doxygen & cleanup
This commit is contained in:
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f2219b5353
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b6a8a15536
4 changed files with 160 additions and 166 deletions
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@ -97,24 +97,92 @@ typedef struct GButtonObject_t {
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extern "C" {
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#endif
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GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type);
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void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style);
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void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc);
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void gwinButtonDraw(GHandle gh);
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#define gwinGetButtonState(gh) (((GButtonObject *)(gh))->state)
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/**
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* @brief Create a button window.
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* @return NULL if there is no resultant drawing area, otherwise a window handle.
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*
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* @param[in] gb The GButtonObject structure to initialise. If this is NULL the structure is dynamically allocated.
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* @param[in] x,y The screen co-ordinates for the bottom left corner of the window
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* @param[in] width The width of the window
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* @param[in] height The height of the window
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* @param[in] font The font to use
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* @param[in] type The type of button
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* @note The drawing color gets set to White and the background drawing color to Black.
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* @note The dimensions and position may be changed to fit on the real screen.
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* @note The button is not automatically drawn. Call gwinButtonDraw() after changing the button style or setting the text.
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*
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* @api
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*/
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GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type);
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// Get the source handle so the application can listen for events
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#define gwinGetButtonSource(gh) ((GSourceHandle)(gh))
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/**
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* @brief Set the style of a button.
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* @details The button style is defined by its shape and colours.
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*
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* @param[in] gh The window handle (must be a button window)
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* @param[in] style The button style to set.
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* @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button style
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*
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* @api
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*/
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void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style);
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#if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
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// Attach a mouse source to this button.
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/**
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* @brief Set the text of a button.
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*
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* @param[in] gh The window handle (must be a button window)
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* @param[in] txt The button text to set. This must be a constant string unless useAlloc is set.
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* @param[in] useAlloc If TRUE the string specified will be copied into dynamically allocated memory.
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* @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button text.
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*
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* @api
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*/
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void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc);
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/**
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* @brief Redraw the button.
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*
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* @param[in] gh The window handle (must be a button window)
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*
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* @api
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*/
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void gwinButtonDraw(GHandle gh);
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#define gwinGetButtonState(gh) (((GButtonObject *)(gh))->state)
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/**
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* @brief Get the source handle of a button
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* @details Get the source handle of a button so the application can listen for events
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*
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* @param[in] gh The Hanlde
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*/
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#define gwinGetButtonSource(gh) ((GSourceHandle)(gh))
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#if defined(GINPUT_NEED_MOUSE) && GINPUT_NEED_MOUSE
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/**
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* @brief Attach a mouse source
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* @details Attach a mouse source to a given button
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*
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* @param[in] gh The button handle
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* @param[in] gsh The source handle
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*
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* @return
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*/
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bool_t gwinAttachButtonMouseSource(GHandle gh, GSourceHandle gsh);
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#endif
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#endif
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#if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE
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// Attach a toggle source to this button.
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#if defined(GINPUT_NEED_TOGGLE) && GINPUT_NEED_TOGGLE
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/**
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* @brief Attach a toggle source
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* @details Attach a toggle source to this button
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*
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* @gh The button handle
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* @gsh The source handle
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*
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* @return
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*/
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bool_t gwinAttachButtonToggleSource(GHandle gh, GSourceHandle gsh);
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#endif
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#endif
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#ifdef __cplusplus
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}
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@ -113,50 +113,89 @@ typedef struct GGraphObject_t {
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extern "C" {
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#endif
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GHandle gwinCreateGraph(GGraphObject *gg, coord_t x, coord_t y, coord_t width, coord_t height);
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void gwinGraphSetStyle(GHandle gh, const GGraphStyle *pstyle);
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void gwinGraphSetOrigin(GHandle gh, coord_t x, coord_t y);
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void gwinGraphDrawAxis(GHandle gh);
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void gwinGraphStartSet(GHandle gh);
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void gwinGraphDrawPoint(GHandle gh, coord_t x, coord_t y);
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void gwinGraphDrawPoints(GHandle gh, const GGraphPoint *points, unsigned count);
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/**
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* @brief Create a graph window.
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* @return NULL if there is no resultant drawing area, otherwise a window handle.
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*
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* @param[in] gg The GGraphObject structure to initialise. If this is NULL the structure is dynamically allocated.
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* @param[in] x,y The screen co-ordinates for the bottom left corner of the window
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* @param[in] width The width of the window
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* @param[in] height The height of the window
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* @note The console is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color)
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* @note The coordinate system within the window for graphing operations (but not for any other drawing
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* operation) is relative to the bottom left corner and then shifted right and up by the specified
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* graphing x and y origin. Note that this system is inverted in the y direction relative to the display.
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* This gives the best graphing arrangement ie. increasing y values are closer to the top of the display.
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*
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* @api
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*/
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GHandle gwinCreateGraph(GGraphObject *gg, coord_t x, coord_t y, coord_t width, coord_t height);
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#ifdef __cplusplus
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}
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#endif
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/**
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* @brief Set the style of the graphing operations.
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*
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* @param[in] gh The window handle (must be a graph window)
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* @param[in] pstyle The graph style to set.
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* @note The graph is not automatically redrawn. The new style will apply to any new drawing operations.
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*
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* @api
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*/
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void gwinGraphSetStyle(GHandle gh, const GGraphStyle *pstyle);
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/*===========================================================================*/
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/* Type definitions */
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/*===========================================================================*/
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/**
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* @brief Set the origin for graphing operations.
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*
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* @param[in] gh The window handle (must be a graph window)
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* @param[in] x, y The new origin for the graph (in graph coordinates relative to the bottom left corner).
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* @note The graph is not automatically redrawn. The new origin will apply to any new drawing operations.
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*
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* @api
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*/
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void gwinGraphSetOrigin(GHandle gh, coord_t x, coord_t y);
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typedef struct _Graph {
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coord_t origin_x;
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coord_t origin_y;
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coord_t xmin;
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coord_t xmax;
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coord_t ymin;
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coord_t ymax;
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uint16_t grid_size;
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uint16_t dot_space;
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bool_t full_grid;
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bool_t arrows;
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color_t axis_color;
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color_t grid_color;
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/**
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* @brief Draw the axis and the background grid.
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*
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* @param[in] gh The window handle (must be a graph window)
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* @note The graph is not automatically cleared. You must do that first by calling gwinClear().
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*
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* @api
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*/
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void gwinGraphDrawAxis(GHandle gh);
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/* do never modify values below this line manually */
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coord_t x0;
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coord_t x1;
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coord_t y0;
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coord_t y1;
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} Graph;
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/**
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* @brief Start a new set of graphing data.
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* @details This prevents a line being drawn from the last data point to the next point to be drawn.
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*
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* @param[in] gh The window handle (must be a graph window)
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*
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* @api
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*/
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void gwinGraphStartSet(GHandle gh);
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* @brief Draw a graph point.
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* @details A graph point and a line connecting to the previous point will be drawn.
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*
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* @param[in] gh The window handle (must be a graph window)
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* @param[in] x, y The new point for the graph.
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*
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* @api
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*/
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void gwinGraphDrawPoint(GHandle gh, coord_t x, coord_t y);
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/*===========================================================================*/
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/* Type definitions */
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/*===========================================================================*/
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/**
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* @brief Draw multiple graph points.
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* @details A graph point and a line connecting to each previous point will be drawn.
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*
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* @param[in] gh The window handle (must be a graph window)
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* @param[in] points The array of points for the graph.
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* @param[in] count The number of points in the array.
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* @note This is slightly more efficient than calling gwinGraphDrawPoint() repeatedly.
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*
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* @api
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*/
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void gwinGraphDrawPoints(GHandle gh, const GGraphPoint *points, unsigned count);
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#ifdef __cplusplus
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}
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@ -131,22 +131,6 @@ static void gwinButtonCallback(void *param, GEvent *pe) {
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#undef gh
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}
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/**
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* @brief Create a button window.
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* @return NULL if there is no resultant drawing area, otherwise a window handle.
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*
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* @param[in] gb The GButtonObject structure to initialise. If this is NULL the structure is dynamically allocated.
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* @param[in] x,y The screen co-ordinates for the bottom left corner of the window
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* @param[in] width The width of the window
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* @param[in] height The height of the window
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* @param[in] font The font to use
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* @param[in] type The type of button
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* @note The drawing color gets set to White and the background drawing color to Black.
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* @note The dimensions and position may be changed to fit on the real screen.
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* @note The button is not automatically drawn. Call gwinButtonDraw() after changing the button style or setting the text.
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*
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* @api
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*/
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GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width, coord_t height, font_t font, GButtonType type) {
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if (!(gb = (GButtonObject *)_gwinInit((GWindowObject *)gb, x, y, width, height, sizeof(GButtonObject))))
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return 0;
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@ -161,16 +145,6 @@ GHandle gwinCreateButton(GButtonObject *gb, coord_t x, coord_t y, coord_t width,
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return (GHandle)gb;
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}
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/**
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* @brief Set the style of a button.
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* @details The button style is defined by its shape and colours.
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*
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* @param[in] gh The window handle (must be a button window)
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* @param[in] style The button style to set.
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* @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button style
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*
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* @api
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*/
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void gwinSetButtonStyle(GHandle gh, const GButtonStyle *style) {
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#define gbw ((GButtonObject *)gh)
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if (gh->type != GW_BUTTON)
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#undef gbw
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}
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/**
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* @brief Set the text of a button.
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*
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* @param[in] gh The window handle (must be a button window)
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* @param[in] txt The button text to set. This must be a constant string unless useAlloc is set.
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* @param[in] useAlloc If TRUE the string specified will be copied into dynamically allocated memory.
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* @note The button is not automatically redrawn. Call gwinButtonDraw() after changing the button text.
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*
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* @api
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*/
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void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc) {
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#define gbw ((GButtonObject *)gh)
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if (gh->type != GW_BUTTON)
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@ -224,13 +188,6 @@ void gwinSetButtonText(GHandle gh, const char *txt, bool_t useAlloc) {
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#undef gbw
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}
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/**
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* @brief Redraw the button.
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*
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* @param[in] gh The window handle (must be a button window)
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*
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* @api
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*/
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void gwinButtonDraw(GHandle gh) {
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color_t cedge;
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color_t cfill;
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@ -176,22 +176,6 @@ static void lineto(GGraphObject *gg, coord_t x0, coord_t y0, coord_t x1, coord_t
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}
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}
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/**
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* @brief Create a graph window.
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* @return NULL if there is no resultant drawing area, otherwise a window handle.
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*
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* @param[in] gg The GGraphObject structure to initialise. If this is NULL the structure is dynamically allocated.
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* @param[in] x,y The screen co-ordinates for the bottom left corner of the window
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* @param[in] width The width of the window
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* @param[in] height The height of the window
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* @note The console is not automatically cleared on creation. You must do that by calling gwinClear() (possibly after changing your background color)
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* @note The coordinate system within the window for graphing operations (but not for any other drawing
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* operation) is relative to the bottom left corner and then shifted right and up by the specified
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* graphing x and y origin. Note that this system is inverted in the y direction relative to the display.
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* This gives the best graphing arrangement ie. increasing y values are closer to the top of the display.
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*
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* @api
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*/
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GHandle gwinCreateGraph(GGraphObject *gg, coord_t x, coord_t y, coord_t width, coord_t height) {
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if (!(gg = (GGraphObject *)_gwinInit((GWindowObject *)gg, x, y, width, height, sizeof(GGraphObject))))
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return 0;
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@ -202,15 +186,6 @@ GHandle gwinCreateGraph(GGraphObject *gg, coord_t x, coord_t y, coord_t width, c
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return (GHandle)gg;
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}
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/**
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* @brief Set the style of the graphing operations.
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*
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* @param[in] gh The window handle (must be a graph window)
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* @param[in] pstyle The graph style to set.
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* @note The graph is not automatically redrawn. The new style will apply to any new drawing operations.
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*
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* @api
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*/
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void gwinGraphSetStyle(GHandle gh, const GGraphStyle *pstyle) {
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#define gg ((GGraphObject *)gh)
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@ -242,15 +217,6 @@ void gwinGraphSetStyle(GHandle gh, const GGraphStyle *pstyle) {
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#undef gg
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}
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/**
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* @brief Set the origin for graphing operations.
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*
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* @param[in] gh The window handle (must be a graph window)
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* @param[in] x, y The new origin for the graph (in graph coordinates relative to the bottom left corner).
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* @note The graph is not automatically redrawn. The new origin will apply to any new drawing operations.
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*
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* @api
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*/
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void gwinGraphSetOrigin(GHandle gh, coord_t x, coord_t y) {
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#define gg ((GGraphObject *)gh)
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#undef gg
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}
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/**
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* @brief Draw the axis and the background grid.
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*
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* @param[in] gh The window handle (must be a graph window)
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* @note The graph is not automatically cleared. You must do that first by calling gwinClear().
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*
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* @api
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*/
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void gwinGraphDrawAxis(GHandle gh) {
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#define gg ((GGraphObject *)gh)
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coord_t i, xmin, ymin, xmax, ymax;
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@ -332,14 +290,6 @@ void gwinGraphDrawAxis(GHandle gh) {
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#undef gg
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}
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/**
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* @brief Start a new set of graphing data.
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* @details This prevents a line being drawn from the last data point to the next point to be drawn.
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*
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* @param[in] gh The window handle (must be a graph window)
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*
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* @api
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*/
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void gwinGraphStartSet(GHandle gh) {
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if (gh->type != GW_GRAPH)
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return;
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@ -347,15 +297,6 @@ void gwinGraphStartSet(GHandle gh) {
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gh->flags &= ~GGRAPH_FLG_CONNECTPOINTS;
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}
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/**
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* @brief Draw a graph point.
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* @details A graph point and a line connecting to the previous point will be drawn.
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*
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* @param[in] gh The window handle (must be a graph window)
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* @param[in] x, y The new point for the graph.
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*
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* @api
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*/
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void gwinGraphDrawPoint(GHandle gh, coord_t x, coord_t y) {
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#define gg ((GGraphObject *)gh)
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@ -382,17 +323,6 @@ void gwinGraphDrawPoint(GHandle gh, coord_t x, coord_t y) {
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#undef gg
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}
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/**
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* @brief Draw multiple graph points.
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* @details A graph point and a line connecting to each previous point will be drawn.
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*
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* @param[in] gh The window handle (must be a graph window)
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* @param[in] points The array of points for the graph.
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* @param[in] count The number of points in the array.
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* @note This is slightly more efficient than calling gwinGraphDrawPoint() repeatedly.
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*
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* @api
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*/
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void gwinGraphDrawPoints(GHandle gh, const GGraphPoint *points, unsigned count) {
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#define gg ((GGraphObject *)gh)
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unsigned i;
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