Add support for a user provided file system.
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@ -4,6 +4,9 @@
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*** Changes after 2.7 ***
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FEATURE: Added support for 128x32 SSD1306 based displays
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FIX: Fixed recursion bug in console history
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FIX: Multithreading issue with slow window redraws and large images
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FIX: Ensure valid thread stack sizes on platforms where it matters
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*** Release 2.7 ***
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@ -16,6 +16,9 @@
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* Virtual file-systems that have special open() calls do not need to
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* be in this list.
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*/
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#if GFILE_NEED_USERFS
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extern const GFILEVMT FsUSERVMT;
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#endif
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#if GFILE_NEED_ROMFS
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extern const GFILEVMT FsROMVMT;
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#endif
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@ -35,6 +38,9 @@
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* that they are searched to find a file.
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*/
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static const GFILEVMT const * FsArray[] = {
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#if GFILE_NEED_USERFS
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&FsUSERVMT,
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#endif
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#if GFILE_NEED_ROMFS
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&FsROMVMT,
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#endif
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@ -75,6 +75,21 @@
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#ifndef GFILE_NEED_STDIO
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#define GFILE_NEED_STDIO FALSE
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#endif
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/**
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* @brief Include the USER file system
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* @details Defaults to FALSE
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* @note The User FS vmt strcture 'FsUSERVMT' must be defined and implemented in the user's project.
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* @note If GFILE_ALLOW_DEVICESPECIFIC is on then you can ensure that you are
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* opening a file on the USER file system by prefixing
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* its name with "U|" (the letter 'U', followed by a vertical bar).
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* The letter 'U' as described above should be replaced by the actual
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* device specifier letter in the user's FsUSERVMT structure. It is suggested
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* that it is actually the letter 'U' that is used and it is important that the letter
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* used is not one used by the other file systems.
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*/
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#ifndef GFILE_NEED_USERFS
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#define GFILE_NEED_USERFS FALSE
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#endif
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/**
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* @brief Include the ROM file system
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* @details Defaults to FALSE
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