Scrolling emulation when not supported by hardware

Start of new multiple display support
GDISP performance optimisations
Documentation updates
Win32 driver updates
ugfx_release_2.6
inmarket 2013-09-18 23:46:37 +10:00
parent 85aa1f03ed
commit b25ac5e667
7 changed files with 1084 additions and 844 deletions

View File

@ -8,22 +8,15 @@
/**
* @file drivers/multiple/Win32/gdisp_lld.c
* @brief GDISP Graphics Driver subsystem low level driver source for Win32.
*
* @addtogroup GDISP
* @{
*/
#include "gfx.h"
#if GFX_USE_GDISP /*|| defined(__DOXYGEN__)*/
#if GFX_USE_GDISP
#define GDISP_LLD_DECLARATIONS
#include "gdisp/lld/gdisp_lld.h"
// Declare our driver object
GDISPDriver GDISP_Win32;
#define GC (&GDISP_Win32)
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
@ -41,10 +34,6 @@ GDISPDriver GDISP_Win32;
#if GINPUT_NEED_TOGGLE
/* Include toggle support code */
#include "ginput/lld/toggle.h"
const GToggleConfig GInputToggleConfigTable[GINPUT_TOGGLE_CONFIG_ENTRIES] = {
{0, 0xFF, 0x00, 0},
};
#endif
#if GINPUT_NEED_MOUSE
@ -298,19 +287,13 @@ static DECLARE_THREAD_FUNCTION(WindowThread, param) {
/* Driver exported functions. */
/*===========================================================================*/
/* ---- Required Routines ---- */
/*
The following 2 routines are required.
All other routines are optional.
*/
/**
* @brief Low level GDISP driver initialisation.
* @brief Low level GDISP driver initialization.
* @return TRUE if successful, FALSE on error.
*
* @notapi
*/
bool_t gdisp_lld_init(void) {
LLDSPEC bool_t gdisp_lld_init(GDISPDriver *g) {
RECT rect;
gfxThreadHandle hth;
@ -333,45 +316,45 @@ bool_t gdisp_lld_init(void) {
Sleep(1);
/* Initialise the GDISP structure to match */
GC->g.Orientation = GDISP_ROTATE_0;
GC->g.Powermode = powerOn;
GC->g.Backlight = 100;
GC->g.Contrast = 50;
GC->g.Width = wWidth;
GC->g.Height = wHeight;
g->g.Orientation = GDISP_ROTATE_0;
g->g.Powermode = powerOn;
g->g.Backlight = 100;
g->g.Contrast = 50;
g->g.Width = wWidth;
g->g.Height = wHeight;
return TRUE;
}
#if GDISP_HARDWARE_DRAWPIXEL
void gdisp_lld_draw_pixel(void) {
LLDSPEC void gdisp_lld_draw_pixel(GDISPDriver *g) {
HDC dcScreen;
int x, y;
COLORREF color;
color = COLOR2BGR(GC->p.color);
color = COLOR2BGR(g->p.color);
#if GDISP_NEED_CONTROL
switch(GC->g.Orientation) {
switch(g->g.Orientation) {
case GDISP_ROTATE_0:
x = GC->p.x;
y = GC->p.y;
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_90:
x = GC->g.Height - 1 - GC->p.y;
y = GC->p.x;
x = g->g.Height - 1 - g->p.y;
y = g->p.x;
break;
case GDISP_ROTATE_180:
x = GC->g.Width - 1 - GC->p.x;
y = GC->g.Height - 1 - GC->p.y;
x = g->g.Width - 1 - g->p.x;
y = g->g.Height - 1 - g->p.y;
break;
case GDISP_ROTATE_270:
x = GC->p.y;
y = GC->g.Width - 1 - GC->p.x;
x = g->p.y;
y = g->g.Width - 1 - g->p.x;
break;
}
#else
x = GC->p.x;
y = GC->p.y;
x = g->p.x;
y = g->p.y;
#endif
// Draw the pixel on the screen and in the buffer.
@ -384,176 +367,46 @@ bool_t gdisp_lld_init(void) {
/* ---- Optional Routines ---- */
#if 0
#if GDISP_HARDWARE_LINES
/**
* @brief Draw a line.
* @note Optional - The high level driver can emulate using software.
*
* @param[in] x0, y0 The start of the line
* @param[in] x1, y1 The end of the line
* @param[in] color The color of the line
*
* @notapi
*/
void gdisp_lld_draw_line(coord_t x0, coord_t y0, coord_t x1, coord_t y1, color_t color) {
POINT p;
HPEN pen;
HDC dc;
HGDIOBJ old;
#if GDISP_NEED_CLIP
HRGN clip;
#endif
#if WIN32_USE_MSG_REDRAW
RECT rect;
#endif
#if GDISP_NEED_CONTROL
coord_t t;
#endif
#if GDISP_NEED_CLIP
clip = NULL;
#endif
#if GDISP_NEED_CONTROL
switch(GC->g.Orientation) {
case GDISP_ROTATE_0:
#if GDISP_NEED_CLIP
// Clip post orientation change
if (GC->g.clipx0 != 0 || GC->g.clipy0 != 0 || GC->g.clipx1 != GC->g.Width || GC->g.clipy1 != GC->g.Height)
clip = CreateRectRgn(GC->g.clipx0, GC->g.clipy0, GC->g.clipx1, GC->g.clipy1);
#endif
break;
case GDISP_ROTATE_90:
t = GC->g.Height - 1 - y0;
y0 = x0;
x0 = t;
t = GC->g.Height - 1 - y1;
y1 = x1;
x1 = t;
#if GDISP_NEED_CLIP
// Clip post orientation change
if (GC->g.clipx0 != 0 || GC->g.clipy0 != 0 || GC->g.clipx1 != GC->g.Width || GC->g.clipy1 != GC->g.Height)
clip = CreateRectRgn(GC->g.Height-1-GC->g.clipy1, GC->g.clipx0, GC->g.Height-1-GC->g.clipy0, GC->g.clipx1);
#endif
break;
case GDISP_ROTATE_180:
x0 = GC->g.Width - 1 - x0;
y0 = GC->g.Height - 1 - y0;
x1 = GC->g.Width - 1 - x1;
y1 = GC->g.Height - 1 - y1;
#if GDISP_NEED_CLIP
// Clip post orientation change
if (GC->g.clipx0 != 0 || GC->g.clipy0 != 0 || GC->g.clipx1 != GC->g.Width || GC->g.clipy1 != GC->g.Height)
clip = CreateRectRgn(GC->g.Width-1-GC->g.clipx1, GC->g.Height-1-GC->g.clipy1, GC->g.Width-1-GC->g.clipx0, GC->g.Height-1-GC->g.clipy0);
#endif
break;
case GDISP_ROTATE_270:
t = GC->g.Width - 1 - x0;
x0 = y0;
y0 = t;
t = GC->g.Width - 1 - x1;
x1 = y1;
y1 = t;
#if GDISP_NEED_CLIP
// Clip post orientation change
if (GC->g.clipx0 != 0 || GC->g.clipy0 != 0 || GC->g.clipx1 != GC->g.Width || GC->g.clipy1 != GC->g.Height)
clip = CreateRectRgn(GC->g.clipy0, GC->g.Width-1-GC->g.clipx1, GC->g.clipy1, GC->g.Width-1-GC->g.clipx0);
#endif
break;
}
#else
#if GDISP_NEED_CLIP
clip = NULL;
if (GC->g.clipx0 != 0 || GC->g.clipy0 != 0 || GC->g.clipx1 != GC->g.Width || GC->g.clipy1 != GC->g.Height)
clip = CreateRectRgn(GC->g.clipx0, GC->g.clipy0, GC->g.clipx1, GC->g.clipy1);
#endif
#endif
color = COLOR2BGR(color);
pen = CreatePen(PS_SOLID, 1, color);
if (pen) {
// Draw the line in the buffer
#if GDISP_NEED_CLIP
if (clip) SelectClipRgn(dcBuffer, clip);
#endif
old = SelectObject(dcBuffer, pen);
MoveToEx(dcBuffer, x0, y0, &p);
LineTo(dcBuffer, x1, y1);
SelectObject(dcBuffer, old);
SetPixel(dcBuffer, x1, y1, color);
#if GDISP_NEED_CLIP
if (clip) SelectClipRgn(dcBuffer, NULL);
#endif
#if WIN32_USE_MSG_REDRAW
rect.left = x0; rect.right = x1+1;
rect.top = y0; rect.bottom = y1+1;
InvalidateRect(winRootWindow, &rect, FALSE);
UpdateWindow(winRootWindow);
#else
// Redrawing the line on the screen is cheaper than invalidating the whole rectangular area
dc = GetDC(winRootWindow);
#if GDISP_NEED_CLIP
if (clip) SelectClipRgn(dc, clip);
#endif
old = SelectObject(dc, pen);
MoveToEx(dc, x0, y0, &p);
LineTo(dc, x1, y1);
SelectObject(dc, old);
SetPixel(dc, x1, y1, color);
#if GDISP_NEED_CLIP
if (clip) SelectClipRgn(dc, NULL);
#endif
ReleaseDC(winRootWindow, dc);
#endif
DeleteObject(pen);
}
}
#endif
#endif
#if GDISP_HARDWARE_FILLS
void gdisp_lld_fill_area(void) {
LLDSPEC void gdisp_lld_fill_area(GDISPDriver *g) {
HDC dcScreen;
RECT rect;
HBRUSH hbr;
COLORREF color;
color = COLOR2BGR(GC->p.color);
color = COLOR2BGR(g->p.color);
#if GDISP_NEED_CONTROL
switch(GC->g.Orientation) {
switch(g->g.Orientation) {
case GDISP_ROTATE_0:
rect.top = GC->p.y;
rect.bottom = rect.top + GC->p.cy;
rect.left = GC->p.x;
rect.right = rect.left + GC->p.cx;
rect.top = g->p.y;
rect.bottom = rect.top + g->p.cy;
rect.left = g->p.x;
rect.right = rect.left + g->p.cx;
break;
case GDISP_ROTATE_90:
rect.top = GC->p.x;
rect.bottom = rect.top + GC->p.cx;
rect.right = GC->g.Height - GC->p.y;
rect.left = rect.right - GC->p.cy;
rect.top = g->p.x;
rect.bottom = rect.top + g->p.cx;
rect.right = g->g.Height - g->p.y;
rect.left = rect.right - g->p.cy;
break;
case GDISP_ROTATE_180:
rect.bottom = GC->g.Height - GC->p.y;
rect.top = rect.bottom - GC->p.cy;
rect.right = GC->g.Width - GC->p.x;
rect.left = rect.right - GC->p.cx;
rect.bottom = g->g.Height - g->p.y;
rect.top = rect.bottom - g->p.cy;
rect.right = g->g.Width - g->p.x;
rect.left = rect.right - g->p.cx;
break;
case GDISP_ROTATE_270:
rect.bottom = GC->g.Width - GC->p.x;
rect.top = rect.bottom - GC->p.cx;
rect.left = GC->p.y;
rect.right = rect.left + GC->p.cy;
rect.bottom = g->g.Width - g->p.x;
rect.top = rect.bottom - g->p.cx;
rect.left = g->p.y;
rect.right = rect.left + g->p.cy;
break;
}
#else
rect.top = GC->p.y;
rect.bottom = rect.top + GC->p.cy;
rect.left = GC->p.x;
rect.right = rect.left + GC->p.cx;
rect.top = g->p.y;
rect.bottom = rect.top + g->p.cy;
rect.left = g->p.x;
rect.right = rect.left + g->p.cx;
#endif
hbr = CreateSolidBrush(color);
@ -567,7 +420,7 @@ bool_t gdisp_lld_init(void) {
}
#endif
#if (GDISP_HARDWARE_BITFILLS && GDISP_NEED_CONTROL) || defined(__DOXYGEN__)
#if 0 && (GDISP_HARDWARE_BITFILLS && GDISP_NEED_CONTROL)
static pixel_t *rotateimg(coord_t cx, coord_t cy, coord_t srcx, coord_t srccx, const pixel_t *buffer) {
pixel_t *dstbuf;
pixel_t *dst;
@ -615,7 +468,7 @@ bool_t gdisp_lld_init(void) {
}
#endif
#if GDISP_HARDWARE_BITFILLS
#if 0 && GDISP_HARDWARE_BITFILLS
/**
* @brief Fill an area with a bitmap.
* @note Optional - The high level driver can emulate using software.
@ -628,23 +481,13 @@ bool_t gdisp_lld_init(void) {
*
* @notapi
*/
void gdisp_lld_blit_area_ex(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
void gdisp_lld_blit_area(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
BITMAPV4HEADER bmpInfo;
RECT rect;
#if GDISP_NEED_CONTROL
pixel_t *srcimg;
#endif
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
// Clip pre orientation change
if (x < GC->g.clipx0) { cx -= GC->g.clipx0 - x; srcx += GC->g.clipx0 - x; x = GC->g.clipx0; }
if (y < GC->g.clipy0) { cy -= GC->g.clipy0 - y; srcy += GC->g.clipy0 - y; y = GC->g.clipy0; }
if (srcx+cx > srccx) cx = srccx - srcx;
if (cx <= 0 || cy <= 0 || x >= GC->g.clipx1 || y >= GC->g.clipy1) return;
if (x+cx > GC->g.clipx1) cx = GC->g.clipx1 - x;
if (y+cy > GC->g.clipy1) cy = GC->g.clipy1 - y;
#endif
// Make everything relative to the start of the line
buffer += srccx*srcy;
srcy = 0;
@ -724,225 +567,142 @@ bool_t gdisp_lld_init(void) {
}
#endif
#if (GDISP_NEED_PIXELREAD && GDISP_HARDWARE_PIXELREAD) || defined(__DOXYGEN__)
/**
* @brief Get the color of a particular pixel.
* @note Optional.
* @note If x,y is off the screen, the result is undefined.
* @return The color of the specified pixel.
*
* @param[in] x, y The start of the text
*
* @notapi
*/
color_t gdisp_lld_get_pixel_color(coord_t x, coord_t y) {
color_t color;
#if GDISP_NEED_CONTROL
coord_t t;
#endif
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
// Clip pre orientation change
if (x < 0 || x >= GC->g.Width || y < 0 || y >= GC->g.Height) return 0;
#endif
#if GDISP_HARDWARE_PIXELREAD
LLDSPEC color_t gdisp_lld_get_pixel_color(GDISPDriver *g) {
COLORREF color;
#if GDISP_NEED_CONTROL
switch(GC->g.Orientation) {
switch(g->g.Orientation) {
case GDISP_ROTATE_0:
color = GetPixel(dcBuffer, g->p.x, g->p.y);
break;
case GDISP_ROTATE_90:
t = GC->g.Height - 1 - y;
y = x;
x = t;
color = GetPixel(dcBuffer, g->g.Height - 1 - g->p.y, g->p.x);
break;
case GDISP_ROTATE_180:
x = GC->g.Width - 1 - x;
y = GC->g.Height - 1 - y;
color = GetPixel(dcBuffer, g->g.Width - 1 - g->p.x, g->g.Height - 1 - g->p.y);
break;
case GDISP_ROTATE_270:
t = GC->g.Width - 1 - x;
x = y;
y = t;
color = GetPixel(dcBuffer, g->p.y, g->g.Width - 1 - g->p.x);
break;
}
#else
color = GetPixel(dcBuffer, g->p.x, g->p.y);
#endif
color = GetPixel(dcBuffer, x, y);
return BGR2COLOR(color);
}
#endif
#if (GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL) || defined(__DOXYGEN__)
/**
* @brief Scroll vertically a section of the screen.
* @note Optional.
* @note If x,y + cx,cy is off the screen, the result is undefined.
* @note If lines is >= cy, it is equivelent to a area fill with bgcolor.
*
* @param[in] x, y The start of the area to be scrolled
* @param[in] cx, cy The size of the area to be scrolled
* @param[in] lines The number of lines to scroll (Can be positive or negative)
* @param[in] bgcolor The color to fill the newly exposed area.
*
* @notapi
*/
void gdisp_lld_vertical_scroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
RECT rect, frect, srect;
HBRUSH hbr;
#if GDISP_NEED_SCROLL && GDISP_HARDWARE_SCROLL
void gdisp_lld_vertical_scroll(GDISPDriver *g) {
HDC dcScreen;
RECT rect;
coord_t lines;
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
// Clip pre orientation change
if (x < GC->g.clipx0) { cx -= GC->g.clipx0 - x; x = GC->g.clipx0; }
if (y < GC->g.clipy0) { cy -= GC->g.clipy0 - y; y = GC->g.clipy0; }
if (!lines || cx <= 0 || cy <= 0 || x >= GC->g.clipx1 || y >= GC->g.clipy1) return;
if (x+cx > GC->g.clipx1) cx = GC->g.clipx1 - x;
if (y+cy > GC->g.clipy1) cy = GC->g.clipy1 - y;
#endif
if (lines > cy) lines = cy;
else if (-lines > cy) lines = -cy;
bgcolor = COLOR2BGR(bgcolor);
hbr = CreateSolidBrush(bgcolor);
#if GDISP_NEED_CONTROL
switch(GC->g.Orientation) {
case GDISP_ROTATE_0:
rect.top = y;
rect.bottom = rect.top+cy;
rect.left = x;
rect.right = rect.left+cx;
lines = -lines;
rect.top = g->p.y;
rect.bottom = rect.top+g->p.cy;
rect.left = g->p.x;
rect.right = rect.left+g->p.cx;
lines = -g->p.y1;
goto vertical_scroll;
case GDISP_ROTATE_90:
rect.top = x;
rect.bottom = rect.top+cx;
rect.right = GC->g.Height - y;
rect.left = rect.right-cy;
rect.top = g->p.x;
rect.bottom = rect.top+g->p.cx;
rect.right = g->g.Height - g->p.y;
rect.left = rect.right-g->p.cy;
lines = g->p.y1;
goto horizontal_scroll;
case GDISP_ROTATE_180:
rect.bottom = GC->g.Height - y;
rect.top = rect.bottom-cy;
rect.right = GC->g.Width - x;
rect.left = rect.right-cx;
rect.bottom = g->g.Height - g->p.y;
rect.top = rect.bottom-g->p.cy;
rect.right = GC->g.Width - g->p.x;
rect.left = rect.right-g->p.cx;
lines = g->p.y1;
vertical_scroll:
srect.left = frect.left = rect.left;
srect.right = frect.right = rect.right;
if (lines > 0) {
srect.top = frect.top = rect.top;
frect.bottom = rect.top+lines;
srect.bottom = rect.bottom-lines;
rect.bottom -= lines;
} else {
srect.bottom = frect.bottom = rect.bottom;
frect.top = rect.bottom+lines;
srect.top = rect.top-lines;
rect.top -= lines;
}
if (g->p.cy >= lines && g->p.cy >= -lines) {
dcScreen = GetDC(winRootWindow);
ScrollDC(dcBuffer, 0, lines, &rect, 0, 0, 0);
ScrollDC(dcScreen, 0, lines, &rect, 0, 0, 0);
ReleaseDC(winRootWindow, dcScreen);
}
if (cy >= lines && cy >= -lines)
ScrollDC(dcBuffer, 0, lines, &srect, 0, 0, 0);
break;
case GDISP_ROTATE_270:
rect.bottom = GC->g.Width - x;
rect.top = rect.bottom-cx;
rect.left = y;
rect.right = rect.left+cy;
lines = -lines;
rect.bottom = g->g.Width - g->p.x;
rect.top = rect.bottom-g->p.cx;
rect.left = g->p.y;
rect.right = rect.left+g->p.cy;
lines = -g->p.y1;
horizontal_scroll:
srect.top = frect.top = rect.top;
srect.bottom = frect.bottom = rect.bottom;
if (lines > 0) {
srect.left = frect.left = rect.left;
frect.right = rect.left+lines;
srect.right = rect.right-lines;
rect.right -= lines;
} else {
srect.right = frect.right = rect.right;
frect.left = rect.right+lines;
srect.left = rect.left-lines;
rect.left -= lines;
}
if (g->p.cy >= lines && g->p.cy >= -lines) {
dcScreen = GetDC(winRootWindow);
ScrollDC(dcBuffer, lines, 0, &rect, 0, 0, 0);
ScrollDC(dcScreen, lines, 0, &rect, 0, 0, 0);
ReleaseDC(winRootWindow, dcScreen);
}
if (cy >= lines && cy >= -lines)
ScrollDC(dcBuffer, lines, 0, &srect, 0, 0, 0);
break;
}
#else
rect.top = y;
rect.bottom = rect.top+cy;
rect.left = x;
rect.right = rect.left+cx;
lines = -lines;
srect.left = frect.left = rect.left;
srect.right = frect.right = rect.right;
rect.top = g->p.y;
rect.bottom = rect.top+g->p.cy;
rect.left = g->p.x;
rect.right = rect.left+g->p.cx;
lines = -g->p.y1;
if (lines > 0) {
srect.top = frect.top = rect.top;
frect.bottom = rect.top+lines;
srect.bottom = rect.bottom-lines;
rect.bottom -= lines;
} else {
srect.bottom = frect.bottom = rect.bottom;
frect.top = rect.bottom+lines;
srect.top = rect.top-lines;
rect.top -= lines;
}
if (g->p.cy >= lines && g->p.cy >= -lines) {
dcScreen = GetDC(winRootWindow);
ScrollDC(dcBuffer, 0, lines, &rect, 0, 0, 0);
ScrollDC(dcScreen, 0, lines, &rect, 0, 0, 0);
ReleaseDC(winRootWindow, dcScreen);
}
if (cy >= lines && cy >= -lines)
ScrollDC(dcBuffer, 0, lines, &srect, 0, 0, 0);
#endif
if (hbr)
FillRect(dcBuffer, &frect, hbr);
InvalidateRect(winRootWindow, &rect, FALSE);
UpdateWindow(winRootWindow);
}
#endif
#if (GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL) || defined(__DOXYGEN__)
/**
* @brief Driver Control
* @detail Unsupported control codes are ignored.
* @note The value parameter should always be typecast to (void *).
* @note There are some predefined and some specific to the low level driver.
* @note GDISP_CONTROL_POWER - Takes a gdisp_powermode_t
* GDISP_CONTROL_ORIENTATION - Takes a gdisp_orientation_t
* GDISP_CONTROL_BACKLIGHT - Takes an int from 0 to 100. For a driver
* that only supports off/on anything other
* than zero is on.
* GDISP_CONTROL_CONTRAST - Takes an int from 0 to 100.
* GDISP_CONTROL_LLD - Low level driver control constants start at
* this value.
*
* @param[in] what What to do.
* @param[in] value The value to use (always cast to a void *).
*
* @notapi
*/
void gdisp_lld_control(unsigned what, void *value) {
switch(what) {
#if GDISP_NEED_CONTROL && GDISP_HARDWARE_CONTROL
LLDSPEC void gdisp_lld_control(GDISPDriver *g) {
switch(g->p.x) {
case GDISP_CONTROL_ORIENTATION:
if (GC->g.Orientation == (gdisp_orientation_t)value)
if (g->g.Orientation == (orientation_t)g->p.ptr)
return;
switch((gdisp_orientation_t)value) {
switch((orientation_t)g->p.ptr) {
case GDISP_ROTATE_0:
GC->g.Width = wWidth;
GC->g.Height = wHeight;
g->g.Width = wWidth;
g->g.Height = wHeight;
break;
case GDISP_ROTATE_90:
GC->g.Height = wWidth;
GC->g.Width = wHeight;
g->g.Height = wWidth;
g->g.Width = wHeight;
break;
case GDISP_ROTATE_180:
GC->g.Width = wWidth;
GC->g.Height = wHeight;
g->g.Width = wWidth;
g->g.Height = wHeight;
break;
case GDISP_ROTATE_270:
GC->g.Height = wWidth;
GC->g.Width = wHeight;
g->g.Height = wWidth;
g->g.Width = wHeight;
break;
default:
return;
}
#if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
GC->g.clipx0 = 0;
GC->g.clipy0 = 0;
GC->g.clipx1 = GC->g.Width;
GC->g.clipy1 = GC->g.Height;
#endif
GC->g.Orientation = (gdisp_orientation_t)value;
g->g.Orientation = (orientation_t)g->p.ptr;
return;
/*
case GDISP_CONTROL_POWER:
@ -954,25 +714,22 @@ bool_t gdisp_lld_init(void) {
#endif
#if GINPUT_NEED_MOUSE
void ginput_lld_mouse_init(void) {}
void ginput_lld_mouse_get_reading(MouseReading *pt) {
pt->x = mousex;
pt->y = mousey > wHeight ? wHeight : mousey;
pt->z = (mousebuttons & GINPUT_MOUSE_BTN_LEFT) ? 100 : 0;
pt->buttons = mousebuttons;
}
#endif /* GINPUT_NEED_MOUSE */
#if GINPUT_NEED_TOGGLE
const GToggleConfig GInputToggleConfigTable[GINPUT_TOGGLE_CONFIG_ENTRIES] = {
{0, 0xFF, 0x00, 0},
};
void ginput_lld_toggle_init(const GToggleConfig *ptc) { (void) ptc; }
unsigned ginput_lld_toggle_getbits(const GToggleConfig *ptc) { (void) ptc; return toggles; }
#endif /* GINPUT_NEED_MOUSE */
#endif /* GFX_USE_GDISP */
/** @} */

View File

@ -25,19 +25,14 @@
#define GDISP_DRIVER_NAME "Win32"
#define GDISP_DRIVER_STRUCT GDISP_Win32
#define GDISP_HARDWARE_STREAM FALSE
#define GDISP_HARDWARE_STREAM_END FALSE
#define GDISP_HARDWARE_DRAWPIXEL TRUE
#define GDISP_HARDWARE_CLEARS FALSE
#define GDISP_HARDWARE_FILLS TRUE
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
//#define GDISP_HARDWARE_BITFILLS TRUE
//#define GDISP_HARDWARE_SCROLL TRUE
//#define GDISP_HARDWARE_PIXELREAD TRUE
//#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_HARDWARE_QUERY FALSE
#define GDISP_HARDWARE_CLIP FALSE
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
#define GDISP_HARDWARE_SCROLL TRUE
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
#endif /* GFX_USE_GDISP */

View File

@ -43,21 +43,15 @@ typedef int16_t coord_t;
/**
* @brief Type for a 2D point on the screen.
*/
typedef struct point_t {
coord_t x, y;
} point;
typedef struct point { coord_t x, y; } point, point_t;
/**
* @brief Type for the text justification.
*/
typedef enum justify {
justifyLeft = 0,
justifyCenter = 1,
justifyRight = 2
} justify_t;
typedef enum justify { justifyLeft=0, justifyCenter=1, justifyRight=2 } justify_t;
/**
* @brief Type for the font metric.
*/
typedef enum fontmetric {fontHeight, fontDescendersHeight, fontLineSpacing, fontCharPadding, fontMinWidth, fontMaxWidth} fontmetric_t;
typedef enum fontmetric { fontHeight, fontDescendersHeight, fontLineSpacing, fontCharPadding, fontMinWidth, fontMaxWidth } fontmetric_t;
/**
* @brief The type of a font.
*/
@ -65,11 +59,11 @@ typedef const struct mf_font_s* font_t;
/**
* @brief Type for the screen orientation.
*/
typedef enum orientation {GDISP_ROTATE_0, GDISP_ROTATE_90, GDISP_ROTATE_180, GDISP_ROTATE_270} gdisp_orientation_t;
typedef enum orientation { GDISP_ROTATE_0=0, GDISP_ROTATE_90=90, GDISP_ROTATE_180=180, GDISP_ROTATE_270=270 } orientation_t;
/**
* @brief Type for the available power modes for the screen.
*/
typedef enum powermode {powerOff, powerSleep, powerDeepSleep, powerOn} gdisp_powermode_t;
typedef enum powermode { powerOff, powerSleep, powerDeepSleep, powerOn } powermode_t;
/*
* This is not documented in Doxygen as it is meant to be a black-box.
@ -79,8 +73,8 @@ typedef enum powermode {powerOff, powerSleep, powerDeepSleep, powerOn} gdisp_pow
typedef struct GDISPControl {
coord_t Width;
coord_t Height;
gdisp_orientation_t Orientation;
gdisp_powermode_t Powermode;
orientation_t Orientation;
powermode_t Powermode;
uint8_t Backlight;
uint8_t Contrast;
} GDISPControl;
@ -111,15 +105,6 @@ extern GDISPControl *GDISP;
#define GDISP_CONTROL_CONTRAST 3
#define GDISP_CONTROL_LLD 1000
/**
* @brief Driver Query Constants
* @details Unsupported query codes return (void *)-1.
* @note The result should be typecast the required type.
* @note GDISP_QUERY_LLD - Low level driver control constants start at
* this value.
*/
#define GDISP_QUERY_LLD 1000
/**
* @brief Driver Pixel Format Constants
*/
@ -161,6 +146,80 @@ extern GDISPControl *GDISP;
#define SkyBlue HTML2COLOR(0x87CEEB)
/** @} */
/*===========================================================================*/
/* Defines relating to the display hardware */
/*===========================================================================*/
#if GDISP_MULTIPLE_DRIVERS || defined(__DOXYGEN__)
/**
* @name GDISP pixel format choices
* @{
*/
/**
* @brief The pixel format.
* @default It generally defaults to the hardware pixel format.
* @note This doesn't need to match the hardware pixel format.
* It is definitely more efficient when it does.
* @note When GDISP_MULTIPLE_DRIVERS is defined, this should
* also be explicitly defined to ensure the best match
* with your hardware across all devices.
* @note Should be set to one of the following:
* GDISP_PIXELFORMAT_RGB565
* GDISP_PIXELFORMAT_BGR565
* GDISP_PIXELFORMAT_RGB888
* GDISP_PIXELFORMAT_RGB444
* GDISP_PIXELFORMAT_RGB332
* GDISP_PIXELFORMAT_RGB666
* GDISP_PIXELFORMAT_CUSTOM
* @note If you set GDISP_PIXELFORMAT_CUSTOM you need to also define
* color_t, RGB2COLOR(r,g,b), HTML2COLOR(h),
* RED_OF(c), GREEN_OF(c), BLUE_OF(c),
* COLOR(c) and MASKCOLOR.
*/
#ifndef GDISP_PIXELFORMAT
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_ERROR
#endif
/**
* @brief Do pixels require packing for a blit
* @note Is only valid for a pixel format that doesn't fill it's datatype. ie formats:
* GDISP_PIXELFORMAT_RGB888
* GDISP_PIXELFORMAT_RGB444
* GDISP_PIXELFORMAT_RGB666
* GDISP_PIXELFORMAT_CUSTOM
* @note If you use GDISP_PIXELFORMAT_CUSTOM and packed bit fills
* you need to also define @p gdispPackPixels(buf,cx,x,y,c)
* @note If you are using GDISP_HARDWARE_BITFILLS = FALSE then the pixel
* format must not be a packed format as the software blit does
* not support packed pixels
* @note Very few cases should actually require packed pixels as the low
* level driver can also pack on the fly as it is sending it
* to the graphics device.
*/
#ifndef GDISP_PACKED_PIXELS
#define GDISP_PACKED_PIXELS FALSE
#endif
/**
* @brief Do lines of pixels require packing for a blit
* @note Ignored if GDISP_PACKED_PIXELS is FALSE
*/
#ifndef GDISP_PACKED_LINES
#define GDISP_PACKED_LINES FALSE
#endif
/** @} */
#else
#include "gdisp_lld_config.h"
#ifndef GDISP_PIXELFORMAT
#define GDISP_PIXELFORMAT GDISP_LLD_PIXELFORMAT
#endif
#ifndef GDISP_PACKED_PIXELS
#define GDISP_PACKED_PIXELS FALSE
#endif
#ifndef GDISP_PACKED_LINES
#define GDISP_PACKED_LINES FALSE
#endif
#endif
/*===========================================================================*/
/* Defines related to the pixel format */
/*===========================================================================*/
@ -274,26 +333,6 @@ extern GDISPControl *GDISP;
#error "GDISP: No supported pixel format has been specified."
#endif
/* Verify information for packed pixels and define a non-packed pixel macro */
#if !GDISP_PACKED_PIXELS
#define gdispPackPixels(buf,cx,x,y,c) { ((color_t *)(buf))[(y)*(cx)+(x)] = (c); }
#elif !GDISP_HARDWARE_BITFILLS
#error "GDISP: packed pixel formats are only supported for hardware accelerated drivers."
#elif GDISP_PIXELFORMAT != GDISP_PIXELFORMAT_RGB888 \
&& GDISP_PIXELFORMAT != GDISP_PIXELFORMAT_RGB444 \
&& GDISP_PIXELFORMAT != GDISP_PIXELFORMAT_RGB666 \
&& GDISP_PIXELFORMAT != GDISP_PIXELFORMAT_CUSTOM
#error "GDISP: A packed pixel format has been specified for an unsupported pixel format."
#endif
#if GDISP_NEED_SCROLL && !GDISP_HARDWARE_SCROLL
#error "GDISP: Hardware scrolling is wanted but not supported."
#endif
#if GDISP_NEED_PIXELREAD && !GDISP_HARDWARE_PIXELREAD
#error "GDISP: Pixel read-back is wanted but not supported."
#endif
/**
* @brief The type of a pixel.
*/
@ -775,23 +814,6 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color);
void gdispFillRoundedBox(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t radius, color_t color);
#endif
/* Support routine for packed pixel formats */
#if !defined(gdispPackPixels) || defined(__DOXYGEN__)
/**
* @brief Pack a pixel into a pixel buffer.
* @note This function performs no buffer boundary checking
* regardless of whether GDISP_NEED_CLIP has been specified.
*
* @param[in] buf The buffer to put the pixel in
* @param[in] cx The width of a pixel line
* @param[in] x, y The location of the pixel to place
* @param[in] color The color to put into the buffer
*
* @api
*/
void gdispPackPixels(const pixel_t *buf, coord_t cx, coord_t x, coord_t y, color_t color);
#endif
/*
* Macro definitions
*/

View File

@ -18,188 +18,141 @@
#if GFX_USE_GDISP || defined(__DOXYGEN__)
#if GDISP_MULTIPLE_DRIVERS && defined(GDISP_LLD_DECLARATIONS)
// include hardware definitions
#include "gdisp_lld_config.h"
#endif
/*===========================================================================*/
/* Error checks. */
/*===========================================================================*/
/**
* @name GDISP hardware accelerated support
* @{
*/
#if !GDISP_MULTIPLE_DRIVERS || defined(GDISP_LLD_DECLARATIONS)
/**
* @brief Hardware streaming interface is supported.
* @details If set to @p FALSE software emulation is used.
* @note Either GDISP_HARDWARE_STREAM or GDISP_HARDWARE_DRAWPIXEL must be provided by the driver
* @name GDISP hardware accelerated support
* @{
*/
#ifndef GDISP_HARDWARE_STREAM
#define GDISP_HARDWARE_STREAM FALSE
#endif
/**
* @brief Hardware streaming interface is supported.
* @details If set to @p FALSE software emulation is used.
* @note Either GDISP_HARDWARE_STREAM or GDISP_HARDWARE_DRAWPIXEL must be provided by the driver
*/
#ifndef GDISP_HARDWARE_STREAM
#define GDISP_HARDWARE_STREAM FALSE
#endif
/**
* @brief Hardware streaming requires an explicit end call.
* @details If set to @p FALSE if an explicit stream end call is not required.
*/
#ifndef GDISP_HARDWARE_STREAM_END
#define GDISP_HARDWARE_STREAM_END FALSE
#endif
/**
* @brief Hardware streaming requires an explicit end call.
* @details If set to @p FALSE if an explicit stream end call is not required.
*/
#ifndef GDISP_HARDWARE_STREAM_END
#define GDISP_HARDWARE_STREAM_END FALSE
#endif
/**
* @brief Hardware accelerated draw pixel.
* @details If set to @p FALSE software emulation is used.
* @note Either GDISP_HARDWARE_STREAM or GDISP_HARDWARE_DRAWPIXEL must be provided by the driver
*/
#ifndef GDISP_HARDWARE_DRAWPIXEL
#define GDISP_HARDWARE_DRAWPIXEL FALSE
#endif
/**
* @brief Hardware accelerated draw pixel.
* @details If set to @p FALSE software emulation is used.
* @note Either GDISP_HARDWARE_STREAM or GDISP_HARDWARE_DRAWPIXEL must be provided by the driver
*/
#ifndef GDISP_HARDWARE_DRAWPIXEL
#define GDISP_HARDWARE_DRAWPIXEL FALSE
#endif
/**
* @brief Hardware accelerated screen clears.
* @details If set to @p FALSE software emulation is used.
* @note This clears the entire display surface regardless of the clipping area currently set
*/
#ifndef GDISP_HARDWARE_CLEARS
#define GDISP_HARDWARE_CLEARS FALSE
#endif
/**
* @brief Hardware accelerated screen clears.
* @details If set to @p FALSE software emulation is used.
* @note This clears the entire display surface regardless of the clipping area currently set
*/
#ifndef GDISP_HARDWARE_CLEARS
#define GDISP_HARDWARE_CLEARS FALSE
#endif
/**
* @brief Hardware accelerated rectangular fills.
* @details If set to @p FALSE software emulation is used.
*/
#ifndef GDISP_HARDWARE_FILLS
#define GDISP_HARDWARE_FILLS FALSE
#endif
/**
* @brief Hardware accelerated rectangular fills.
* @details If set to @p FALSE software emulation is used.
*/
#ifndef GDISP_HARDWARE_FILLS
#define GDISP_HARDWARE_FILLS FALSE
#endif
/**
* @brief Hardware accelerated fills from an image.
* @details If set to @p FALSE software emulation is used.
*/
#ifndef GDISP_HARDWARE_BITFILLS
#define GDISP_HARDWARE_BITFILLS FALSE
#endif
/**
* @brief Hardware accelerated fills from an image.
* @details If set to @p FALSE software emulation is used.
*/
#ifndef GDISP_HARDWARE_BITFILLS
#define GDISP_HARDWARE_BITFILLS FALSE
#endif
/**
* @brief Hardware accelerated scrolling.
* @details If set to @p FALSE there is no support for scrolling.
*/
#ifndef GDISP_HARDWARE_SCROLL
#define GDISP_HARDWARE_SCROLL FALSE
#endif
/**
* @brief Hardware accelerated scrolling.
* @details If set to @p FALSE there is no support for scrolling.
*/
#ifndef GDISP_HARDWARE_SCROLL
#define GDISP_HARDWARE_SCROLL FALSE
#endif
/**
* @brief Reading back of pixel values.
* @details If set to @p FALSE there is no support for pixel read-back.
*/
#ifndef GDISP_HARDWARE_PIXELREAD
#define GDISP_HARDWARE_PIXELREAD FALSE
#endif
/**
* @brief Reading back of pixel values.
* @details If set to @p FALSE there is no support for pixel read-back.
*/
#ifndef GDISP_HARDWARE_PIXELREAD
#define GDISP_HARDWARE_PIXELREAD FALSE
#endif
/**
* @brief The driver supports one or more control commands.
* @details If set to @p FALSE there is no support for control commands.
*/
#ifndef GDISP_HARDWARE_CONTROL
#define GDISP_HARDWARE_CONTROL FALSE
#endif
/**
* @brief The driver supports one or more control commands.
* @details If set to @p FALSE there is no support for control commands.
*/
#ifndef GDISP_HARDWARE_CONTROL
#define GDISP_HARDWARE_CONTROL FALSE
#endif
/**
* @brief The driver supports a non-standard query.
* @details If set to @p FALSE there is no support for non-standard queries.
*/
#ifndef GDISP_HARDWARE_QUERY
#define GDISP_HARDWARE_QUERY FALSE
#endif
/**
* @brief The driver supports a non-standard query.
* @details If set to @p FALSE there is no support for non-standard queries.
*/
#ifndef GDISP_HARDWARE_QUERY
#define GDISP_HARDWARE_QUERY FALSE
#endif
/**
* @brief The driver supports a clipping in hardware.
* @details If set to @p FALSE there is no support for non-standard queries.
* @note If this is defined the driver must perform its own clipping on all calls to
* the driver and respond appropriately if a parameter is outside the display area.
* @note If this is not defined then the software ensures that all calls to the
* driver do not exceed the display area (provided GDISP_NEED_CLIP or GDISP_NEED_VALIDATION
* has been set).
*/
#ifndef GDISP_HARDWARE_CLIP
#define GDISP_HARDWARE_CLIP FALSE
#endif
/** @} */
/**
* @name GDISP software algorithm choices
* @{
*/
/** @} */
/**
* @name GDISP pixel format choices
* @{
*/
/**
* @brief The native pixel format for this device
* @note Should be set to one of the following:
* GDISP_PIXELFORMAT_RGB565
* GDISP_PIXELFORMAT_BGR565
* GDISP_PIXELFORMAT_RGB888
* GDISP_PIXELFORMAT_RGB444
* GDISP_PIXELFORMAT_RGB332
* GDISP_PIXELFORMAT_RGB666
* GDISP_PIXELFORMAT_CUSTOM
* @note If you set GDISP_PIXELFORMAT_CUSTOM you need to also define
* color_t, RGB2COLOR(r,g,b), HTML2COLOR(h),
* RED_OF(c), GREEN_OF(c), BLUE_OF(c),
* COLOR(c) and MASKCOLOR.
*/
#ifndef GDISP_PIXELFORMAT
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_ERROR
#endif
/**
* @brief Do pixels require packing for a blit
* @note Is only valid for a pixel format that doesn't fill it's datatype. ie formats:
* GDISP_PIXELFORMAT_RGB888
* GDISP_PIXELFORMAT_RGB444
* GDISP_PIXELFORMAT_RGB666
* GDISP_PIXELFORMAT_CUSTOM
* @note If you use GDISP_PIXELFORMAT_CUSTOM and packed bit fills
* you need to also define @p gdispPackPixels(buf,cx,x,y,c)
* @note If you are using GDISP_HARDWARE_BITFILLS = FALSE then the pixel
* format must not be a packed format as the software blit does
* not support packed pixels
* @note Very few cases should actually require packed pixels as the low
* level driver can also pack on the fly as it is sending it
* to the graphics device.
*/
#ifndef GDISP_PACKED_PIXELS
#define GDISP_PACKED_PIXELS FALSE
#endif
/**
* @brief Do lines of pixels require packing for a blit
* @note Ignored if GDISP_PACKED_PIXELS is FALSE
*/
#ifndef GDISP_PACKED_LINES
#define GDISP_PACKED_LINES FALSE
#endif
/** @} */
/**
* @brief The driver supports a clipping in hardware.
* @details If set to @p FALSE there is no support for non-standard queries.
* @note If this is defined the driver must perform its own clipping on all calls to
* the driver and respond appropriately if a parameter is outside the display area.
* @note If this is not defined then the software ensures that all calls to the
* driver do not exceed the display area (provided GDISP_NEED_CLIP or GDISP_NEED_VALIDATION
* has been set).
*/
#ifndef GDISP_HARDWARE_CLIP
#define GDISP_HARDWARE_CLIP FALSE
#endif
/** @} */
#endif
/*===========================================================================*/
/* External declarations. */
/*===========================================================================*/
typedef struct GDISPDriver {
GDISPControl g;
GDISPControl g;
uint16_t flags;
#if GDISP_MULTIPLE_DRIVERS
const struct GDISPVMT const * vmt;
#endif
uint16_t flags;
#define GDISP_FLG_INSTREAM 0x0001
// Multithread Mutex
#if GDISP_NEED_MULTITHREAD
gfxMutex mutex;
gfxMutex mutex;
#endif
// Software clipping
#if !GDISP_HARDWARE_CLIP && (GDISP_NEED_CLIP || GDISP_NEED_VALIDATION)
coord_t clipx0, clipy0;
coord_t clipx1, clipy1; /* not inclusive */
#if (GDISP_MULTIPLE_DRIVERS || !GDISP_HARDWARE_CLIP) && (GDISP_NEED_CLIP || GDISP_NEED_VALIDATION)
coord_t clipx0, clipy0;
coord_t clipx1, clipy1; /* not inclusive */
#endif
// Driver call parameters
@ -212,8 +165,10 @@ typedef struct GDISPDriver {
void *ptr;
} p;
// Text rendering parameters
// In call working buffers
#if GDISP_NEED_TEXT
// Text rendering parameters
struct {
font_t font;
color_t color;
@ -222,53 +177,363 @@ typedef struct GDISPDriver {
coord_t clipx1, clipy1;
} t;
#endif
#if GDISP_LINEBUF_SIZE != 0 && ((GDISP_NEED_SCROLL && !GDISP_HARDWARE_SCROLL) || (!GDISP_HARDWARE_STREAM && GDISP_HARDWARE_BITFILLS))
// A pixel line buffer
color_t linebuf[GDISP_LINEBUF_SIZE];
#endif
} GDISPDriver;
extern GDISPDriver GDISP_DRIVER_STRUCT;
#if !GDISP_MULTIPLE_DRIVERS || defined(GDISP_LLD_DECLARATIONS)
#if GDISP_MULTIPLE_DRIVERS
#define LLDSPEC static
#else
#define LLDSPEC
#endif
#ifdef __cplusplus
extern "C" {
#endif
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Initialize the driver.
* @return TRUE if successful.
* @param[in] g The driver structure
* @param[out] g->g The driver must fill in the GDISPControl structure
*/
LLDSPEC bool_t gdisp_lld_init(GDISPDriver *g);
bool_t gdisp_lld_init(void);
#if GDISP_HARDWARE_STREAM
void gdisp_lld_stream_start(void); // Uses p.x,p.y p.cx,p.cy
void gdisp_lld_stream_color(void); // Uses p.color
/**
* @brief Start a streamed operation
* @pre GDISP_HARDWARE_STREAM is TRUE
*
* @param[in] g The driver structure
* @param[in] g->p.x,g->p.y The window position
* @param[in] g->p.cx,g->p.cy The window size
*
* @note The parameter variables must not be altered by the driver.
* @note Streaming operations that wrap the defined window have
* undefined results.
*/
LLDSPEC void gdisp_lld_stream_start(GDISPDriver *g);
/**
* @brief Send a pixel to the current streaming position and then increment that position
* @pre GDISP_HARDWARE_STREAM is TRUE
*
* @param[in] g The driver structure
* @param[in] g->p.color The color to display at the curent position
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_stream_color(GDISPDriver *g);
#if GDISP_HARDWARE_STREAM_READ
/**
* @brief Read a pixel from the current streaming position and then increment that position
* @return The color at the current position
* @pre GDISP_HARDWARE_STREAM and GDISP_HARDWARE_STREAM_READ is TRUE
*
* @param[in] g The driver structure
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC color_t gdisp_lld_stream_read(GDISPDriver *g);
#endif
#if GDISP_HARDWARE_STREAM_END
void gdisp_lld_stream_stop(void); // Uses no parameters
/**
* @brief End the current streaming operation
* @pre GDISP_HARDWARE_STREAM and GDISP_HARDWARE_STREAM_END is TRUE
*
* @param[in] g The driver structure
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_stream_stop(GDISPDriver *g);
#endif
#endif
#if GDISP_HARDWARE_DRAWPIXEL
void gdisp_lld_draw_pixel(void); // Uses p.x,p.y p.color
#endif
#if GDISP_HARDWARE_CLEARS
void gdisp_lld_clear(void); // Uses p.color
#endif
#if GDISP_HARDWARE_FILLS
void gdisp_lld_fill_area(void); // Uses p.x,p.y p.cx,p.cy p.color
#endif
#if GDISP_HARDWARE_BITFILLS
void gdisp_lld_blit_area_ex(void); // Uses p.x,p.y p.cx,p.cy p.x1,p.y1 (=srcx,srcy) p.x2 (=srccx), p.ptr (=buffer)
#endif
#if GDISP_HARDWARE_PIXELREAD && GDISP_NEED_PIXELREAD
color_t gdisp_lld_get_pixel_color(void); // Uses p.x,p.y
#endif
#if GDISP_HARDWARE_SCROLL && GDISP_NEED_SCROLL
void gdisp_lld_vertical_scroll(void); // Uses p.x,p.y p.cx,p.cy, p.y1 (=lines) p.color
#endif
#if GDISP_HARDWARE_CONTROL && GDISP_NEED_CONTROL
void gdisp_lld_control(void); // Uses p.x (=what) p.ptr (=value)
#endif
#if GDISP_HARDWARE_QUERY && GDISP_NEED_QUERY
void *gdisp_lld_query(void); // Uses p.x (=what);
#endif
#if GDISP_HARDWARE_CLIP && (GDISP_NEED_CLIP || GDISP_NEED_VALIDATION)
void gdisp_lld_set_clip(void); // Uses p.x,p.y p.cx,p.cy
/**
* @brief Draw a pixel
* @pre GDISP_HARDWARE_DRAWPIXEL is TRUE
*
* @param[in] g The driver structure
* @param[in] g->p.x,g->p.y The pixel position
* @param[in] g->p.color The color to set
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_draw_pixel(GDISPDriver *g);
#endif
#ifdef __cplusplus
}
#endif
#if GDISP_HARDWARE_CLEARS
/**
* @brief Clear the screen using the defined color
* @pre GDISP_HARDWARE_CLEARS is TRUE
*
* @param[in] g The driver structure
* @param[in] g->p.color The color to set
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_clear(GDISPDriver *g);
#endif
#if GDISP_HARDWARE_FILLS
/**
* @brief Fill an area with a single color
* @pre GDISP_HARDWARE_FILLS is TRUE
*
* @param[in] g The driver structure
* @param[in] g->p.x,g->p.y The area position
* @param[in] g->p.cx,g->p.cy The area size
* @param[in] g->p.color The color to set
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_fill_area(GDISPDriver *g);
#endif
#if GDISP_HARDWARE_BITFILLS
/**
* @brief Fill an area using a bitmap
* @pre GDISP_HARDWARE_BITFILLS is TRUE
*
* @param[in] g The driver structure
* @param[in] g->p.x,g->p.y The area position
* @param[in] g->p.cx,g->p.cy The area size
* @param[in] g->p.x1,g->p.y1 The starting position in the bitmap
* @param[in] g->p.x2 The width of a bitmap line
* @param[in] g->p.ptr The pointer to the bitmap
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_blit_area(GDISPDriver *g);
#endif
#if GDISP_HARDWARE_PIXELREAD
/**
* @brief Read a pixel from the display
* @return The color at the defined position
* @pre GDISP_HARDWARE_PIXELREAD is TRUE (and the application needs it)
*
* @param[in] g The driver structure
* @param[in] g->p.x,g->p.y The pixel position
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC color_t gdisp_lld_get_pixel_color(GDISPDriver *g);
#endif
#if GDISP_HARDWARE_SCROLL && GDISP_NEED_SCROLL
/**
* @brief Scroll an area of the screen
* @pre GDISP_HARDWARE_SCROLL is TRUE (and the application needs it)
*
* @param[in] g The driver structure
* @param[in] g->p.x,g->p.y The area position
* @param[in] g->p.cx,g->p.cy The area size
* @param[in] g->p.y1 The number of lines to scroll (positive or negative)
*
* @note The parameter variables must not be altered by the driver.
* @note This can be easily implemented if the hardware supports
* display area to display area copying.
* @note Clearing the exposed area on the scroll operation is not
* needed as the high level code handles this.
*/
LLDSPEC void gdisp_lld_vertical_scroll(GDISPDriver *g);
#endif
#if GDISP_HARDWARE_CONTROL && GDISP_NEED_CONTROL
/**
* @brief Control some feature of the hardware
* @pre GDISP_HARDWARE_CONTROL is TRUE (and the application needs it)
*
* @param[in] g The driver structure
* @param[in] g->p.x The operation to perform
* @param[in] g->p.ptr The operation parameter
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_control(GDISPDriver *g);
#endif
#if GDISP_HARDWARE_QUERY && GDISP_NEED_QUERY
/**
* @brief Query some feature of the hardware
* @return The information requested (typecast as void *)
* @pre GDISP_HARDWARE_QUERY is TRUE (and the application needs it)
*
* @param[in] g The driver structure
* @param[in] g->p.x What to query
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void *gdisp_lld_query(GDISPDriver *g); // Uses p.x (=what);
#endif
#if GDISP_HARDWARE_CLIP && (GDISP_NEED_CLIP || GDISP_NEED_VALIDATION)
/**
* @brief Set the hardware clipping area
* @pre GDISP_HARDWARE_CLIP is TRUE (and the application needs it)
*
* @param[in] g The driver structure
* @param[in] g->p.x,g->p.y The area position
* @param[in] g->p.cx,g->p.cy The area size
*
* @note The parameter variables must not be altered by the driver.
*/
LLDSPEC void gdisp_lld_set_clip(GDISPDriver *g);
#endif
#ifdef __cplusplus
}
#endif
#endif // !GDISP_MULTIPLE_DRIVERS || defined(GDISP_LLD_DECLARATIONS)
#if GDISP_MULTIPLE_DRIVERS
typedef struct GDISPVMT {
bool_t (*init)(GDISPDriver *g);
void (*streamstart)(GDISPDriver *g); // Uses p.x,p.y p.cx,p.cy
void (*streamcolor)(GDISPDriver *g); // Uses p.color
color_t (*streamread)(GDISPDriver *g); // Uses no parameters
void (*streamstop)(GDISPDriver *g); // Uses no parameters
void (*pixel)(GDISPDriver *g); // Uses p.x,p.y p.color
void (*clear)(GDISPDriver *g); // Uses p.color
void (*fill)(GDISPDriver *g); // Uses p.x,p.y p.cx,p.cy p.color
void (*blit)(GDISPDriver *g); // Uses p.x,p.y p.cx,p.cy p.x1,p.y1 (=srcx,srcy) p.x2 (=srccx), p.ptr (=buffer)
color_t (*get)(GDISPDriver *g); // Uses p.x,p.y
void (*vscroll)(GDISPDriver *g); // Uses p.x,p.y p.cx,p.cy, p.y1 (=lines) p.color
void (*control)(GDISPDriver *g); // Uses p.x (=what) p.ptr (=value)
void *(*query)(GDISPDriver *g); // Uses p.x (=what);
void (*setclip)(GDISPDriver *g); // Uses p.x,p.y p.cx,p.cy
} GDISPVMT;
#ifdef GDISP_LLD_DECLARATIONS
#define GDISP_DRIVER_STRUCT_INIT {{0}, &VMT}
static const GDISPVMT VMT = {
gdisp_lld_init,
#if GDISP_HARDWARE_STREAM
gdisp_lld_stream_start,
gdisp_lld_stream_color,
gdisp_lld_stream_read,
#if GDISP_HARDWARE_STREAM_END
gdisp_lld_stream_stop,
#else
0,
#endif
#else
0, 0, 0,
#endif
#if GDISP_HARDWARE_DRAWPIXEL
gdisp_lld_draw_pixel,
#else
0,
#endif
#if GDISP_HARDWARE_CLEARS
gdisp_lld_clear,
#else
0,
#endif
#if GDISP_HARDWARE_FILLS
gdisp_lld_fill_area,
#else
0,
#endif
#if GDISP_HARDWARE_BITFILLS
gdisp_lld_blit_area,
#else
0,
#endif
#if GDISP_HARDWARE_PIXELREAD
gdisp_lld_get_pixel_color,
#else
0,
#endif
#if GDISP_HARDWARE_SCROLL && GDISP_NEED_SCROLL
gdisp_lld_vertical_scroll,
#else
0,
#endif
#if GDISP_HARDWARE_CONTROL && GDISP_NEED_CONTROL
gdisp_lld_control,
#else
0,
#endif
#if GDISP_HARDWARE_QUERY && GDISP_NEED_QUERY
gdisp_lld_query,
#else
0,
#endif
#if GDISP_HARDWARE_CLIP && (GDISP_NEED_CLIP || GDISP_NEED_VALIDATION)
gdisp_lld_set_clip,
#else
0,
#endif
};
GDISPDriver GDISP_DRIVER_STRUCT = {{0}, &VMT};
#else
#define gdisp_lld_init(g) g->vmt->init(g)
#define gdisp_lld_stream_start(g) g->vmt->streamstart(g)
#define gdisp_lld_stream_color(g) g->vmt->streamcolor(g)
#define gdisp_lld_stream_read(g) g->vmt->streamread(g)
#define gdisp_lld_stream_stop(g) g->vmt->streamstop(g)
#define gdisp_lld_draw_pixel(g) g->vmt->pixel(g)
#define gdisp_lld_clear(g) g->vmt->clear(g)
#define gdisp_lld_fill_area(g) g->vmt->fill(g)
#define gdisp_lld_blit_area(g) g->vmt->blit(g)
#define gdisp_lld_get_pixel_color(g) g->vmt->get(g)
#define gdisp_lld_vertical_scroll(g) g->vmt->vscroll(g)
#define gdisp_lld_control(g) g->vmt->control(g)
#define gdisp_lld_query(g) g->vmt->query(g)
#define gdisp_lld_set_clip(g) g->vmt->setclip(g)
extern GDISPDriver GDISP_DRIVER_STRUCT;
#endif // GDISP_LLD_DECLARATIONS
#else // GDISP_MULTIPLE_DRIVERS
#ifdef GDISP_LLD_DECLARATIONS
GDISPDriver GDISP_DRIVER_STRUCT;
#else
extern GDISPDriver GDISP_DRIVER_STRUCT;
#endif
#endif // GDISP_MULTIPLE_DRIVERS
/* Verify information for packed pixels and define a non-packed pixel macro */
#if !GDISP_PACKED_PIXELS
#define gdispPackPixels(buf,cx,x,y,c) { ((color_t *)(buf))[(y)*(cx)+(x)] = (c); }
#elif !GDISP_HARDWARE_BITFILLS
#error "GDISP: packed pixel formats are only supported for hardware accelerated drivers."
#elif GDISP_PIXELFORMAT != GDISP_PIXELFORMAT_RGB888 \
&& GDISP_PIXELFORMAT != GDISP_PIXELFORMAT_RGB444 \
&& GDISP_PIXELFORMAT != GDISP_PIXELFORMAT_RGB666 \
&& GDISP_PIXELFORMAT != GDISP_PIXELFORMAT_CUSTOM
#error "GDISP: A packed pixel format has been specified for an unsupported pixel format."
#endif
/* Support routine for packed pixel formats */
#if !defined(gdispPackPixels) || defined(__DOXYGEN__)
/**
* @brief Pack a pixel into a pixel buffer.
* @note This function performs no buffer boundary checking
* regardless of whether GDISP_NEED_CLIP has been specified.
*
* @param[in] buf The buffer to put the pixel in
* @param[in] cx The width of a pixel line
* @param[in] x, y The location of the pixel to place
* @param[in] color The color to put into the buffer
*
* @api
*/
void gdispPackPixels(const pixel_t *buf, coord_t cx, coord_t x, coord_t y, color_t color);
#endif
#endif /* GFX_USE_GDISP */

View File

@ -20,55 +20,86 @@
* @name GDISP Functionality to be included
* @{
*/
/**
* @brief Should support for multiple displays be provided.
* @details Defaults to FALSE.
* @note Setting this to TRUE can significantly increase code size as many
* optimizations that remove code through conditional compilation can't
* be done. It may also slow some graphics operations as extra tests must
* be performed to determine how to do a particular operation. For these
* reasons do not set it to TRUE unless you really need multiple display
* support.
*/
#ifndef GDISP_MULTIPLE_DRIVERS
#define GDISP_MULTIPLE_DRIVERS FALSE
#endif
/**
* @brief Should all operations be clipped to the screen and colors validated.
* @details Defaults to TRUE.
* @note If this is FALSE, any operations that extend beyond the
* edge of the screen will have undefined results. Any
* out-of-range colors will produce undefined results.
* @note If defined then all low level and high level GDISP driver routines
* must check the validity of inputs and do something sensible
* if they are out of range. It doesn't have to be efficient,
* just valid.
* @note This should always be left as the default (TRUE) unless you
* are a maniac for speed and you have thoroughly tested your code
* and it never overwrites the edges of the screen.
* @note Setting GDISP_NEED_CLIP to TRUE internally uses the same mechanism
* as this validation. There is no advantage in setting this FALSE if
* GDISP_NEED_CLIP is TRUE.
*/
#ifndef GDISP_NEED_VALIDATION
#define GDISP_NEED_VALIDATION TRUE
#define GDISP_NEED_VALIDATION TRUE
#endif
/**
* @brief Are clipping functions needed.
* @details Defaults to TRUE
*/
#ifndef GDISP_NEED_CLIP
#define GDISP_NEED_CLIP TRUE
#define GDISP_NEED_CLIP TRUE
#endif
/**
* @brief Streaming functions are needed
* @details Defaults to FALSE.
*/
#ifndef GDISP_NEED_STREAMING
#define GDISP_NEED_STREAMING FALSE
#endif
/**
* @brief Are text functions needed.
* @details Defaults to TRUE
* @note You must also define at least one font.
*/
#ifndef GDISP_NEED_TEXT
#define GDISP_NEED_TEXT TRUE
#define GDISP_NEED_TEXT TRUE
#endif
/**
* @brief Are circle functions needed.
* @details Defaults to TRUE
* @details Defaults to FALSE
* @note Uses integer algorithms only. It does not use any trig or floating point.
*/
#ifndef GDISP_NEED_CIRCLE
#define GDISP_NEED_CIRCLE TRUE
#define GDISP_NEED_CIRCLE FALSE
#endif
/**
* @brief Are ellipse functions needed.
* @details Defaults to TRUE
* @details Defaults to FALSE
* @note Uses integer algorithms only. It does not use any trig or floating point.
*/
#ifndef GDISP_NEED_ELLIPSE
#define GDISP_NEED_ELLIPSE TRUE
#define GDISP_NEED_ELLIPSE FALSE
#endif
/**
* @brief Are arc functions needed.
* @details Defaults to FALSE
* @note Requires the maths library to be included in the link. ie -lm
* @note This can be compiled using fully integer mathematics by
* defining GFX_USE_GMISC and GMISC_NEED_FIXEDTRIG as TRUE.
* @note This can be compiled to use floating point but no trig functions
* by defining GFX_USE_GMISC and GMISC_NEED_FASTTRIG as TRUE.
* @note If neither of the above are defined it requires the maths library
* to be included in the link to provide floating point and trig support.
* ie include -lm in your compiler flags.
*/
#ifndef GDISP_NEED_ARC
#define GDISP_NEED_ARC FALSE
#define GDISP_NEED_ARC FALSE
#endif
/**
* @brief Are convex polygon functions needed.
@ -88,7 +119,7 @@
* option will cause a compile error.
*/
#ifndef GDISP_NEED_SCROLL
#define GDISP_NEED_SCROLL FALSE
#define GDISP_NEED_SCROLL FALSE
#endif
/**
* @brief Is the capability to read pixels back needed.
@ -98,7 +129,7 @@
* option will cause a compile error.
*/
#ifndef GDISP_NEED_PIXELREAD
#define GDISP_NEED_PIXELREAD FALSE
#define GDISP_NEED_PIXELREAD FALSE
#endif
/**
* @brief Control some aspect of the hardware operation.
@ -107,7 +138,7 @@
* screen rotation, backlight levels, contrast etc
*/
#ifndef GDISP_NEED_CONTROL
#define GDISP_NEED_CONTROL FALSE
#define GDISP_NEED_CONTROL FALSE
#endif
/**
* @brief Query some aspect of the hardware operation.
@ -115,21 +146,14 @@
* @note This allows query of hardware specific features
*/
#ifndef GDISP_NEED_QUERY
#define GDISP_NEED_QUERY FALSE
#define GDISP_NEED_QUERY FALSE
#endif
/**
* @brief Is the image interface required.
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_IMAGE
#define GDISP_NEED_IMAGE FALSE
#endif
/**
* @brief Is the messaging api interface required.
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_MSGAPI
#define GDISP_NEED_MSGAPI FALSE
#define GDISP_NEED_IMAGE FALSE
#endif
/**
* @}
@ -143,42 +167,42 @@
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_IMAGE_NATIVE
#define GDISP_NEED_IMAGE_NATIVE FALSE
#define GDISP_NEED_IMAGE_NATIVE FALSE
#endif
/**
* @brief Is GIF image decoding required.
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_IMAGE_GIF
#define GDISP_NEED_IMAGE_GIF FALSE
#define GDISP_NEED_IMAGE_GIF FALSE
#endif
/**
* @brief Is BMP image decoding required.
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_IMAGE_BMP
#define GDISP_NEED_IMAGE_BMP FALSE
#define GDISP_NEED_IMAGE_BMP FALSE
#endif
/**
* @brief Is JPG image decoding required.
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_IMAGE_JPG
#define GDISP_NEED_IMAGE_JPG FALSE
#define GDISP_NEED_IMAGE_JPG FALSE
#endif
/**
* @brief Is PNG image decoding required.
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_IMAGE_PNG
#define GDISP_NEED_IMAGE_PNG FALSE
#define GDISP_NEED_IMAGE_PNG FALSE
#endif
/**
* @brief Is memory accounting required during image decoding.
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_IMAGE_ACCOUNTING
#define GDISP_NEED_IMAGE_ACCOUNTING FALSE
#define GDISP_NEED_IMAGE_ACCOUNTING FALSE
#endif
/**
* @}
@ -191,7 +215,7 @@
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_UTF8
#define GDISP_NEED_UTF8 FALSE
#define GDISP_NEED_UTF8 FALSE
#endif
/**
@ -199,7 +223,7 @@
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_TEXT_KERNING
#define GDISP_NEED_TEXT_KERNING FALSE
#define GDISP_NEED_TEXT_KERNING FALSE
#endif
/**
@ -207,7 +231,7 @@
* @details Defaults to FALSE
*/
#ifndef GDISP_NEED_ANTIALIAS
#define GDISP_NEED_ANTIALIAS FALSE
#define GDISP_NEED_ANTIALIAS FALSE
#endif
/**
@ -219,27 +243,10 @@
/**
* @brief Do the drawing functions need to be thread-safe.
* @details Defaults to FALSE
* @note Both GDISP_NEED_MULTITHREAD and GDISP_NEED_ASYNC make
* the gdisp API thread-safe.
* @note This is more efficient than GDISP_NEED_ASYNC as it only
* requires a context switch if something else is already
* drawing.
*/
#ifndef GDISP_NEED_MULTITHREAD
#define GDISP_NEED_MULTITHREAD FALSE
#endif
/**
* @brief Use asynchronous calls (multi-thread safe).
* @details Defaults to FALSE
* @note Both GDISP_NEED_MULTITHREAD and GDISP_NEED_ASYNC make
* the gdisp API thread-safe.
* @note Turning this on adds two context switches per transaction
* so it can significantly slow graphics drawing but it allows
* drawing operations to continue in the background.
*/
#ifndef GDISP_NEED_ASYNC
#define GDISP_NEED_ASYNC FALSE
#endif
/**
* @}
*
@ -257,6 +264,23 @@
* @name GDISP Optional Sizing Parameters
* @{
*/
/**
* @brief The size of pixel buffer (in pixels) used for optimization.
* @details Set to zero to guarantee disabling of the buffer.
* @note Depending on the driver and what operations the application
* needs, this buffer may never be allocated.
* @note Setting the size to zero may cause some operations to not
* compile eg. Scrolling if there is no hardware scroll support.
* @note Increasing the size will speedup certain operations
* at the expense of RAM.
* @note Currently only used to support scrolling on hardware without
* scrolling support, and to increase the speed of streaming
* operations on non-streaming hardware where there is a
* hardware supported bit-blit.
*/
#ifndef GDISP_LINEBUF_SIZE
#define GDISP_LINEBUF_SIZE 128
#endif
/**
* @}
*
@ -281,12 +305,6 @@
*/
/* #define GDISP_SCREEN_WIDTH nnnn */
/* #define GDISP_SCREEN_HEIGHT nnnn */
/**
* @brief Define which threading model to use.
* @details Optional for the X11 driver.
* @note Defaults to TRUE. Setting to FALSE causes POSIX threads to be used
*/
/* #define GDISP_THREAD_CHIBIOS FALSE */
/**
* @brief Define which bus interface to use.
* @details Only required by the SSD1963 driver.
@ -296,10 +314,6 @@
/* #define GDISP_USE_GPIO */
/** @} */
#if GFX_USE_GDISP
#include "gdisp_lld_config.h"
#endif
#endif /* _GDISP_OPTIONS_H */
/** @} */

View File

@ -134,17 +134,13 @@
#endif
#if GFX_USE_GDISP
#if GDISP_NEED_MULTITHREAD && GDISP_NEED_ASYNC
#error "GDISP: Only one of GDISP_NEED_MULTITHREAD and GDISP_NEED_ASYNC should be defined."
#endif
#if GDISP_NEED_ASYNC && !(GFX_USE_GQUEUE && GQUEUE_NEED_GSYNC)
#if GFX_DISPLAY_RULE_WARNINGS
#warning "GDISP: GDISP_NEED_ASYNC requires GFX_USE_GQUEUE and GQUEUE_NEED_GSYNC. They have been turned on for you."
#if GDISP_MULTIPLE_DRIVERS
#ifndef GDISP_PIXELFORMAT
#if GFX_DISPLAY_RULE_WARNINGS
#warning "GDISP: GDISP_MULTIPLE_DRIVERS requires GDISP_PIXELFORMAT to be set. It has been defaulted to GDISP_PIXELFORMAT_RGB565."
#endif
#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB565
#endif
#undef GFX_USE_GQUEUE
#define GFX_USE_GQUEUE TRUE
#undef GQUEUE_NEED_GSYNC
#define GQUEUE_NEED_GSYNC TRUE
#endif
#if GDISP_NEED_ANTIALIAS && !GDISP_NEED_PIXELREAD
#if GDISP_HARDWARE_PIXELREAD
@ -161,11 +157,11 @@
#endif
#if (defined(GDISP_INCLUDE_FONT_SMALL) && GDISP_INCLUDE_FONT_SMALL) || (defined(GDISP_INCLUDE_FONT_LARGER) && GDISP_INCLUDE_FONT_LARGER)
#if GFX_DISPLAY_RULE_WARNINGS
#warning "GDISP: An old font (Small or Larger) has been defined. A single default font of DEJAVUSANS12 has been added instead."
#warning "GDISP: An old font (Small or Larger) has been defined. A single default font of UI2 has been added instead."
#warning "GDISP: Please see <$(GFXLIB)/include/gdisp/fonts/fonts.h> for a list of available font names."
#endif
#undef GDISP_INCLUDE_FONT_DEJAVUSANS12
#define GDISP_INCLUDE_FONT_DEJAVUSANS12 TRUE
#undef GDISP_INCLUDE_FONT_UI2
#define GDISP_INCLUDE_FONT_UI2 TRUE
#endif
#endif

View File

@ -50,7 +50,7 @@ GDISPControl *GDISP = &GDISP_DRIVER_STRUCT.g;
#if GDISP_HARDWARE_STREAM_END
#define STREAM_CLEAR() if ((GC->flags & GDISP_FLG_INSTREAM)) { \
gdisp_lld_stream_end(); \
gdisp_lld_stream_end(GC); \
GC->flags &= ~GDISP_FLG_INSTREAM; \
}
#else
@ -71,10 +71,10 @@ GDISPControl *GDISP = &GDISP_DRIVER_STRUCT.g;
#if NEED_CLIPPING
static INLINE void drawpixel_clip(void) {
if (GC->p.x >= GC->clipx0 && GC->p.x < GC->clipx1 && GC->p.y >= GC->clipy0 && GC->p.y < GC->clipy1)
gdisp_lld_draw_pixel();
gdisp_lld_draw_pixel(GC);
}
#else
#define drawpixel_clip() gdisp_lld_draw_pixel()
#define drawpixel_clip() gdisp_lld_draw_pixel(GC)
#endif
#else
// Worst is streaming
@ -85,10 +85,10 @@ GDISPControl *GDISP = &GDISP_DRIVER_STRUCT.g;
#endif
GC->cx = GC->cy = 1;
gdisp_lld_stream_start();
gdisp_lld_stream_color();
gdisp_lld_stream_start(GC);
gdisp_lld_stream_color(GC);
#if GDISP_HARDWARE_STREAM_END
gdisp_lld_stream_end();
gdisp_lld_stream_end(GC);
#endif
}
#endif
@ -99,7 +99,7 @@ GDISPControl *GDISP = &GDISP_DRIVER_STRUCT.g;
// Note: This is not clipped
#if GDISP_HARDWARE_FILLS
// Best is hardware accelerated area fill
#define fillarea() gdisp_lld_fill_area()
#define fillarea() gdisp_lld_fill_area(GC)
#elif GDISP_HARDWARE_STREAM
// Next best is hardware streaming
static INLINE void fillarea(void) {
@ -107,11 +107,11 @@ GDISPControl *GDISP = &GDISP_DRIVER_STRUCT.g;
area = (uint32_t)GC->p.cx * GC->p.cy;
gdisp_lld_stream_start();
gdisp_lld_stream_start(GC);
for(; area; area--)
gdisp_lld_stream_color();
gdisp_lld_stream_color(GC);
#if GDISP_HARDWARE_STREAM_END
gdisp_lld_stream_end(gc);
gdisp_lld_stream_end(GC);
#endif
}
#else
@ -125,7 +125,7 @@ GDISPControl *GDISP = &GDISP_DRIVER_STRUCT.g;
y1 = GC->p.y + GC->p.cy;
for(; GC->p.y < y1; GC->p.y++, GC->p.x = x0)
for(; GC->p.x < x1; GC->p.x++)
gdisp_lld_draw_pixel();
gdisp_lld_draw_pixel(GC);
GC->p.y = y0;
}
#endif
@ -164,14 +164,14 @@ static void hline_clip(void) {
if (GC->p.x == GC->p.x1) {
#if GDISP_HARDWARE_DRAWPIXEL
// Best is hardware accelerated pixel draw
gdisp_lld_draw_pixel();
gdisp_lld_draw_pixel(GC);
#else
// Worst is streaming
GC->p.cx = GC->p.cy = 1;
gdisp_lld_stream_start();
gdisp_lld_stream_color();
gdisp_lld_stream_start(GC);
gdisp_lld_stream_color(GC);
#if GDISP_HARDWARE_STREAM_END
gdisp_lld_stream_end();
gdisp_lld_stream_end(GC);
#endif
#endif
return;
@ -182,19 +182,19 @@ static void hline_clip(void) {
// Best is hardware accelerated area fill
GC->p.cx = GC->p.x1 - GC->p.x + 1;
GC->p.cy = 1;
gdisp_lld_fill_area();
gdisp_lld_fill_area(GC);
#elif GDISP_HARDWARE_STREAM
// Next best is streaming
GC->p.cx = GC->p.x1 - GC->p.x;
gdisp_lld_stream_start();
do { gdisp_lld_stream_color(); } while(GC->p.cx--);
gdisp_lld_stream_start(GC);
do { gdisp_lld_stream_color(GC); } while(GC->p.cx--);
#if GDISP_HARDWARE_STREAM_END
gdisp_lld_stream_end();
gdisp_lld_stream_end(GC);
#endif
#else
// Worst is drawing pixels
for(; GC->p.x <= GC->p.x1; GC->p.x++)
gdisp_lld_draw_pixel();
gdisp_lld_draw_pixel(GC);
#endif
}
@ -221,14 +221,14 @@ static void vline_clip(void) {
if (GC->p.y == GC->p.y1) {
#if GDISP_HARDWARE_DRAWPIXEL
// Best is hardware accelerated pixel draw
gdisp_lld_draw_pixel();
gdisp_lld_draw_pixel(GC);
#else
// Worst is streaming
GC->p.cx = GC->p.cy = 1;
gdisp_lld_stream_start();
gdisp_lld_stream_color();
gdisp_lld_stream_start(GC);
gdisp_lld_stream_color(GC);
#if GDISP_HARDWARE_STREAM_END
gdisp_lld_stream_end();
gdisp_lld_stream_end(GC);
#endif
#endif
return;
@ -239,19 +239,19 @@ static void vline_clip(void) {
// Best is hardware accelerated area fill
GC->p.cy = GC->p.y1 - GC->p.y + 1;
GC->p.cx = 1;
gdisp_lld_fill_area();
gdisp_lld_fill_area(GC);
#elif GDISP_HARDWARE_STREAM
// Next best is streaming
GC->p.cy = GC->p.y1 - GC->p.y;
gdisp_lld_stream_start();
do { gdisp_lld_stream_color(); } while(GC->p.cy--);
gdisp_lld_stream_start(GC);
do { gdisp_lld_stream_color(GC); } while(GC->p.cy--);
#if GDISP_HARDWARE_STREAM_END
gdisp_lld_stream_end();
gdisp_lld_stream_end(GC);
#endif
#else
// Worst is drawing pixels
for(; GC->p.y <= GC->p.y1; GC->p.y++)
gdisp_lld_draw_pixel();
gdisp_lld_draw_pixel(GC);
#endif
}
@ -342,14 +342,15 @@ void _gdispInit(void) {
/* Initialise driver */
MUTEX_ENTER();
gdisp_lld_init();
GC->flags = 0;
gdisp_lld_init(GC);
#if GDISP_NEED_VALIDATION || GDISP_NEED_CLIP
#if GDISP_HARDWARE_CLIP
GC->p.x = x;
GC->p.y = y;
GC->p.cx = cx;
GC->p.cy = cy;
gdisp_lld_set_clip();
gdisp_lld_set_clip(GC);
#else
GC->clipx0 = 0;
GC->clipy0 = 0;
@ -360,75 +361,140 @@ void _gdispInit(void) {
MUTEX_EXIT();
}
void gdispStreamStart(coord_t x, coord_t y, coord_t cx, coord_t cy) {
MUTEX_ENTER();
#if GDISP_NEED_STREAMING
void gdispStreamStart(coord_t x, coord_t y, coord_t cx, coord_t cy) {
MUTEX_ENTER();
#if NEED_CLIPPING
// Test if the area is valid - if not then exit
if (x < GC->clipx0 || x+cx >= GC->clipx1 || y < GC->clipy0 || y+cy >= GC->clipy1) {
MUTEX_EXIT();
#if NEED_CLIPPING
// Test if the area is valid - if not then exit
if (x < GC->clipx0 || x+cx >= GC->clipx1 || y < GC->clipy0 || y+cy >= GC->clipy1) {
MUTEX_EXIT();
return;
}
#endif
GC->flags |= GDISP_FLG_INSTREAM;
#if GDISP_HARDWARE_STREAM
// Best is hardware streaming
GC->p.x = x;
GC->p.y = y;
GC->p.cx = cx;
GC->p.cy = cy;
gdisp_lld_stream_start(GC);
#else
// Worst - save the parameters and use pixel drawing
// Use x,y as the current position, x1,y1 as the save position and x2,y2 as the end position, cx = bufpos
GC->p.x1 = GC->p.x = x;
GC->p.y1 = GC->p.y = y;
GC->p.x2 = x + cx;
GC->p.y2 = y + cy;
GC->p.cx = 0;
#endif
// Don't release the mutex as gdispStreamEnd() will do that.
}
void gdispStreamColor(color_t color) {
#if !GDISP_HARDWARE_STREAM && GDISP_LINEBUF_SIZE != 0 && GDISP_HARDWARE_BITFILLS
coord_t pos, sx1, sy1, sx2;
#endif
// Don't touch the mutex as we should already own it
// Ignore this call if we are not streaming
if (!(GC->flags & GDISP_FLG_INSTREAM))
return;
}
#endif
GC->flags |= GDISP_FLG_INSTREAM;
#if GDISP_HARDWARE_STREAM
// Best is hardware streaming
GC->p.color = color;
gdisp_lld_stream_color(GC);
#elif GDISP_LINEBUF_SIZE != 0 && GDISP_HARDWARE_BITFILLS
GC->linebuf[GC->p.cx++] = color;
if (GC->p.cx >= GDISP_LINEBUF_SIZE) {
pos = GC->p.cx;
sx1 = GC->p.x1;
sy1 = GC->p.y1;
sx2 = GC->p.x2;
GC->p.x -= pos;
GC->p.cx = pos;
GC->p.cy = 1;
GC->p.x1 = 0;
GC->p.y1 = 0;
GC->p.x2 = pos;
GC->p.ptr = (void *)GC->linebuf;
gdisp_lld_blit_area(GC);
GC->p.x1 = sx1;
GC->p.y1 = sy1;
GC->p.x2 = sx2;
GC->p.x += pos;
GC->p.cx = 0;
}
#if GDISP_HARDWARE_STREAM
// Best is hardware streaming
GC->p.x = x;
GC->p.y = y;
GC->p.cx = cx;
GC->p.cy = cy;
gdisp_lld_stream_start();
#else
// Worst - save the parameters and use pixel drawing
// Just wrap at end-of-line and end-of-buffer
if (++GC->p.x >= GC->p.x2) {
if (GC->p.cx) {
pos = GC->p.cx;
sx1 = GC->p.x1;
sy1 = GC->p.y1;
sx2 = GC->p.x2;
GC->p.x -= pos;
GC->p.cx = pos;
GC->p.cy = 1;
GC->p.x1 = 0;
GC->p.y1 = 0;
GC->p.x2 = pos;
GC->p.ptr = (void *)GC->linebuf;
gdisp_lld_blit_area(GC);
GC->p.x1 = sx1;
GC->p.y1 = sy1;
GC->p.x2 = sx2;
GC->p.cx = 0;
}
GC->p.x = GC->p.x1;
if (++GC->p.y >= GC->p.x2)
GC->p.y = GC->p.y1;
}
#else
// Worst is using pixel drawing
GC->p.color = color;
gdisp_lld_draw_pixel(GC);
// Use x,y as the current position, x1,y1 as the save position and x2,y2 as the end position
GC->p.x1 = GC->p.x = x;
GC->p.y1 = GC->p.y = y;
GC->p.x2 = GC->p.x + GC->p.cx;
GC->p.x2 = GC->p.x + GC->p.cx;
#endif
// Just wrap at end-of-line and end-of-buffer
if (++GC->p.x >= GC->p.x2) {
GC->p.x = GC->p.x1;
if (++GC->p.y >= GC->p.x2)
GC->p.y = GC->p.y1;
}
#endif
}
// Don't release the mutex as gdispStreamEnd() will do that.
}
void gdispStreamEnd(void) {
// Only release the mutex and end the stream if we are actually streaming.
if (!(GC->flags & GDISP_FLG_INSTREAM))
return;
void gdispStreamColor(color_t color) {
// Don't touch the mutex as we should already own it
// Ignore this call if we are not streaming
if (!(GC->flags & GDISP_FLG_INSTREAM))
return;
#if GDISP_HARDWARE_STREAM
// Best is hardware streaming
GC->p.color = color;
gdisp_lld_stream_color();
#else
// Worst is using pixel drawing
GC->p.color = color;
gdisp_lld_draw_pixel();
// Just wrap at end-of-line and end-of-buffer
if (++GC->p.x >= GC->p.x2) {
GC->p.x = GC->p.x1;
if (++GC->p.y >= GC->p.x2)
GC->p.y = GC->p.y1;
}
#endif
}
void gdispStreamEnd(void) {
// Only release the mutex and end the stream if we are actually streaming.
if (!(GC->flags & GDISP_FLG_INSTREAM))
return;
#if GDISP_HARDWARE_STREAM && GDISP_HARDWARE_STREAM_END
gdisp_lld_stream_end();
#endif
GC->flags &= ~GDISP_FLG_INSTREAM;
MUTEX_EXIT();
}
#if GDISP_HARDWARE_STREAM
#if GDISP_HARDWARE_STREAM_END
gdisp_lld_stream_end(GC);
#endif
#elif GDISP_LINEBUF_SIZE != 0 && GDISP_HARDWARE_BITFILLS
if (GC->p.cx) {
GC->p.x -= GC->p.cx;
GC->p.cy = 1;
GC->p.x1 = 0;
GC->p.y1 = 0;
GC->p.x2 = GC->p.cx;
GC->p.ptr = (void *)GC->linebuf;
gdisp_lld_blit_area(GC);
}
#endif
GC->flags &= ~GDISP_FLG_INSTREAM;
MUTEX_EXIT();
}
#endif
void gdispDrawPixel(coord_t x, coord_t y, color_t color) {
MUTEX_ENTER();
@ -457,14 +523,14 @@ void gdispClear(color_t color) {
#if GDISP_HARDWARE_CLEARS
// Best is hardware accelerated clear
GC->p.color = color;
gdisp_lld_clear();
gdisp_lld_clear(GC);
#elif GDISP_HARDWARE_FILLS
// Next best is hardware accelerated area fill
GC->p.x = GC->p.y = 0;
GC->p.cx = GC->g.Width;
GC->p.cy = GC->g.Height;
GC->p.color = color;
gdisp_lld_fill_area();
gdisp_lld_fill_area(GC);
#elif GDISP_HARDWARE_STREAM
// Next best is streaming
uint32_t area;
@ -475,18 +541,18 @@ void gdispClear(color_t color) {
GC->p.color = color;
area = (uint32_t)GC->p.cx * GC->p.cy;
gdisp_lld_stream_start();
gdisp_lld_stream_start(GC);
for(; area; area--)
gdisp_lld_stream_color();
gdisp_lld_stream_color(GC);
#if GDISP_HARDWARE_STREAM_END
gdisp_lld_stream_end(gc);
gdisp_lld_stream_end(GC);
#endif
#else
// Worst is drawing pixels
GC->p.color = color;
for(GC->p.y = 0; GC->p.y < GC->g.Height; GC->p.y++)
for(GC->p.x = 0; GC->p.x < GC->g.Width; GC->p.x++)
gdisp_lld_draw_pixel();
gdisp_lld_draw_pixel(GC);
#endif
MUTEX_EXIT();
}
@ -527,7 +593,7 @@ void gdispBlitAreaEx(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx,
GC->p.y1 = srcy;
GC->p.x2 = srccx;
GC->p.ptr = (void *)buffer;
gdisp_lld_blit_area_ex();
gdisp_lld_blit_area(GC);
#elif GDISP_HARDWARE_STREAM
// Next best is hardware streaming
@ -537,15 +603,15 @@ void gdispBlitAreaEx(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx,
srcy = y + cy;
srccx -= cx;
gdisp_lld_stream_start(gc);
gdisp_lld_stream_start(GC);
for(GC->p.y = y; GC->p.y < srcy; GC->p.y++, buffer += srccx) {
for(GC->p.x = x; GC->p.x < srcx; GC->p.x++) {
GC->p.color = *buffer++;
gdisp_lld_stream_color();
gdisp_lld_stream_color(GC);
}
}
#if GDISP_HARDWARE_STREAM_END
gdisp_lld_stream_end(gc);
gdisp_lld_stream_end(GC);
#endif
#else
// Worst is drawing pixels
@ -559,7 +625,7 @@ void gdispBlitAreaEx(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx,
for(GC->p.y = y; GC->p.y < srcy; GC->p.y++, buffer += srccx) {
for(GC->p.x=x; GC->p.x < srcx; GC->p.x++) {
GC->p.color = *buffer++;
gdisp_lld_draw_pixel();
gdisp_lld_draw_pixel(GC);
}
}
#endif
@ -575,7 +641,7 @@ void gdispBlitAreaEx(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx,
GC->p.y = y;
GC->p.cx = cx;
GC->p.cy = cy;
gdisp_lld_set_clip();
gdisp_lld_set_clip(GC);
#else
// Worst is using software clipping
if (x < 0) { cx += x; x = 0; }
@ -1456,9 +1522,26 @@ void gdispBlitAreaEx(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx,
/* Always synchronous as it must return a value */
MUTEX_ENTER();
GC->p.x = x;
GC->p.y = y;
c = gdisp_lld_get_pixel_color();
#if GDISP_HARDWARE_PIXELREAD
// Best is direct pixel read
GC->p.x = x;
GC->p.y = y;
c = gdisp_lld_get_pixel_color(GC);
#elif GDISP_HARDWARE_STREAM && GDISP_HARDWARE_STREAM_READ
// Next best is hardware streaming
GC->p.x = x;
GC->p.y = y;
GC->p.cx = 1;
GC->p.cy = 1;
gdisp_lld_stream_start(GC);
c = gdisp_lld_stream_read(GC);
#if GDISP_HARDWARE_STREAM_END
gdisp_lld_stream_end(GC);
#endif
#else
// Worst is "not possible"
#error "GDISP: GDISP_NEED_PIXELREAD has been set but there is no hardware support for reading the display"
#endif
MUTEX_EXIT();
return c;
@ -1467,21 +1550,127 @@ void gdispBlitAreaEx(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx,
#if GDISP_NEED_SCROLL
void gdispVerticalScroll(coord_t x, coord_t y, coord_t cx, coord_t cy, int lines, color_t bgcolor) {
coord_t abslines;
#if !GDISP_HARDWARE_SCROLL
coord_t fy, dy, ix, fx, i, j;
#endif
MUTEX_ENTER();
#if NEED_CLIPPING
if (x < GC->clipx0) { cx -= GC->clipx0 - x; x = GC->clipx0; }
if (y < GC->clipy0) { cy -= GC->clipy0 - y; y = GC->clipy0; }
if (cx <= 0 || cy <= 0 || x >= GC->clipx1 || y >= GC->clipy1) { MUTEX_EXIT(); return; }
if (!lines || cx <= 0 || cy <= 0 || x >= GC->clipx1 || y >= GC->clipy1) { MUTEX_EXIT(); return; }
if (x+cx > GC->clipx1) cx = GC->clipx1 - x;
if (y+cy > GC->clipy1) cy = GC->clipy1 - y;
#endif
abslines = lines < 0 ? -lines : lines;
if (abslines >= cy) {
abslines = cy;
cy = 0;
} else {
#if GDISP_HARDWARE_SCROLL
GC->p.x = x;
GC->p.y = y;
GC->p.cx = cx;
GC->p.cy = cy;
GC->p.y1 = lines;
GC->p.color = bgcolor;
gdisp_lld_vertical_scroll(GC);
cy -= abslines;
#elif GDISP_LINEBUF_SIZE == 0
#error "GDISP: GDISP_NEED_SCROLL is set but there is no hardware support and GDISP_LINEBUF_SIZE is zero."
#else
cy -= abslines;
if (lines < 0) {
fy = y+cx-1;
dy = -1;
} else {
fy = y;
dy = 1;
}
// Move the screen - one line at a time
for(i = 0; i < cy; i++, fy += dy) {
// Handle where the buffer is smaller than a line
for(ix=0; ix < cx; ix += GDISP_LINEBUF_SIZE) {
// Calculate the data we can move in one operation
fx = cx - ix;
if (fx > GDISP_LINEBUF_SIZE)
fx = GDISP_LINEBUF_SIZE;
// Read one line of data from the screen
#if GDISP_HARDWARE_STREAM && GDISP_HARDWARE_STREAM_READ
// Best is hardware streaming
GC->p.x = x+ix;
GC->p.y = fy+lines;
GC->p.cx = fx;
GC->p.cy = 1;
gdisp_lld_stream_start(GC);
for(j=0; j < fx; j++)
GC->linebuf[j] = gdisp_lld_stream_read(GC);
#if GDISP_HARDWARE_STREAM_END
gdisp_lld_stream_end(GC);
#endif
#elif GDISP_HARDWARE_PIXELREAD
// Next best is single pixel reads
for(j=0; j < fx; j++) {
GC->p.x = x+ix+j;
GC->p.y = fy+lines;
GC->linebuf[j] = gdisp_lld_get_pixel_color(GC);
}
#else
// Worst is "not possible"
#error "GDISP: GDISP_NEED_SCROLL is set but there is no hardware support for scrolling or reading pixels."
#endif
// Write that line to the new location
#if GDISP_HARDWARE_BITFILLS
// Best is hardware bitfills
GC->p.x = x+ix;
GC->p.y = fy;
GC->p.cx = fx;
GC->p.cy = 1;
GC->p.x1 = 0;
GC->p.y1 = 0;
GC->p.x2 = fx;
GC->p.ptr = (void *)GC->linebuf;
gdisp_lld_blit_area(GC);
#elif GDISP_HARDWARE_STREAM
// Next best is hardware streaming
GC->p.x = x+ix;
GC->p.y = fy;
GC->p.cx = fx;
GC->p.cy = 1;
gdisp_lld_stream_start(GC);
for(j = 0; j < fx; j++) {
GC->p.color = GC->linebuf[j];
gdisp_lld_stream_color(GC);
}
#if GDISP_HARDWARE_STREAM_END
gdisp_lld_stream_end(GC);
#endif
#else
// Worst is drawing pixels
GC->p.y = fy;
for(GC->p.x = x+ix, j = 0; j < fx; GC->p.x++, j++) {
GC->p.color = GC->linebuf[j];
gdisp_lld_draw_pixel(GC);
}
#endif
}
}
#endif
}
/* fill the remaining gap */
GC->p.x = x;
GC->p.y = y;
GC->p.y = lines > 0 ? (y+cy) : y;
GC->p.cx = cx;
GC->p.cy = cy;
GC->p.y1 = lines;
GC->p.cy = abslines;
GC->p.color = bgcolor;
gdisp_lld_vertical_scroll();
fillarea();
MUTEX_EXIT();
}
#endif
@ -1492,7 +1681,7 @@ void gdispBlitAreaEx(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx,
MUTEX_ENTER();
GC->p.x = what;
GC->p.ptr = value;
gdisp_lld_control();
gdisp_lld_control(GC);
#if GDISP_NEED_CLIP || GDISP_NEED_VALIDATION
if (what == GDISP_CONTROL_ORIENTATION) {
#if GDISP_HARDWARE_CLIP
@ -1501,7 +1690,7 @@ void gdispBlitAreaEx(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx,
GC->p.y = 0;
GC->p.cx = GC->g.Width;
GC->p.cy = GC->g.Height;
gdisp_lld_set_clip();
gdisp_lld_set_clip(GC);
#else
// Worst is software clipping
GC->clipx0 = 0;
@ -1529,7 +1718,7 @@ void gdispBlitAreaEx(coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx,
MUTEX_ENTER();
GC->p.x = (coord_t)what;
res = gdisp_lld_query();
res = gdisp_lld_query(GC);
MUTEX_EXIT();
return res;
}
@ -1677,42 +1866,46 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
#if GDISP_NEED_TEXT
#include "mcufont.h"
#if GDISP_NEED_ANTIALIAS && GDISP_NEED_PIXELREAD
#if GDISP_NEED_ANTIALIAS && GDISP_HARDWARE_PIXELREAD
static void drawcharline(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) {
if (y < GC->t.clipy0 || y >= GC->t.clipy1 || x < GC->t.clipx0 || x+count > GC->t.clipx1) return;
#define GD ((GDISPDriver *)state)
if (y < GD->t.clipy0 || y >= GD->t.clipy1 || x < GD->t.clipx0 || x+count > GD->t.clipx1) return;
if (alpha == 255) {
GC->p.x = x; GC->p.y = y; GC->p.x1 = x+count-1; GC->p.color = GC->t.color;
GD->p.x = x; GD->p.y = y; GD->p.x1 = x+count-1; GD->p.color = GD->t.color;
hline_clip();
} else {
for (; count; count--, x++) {
GC->p.x = x; GC->p.y = y;
GC->p.color = gdispBlendColor(GC->t.color, gdisp_lld_get_pixel_color(), alpha);
GD->p.x = x; GD->p.y = y;
GD->p.color = gdispBlendColor(GD->t.color, gdisp_lld_get_pixel_color(GD), alpha);
drawpixel_clip();
}
}
#undef GD
}
#else
static void drawcharline(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) {
(void) state;
if (y < GC->t.clipy0 || y >= GC->t.clipy1 || x < GC->t.clipx0 || x+count > GC->t.clipx1) return;
#define GD ((GDISPDriver *)state)
if (y < GD->t.clipy0 || y >= GD->t.clipy1 || x < GD->t.clipx0 || x+count > GD->t.clipx1) return;
if (alpha > 0x80) { // A best approximation when using anti-aliased fonts but we can't actually draw them anti-aliased
GC->p.x = x; GC->p.y = y; GC->p.x1 = x+count-1; GC->p.color = GC->t.color;
GD->p.x = x; GD->p.y = y; GD->p.x1 = x+count-1; GD->p.color = GD->t.color;
hline_clip();
}
#undef GD
}
#endif
#if GDISP_NEED_ANTIALIAS
static void fillcharline(int16_t x, int16_t y, uint8_t count, uint8_t alpha, void *state) {
(void) state;
if (y < GC->t.clipy0 || y >= GC->t.clipy1 || x < GC->t.clipx0 || x+count > GC->t.clipx1) return;
#define GD ((GDISPDriver *)state)
if (y < GD->t.clipy0 || y >= GD->t.clipy1 || x < GD->t.clipx0 || x+count > GD->t.clipx1) return;
if (alpha == 255) {
GC->p.color = GC->t.color;
GD->p.color = GD->t.color;
} else {
GC->p.color = gdispBlendColor(GC->t.color, GC->t.bgcolor, alpha);
GD->p.color = gdispBlendColor(GD->t.color, GD->t.bgcolor, alpha);
}
GC->p.x = x; GC->p.y = y; GC->p.x1 = x+count-1;
GD->p.x = x; GD->p.y = y; GD->p.x1 = x+count-1;
hline_clip();
#undef GD
}
#else
#define fillcharline drawcharline
@ -1720,14 +1913,12 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
/* Callback to render characters. */
static uint8_t drawcharglyph(int16_t x, int16_t y, mf_char ch, void *state) {
(void) state;
return mf_render_character(GC->t.font, x, y, ch, drawcharline, 0);
return mf_render_character(GC->t.font, x, y, ch, drawcharline, state);
}
/* Callback to render characters. */
static uint8_t fillcharglyph(int16_t x, int16_t y, mf_char ch, void *state) {
(void) state;
return mf_render_character(GC->t.font, x, y, ch, fillcharline, 0);
return mf_render_character(GC->t.font, x, y, ch, fillcharline, state);
}
void gdispDrawChar(coord_t x, coord_t y, uint16_t c, font_t font, color_t color) {
@ -1738,7 +1929,7 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
GC->t.clipx1 = x + mf_character_width(font, c) + font->baseline_x;
GC->t.clipy1 = y + font->height;
GC->t.color = color;
mf_render_character(font, x, y, c, drawcharline, 0);
mf_render_character(font, x, y, c, drawcharline, GC);
MUTEX_EXIT();
}
@ -1756,7 +1947,7 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
TEST_CLIP_AREA(GC->p.x, GC->p.y, GC->p.cx, GC->p.cy) {
fillarea();
mf_render_character(font, x, y, c, fillcharline, 0);
mf_render_character(font, x, y, c, fillcharline, GC);
}
MUTEX_EXIT();
}
@ -1770,7 +1961,7 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
GC->t.clipy1 = y + font->height;
GC->t.color = color;
mf_render_aligned(font, x+font->baseline_x, y, MF_ALIGN_LEFT, str, 0, drawcharglyph, 0);
mf_render_aligned(font, x+font->baseline_x, y, MF_ALIGN_LEFT, str, 0, drawcharglyph, GC);
MUTEX_EXIT();
}
@ -1788,7 +1979,7 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
TEST_CLIP_AREA(GC->p.x, GC->p.y, GC->p.cx, GC->p.cy) {
fillarea();
mf_render_aligned(font, x+font->baseline_x, y, MF_ALIGN_LEFT, str, 0, fillcharglyph, 0);
mf_render_aligned(font, x+font->baseline_x, y, MF_ALIGN_LEFT, str, 0, fillcharglyph, GC);
}
MUTEX_EXIT();
}
@ -1816,7 +2007,7 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
}
y += (cy+1 - font->height)/2;
mf_render_aligned(font, x, y, justify, str, 0, drawcharglyph, 0);
mf_render_aligned(font, x, y, justify, str, 0, drawcharglyph, GC);
MUTEX_EXIT();
}
@ -1852,7 +2043,7 @@ void gdispDrawBox(coord_t x, coord_t y, coord_t cx, coord_t cy, color_t color) {
y += (cy+1 - font->height)/2;
/* Render */
mf_render_aligned(font, x, y, justify, str, 0, fillcharglyph, 0);
mf_render_aligned(font, x, y, justify, str, 0, fillcharglyph, GC);
}
MUTEX_EXIT();
}