frame fixes
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@ -34,89 +34,13 @@
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#define GDISP_NEED_TIMERFLUSH FALSE
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#define GDISP_NEED_VALIDATION TRUE
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#define GDISP_NEED_CLIP TRUE
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#define GDISP_NEED_CIRCLE FALSE
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#define GDISP_NEED_ELLIPSE FALSE
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#define GDISP_NEED_ARC FALSE
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#define GDISP_NEED_CONVEX_POLYGON FALSE
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#define GDISP_NEED_SCROLL FALSE
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#define GDISP_NEED_PIXELREAD FALSE
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#define GDISP_NEED_CONTROL FALSE
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#define GDISP_NEED_QUERY FALSE
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#define GDISP_NEED_MULTITHREAD FALSE
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#define GDISP_NEED_STREAMING FALSE
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#define GDISP_NEED_TEXT TRUE
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#define GDISP_NEED_ANTIALIAS TRUE
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#define GDISP_NEED_UTF8 TRUE
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#define GDISP_NEED_TEXT_KERNING TRUE
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#define GDISP_INCLUDE_FONT_UI1 FALSE
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#define GDISP_INCLUDE_FONT_UI2 FALSE
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#define GDISP_INCLUDE_FONT_LARGENUMBERS FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS10 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS12 TRUE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS16 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS24 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS32 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12 FALSE
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#define GDISP_INCLUDE_FONT_FIXED_10X20 FALSE
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#define GDISP_INCLUDE_FONT_FIXED_7X14 FALSE
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#define GDISP_INCLUDE_FONT_FIXED_5X8 FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS12_AA FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS16_AA FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS24_AA FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANS32_AA FALSE
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#define GDISP_INCLUDE_FONT_DEJAVUSANSBOLD12_AA FALSE
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#define GDISP_INCLUDE_USER_FONTS FALSE
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#define GDISP_NEED_IMAGE FALSE
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#define GDISP_NEED_IMAGE_NATIVE FALSE
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#define GDISP_NEED_IMAGE_GIF FALSE
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#define GDISP_NEED_IMAGE_BMP FALSE
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#define GDISP_NEED_IMAGE_BMP_1 FALSE
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#define GDISP_NEED_IMAGE_BMP_4 FALSE
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#define GDISP_NEED_IMAGE_BMP_4_RLE FALSE
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#define GDISP_NEED_IMAGE_BMP_8 FALSE
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#define GDISP_NEED_IMAGE_BMP_8_RLE FALSE
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#define GDISP_NEED_IMAGE_BMP_16 FALSE
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#define GDISP_NEED_IMAGE_BMP_24 FALSE
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#define GDISP_NEED_IMAGE_BMP_32 FALSE
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#define GDISP_NEED_IMAGE_JPG FALSE
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#define GDISP_NEED_IMAGE_PNG FALSE
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#define GDISP_NEED_IMAGE_ACCOUNTING FALSE
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#define GDISP_NEED_STARTUP_LOGO TRUE
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#define GDISP_INCLUDE_FONT_UI2 TRUE
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#define GDISP_NEED_CIRCLE TRUE
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#define GDISP_NEED_CONVEX_POLYGON TRUE
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#define GDISP_NEED_MULTITHREAD TRUE
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#define GDISP_DEFAULT_ORIENTATION GDISP_ROTATE_LANDSCAPE
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#define GDISP_LINEBUF_SIZE 128
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#define GDISP_TOTAL_DISPLAYS 1
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#if GDISP_TOTAL_DISPLAYS > 1
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#define GDISP_HARDWARE_STREAM_WRITE FALSE
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#define GDISP_HARDWARE_STREAM_READ FALSE
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#define GDISP_HARDWARE_STREAM_POS FALSE
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#define GDISP_HARDWARE_DRAWPIXEL FALSE
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#define GDISP_HARDWARE_CLEARS FALSE
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#define GDISP_HARDWARE_FILLS FALSE
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#define GDISP_HARDWARE_BITFILLS FALSE
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#define GDISP_HARDWARE_SCROLL FALSE
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#define GDISP_HARDWARE_PIXELREAD FALSE
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#define GDISP_HARDWARE_CONTROL FALSE
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#define GDISP_HARDWARE_QUERY FALSE
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#define GDISP_HARDWARE_CLIP FALSE
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#endif
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#define GDISP_TOTAL_CONTROLLERS 1
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#if GDISP_TOTAL_CONTROLLERS > 1
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#define GDISP_CONTROLLER_LIST GDISPVMT_Win32, GDISPVMT_Win32
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#define GDISP_CONTROLLER_DISPLAYS 1, 1
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#define GDISP_PIXELFORMAT GDISP_PIXELFORMAT_RGB888
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#endif
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#define GDISP_USE_GFXNET FALSE
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#define GDISP_GFXNET_PORT 13001
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#define GDISP_GFXNET_CUSTOM_LWIP_STARTUP FALSE
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#define GDISP_DONT_WAIT_FOR_NET_DISPLAY FALSE
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#define GDISP_GFXNET_UNSAFE_SOCKETS FALSE
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///////////////////////////////////////////////////////////////////////////
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// GWIN //
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@ -131,7 +55,6 @@
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#define GWIN_CONSOLE_HISTORY_ATCREATE TRUE
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#define GWIN_CONSOLE_ESCSEQ TRUE
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#define GWIN_CONSOLE_USE_BASESTREAM TRUE
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#define GWIN_CONSOLE_USE_FLOAT TRUE
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#define GWIN_NEED_GRAPH TRUE
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#define GWIN_NEED_WIDGET TRUE
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@ -159,20 +82,11 @@
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GEVENT TRUE
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#define GEVENT_ASSERT_NO_RESOURCE FALSE
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#define GEVENT_MAXIMUM_SIZE 32
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#define GEVENT_MAX_SOURCE_LISTENERS 32
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///////////////////////////////////////////////////////////////////////////
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// GTIMER //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GTIMER TRUE
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#define GTIMER_THREAD_PRIORITY HIGH_PRIORITY
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#define GTIMER_THREAD_WORKAREA_SIZE 2048
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///////////////////////////////////////////////////////////////////////////
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// GQUEUE //
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///////////////////////////////////////////////////////////////////////////
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@ -189,59 +103,5 @@
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#define GFX_USE_GINPUT TRUE
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#define GINPUT_NEED_MOUSE TRUE
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#define GINPUT_NEED_KEYBOARD FALSE
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#define GINPUT_NEED_TOGGLE FALSE
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#define GINPUT_NEED_DIAL FALSE
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///////////////////////////////////////////////////////////////////////////
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// GFILE //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GFILE FALSE
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#define GFILE_NEED_PRINTG FALSE
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#define GFILE_NEED_SCANG FALSE
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#define GFILE_NEED_STRINGS FALSE
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#define GFILE_NEED_STDIO FALSE
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#define GFILE_ALLOW_FLOATS FALSE
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#define GFILE_ALLOW_DEVICESPECIFIC FALSE
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#define GFILE_MAX_GFILES 3
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#define GFILE_NEED_MEMFS FALSE
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#define GFILE_NEED_ROMFS FALSE
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#define GFILE_NEED_RAMFS FALSE
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#define GFILE_NEED_FATFS FALSE
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#define GFILE_NEED_NATIVEFS FALSE
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#define GFILE_NEED_CHBIOSFS FALSE
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///////////////////////////////////////////////////////////////////////////
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// GADC //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GADC FALSE
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#define GADC_MAX_LOWSPEED_DEVICES 4
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///////////////////////////////////////////////////////////////////////////
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// GAUDIO //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GAUDIO FALSE
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#define GAUDIO_NEED_PLAY FALSE
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#define GAUDIO_NEED_RECORD FALSE
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///////////////////////////////////////////////////////////////////////////
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// GMISC //
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///////////////////////////////////////////////////////////////////////////
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#define GFX_USE_GMISC FALSE
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#define GMISC_NEED_ARRAYOPS FALSE
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#define GMISC_NEED_FASTTRIG FALSE
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#define GMISC_NEED_FIXEDTRIG FALSE
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#define GMISC_NEED_INVSQRT FALSE
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#define GMISC_INVSQRT_MIXED_ENDIAN FALSE
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#define GMISC_INVSQRT_REAL_SLOW FALSE
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#endif /* _GFXCONF_H */
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@ -24,14 +24,14 @@ int main(void) {
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// Initialize the display
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gfxInit();
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// Attach the mouse input
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gwinAttachMouse(0);
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// Set the widget defaults
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gwinSetDefaultFont(gdispOpenFont("*"));
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gwinSetDefaultStyle(&WhiteWidgetStyle, FALSE);
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gdispClear(White);
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// Attach the mouse input
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gwinAttachMouse(0);
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// create the widget
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createWidgets();
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@ -40,7 +40,7 @@ int main(void) {
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gwinAttachListener(&gl);
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while(1) {
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gfxSleepMilliseconds(1000);
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}
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return 0;
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@ -100,26 +100,26 @@ GHandle gwinGFrameCreate(GDisplay *g, GFrameObject *fo, GWidgetInit *pInit, uint
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if (!(fo = (GFrameObject *)_gcontainerCreate(g, &fo->gc, pInit, &frameVMT)))
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return 0;
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fo->btnClose = NULL;
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fo->btnMin = NULL;
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fo->btnMax = NULL;
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fo->btnClose = 0;
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fo->btnMin = 0;
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fo->btnMax = 0;
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/* Buttons require a border */
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if ((flags & GWIN_FRAME_CLOSE_BTN || flags & GWIN_FRAME_MINMAX_BTN) && !(flags & GWIN_FRAME_BORDER))
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if ((flags & (GWIN_FRAME_CLOSE_BTN|GWIN_FRAME_MINMAX_BTN)))
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flags |= GWIN_FRAME_BORDER;
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/* apply flags */
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fo->gc.g.flags |= flags;
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/* create and initialize the listener if any button is present. */
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if ((flags & GWIN_FRAME_CLOSE_BTN) || (flags & GWIN_FRAME_MINMAX_BTN)) {
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if ((flags & (GWIN_FRAME_CLOSE_BTN|GWIN_FRAME_MINMAX_BTN))) {
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geventListenerInit(&fo->gl);
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gwinAttachListener(&fo->gl);
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geventRegisterCallback(&fo->gl, _callbackBtn, (GHandle)fo);
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}
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/* create close button if necessary */
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if (flags & GWIN_FRAME_CLOSE_BTN) {
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if ((flags & GWIN_FRAME_CLOSE_BTN)) {
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GWidgetInit wi;
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gwinWidgetClearInit(&wi);
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@ -131,11 +131,11 @@ GHandle gwinGFrameCreate(GDisplay *g, GFrameObject *fo, GWidgetInit *pInit, uint
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wi.g.width = BUTTON_X;
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wi.g.height = BUTTON_Y;
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wi.text = "X";
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fo->btnClose = gwinButtonCreate(NULL, &wi);
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fo->btnClose = gwinGButtonCreate(g, 0, &wi);
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}
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/* create minimize and maximize buttons if necessary */
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if (flags & GWIN_FRAME_MINMAX_BTN) {
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if ((flags & GWIN_FRAME_MINMAX_BTN)) {
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GWidgetInit wi;
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gwinWidgetClearInit(&wi);
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@ -147,14 +147,14 @@ GHandle gwinGFrameCreate(GDisplay *g, GFrameObject *fo, GWidgetInit *pInit, uint
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wi.g.width = BUTTON_X;
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wi.g.height = BUTTON_Y;
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wi.text = "O";
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fo->btnMin = gwinButtonCreate(NULL, &wi);
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fo->btnMin = gwinGButtonCreate(g, 0, &wi);
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wi.g.x = (flags & GWIN_FRAME_CLOSE_BTN) ? fo->gc.g.width - 3*BORDER_X - 3*BUTTON_X : fo->gc.g.width - BORDER_X - BUTTON_X;
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wi.g.y = (BORDER_Y - BUTTON_Y) / 2;
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wi.g.width = BUTTON_X;
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wi.g.height = BUTTON_Y;
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wi.text = "_";
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fo->btnMax = gwinButtonCreate(NULL, &wi);
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fo->btnMax = gwinGButtonCreate(g, 0, &wi);
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}
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gwinSetVisible(&fo->gc.g, pInit->g.show);
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@ -148,7 +148,7 @@ GHandle _gwindowCreate(GDisplay *g, GWindowObject *pgw, const GWindowInit *pInit
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#if GWIN_NEED_CONTAINERS
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if (pInit->parent) {
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if (!(pInit->parent->flags & GWIN_FLG_CONTAINER) || pgw->display != pgw->parent->display) {
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if (!(pInit->parent->flags & GWIN_FLG_CONTAINER) || pgw->display != pInit->parent->display) {
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if ((pgw->flags & GWIN_FLG_DYNAMIC))
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gfxFree(pgw);
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return 0;
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@ -217,7 +217,8 @@ static void WM_Size(GHandle gh, coord_t w, coord_t h) {
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// Clip to the container
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if (gh->x+w > gh->parent->x+gh->parent->width) w = gh->parent->x + gh->parent->width - gh->x;
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if (gh->y+h > gh->parent->y+gh->parent->height) h = gh->parent->y + gh->parent->height - gh->y;
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((const gcontainerVMT *)gh->parent->vmt)->AdjustSize(gh, &w, &h);
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if (((const gcontainerVMT *)gh->parent->vmt)->AdjustSize)
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((const gcontainerVMT *)gh->parent->vmt)->AdjustSize(gh, &w, &h);
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}
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#endif
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@ -251,7 +252,8 @@ static void WM_Move(GHandle gh, coord_t x, coord_t y) {
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if (y > gh->parent->height-gh->height) y = gh->parent->height-gh->height;
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// Allow the parent to adjust it
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((const gcontainerVMT *)gh->parent->vmt)->AdjustPosition(gh, &x, &y);
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if (((const gcontainerVMT *)gh->parent->vmt)->AdjustPosition)
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((const gcontainerVMT *)gh->parent->vmt)->AdjustPosition(gh, &x, &y);
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// Convert to absolute position
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x += gh->parent->x;
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