doxygen & cleanup

ugfx_release_2.6
Joel Bodenmann 2012-12-21 15:18:22 +01:00
parent f2219b5353
commit b6a8a15536
4 changed files with 160 additions and 166 deletions

View File

@ -97,24 +97,92 @@ typedef struct GButtonObject_t {
extern "C" {
#endif
GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type);
void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style);
void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc);
void gwinButtonDraw(GHandle gh);
#define gwinGetButtonState(gh) (((GButtonObject *)(gh))->state)
/**
* @brief Create a button window.
* @return NULL if there is no resultant drawing area, otherwise a window handle.
*
* @param[in] gb The GButtonObject structure to initialise. If this is NULL the structure is dynamically allocated.
* @param[in] x,y The screen co-ordinates for the bottom left corner of the window
* @param[in] width The width of the window
* @param[in] height The height of the window
* @param[in] font The font to use
* @param[in] type The type of button
* @note The drawing color gets set to White and the background drawing color to Black.
* @note The dimensions and position may be changed to fit on the real screen.
* @note The button is not automatically drawn. Call gwinButtonDraw() after changing the button style or setting the text.
*
* @api
*/
GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type);
// Get the source handle so the application can listen for events
#define gwinGetButtonSource(gh) ((GSourceHandle)(gh))
/**
* @brief Set the style of a button.
* @details The button style is defined by its shape and colours.
*
* @param[in] gh The window handle (must be a button window)
* @param[in] style The button style to set.
* @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button style
*
* @api
*/
void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style);
#if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
// Attach a mouse source to this button.
bool_t gwinAttachButtonMouseSource(GHandle gh, GSourceHandle gsh);
#endif
/**
* @brief Set the text of a button.
*
* @param[in] gh The window handle (must be a button window)
* @param[in] txt The button text to set. This must be a constant string unless useAlloc is set.
* @param[in] useAlloc If TRUE the string specified will be copied into dynamically allocated memory.
* @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button text.
*
* @api
*/
void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc);
#if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE
// Attach a toggle source to this button.
bool_t gwinAttachButtonToggleSource(GHandle gh, GSourceHandle gsh);
#endif
/**
* @brief Redraw the button.
*
* @param[in] gh The window handle (must be a button window)
*
* @api
*/
void gwinButtonDraw(GHandle gh);
#define gwinGetButtonState(gh) (((GButtonObject *)(gh))->state)
/**
* @brief Get the source handle of a button
* @details Get the source handle of a button so the application can listen for events
*
* @param[in] gh The Hanlde
*/
#define gwinGetButtonSource(gh) ((GSourceHandle)(gh))
#if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
/**
* @brief Attach a mouse source
* @details Attach a mouse source to a given button
*
* @param[in] gh The button handle
* @param[in] gsh The source handle
*
* @return
*/
bool_t gwinAttachButtonMouseSource(GHandle gh, GSourceHandle gsh);
#endif
#if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE
/**
* @brief Attach a toggle source
* @details Attach a toggle source to this button
*
* @gh The button handle
* @gsh The source handle
*
* @return
*/
bool_t gwinAttachButtonToggleSource(GHandle gh, GSourceHandle gsh);
#endif
#ifdef __cplusplus
}

View File

@ -113,50 +113,89 @@ typedef struct GGraphObject_t {
extern "C" {
#endif
GHandle gwinCreateGraph(GGraphObject *gg, coord_t x, coord_t y, coord_t width, coord_t height);
void gwinGraphSetStyle(GHandle gh, const GGraphStyle *pstyle);
void gwinGraphSetOrigin(GHandle gh, coord_t x, coord_t y);
void gwinGraphDrawAxis(GHandle gh);
void gwinGraphStartSet(GHandle gh);
void gwinGraphDrawPoint(GHandle gh, coord_t x, coord_t y);
void gwinGraphDrawPoints(GHandle gh, const GGraphPoint *points, unsigned count);
/**
* @brief Create a graph window.
* @return NULL if there is no resultant drawing area, otherwise a window handle.
*
* @param[in] gg The GGraphObject structure to initialise. If this is NULL the structure is dynamically allocated.
* @param[in] x,y The screen co-ordinates for the bottom left corner of the window
* @param[in] width The width of the window
* @param[in] height The height of the window
* @note The console is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color)
* @note The coordinate system within the window for graphing operations (but not for any other drawing
* operation) is relative to the bottom left corner and then shifted right and up by the specified
* graphing x and y origin. Note that this system is inverted in the y direction relative to the display.
* This gives the best graphing arrangement ie. increasing y values are closer to the top of the display.
*
* @api
*/
GHandle gwinCreateGraph(GGraphObject *gg, coord_t x, coord_t y, coord_t width, coord_t height);
#ifdef __cplusplus
}
#endif
/**
* @brief Set the style of the graphing operations.
*
* @param[in] gh The window handle (must be a graph window)
* @param[in] pstyle The graph style to set.
* @note The graph is not automatically redrawn. The new style will apply to any new drawing operations.
*
* @api
*/
void gwinGraphSetStyle(GHandle gh, const GGraphStyle *pstyle);
/*===========================================================================*/
/* Type definitions */
/*===========================================================================*/
/**
* @brief Set the origin for graphing operations.
*
* @param[in] gh The window handle (must be a graph window)
* @param[in] x, y The new origin for the graph (in graph coordinates relative to the bottom left corner).
* @note The graph is not automatically redrawn. The new origin will apply to any new drawing operations.
*
* @api
*/
void gwinGraphSetOrigin(GHandle gh, coord_t x, coord_t y);
typedef struct _Graph {
coord_t origin_x;
coord_t origin_y;
coord_t xmin;
coord_t xmax;
coord_t ymin;
coord_t ymax;
uint16_t grid_size;
uint16_t dot_space;
bool_t full_grid;
bool_t arrows;
color_t axis_color;
color_t grid_color;
/**
* @brief Draw the axis and the background grid.
*
* @param[in] gh The window handle (must be a graph window)
* @note The graph is not automatically cleared. You must do that first by calling gwinClear().
*
* @api
*/
void gwinGraphDrawAxis(GHandle gh);
/* do never modify values below this line manually */
coord_t x0;
coord_t x1;
coord_t y0;
coord_t y1;
} Graph;
/**
* @brief Start a new set of graphing data.
* @details This prevents a line being drawn from the last data point to the next point to be drawn.
*
* @param[in] gh The window handle (must be a graph window)
*
* @api
*/
void gwinGraphStartSet(GHandle gh);
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Draw a graph point.
* @details A graph point and a line connecting to the previous point will be drawn.
*
* @param[in] gh The window handle (must be a graph window)
* @param[in] x, y The new point for the graph.
*
* @api
*/
void gwinGraphDrawPoint(GHandle gh, coord_t x, coord_t y);
/*===========================================================================*/
/* Type definitions */
/*===========================================================================*/
/**
* @brief Draw multiple graph points.
* @details A graph point and a line connecting to each previous point will be drawn.
*
* @param[in] gh The window handle (must be a graph window)
* @param[in] points The array of points for the graph.
* @param[in] count The number of points in the array.
* @note This is slightly more efficient than calling gwinGraphDrawPoint() repeatedly.
*
* @api
*/
void gwinGraphDrawPoints(GHandle gh, const GGraphPoint *points, unsigned count);
#ifdef __cplusplus
}

View File

@ -131,22 +131,6 @@ static void gwinButtonCallback(void *param, GEvent *pe) {
#undef gh
}
/**
* @brief Create a button window.
* @return NULL if there is no resultant drawing area, otherwise a window handle.
*
* @param[in] gb The GButtonObject structure to initialise. If this is NULL the structure is dynamically allocated.
* @param[in] x,y The screen co-ordinates for the bottom left corner of the window
* @param[in] width The width of the window
* @param[in] height The height of the window
* @param[in] font The font to use
* @param[in] type The type of button
* @note The drawing color gets set to White and the background drawing color to Black.
* @note The dimensions and position may be changed to fit on the real screen.
* @note The button is not automatically drawn. Call gwinButtonDraw() after changing the button style or setting the text.
*
* @api
*/
GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type) {
if (!(gb = (GButtonObject *)_gwinInit((GWindowObject *)gb, x, y, width, height, sizeof(GButtonObject))))
return 0;
@ -161,16 +145,6 @@ GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width,
return (GHandle)gb;
}
/**
* @brief Set the style of a button.
* @details The button style is defined by its shape and colours.
*
* @param[in] gh The window handle (must be a button window)
* @param[in] style The button style to set.
* @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button style
*
* @api
*/
void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style) {
#define gbw ((GButtonObject *)gh)
if (gh->type != GW_BUTTON)
@ -186,16 +160,6 @@ void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style) {
#undef gbw
}
/**
* @brief Set the text of a button.
*
* @param[in] gh The window handle (must be a button window)
* @param[in] txt The button text to set. This must be a constant string unless useAlloc is set.
* @param[in] useAlloc If TRUE the string specified will be copied into dynamically allocated memory.
* @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button text.
*
* @api
*/
void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc) {
#define gbw ((GButtonObject *)gh)
if (gh->type != GW_BUTTON)
@ -224,13 +188,6 @@ void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc) {
#undef gbw
}
/**
* @brief Redraw the button.
*
* @param[in] gh The window handle (must be a button window)
*
* @api
*/
void gwinButtonDraw(GHandle gh) {
color_t cedge;
color_t cfill;

View File

@ -176,22 +176,6 @@ static void lineto(GGraphObject *gg, coord_t x0, coord_t y0, coord_t x1, coord_t
}
}
/**
* @brief Create a graph window.
* @return NULL if there is no resultant drawing area, otherwise a window handle.
*
* @param[in] gg The GGraphObject structure to initialise. If this is NULL the structure is dynamically allocated.
* @param[in] x,y The screen co-ordinates for the bottom left corner of the window
* @param[in] width The width of the window
* @param[in] height The height of the window
* @note The console is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color)
* @note The coordinate system within the window for graphing operations (but not for any other drawing
* operation) is relative to the bottom left corner and then shifted right and up by the specified
* graphing x and y origin. Note that this system is inverted in the y direction relative to the display.
* This gives the best graphing arrangement ie. increasing y values are closer to the top of the display.
*
* @api
*/
GHandle gwinCreateGraph(GGraphObject *gg, coord_t x, coord_t y, coord_t width, coord_t height) {
if (!(gg = (GGraphObject *)_gwinInit((GWindowObject *)gg, x, y, width, height, sizeof(GGraphObject))))
return 0;
@ -202,15 +186,6 @@ GHandle gwinCreateGraph(GGraphObject *gg, coord_t x, coord_t y, coord_t width, c
return (GHandle)gg;
}
/**
* @brief Set the style of the graphing operations.
*
* @param[in] gh The window handle (must be a graph window)
* @param[in] pstyle The graph style to set.
* @note The graph is not automatically redrawn. The new style will apply to any new drawing operations.
*
* @api
*/
void gwinGraphSetStyle(GHandle gh, const GGraphStyle *pstyle) {
#define gg ((GGraphObject *)gh)
@ -242,15 +217,6 @@ void gwinGraphSetStyle(GHandle gh, const GGraphStyle *pstyle) {
#undef gg
}
/**
* @brief Set the origin for graphing operations.
*
* @param[in] gh The window handle (must be a graph window)
* @param[in] x, y The new origin for the graph (in graph coordinates relative to the bottom left corner).
* @note The graph is not automatically redrawn. The new origin will apply to any new drawing operations.
*
* @api
*/
void gwinGraphSetOrigin(GHandle gh, coord_t x, coord_t y) {
#define gg ((GGraphObject *)gh)
@ -263,14 +229,6 @@ void gwinGraphSetOrigin(GHandle gh, coord_t x, coord_t y) {
#undef gg
}
/**
* @brief Draw the axis and the background grid.
*
* @param[in] gh The window handle (must be a graph window)
* @note The graph is not automatically cleared. You must do that first by calling gwinClear().
*
* @api
*/
void gwinGraphDrawAxis(GHandle gh) {
#define gg ((GGraphObject *)gh)
coord_t i, xmin, ymin, xmax, ymax;
@ -332,14 +290,6 @@ void gwinGraphDrawAxis(GHandle gh) {
#undef gg
}
/**
* @brief Start a new set of graphing data.
* @details This prevents a line being drawn from the last data point to the next point to be drawn.
*
* @param[in] gh The window handle (must be a graph window)
*
* @api
*/
void gwinGraphStartSet(GHandle gh) {
if (gh->type != GW_GRAPH)
return;
@ -347,15 +297,6 @@ void gwinGraphStartSet(GHandle gh) {
gh->flags &= ~GGRAPH_FLG_CONNECTPOINTS;
}
/**
* @brief Draw a graph point.
* @details A graph point and a line connecting to the previous point will be drawn.
*
* @param[in] gh The window handle (must be a graph window)
* @param[in] x, y The new point for the graph.
*
* @api
*/
void gwinGraphDrawPoint(GHandle gh, coord_t x, coord_t y) {
#define gg ((GGraphObject *)gh)
@ -382,17 +323,6 @@ void gwinGraphDrawPoint(GHandle gh, coord_t x, coord_t y) {
#undef gg
}
/**
* @brief Draw multiple graph points.
* @details A graph point and a line connecting to each previous point will be drawn.
*
* @param[in] gh The window handle (must be a graph window)
* @param[in] points The array of points for the graph.
* @param[in] count The number of points in the array.
* @note This is slightly more efficient than calling gwinGraphDrawPoint() repeatedly.
*
* @api
*/
void gwinGraphDrawPoints(GHandle gh, const GGraphPoint *points, unsigned count) {
#define gg ((GGraphObject *)gh)
unsigned i;