Critical Bug fixed in text rendering function

Still only portrait Orientation is supported byS6D1121. Added stubs
ugfx_release_2.6
Kumar Abhishek 2012-06-14 17:11:23 +05:30
parent da7493da8b
commit be23213164
1 changed files with 6 additions and 14 deletions

View File

@ -96,13 +96,9 @@ void lcdWriteData(uint16_t lcdData) {
void lcdWriteReg(uint16_t lcdReg, uint16_t lcdRegValue) {
LCD_CS_LOW;
LCD_RS_LOW;
lld_lcdwrite(lcdReg);
LCD_RS_HIGH;
lld_lcdwrite(lcdRegValue);
lcdWriteIndex(lcdReg);
lcdWriteData(lcdRegValue);
LCD_CS_HIGH;
}
@ -215,26 +211,22 @@ void lld_lcdSetOrientation(uint8_t newOrientation) {
switch(orientation) {
case portrait:
lcdWriteReg(0x0001, 0x2B3F);
lcdWriteReg(0x0011, 0x6070);
lcdWriteReg(0x03, 0x03);
lcd_height = SCREEN_HEIGHT;
lcd_width = SCREEN_WIDTH;
break;
case landscape:
lcdWriteReg(0x0001, 0x293F);
lcdWriteReg(0x0011, 0x6078);
// Not implemented yet
lcd_height = SCREEN_WIDTH;
lcd_width = SCREEN_HEIGHT;
break;
case portraitInv:
lcdWriteReg(0x0001, 0x693F);
lcdWriteReg(0x0011, 0x6040);
// Not implemented yet
lcd_height = SCREEN_HEIGHT;
lcd_width = SCREEN_WIDTH;
break;
case landscapeInv:
lcdWriteReg(0x0001, 0x6B3F);
lcdWriteReg(0x0011, 0x6048);
// Not implemented yet
lcd_height = SCREEN_WIDTH;
lcd_width = SCREEN_HEIGHT;
break;