
* @api
*/
char* gwinListItemGetText(GHandle gh, int item);
const char* gwinListItemGetText(GHandle gh, int item);
/**
* @brief Get the ID of an item with a given name

View File

@ -23,11 +23,15 @@
#include <string.h>
// user for the default drawing routine
#define BORDER 3 // the border from the the text to the frame
#define BORDER_SCROLL 20 // the border from the scroll buttons to the frame
#define SCROLLWIDTH 16 // the border from the scroll buttons to the frame
#define ARROW 10 // arrow side length
#define TEXTGAP 1 // extra vertical padding for text
#define widget(gh) ((GListObject *)gh)
#define gh2obj ((GListObject *)gh)
#define gw2obj ((GListObject *)gw)
#define qi2li ((ListItem *)qi)
#define qix2li ((ListItem *)qix)
#define ple ((GEventGWinList *)pe)
#define GLIST_FLG_MULTISELECT (GWIN_FIRST_CONTROL_FLAG << 0)
#define GLIST_FLG_HASIMAGES (GWIN_FIRST_CONTROL_FLAG << 1)
@ -40,67 +44,13 @@ typedef struct ListItem {
uint16_t param; // A parameter the user can specify himself
const char* text;
#if GWIN_LIST_IMAGES
gdispImage* pimg;
gdispImage* pimg;
#endif
} ListItem;
// select the next item in the list
static int _selectDown(GWidgetObject *gw) {
#define gcw ((GListObject *)gw)
gfxQueueASyncItem *qi;
uint16_t i;
for (i = 0, qi = gfxQueueASyncPeek(&gcw->list_head); qi; qi = gfxQueueASyncNext(qi), i++) {
if (((ListItem*)qi)->flags & GLIST_FLG_SELECTED && i < gcw->cnt - 1) {
((ListItem*)qi)->flags &=~ GLIST_FLG_SELECTED;
qi = gfxQueueASyncNext(qi);
((ListItem*)qi)->flags |= GLIST_FLG_SELECTED;
break;
}
}
_gwidgetRedraw((GHandle)gw);
return ++i;
#undef gcw
}
// select the previous item in the list
static int _selectUp(GWidgetObject *gw) {
#define gcw ((GListObject *)gw)
gfxQueueASyncItem *qi;
gfxQueueASyncItem *qi2;
uint16_t i;
qi = gfxQueueASyncPeek(&gcw->list_head);
qi2 = qi;
for (i = 0; qi2; qi2 = gfxQueueASyncNext(qi), i++) {
if (((ListItem*)qi2)->flags & GLIST_FLG_SELECTED) {
((ListItem*)qi2)->flags &=~ GLIST_FLG_SELECTED;
((ListItem*)qi)->flags |= GLIST_FLG_SELECTED;
break;
}
qi = qi2;
}
_gwidgetRedraw((GHandle)gw);
return --i;
#undef gcw
}
static void sendListEvent(GWidgetObject *gw, int item) {
GSourceListener* psl;
GEvent* pe;
#define pse ((GEventGWinList *)pe)
// Trigger a GWIN list event
psl = 0;
@ -109,128 +59,188 @@ static void sendListEvent(GWidgetObject *gw, int item) {
if (!(pe = geventGetEventBuffer(psl)))
continue;
pse->type = GEVENT_GWIN_LIST;
pse->list = (GHandle)gw;
pse->item = item;
ple->type = GEVENT_GWIN_LIST;
ple->list = (GHandle)gw;
ple->item = item;
geventSendEvent(psl);
}
#undef pse
}
static void gwinListDefaultDraw(GWidgetObject* gw, void* param) {
#define gcw ((GListObject *)gw)
(void)param;
uint16_t i, fheight;
const point upArrow[] = { {0, ARROW}, {ARROW, ARROW}, {ARROW/2, 0} };
const point downArrow[] = { {0, 0}, {ARROW, 0}, {ARROW/2, ARROW} };
const gfxQueueASyncItem* qi;
#if GDISP_NEED_CONVEX_POLYGON
static const point upArrow[] = { {0, ARROW}, {ARROW, ARROW}, {ARROW/2, 0} };
static const point downArrow[] = { {0, 0}, {ARROW, 0}, {ARROW/2, ARROW} };
#endif
fheight = gdispGetFontMetric(gwinGetDefaultFont(), fontHeight);
const gfxQueueASyncItem* qi;
int i;
coord_t y, iheight, iwidth;
const GColorSet * ps;
// the list frame
gdispDrawBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, gw->pstyle->enabled.edge);
gdispDrawLine(gw->g.x + gw->g.width - BORDER_SCROLL, gw->g.y, gw->g.x + gw->g.width - BORDER_SCROLL, gw->g.y + gw->g.height, gw->pstyle->enabled.edge);
gdispDrawLine(gw->g.x + gw->g.width - BORDER_SCROLL, gw->g.y + BORDER_SCROLL, gw->g.x + gw->g.width, gw->g.y + BORDER_SCROLL, gw->pstyle->enabled.edge);
gdispDrawLine(gw->g.x + gw->g.width - BORDER_SCROLL, gw->g.y + gw->g.height - BORDER_SCROLL, gw->g.x + gw->g.width, gw->g.y + gw->g.height - BORDER_SCROLL, gw->pstyle->enabled.edge);
ps = (gw->g.flags & GWIN_FLG_ENABLED) ? &gw->pstyle->enabled : &gw->pstyle->disabled;
iheight = gdispGetFontMetric(gwinGetDefaultFont(), fontHeight) + TEXTGAP;
// the up-button
gdispFillConvexPoly(gw->g.x + gw->g.width - BORDER_SCROLL + ARROW/2, gw->g.y + BORDER_SCROLL - ARROW - ARROW/2, upArrow, 3, gw->pstyle->enabled.edge);
// the down-button
gdispFillConvexPoly(gw->g.x + gw->g.width - BORDER_SCROLL + ARROW/2, gw->g.y + gw->g.height - BORDER_SCROLL + ARROW/2, downArrow, 3, gw->pstyle->enabled.edge);
// the scroll area
if (gw2obj->cnt > (gw->g.height-2) / iheight) {
iwidth = gw->g.width - (SCROLLWIDTH+3);
gdispFillArea(gw->g.x+iwidth+2, gw->g.y+1, SCROLLWIDTH, gw->g.height-2, gdispBlendColor(ps->fill, gw->pstyle->background, 128));
gdispDrawLine(gw->g.x+iwidth+1, gw->g.y+1, gw->g.x+iwidth+1, gw->g.y+gw->g.height-2, ps->edge);
#if GDISP_NEED_CONVEX_POLYGON
gdispFillConvexPoly(gw->g.x+iwidth+((SCROLLWIDTH-ARROW)/2+2), gw->g.y+(ARROW/2+1), upArrow, 3, ps->fill);
gdispFillConvexPoly(gw->g.x+iwidth+((SCROLLWIDTH-ARROW)/2+2), gw->g.y+gw->g.height-(ARROW+ARROW/2+1), downArrow, 3, ps->fill);
#else
#warning "GWIN: Lists display better when GDISP_NEED_CONVEX_POLGON is turned on"
gdispFillArea(gw->g.x+iwidth+((SCROLLWIDTH-ARROW)/2+2), gw->g.y+(ARROW/2+1), ARROW, ARROW, ps->fill);
gdispFillArea(gw->g.x+iwidth+((SCROLLWIDTH-ARROW)/2+2), gw->g.y+gw->g.height-(ARROW+ARROW/2+1), ARROW, ARROW, ps->fill);
#endif
} else
iwidth = gw->g.width - 2;
for (qi = gfxQueueASyncPeek(&gcw->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i += fheight + 2*BORDER) {
if (((ListItem*)qi)->flags & GLIST_FLG_SELECTED) {
gdispFillStringBox(gw->g.x + BORDER, gw->g.y + BORDER + i, gw->g.width - 2*BORDER - BORDER_SCROLL, fheight, ((ListItem*)qi)->text, gwinGetDefaultFont(), gw->pstyle->background, gw->pstyle->enabled.text, justifyLeft);
// Find the top item
for (qi = gfxQueueASyncPeek(&gw2obj->list_head), i = 0; i < gw2obj->top && qi; qi = gfxQueueASyncNext(qi), i++);
// Draw until we run out of room or items
for (y=1; y+iheight < gw->g.height-1 && qi; qi = gfxQueueASyncNext(qi), y += iheight) {
if (qi2li->flags & GLIST_FLG_SELECTED) {
//gdispFillStringBox(gw->g.x+1, gw->g.y+y, iwidth, iheight, qi2li->text, gwinGetDefaultFont(), gw->pstyle->background, ps->text, justifyLeft);
gdispFillStringBox(gw->g.x+1, gw->g.y+y, iwidth, iheight, qi2li->text, gwinGetDefaultFont(), ps->text, ps->fill, justifyLeft);
} else {
gdispFillStringBox(gw->g.x + BORDER, gw->g.y + BORDER + i, gw->g.width - 2*BORDER - BORDER_SCROLL, fheight, ((ListItem*)qi)->text, gwinGetDefaultFont(), gw->pstyle->enabled.text, gw->pstyle->background, justifyLeft);
gdispFillStringBox(gw->g.x+1, gw->g.y+y, iwidth, iheight, qi2li->text, gwinGetDefaultFont(), ps->text, gw->pstyle->background, justifyLeft);
}
}
#undef gcw
// Fill any remaining item space
if (y < gw->g.height-1)
gdispFillArea(gw->g.x+1, gw->g.y+y, iwidth, gw->g.height-1-y, gw->pstyle->background);
// the list frame
gdispDrawBox(gw->g.x, gw->g.y, gw->g.width, gw->g.height, ps->edge);
}
#if GINPUT_NEED_MOUSE
// a mouse down has occured over the list area
// a mouse down has occurred over the list area
static void MouseDown(GWidgetObject* gw, coord_t x, coord_t y) {
#define gcw ((GListObject *)gw)
#define li ((ListItem *)qi)
(void) x;
const gfxQueueASyncItem* qi;
int item, i, pgsz;
coord_t iheight;
(void) x;
uint16_t i, item_id, item_height;
const gfxQueueASyncItem* qi;
iheight = gdispGetFontMetric(gwinGetDefaultFont(), fontHeight) + TEXTGAP;
pgsz = (gw->g.height-2)/iheight;
if (pgsz < 1) pgsz = 1;
item_id = -1;
if (x > gw->g.width - BORDER_SCROLL) {
if (y < BORDER_SCROLL)
item_id = _selectUp(gw);
else if (y > gw->g.height - BORDER_SCROLL)
item_id = _selectDown(gw);
} else if (x < gw->g.width - BORDER_SCROLL - BORDER) {
item_height = gdispGetFontMetric(gwinGetDefaultFont(), fontHeight) + 2*BORDER;
item_id = (y) / item_height;
for(qi = gfxQueueASyncPeek(&gcw->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (item_id == i)
li->flags |= GLIST_FLG_SELECTED;
else
li->flags &=~ GLIST_FLG_SELECTED;
// Handle click over the scroll bar
if (gw2obj->cnt > pgsz && x >= gw->g.width-(SCROLLWIDTH+2)) {
if (y < 2*ARROW) {
if (gw2obj->top > 0) {
gw2obj->top--;
_gwidgetRedraw(&gw->g);
}
} else if (y >= gw->g.height - 2*ARROW) {
if (gw2obj->top < gw2obj->cnt - pgsz) {
gw2obj->top++;
_gwidgetRedraw(&gw->g);
}
} else if (y < gw->g.height/2) {
if (gw2obj->top > 0) {
if (gw2obj->top > pgsz)
gw2obj->top -= pgsz;
else
gw2obj->top = 0;
_gwidgetRedraw(&gw->g);
}
} else {
if (gw2obj->top < gw2obj->cnt - pgsz) {
if (gw2obj->top < gw2obj->cnt - 2*pgsz)
gw2obj->top += pgsz;
else
gw2obj->top = gw2obj->cnt - pgsz;
_gwidgetRedraw(&gw->g);
}
}
return;
}
_gwidgetRedraw((GHandle)gw);
// Handle click over the list area
item = gw2obj->top + y / iheight;
// do not generate an event if an empty section of the list has has been selected
if (item_id < 0 || item_id > gcw->cnt - 1)
if (item < 0 || item >= gw2obj->cnt)
return;
sendListEvent(gw, item_id);
for(qi = gfxQueueASyncPeek(&gw2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (item == i)
qi2li->flags |= GLIST_FLG_SELECTED;
else
qi2li->flags &=~ GLIST_FLG_SELECTED;
}
#undef gcw
#undef li
_gwidgetRedraw(&gw->g);
sendListEvent(gw, item);
}
#endif
#if GINPUT_NEED_TOGGLE
// a toggle-on has occurred
static void ToggleOn(GWidgetObject *gw, uint16_t role) {
#define gcw ((GListObject *)gw)
const gfxQueueASyncItem * qi;
const gfxQueueASyncItem * qix;
int i;
switch (role) {
// select down
case 0:
_selectDown(gw);
for (i = 0, qi = gfxQueueASyncPeek(&gw2obj->list_head); qi; qi = gfxQueueASyncNext(qi), i++) {
if ((qi2li->flags & GLIST_FLG_SELECTED)) {
qix = gfxQueueASyncNext(qi);
if (qix) {
qi2li->flags &=~ GLIST_FLG_SELECTED;
qix2li->flags |= GLIST_FLG_SELECTED;
_gwidgetRedraw(&gw->g);
}
break;
}
}
break;
// select up
case 1:
_selectUp(gw);
qi = gfxQueueASyncPeek(&gw2obj->list_head);
qix = 0;
for (i = 0; qi; qix = qi, qi = gfxQueueASyncNext(qi), i++) {
if ((qi2li->flags & GLIST_FLG_SELECTED))
if (qix) {
qi2li->flags &=~ GLIST_FLG_SELECTED;
qix2li->flags |= GLIST_FLG_SELECTED;
_gwidgetRedraw(&gw->g);
}
break;
}
}
break;
}
#undef gcw
}
static void ToggleAssign(GWidgetObject *gw, uint16_t role, uint16_t instance) {
if (role)
((GListObject *)gw)->t_up = instance;
gw2obj->t_up = instance;
else
((GListObject *)gw)->t_dn = instance;
gw2obj->t_dn = instance;
}
static uint16_t ToggleGet(GWidgetObject *gw, uint16_t role) {
return role ? ((GListObject *)gw)->t_up : ((GListObject *)gw)->t_dn;
return role ? gw2obj->t_up : gw2obj->t_dn;
}
#endif
static void _destroy(GHandle gh) {
const gfxQueueASyncItem* qi;
while((qi = gfxQueueASyncGet(&((GListObject *)gh)->list_head)))
while((qi = gfxQueueASyncGet(&gh2obj->list_head)))
gfxFree((void *)qi);
_gwidgetDestroy(gh);
@ -271,31 +281,32 @@ static const gwidgetVMT listVMT = {
#endif
};
GHandle gwinListCreate(GListObject* widget, GWidgetInit* pInit) {
if (!(widget = (GListObject *)_gwidgetCreate(&widget->w, pInit, &listVMT)))
GHandle gwinListCreate(GListObject* gobj, GWidgetInit* pInit) {
if (!(gobj = (GListObject *)_gwidgetCreate(&gobj->w, pInit, &listVMT)))
return 0;
// initialize the item queue
gfxQueueASyncInit(&(widget->list_head));
widget->cnt = 0;
gfxQueueASyncInit(&gobj->list_head);
gobj->cnt = 0;
gobj->top = 0;
gwinSetVisible(&widget->w.g, pInit->g.show);
gwinSetVisible(&gobj->w.g, pInit->g.show);
return (GHandle)widget;
return (GHandle)gobj;
}
int gwinListAddItem(GHandle gh, const char* item_name, bool_t useAlloc) {
size_t sz;
ListItem *newItem;
sz = useAlloc ? sizeof(ListItem)+strlen(item_name)+1 : sizeof(ListItem);
if (!(newItem = (ListItem *)gfxAlloc(sz)))
return -1;
if (useAlloc) {
if (!(newItem = (ListItem *)gfxAlloc(sizeof(ListItem)+strlen(item_name)+1)))
return -1;
strcpy((char *)(newItem+1), item_name);
item_name = (const char *)(newItem+1);
} else {
if (!(newItem = (ListItem *)gfxAlloc(sizeof(ListItem))))
return -1;
}
// the item is not selected when added
@ -304,43 +315,43 @@ int gwinListAddItem(GHandle gh, const char* item_name, bool_t useAlloc) {
newItem->text = item_name;
// select the item if it's the first in the list
if (widget(gh)->cnt == 0)
if (gh2obj->cnt == 0)
newItem->flags |= GLIST_FLG_SELECTED;
// add the new item to the list
gfxQueueASyncPut(&widget(gh)->list_head, &newItem->q_item);
gfxQueueASyncPut(&gh2obj->list_head, &newItem->q_item);
// increment the total amount of entries in the list widget
widget(gh)->cnt++;
gh2obj->cnt++;
_gwidgetRedraw(gh);
// return the position in the list (-1 because we start with index 0)
return widget(gh)->cnt-1;
return gh2obj->cnt-1;
}
char* gwinListItemGetText(GHandle gh, int item) {
const gfxQueueASyncItem* qi;
uint16_t i;
const char* gwinListItemGetText(GHandle gh, int item) {
const gfxQueueASyncItem* qi;
int i;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return 0;
// watch out for an invalid item
if (item < 0 || item > (widget(gh)->cnt) - 1)
if (item < 0 || item >= gh2obj->cnt)
return 0;
qi = gfxQueueASyncPeek(&widget(gh)->list_head);
for (i = 0; i < item; i++) {
qi = gfxQueueASyncNext(qi);
for(qi = gfxQueueASyncPeek(&gh2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (i == item)
return qi2li->text;
}
return ((ListItem*)qi)->text;
return 0;
}
int gwinListFindText(GHandle gh, const char* text) {
const gfxQueueASyncItem* qi;
uint16_t i;
const gfxQueueASyncItem* qi;
int i;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
@ -350,9 +361,7 @@ int gwinListFindText(GHandle gh, const char* text) {
if (!text)
return -1;
qi = gfxQueueASyncPeek(&widget(gh)->list_head);
for(qi = gfxQueueASyncPeek(&widget(gh)->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
for(qi = gfxQueueASyncPeek(&gh2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (strcmp(((ListItem *)qi)->text, text) == 0)
return i;
}
@ -361,15 +370,15 @@ int gwinListFindText(GHandle gh, const char* text) {
}
int gwinListGetSelected(GHandle gh) {
const gfxQueueASyncItem *qi;
int i;
const gfxQueueASyncItem * qi;
int i;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return -1;
for(qi = gfxQueueASyncPeek(&widget(gh)->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (((ListItem*)qi)->flags & GLIST_FLG_SELECTED)
for(qi = gfxQueueASyncPeek(&gh2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (qi2li->flags & GLIST_FLG_SELECTED)
return i;
}
@ -377,99 +386,100 @@ int gwinListGetSelected(GHandle gh) {
}
void gwinListItemSetParam(GHandle gh, int item, uint16_t param) {
const gfxQueueASyncItem* qi;
uint16_t i;
const gfxQueueASyncItem * qi;
int i;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return;
// watch out for an invalid item
if (item < 0 || item > (widget(gh)->cnt) - 1)
if (item < 0 || item > (gh2obj->cnt) - 1)
return;
qi = gfxQueueASyncPeek(&widget(gh)->list_head);
for (i = 0; i < item; i++) {
((ListItem*)qi)->param = param;
for(qi = gfxQueueASyncPeek(&gh2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (i == item) {
qi2li->param = param;
break;
}
}
return;
}
void gwinListDeleteAll(GHandle gh) {
const gfxQueueASyncItem* qi;
gfxQueueASyncItem* qi;
while((qi = gfxQueueASyncGet(&((GListObject *)gh)->list_head)))
gfxFree((void *)qi);
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return;
while((qi = gfxQueueASyncGet(&gh2obj->list_head)))
gfxFree(qi);
gh2obj->cnt = 0;
gh2obj->top = 0;
_gwidgetRedraw(gh);
}
void gwinListItemDelete(GHandle gh, int item) {
const gfxQueueASyncItem* qi;
uint16_t i;
const gfxQueueASyncItem * qi;
int i;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return;
// watch out for an invalid item
if (item < 0 || item > (widget(gh)->cnt) - 1)
if (item < 0 || item >= gh2obj->cnt)
return;
qi = gfxQueueASyncPeek(&widget(gh)->list_head);
// get our item pointer
for (i = 0; i < item; i++) {
qi = gfxQueueASyncNext(qi);
for(qi = gfxQueueASyncPeek(&gh2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (i == item) {
gfxQueueASyncRemove(&gh2obj->list_head, (gfxQueueASyncItem*)qi);
gfxFree((void *)qi);
if (gh2obj->top >= item && gh2obj->top)
gh2obj->top--;
_gwidgetRedraw(gh);
break;
}
}
gfxQueueASyncRemove(&widget(gh)->list_head, qi);
gfxFree((void*)qi);
}
uint16_t gwinListItemGetParam(GHandle gh, int item) {
const gfxQueueASyncItem* qi;
uint16_t i;
const gfxQueueASyncItem * qi;
int i;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return 0;
// watch out for an invalid item
if (item < 0 || item > (widget(gh)->cnt) - 1)
if (item < 0 || item > (gh2obj->cnt) - 1)
return 0;
qi = gfxQueueASyncPeek(&widget(gh)->list_head);
for (i = 0; i < item; i++) {
qi = gfxQueueASyncNext(qi);
for(qi = gfxQueueASyncPeek(&gh2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (i == item)
return qi2li->param;
}
return ((ListItem*)qi)->param;
return 0;
}
bool_t gwinListItemIsSelected(GHandle gh, int item) {
const gfxQueueASyncItem* qi;
uint16_t i;
const gfxQueueASyncItem * qi;
int i;
// is it a valid handle?
if (gh->vmt != (gwinVMT *)&listVMT)
return FALSE;
// watch out for an invalid item
if (item < 0 || item > (widget(gh)->cnt) - 1)
if (item < 0 || item > (gh2obj->cnt) - 1)
return FALSE;
qi = gfxQueueASyncPeek(&widget(gh)->list_head);
for (i = 0; i < item; i++) {
qi = gfxQueueASyncNext(qi);
for(qi = gfxQueueASyncPeek(&gh2obj->list_head), i = 0; qi; qi = gfxQueueASyncNext(qi), i++) {
if (i == item)
return (qi2li->flags & GLIST_FLG_SELECTED) ? TRUE : FALSE;
}
if (((ListItem*)qi)->flags & GLIST_FLG_SELECTED)
return TRUE;
else
return FALSE;
return FALSE;
}
int gwinListItemCount(GHandle gh) {
@ -477,7 +487,7 @@ int gwinListItemCount(GHandle gh) {
if (gh->vmt != (gwinVMT *)&listVMT)
return 0;
return widget(gh)->cnt;
return gh2obj->cnt;
}
#endif // GFX_USE_GWIN && GWIN_NEED_LIST