Multiple changes to GWIN to support containers.

remotes/origin_old/ugfx_release_2.6
inmarket 2014-05-10 01:11:30 +10:00
parent 21aac3d853
commit cb606359cc
22 changed files with 687 additions and 420 deletions

View File

@ -85,7 +85,7 @@ static HANDLE drawMutex;
#define WIN32_BUTTON_AREA 0
#endif
#define APP_NAME "uGFX Simulator"
#define APP_NAME "uGFX"
typedef struct winPriv {
HWND hwnd;

View File

@ -133,6 +133,7 @@
#define GWIN_CONSOLE_USE_BASESTREAM FALSE
#define GWIN_CONSOLE_USE_FLOAT FALSE
#define GWIN_NEED_GRAPH FALSE
#define GWIN_NEED_WIDGET FALSE
#define GWIN_NEED_LABEL FALSE
#define GWIN_LABEL_ATTRIBUTE FALSE
@ -148,6 +149,8 @@
#define GWIN_NEED_PROGRESSBAR FALSE
#define GWIN_PROGRESSBAR_AUTO FALSE
#define GWIN_FLAT_STYLING FALSE
#define GWIN_NEED_CONTAINERS FALSE
#define GWIN_NEED_FRAME FALSE
///////////////////////////////////////////////////////////////////////////

View File

@ -55,14 +55,14 @@ static void SendButtonEvent(GWidgetObject *gw) {
static void MouseDown(GWidgetObject *gw, coord_t x, coord_t y) {
(void) x; (void) y;
gw->g.flags |= GBUTTON_FLG_PRESSED;
_gwidgetRedraw((GHandle)gw);
_gwidgetUpdate((GHandle)gw);
}
// A mouse up has occurred (it may or may not be over the button)
static void MouseUp(GWidgetObject *gw, coord_t x, coord_t y) {
(void) x; (void) y;
gw->g.flags &= ~GBUTTON_FLG_PRESSED;
_gwidgetRedraw((GHandle)gw);
_gwidgetUpdate((GHandle)gw);
#if !GWIN_BUTTON_LAZY_RELEASE
// If the mouse up was not over the button then cancel the event
@ -79,14 +79,14 @@ static void SendButtonEvent(GWidgetObject *gw) {
static void ToggleOff(GWidgetObject *gw, uint16_t role) {
(void) role;
gw->g.flags &= ~GBUTTON_FLG_PRESSED;
_gwidgetRedraw((GHandle)gw);
_gwidgetUpdate((GHandle)gw);
}
// A toggle on has occurred
static void ToggleOn(GWidgetObject *gw, uint16_t role) {
(void) role;
gw->g.flags |= GBUTTON_FLG_PRESSED;
_gwidgetRedraw((GHandle)gw);
_gwidgetUpdate((GHandle)gw);
// Trigger the event on button down (different than for mouse/touch)
SendButtonEvent(gw);
}
@ -161,7 +161,7 @@ bool_t gwinButtonIsPressed(GHandle gh) {
*----------------------------------------------------------*/
static const GColorSet *getDrawColors(GWidgetObject *gw) {
if (!(gw->g.flags & GWIN_FLG_ENABLED)) return &gw->pstyle->disabled;
if (!(gw->g.flags & GWIN_FLG_SYSENABLED)) return &gw->pstyle->disabled;
if ((gw->g.flags & GBUTTON_FLG_PRESSED)) return &gw->pstyle->pressed;
return &gw->pstyle->enabled;
}
@ -336,7 +336,7 @@ static const GColorSet *getDrawColors(GWidgetObject *gw) {
if (gw->g.vmt != (gwinVMT *)&buttonVMT) return;
pcol = getDrawColors(gw);
if (!(gw->g.flags & GWIN_FLG_ENABLED)) {
if (!(gw->g.flags & GWIN_FLG_SYSENABLED)) {
sy = 2 * gw->g.height;
} else if ((gw->g.flags & GBUTTON_FLG_PRESSED)) {
sy = gw->g.height;

View File

@ -48,7 +48,7 @@ static void SendCheckboxEvent(GWidgetObject *gw) {
static void MouseDown(GWidgetObject *gw, coord_t x, coord_t y) {
(void) x; (void) y;
gw->g.flags ^= GCHECKBOX_FLG_CHECKED;
_gwidgetRedraw((GHandle)gw);
_gwidgetUpdate((GHandle)gw);
SendCheckboxEvent(gw);
}
#endif
@ -57,7 +57,7 @@ static void SendCheckboxEvent(GWidgetObject *gw) {
static void ToggleOn(GWidgetObject *gw, uint16_t role) {
(void) role;
gw->g.flags ^= GCHECKBOX_FLG_CHECKED;
_gwidgetRedraw((GHandle)gw);
_gwidgetUpdate((GHandle)gw);
SendCheckboxEvent(gw);
}
@ -130,7 +130,7 @@ void gwinCheckboxCheck(GHandle gh, bool_t isChecked) {
if (!(gh->flags & GCHECKBOX_FLG_CHECKED)) return;
gh->flags &= ~GCHECKBOX_FLG_CHECKED;
}
_gwidgetRedraw(gh);
_gwidgetUpdate(gh);
SendCheckboxEvent((GWidgetObject *)gh);
}
@ -146,7 +146,7 @@ bool_t gwinCheckboxIsChecked(GHandle gh) {
*----------------------------------------------------------*/
static const GColorSet *getDrawColors(GWidgetObject *gw) {
if (!(gw->g.flags & GWIN_FLG_ENABLED)) return &gw->pstyle->disabled;
if (!(gw->g.flags & GWIN_FLG_SYSENABLED)) return &gw->pstyle->disabled;
if ((gw->g.flags & GCHECKBOX_FLG_CHECKED)) return &gw->pstyle->pressed;
return &gw->pstyle->enabled;
}

View File

@ -27,16 +27,20 @@
* @brief The predefined flags for a Window
* @{
*/
#define GWIN_FLG_DYNAMIC 0x0001 // @< The GWIN structure is allocated
#define GWIN_FLG_VISIBLE 0x0002 // @< The window is visible
#define GWIN_FLG_MINIMIZED 0x0004 // @< The window is minimized
#define GWIN_FLG_MAXIMIZED 0x0008 // @< The window is maximized
#define GWIN_FLG_ENABLED 0x0010 // @< The window is enabled
#define GWIN_FLG_WIDGET 0x0020 // @< This is a widget
#define GWIN_FLG_ALLOCTXT 0x0040 // @< The widget text is allocated
#define GWIN_FLG_MOUSECAPTURE 0x0080 // @< The widget has captured the mouse
#define GWIN_FIRST_WM_FLAG 0x0100 // @< 4 bits free for the window manager to use
#define GWIN_FIRST_CONTROL_FLAG 0x1000 // @< 4 bits free for Windows and Widgets to use
#define GWIN_FIRST_CONTROL_FLAG 0x00000001 // @< 8 bits free for the control to use
#define GWIN_FLG_VISIBLE 0x00000100 // @< The window is "visible"
#define GWIN_FLG_SYSVISIBLE 0x00000200 // @< The window is visible after parents are tested
#define GWIN_FLG_ENABLED 0x00000400 // @< The window is "enabled"
#define GWIN_FLG_SYSENABLED 0x00000800 // @< The window is enabled after parents are tested
#define GWIN_FLG_DYNAMIC 0x00001000 // @< The GWIN structure is allocated
#define GWIN_FLG_ALLOCTXT 0x00002000 // @< The text/label is allocated
#define GWIN_FLG_MOUSECAPTURE 0x00004000 // @< The window has captured the mouse
#define GWIN_FLG_SUPERMASK 0x000F0000 // @< The bit mask to leave just the window superclass type
#define GWIN_FLG_WIDGET 0x00010000 // @< This is a widget
#define GWIN_FLG_CONTAINER 0x00020000 // @< This is a container
#define GWIN_FLG_MINIMIZED 0x00100000 // @< The window is minimized
#define GWIN_FLG_MAXIMIZED 0x00200000 // @< The window is maximized
#define GWIN_FIRST_WM_FLAG 0x01000000 // @< 8 bits free for the window manager to use
/* @} */
/**
@ -104,6 +108,27 @@ typedef struct gwinVMT {
/* @} */
#endif
#if GWIN_NEED_CONTAINERS || defined(__DOXYGEN__)
/**
* @brief The Virtual Method Table for a container
* @note A container must have a destroy function. Either use @p _gcontainerDestroy() or use your own function
* which internally calls @p _gcontainerDestroy().
* @note A container must have a gwin redraw function. Use @p _containerRedraw().
* @note If toggleroles != 0, ToggleAssign(), ToggleGet() and one or both of ToggleOff() and ToggleOn() must be specified.
* @note If dialroles != 0, DialAssign(), DialGet() and DialMove() must be specified.
* @{
*/
typedef struct gcontainerVMT {
gwidgetVMT gw;
void (*Pos2Screen) (GHandle gh, coord_t *px, coord_t *py); // @< Translate client coords into absolute coords (mandatory)
void (*Size2Screen) (GHandle gh, coord_t *pwidth, coord_t *pheight); // @< Ensure a window fits in the parent client area (mandatory)
void (*NotifyAdd) (GHandle gh, GHandle ghChild); // @< Notification that a child has been added (optional)
void (*NotifyDelete) (GHandle gh, GHandle ghChild); // @< Notification that a child has been deleted (optional)
} gcontainerVMT;
/* @} */
#endif
// These flags are needed whether or not we are running a window manager.
/**
* @brief Flags for redrawing after a visibility change
@ -111,16 +136,11 @@ typedef struct gwinVMT {
*/
#define GWIN_WMFLG_PRESERVE 0x0001 // @< Preserve whatever existing contents possible if a window can't redraw
#define GWIN_WMFLG_NOBGCLEAR 0x0002 // @< Don't clear the area if the window is not visible
#define GWIN_WMFLG_NOZORDER 0x0004 // @< Don't redraw higher z-order windows that overlap
#define GWIN_WMFLG_KEEPCLIP 0x0004 // @< Don't modify the preset clipping area
#define GWIN_WMFLG_NOZORDER 0x0008 // @< Don't redraw higher z-order windows that overlap
/* @} */
#if GWIN_NEED_WINDOWMANAGER || defined(__DOXYGEN__)
#if 1 // When we know that wmq is the first element of the GWindowObject structure
#define QItem2GWindow(qi) ((GHandle)qi)
#else
#define QItem2GWindow(qi) ((GHandle)(((char *)(qi)) - (size_t)(&(((GWindowObject *)0)->wmq))))
#endif
// @note There is only ever one instance of each GWindowManager type
typedef struct GWindowManager {
const struct gwmVMT *vmt;
@ -136,17 +156,13 @@ typedef struct gwinVMT {
bool_t (*Add) (GHandle gh, const GWindowInit *pInit); // @< A window has been added
void (*Delete) (GHandle gh); // @< A window has been deleted
void (*Redraw) (GHandle gh, int visflags); // @< A window needs to be redraw (or undrawn)
void (*Redim) (GHandle gh, coord_t x, coord_t y, coord_t w, coord_t h); // @< A window wants to be moved or resized
void (*Size) (GHandle gh, coord_t w, coord_t h); // @< A window wants to be resized
void (*Move) (GHandle gh, coord_t x, coord_t y); // @< A window wants to be moved
void (*Raise) (GHandle gh); // @< A window wants to be on top
void (*MinMax) (GHandle gh, GWindowMinMax minmax); // @< A window wants to be minimized/maximised
} gwmVMT;
/* @} */
/**
* @brief The list of all windows in the system
*/
extern gfxQueueASync _GWINList;
/**
* @brief The current window manager
*/
@ -197,13 +213,93 @@ GHandle _gwindowCreate(GDisplay *g, GWindowObject *pgw, const GWindowInit *pInit
void _gwidgetDestroy(GHandle gh);
/**
* @brief Redraw the Widget object
* @brief Redraw the Widget object (VMT method only)
*
* @param[in] gh The widget to redraw
*
* @note Do not use this routine to update a widget after a status change.
* Use @p _gwidgetUpdate() instead. The difference is that this routine
* does not set the clip region. This routine should only be used in the
* VMT.
*
* @notapi
*/
void _gwidgetRedraw(GHandle gh);
/**
* @brief Redraw the Widget object after a widget status change.
*
* @param[in] gh The widget to redraw
*
* @note Use this routine to update a widget after a status change.
*
* @notapi
*/
void _gwidgetUpdate(GHandle gh);
#endif
#if GWIN_NEED_CONTAINERS || defined(__DOXYGEN__)
/**
* @brief Initialise (and allocate if necessary) the base Container object
*
* @param[in] g The GDisplay to display this window on
* @param[in] pgw The GContainerObject structure. If NULL one is allocated from the heap
* @param[in] pInit The user initialization parameters
* @param[in] vmt The virtual method table for the Container object
*
* @return The GHandle of the created widget
*
* @notapi
*/
GHandle _gcontainerCreate(GDisplay *g, GContainerObject *pgw, const GWidgetInit *pInit, const gcontainerVMT *vmt);
/**
* @brief Destroy the Container object
*
* @param[in] gh The container to destroy
*
* @notapi
*/
void _gcontainerDestroy(GHandle gh);
/**
* @brief Redraw the Container object (VMT method only)
*
* @param[in] gh The container to redraw
*
* @note Do not use this routine to update a container after a status change.
* Use @p _gcontainerUpdate() instead. The difference is that this routine
* does not set the clip region. This routine should only be used in the
* VMT.
*
* @notapi
*/
#define _gcontainerRedraw(gh) _gwidgetRedraw(gh)
/**
* @brief Redraw the Container object after a container status change.
*
* @param[in] gh The container to redraw
*
* @note Use this routine to update a container after a status change.
*
* @notapi
*/
#define _gcontainerUpdate(gh) _gwidgetUpdate(gh)
/**
* @brief Apply the specified action to a window and its children.
* @note The action is applied to the parent first and then its children.
* @note This routine is built to keep stack usage from recursing to a minimum.
*
* @param[in] gh The window to recurse through
* @param[in] fn The function to apply. If it returns TRUE any children it has should also have the function applied
*
* @notapi
*/
void _gwinRecurse(GHandle gh, bool_t (*fn)(GHandle gh));
#else
#define _gwinRecurse(gh, fn) fn(gh)
#endif
#ifdef __cplusplus

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@ -190,7 +190,7 @@ static void _callbackBtn(void *param, GEvent *pe) {
///////////////////////////////////////////////////////////////////////////////////////////////////
static const GColorSet* _getDrawColors(GWidgetObject *gw) {
if (!(gw->g.flags & GWIN_FLG_ENABLED))
if (!(gw->g.flags & GWIN_FLG_SYSENABLED))
return &gw->pstyle->disabled;
//if ((gw->g.flags & GBUTTON_FLG_PRESSED))
// return &gw->pstyle->pressed;
@ -213,10 +213,6 @@ void gwinFrameDraw_Std(GWidgetObject *gw, void *param) {
border = HTML2COLOR(0x2698DE);
background = HTML2COLOR(0xEEEEEE);
#if GDISP_NEED_CLIP
gdispGSetClip(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height);
#endif
// Render the actual frame (with border, if any)
if (gw->g.flags & GWIN_FRAME_BORDER) {
gdispGFillArea(gw->g.display, gw->g.x, gw->g.y, gw->g.width, gw->g.height, border);

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@ -0,0 +1,71 @@
/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
#include "gfx.h"
#if GFX_USE_GWIN && GWIN_NEED_CONTAINERS
#include "src/gwin/class_gwin.h"
void _gcontainerInit(void)
{
}
void _gcontainerDeinit(void)
{
}
GHandle _gcontainerCreate(GDisplay *g, GContainerObject *pgc, const GWidgetInit *pInit, const gcontainerVMT *vmt) {
if (!(pgc = (GContainerObject *)_gwidgetCreate(g, (GWidgetObject *)pgc, pInit, &vmt->gw)))
return 0;
pgc->g.flags |= GWIN_FLG_CONTAINER;
return &pgc->g;
}
void _gcontainerDestroy(GHandle gh) {
GHandle child;
while((child = gwinGetFirstChild(gh)))
gwinDestroy(child);
_gwidgetDestroy(gh);
}
void _gwinRecurse(GHandle gh, bool_t (*fn)(GHandle gh)) {
if (fn(gh) && (gh->flags & GWIN_FLG_CONTAINER)) {
// Apply to this windows children
for(gh = gwinGetFirstChild(gh); gh; gh = gwinGetSibling(gh)) {
// Only recurse when we have to. Otherwise apply it directly
if ((gh->flags & GWIN_FLG_CONTAINER))
_gwinRecurse(gh, fn);
else
fn(gh);
}
}
}
GHandle gwinGetFirstChild(GHandle gh) {
GHandle child;
for(child = gwinGetNextWindow(0); child; child = gwinGetNextWindow(child))
if (child->parent == gh)
return child;
return 0;
}
GHandle gwinGetSibling(GHandle gh) {
GHandle child;
for(child = gwinGetNextWindow(gh), gh = gh->parent; child; child = gwinGetNextWindow(child))
if (child->parent == gh)
return child;
return 0;
}
#endif /* GFX_USE_GWIN && GWIN_NEED_CONTAINERS */
/** @} */

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@ -0,0 +1,92 @@
/*
* This file is subject to the terms of the GFX License. If a copy of
* the license was not distributed with this file, you can obtain one at:
*
* http://ugfx.org/license.html
*/
/**
* @file src/gwin/gcontainer.h
* @brief GWIN Containers header file.
*/
#ifndef _GCONTAINER_H
#define _GCONTAINER_H
/* This file is included within "gwin/gwin.h" */
/**
* @defgroup Containers Containers
* @ingroup GWIN
*
* @details A Container is a GWindow that supports child windows. It is also
* a widget in its own right and therefore can accept user input directly.
*
* @pre GFX_USE_GWIN and GWIN_NEED_CONTAINERS must be set to TRUE in your gfxconf.h
* @{
*/
// Forward definition
struct GContainerObject;
/**
* @brief The GWIN Container structure
* @note A container is a GWIN widget that can have children.
* @note Do not access the members directly. Treat it as a black-box and use the method functions.
*
* @{
*/
typedef GWidgetObject GContainerObject;
/* @} */
/**
* A comment/rant on the above structure:
* We would really like the GWidgetObject member to be anonymous. While this is
* allowed under the C11, C99, GNU and various other standards which have been
* around forever - compiler support often requires special flags e.g
* gcc requires the -fms-extensions flag (no wonder the language and compilers have
* not really progressed in 30 years). As portability is a key requirement
* we unfortunately won't use this useful feature in case we get a compiler that
* won't support it even with special flags.
*/
#ifdef __cplusplus
extern "C" {
#endif
/**
* @brief Get the first child window
*
* @return The first child or NULL if are no children windows
*
* @param[in] gh The parent container or NULL to get the first top level window
*
* @api
*/
GHandle gwinGetFirstChild(GHandle gh);
/**
* @brief Get the next child window in the z-order
*
* @return The next window or NULL if no more children
*
* @param[in] gh The window to obtain the next sibling of.
*
* @note This returns the next window under the current parent window.
* Unlike @p gwinGetNextWindow() it will only return windows that
* have the same parent as the supplied window.
*
* @api
*/
GHandle gwinGetSibling(GHandle gh);
#ifdef __cplusplus
}
#endif
/* Include extra container types */
#if GWIN_NEED_FRAME || defined(__DOXYGEN__)
#include "src/gwin/frame.h"
#endif
#endif /* _GCONTAINER_H */
/** @} */

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@ -30,7 +30,7 @@ static void _destroy(GWindowObject *gh) {
#define gh ((GHandle)param)
// We need to re-test the visibility in case it has been made invisible since the last frame.
if ((gh->flags & GWIN_FLG_VISIBLE)) {
if ((gh->flags & GWIN_FLG_SYSVISIBLE)) {
// Setting the clip here shouldn't be necessary if the redraw doesn't overdraw
// but we put it in for safety anyway
#if GDISP_NEED_CLIP
@ -160,7 +160,7 @@ bool_t gwinImageOpenGFile(GHandle gh, GFILE *f) {
if ((gdispImageOpenGFile(&widget(gh)->image, f) & GDISP_IMAGE_ERR_UNRECOVERABLE))
return FALSE;
if ((gh->flags & GWIN_FLG_VISIBLE)) {
if ((gh->flags & GWIN_FLG_SYSVISIBLE)) {
// Setting the clip here shouldn't be necessary if the redraw doesn't overdraw
// but we put it in for safety anyway
#if GDISP_NEED_CLIP

View File

@ -82,16 +82,15 @@ static const GWidgetStyle * defaultStyle = &BlackWidgetStyle;
/* Process an event */
static void gwidgetEvent(void *param, GEvent *pe) {
#define gh QItem2GWindow(qi)
#define pme ((GEventMouse *)pe)
#define pte ((GEventToggle *)pe)
#define pde ((GEventDial *)pe)
const gfxQueueASyncItem * qi;
GHandle gh;
#if GFX_USE_GINPUT && (GINPUT_NEED_TOGGLE || GINPUT_NEED_DIAL)
uint16_t role;
uint16_t role;
#endif
(void) param;
(void) param;
// Process various events
switch (pe->type) {
@ -100,14 +99,14 @@ static void gwidgetEvent(void *param, GEvent *pe) {
case GEVENT_MOUSE:
case GEVENT_TOUCH:
// Cycle through all windows
for(qi = gfxQueueASyncPeek(&_GWINList); qi; qi = gfxQueueASyncNext(qi)) {
for(gh = gwinGetNextWindow(0); gh; gh = gwinGetNextWindow(gh)) {
// check if the widget matches this display
if (gh->display != pme->display)
continue;
// check if it a widget that is enabled and visible
if ((gh->flags & (GWIN_FLG_WIDGET|GWIN_FLG_ENABLED|GWIN_FLG_VISIBLE)) != (GWIN_FLG_WIDGET|GWIN_FLG_ENABLED|GWIN_FLG_VISIBLE))
// check if it is a widget that is enabled and visible
if ((gh->flags & (GWIN_FLG_WIDGET|GWIN_FLG_SYSENABLED|GWIN_FLG_SYSVISIBLE)) != (GWIN_FLG_WIDGET|GWIN_FLG_SYSENABLED|GWIN_FLG_SYSVISIBLE))
continue;
// Are we captured?
@ -134,10 +133,10 @@ static void gwidgetEvent(void *param, GEvent *pe) {
#if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE
case GEVENT_TOGGLE:
// Cycle through all windows
for(qi = gfxQueueASyncPeek(&_GWINList); qi; qi = gfxQueueASyncNext(qi)) {
for(gh = gwinGetNextWindow(0); gh; gh = gwinGetNextWindow(gh)) {
// check if it a widget that is enabled and visible
if ((gh->flags & (GWIN_FLG_WIDGET|GWIN_FLG_ENABLED|GWIN_FLG_VISIBLE)) != (GWIN_FLG_WIDGET|GWIN_FLG_ENABLED|GWIN_FLG_VISIBLE))
if ((gh->flags & (GWIN_FLG_WIDGET|GWIN_FLG_SYSENABLED|GWIN_FLG_SYSVISIBLE)) != (GWIN_FLG_WIDGET|GWIN_FLG_SYSENABLED|GWIN_FLG_SYSVISIBLE))
continue;
for(role = 0; role < wvmt->toggleroles; role++) {
@ -158,10 +157,10 @@ static void gwidgetEvent(void *param, GEvent *pe) {
#if GFX_USE_GINPUT && GINPUT_NEED_DIAL
case GEVENT_DIAL:
// Cycle through all windows
for(qi = gfxQueueASyncPeek(&_GWINList); qi; qi = gfxQueueASyncNext(qi)) {
for(gh = gwinGetNextWindow(0); gh; gh = gwinGetNextWindow(gh)) {
// check if it a widget that is enabled and visible
if ((gh->flags & (GWIN_FLG_WIDGET|GWIN_FLG_ENABLED|GWIN_FLG_VISIBLE)) != (GWIN_FLG_WIDGET|GWIN_FLG_ENABLED|GWIN_FLG_VISIBLE))
if ((gh->flags & (GWIN_FLG_WIDGET|GWIN_FLG_SYSENABLED|GWIN_FLG_SYSVISIBLE)) != (GWIN_FLG_WIDGET|GWIN_FLG_SYSENABLED|GWIN_FLG_SYSVISIBLE))
continue;
for(role = 0; role < wvmt->dialroles; role++) {
@ -178,7 +177,6 @@ static void gwidgetEvent(void *param, GEvent *pe) {
break;
}
#undef gh
#undef pme
#undef pte
#undef pde
@ -186,11 +184,10 @@ static void gwidgetEvent(void *param, GEvent *pe) {
#if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE
static GHandle FindToggleUser(uint16_t instance) {
#define gh QItem2GWindow(qi)
const gfxQueueASyncItem * qi;
uint16_t role;
GHandle gh;
uint16_t role;
for(qi = gfxQueueASyncPeek(&_GWINList); qi; qi = gfxQueueASyncNext(qi)) {
for(gh = gwinGetNextWindow(0); gh; gh = gwinGetNextWindow(gh)) {
if (!(gh->flags & GWIN_FLG_WIDGET)) // check if it a widget
continue;
@ -200,17 +197,15 @@ static void gwidgetEvent(void *param, GEvent *pe) {
}
}
return 0;
#undef gh
}
#endif
#if GFX_USE_GINPUT && GINPUT_NEED_DIAL
static GHandle FindDialUser(uint16_t instance) {
#define gh QItem2GWindow(qi)
const gfxQueueASyncItem * qi;
uint16_t role;
GHandle gh;
uint16_t role;
for(qi = gfxQueueASyncPeek(&_GWINList); qi; qi = gfxQueueASyncNext(qi)) {
for(gh = gwinGetNextWindow(0); gh; gh = gwinGetNextWindow(gh)) {
if (!(gh->flags & GWIN_FLG_WIDGET)) // check if it a widget
continue;
@ -220,7 +215,6 @@ static void gwidgetEvent(void *param, GEvent *pe) {
}
}
return 0;
#undef gh
}
#endif
@ -236,9 +230,14 @@ void _gwidgetDeinit(void)
}
GHandle _gwidgetCreate(GDisplay *g, GWidgetObject *pgw, const GWidgetInit *pInit, const gwidgetVMT *vmt) {
if (!(pgw = (GWidgetObject *)_gwindowCreate(g, &pgw->g, &pInit->g, &vmt->g, GWIN_FLG_WIDGET|GWIN_FLG_ENABLED)))
if (!(pgw = (GWidgetObject *)_gwindowCreate(g, &pgw->g, &pInit->g, &vmt->g, GWIN_FLG_WIDGET|GWIN_FLG_ENABLED|GWIN_FLG_SYSENABLED)))
return 0;
#if GWIN_NEED_COLLECTIONS
// This window can't be system enabled if the parent is not enabled
if (pgw->parent && !(pgw->parent->flags & GWIN_FLG_SYSENABLED))
pgw->g.flags &= ~GWIN_FLG_SYSENABLED;
#endif
pgw->text = pInit->text ? pInit->text : "";
pgw->fnDraw = pInit->customDraw ? pInit->customDraw : vmt->DefaultDraw;
pgw->fnParam = pInit->customParam;
@ -287,13 +286,19 @@ void _gwidgetDestroy(GHandle gh) {
}
void _gwidgetRedraw(GHandle gh) {
if (!(gh->flags & GWIN_FLG_VISIBLE))
if (!(gh->flags & GWIN_FLG_SYSVISIBLE))
return;
gw->fnDraw(gw, gw->fnParam);
}
void _gwidgetUpdate(GHandle gh) {
if (!(gh->flags & GWIN_FLG_SYSVISIBLE))
return;
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
#endif
gw->fnDraw(gw, gw->fnParam);
}
@ -310,11 +315,9 @@ void gwinSetDefaultStyle(const GWidgetStyle *pstyle, bool_t updateAll) {
pstyle = &BlackWidgetStyle;
if (updateAll) {
const gfxQueueASyncItem * qi;
GHandle gh;
for(qi = gfxQueueASyncPeek(&_GWINList); qi; qi = gfxQueueASyncNext(qi)) {
gh = QItem2GWindow(qi);
for(gh = gwinGetNextWindow(0); gh; gh = gwinGetNextWindow(gh)) {
if ((gh->flags & GWIN_FLG_WIDGET) && ((GWidgetObject *)gh)->pstyle == defaultStyle)
gwinSetStyle(gh, pstyle);
}
@ -359,7 +362,7 @@ void gwinSetText(GHandle gh, const char *text, bool_t useAlloc) {
gw->text = (const char *)str;
} else
gw->text = text;
_gwidgetRedraw(gh);
_gwidgetUpdate(gh);
}
const char *gwinGetText(GHandle gh) {
@ -375,7 +378,7 @@ void gwinSetStyle(GHandle gh, const GWidgetStyle *pstyle) {
gw->pstyle = pstyle ? pstyle : defaultStyle;
gh->bgcolor = pstyle->background;
gh->color = pstyle->enabled.text;
_gwidgetRedraw(gh);
_gwidgetUpdate(gh);
}
const GWidgetStyle *gwinGetStyle(GHandle gh) {
@ -391,7 +394,7 @@ void gwinSetCustomDraw(GHandle gh, CustomWidgetDrawFunction fn, void *param) {
gw->fnDraw = fn ? fn : wvmt->DefaultDraw;
gw->fnParam = param;
_gwidgetRedraw(gh);
_gwidgetUpdate(gh);
}
bool_t gwinAttachListener(GListener *pl) {

View File

@ -27,7 +27,7 @@
* @{
*/
/* Forward definition */
// Forward definition
struct GWidgetObject;
/**
@ -320,9 +320,5 @@ bool_t gwinAttachListener(GListener *pl);
#include "src/gwin/progressbar.h"
#endif
#if GWIN_NEED_FRAME || defined(__DOXYGEN__)
#include "gwin/frame.h"
#endif
#endif /* _GWIDGET_H */
/** @} */

View File

<
@ -39,10 +39,11 @@ static color_t defaultBgColor = Black;
#if GWIN_NEED_WINDOWMANAGER
#define _gwm_redraw(gh, flags) _GWINwm->vmt->Redraw(gh, flags)
#define _gwm_redim(gh,x,y,w,h) _GWINwm->vmt->Redim(gh,x,y,w,h);
#define _gwm_move(gh,x,y) _GWINwm->vmt->Move(gh,x,y);
#define _gwm_resize(gh,w,h) _GWINwm->vmt->Size(gh,w,h);
#else
static void _gwm_redraw(GHandle gh, int flags) {
if ((gh->flags & GWIN_FLG_VISIBLE)) {
if ((gh->flags & GWIN_FLG_SYSVISIBLE)) {
if (gh->vmt->Redraw) {
#if GDISP_NEED_CLIP
gdispGSetClip(gh->display, gh->x, gh->y, gh->width, gh->height);
@ -63,19 +64,22 @@ static color_t defaultBgColor = Black;
gdispGFillArea(gh->display, gh->x, gh->y, gh->width, gh->height, defaultBgColor);
}
}
static void _gwm_redim(GHandle gh, coord_t x, coord_t y, coord_t width, coord_t height) {
gh->x = x; gh->y = y;
static void _gwm_resize(GHandle gh, coord_t width, coord_t height) {
gh->width = width; gh->height = height;
if (gh->x < 0) { gh->width += gh->x; gh->x = 0; }
if (gh->y < 0) { gh->height += gh->y; gh->y = 0; }
if (gh->x > gdispGetWidth()-MIN_WIN_WIDTH) gh->x = gdispGetWidth()-MIN_WIN_WIDTH;
if (gh->y > gdispGetHeight()-MIN_WIN_HEIGHT) gh->y = gdispGetHeight()-MIN_WIN_HEIGHT;
if (gh->width < MIN_WIN_WIDTH) { gh->width = MIN_WIN_WIDTH; }
if (gh->height < MIN_WIN_HEIGHT) { gh->height = MIN_WIN_HEIGHT; }
if (gh->x+gh->width > gdispGetWidth()) gh->width = gdispGetWidth() - gh->x;
if (gh->y+gh->height > gdispGetHeight()) gh->height = gdispGetHeight() - gh->y;
// Redraw the window
_gwm_redraw(gh, GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR);
}
static void _gwm_move(GHandle gh, coord_t x, coord_t y) {
gh->x = x; gh->y = y;
if (gh->x < 0) gh->x = 0;
if (gh->y < 0) gh->y = 0;
if (gh->x > gdispGetWidth()-MIN_WIN_WIDTH) gh->x = gdispGetWidth()-MIN_WIN_WIDTH;
if (gh->y > gdispGetHeight()-MIN_WIN_HEIGHT) gh->y = gdispGetHeight()-MIN_WIN_HEIGHT;
if (gh->x+gh->width > gdispGetWidth()) gh->width = gdispGetWidth() - gh->x;
if (gh->y+gh->height > gdispGetHeight()) gh->height = gdispGetHeight() - gh->y;
_gwm_redraw(gh, GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR);
}
#endif
@ -86,20 +90,30 @@ static color_t defaultBgColor = Black;
void _gwinInit(void)
{
#if GWIN_NEED_WIDGET
extern void _gwidgetInit(void);
_gwidgetInit();
#endif
#if GWIN_NEED_WINDOWMANAGER
extern void _gwmInit(void);
_gwmInit();
#endif
#if GWIN_NEED_WIDGET
extern void _gwidgetInit(void);
_gwidgetInit();
#endif
#if GWIN_NEED_CONTAINERS
extern void _gcontainerInit(void);
_gcontainerInit();
#endif
}
void _gwinDeinit(void)
{
#if GWIN_NEED_CONTAINERS
extern void _gcontainerDeinit(void);
_gcontainerDeinit();
#endif
#if GWIN_NEED_WIDGET
extern void _gwidgetDeinit(void);
@ -132,6 +146,18 @@ GHandle _gwindowCreate(GDisplay *g, GWindowObject *pgw, const GWindowInit *pInit
pgw->font = defaultFont;
#endif
#if GWIN_NEED_CONTAINERS
if (pInit->parent) {
if (!(pInit->parent->flags & GWIN_FLG_CONTAINER) || pgw->display != pgw->parent->display) {
if ((pgw->flags & GWIN_FLG_DYNAMIC))
gfxFree(pgw);
return 0;
}
pgw->parent = pInit->parent;
} else
pgw->parent = 0;
#endif
#if GWIN_NEED_WINDOWMANAGER
if (!_GWINwm->vmt->Add(pgw, pInit)) {
if ((pgw->flags & GWIN_FLG_DYNAMIC))
@ -139,13 +165,15 @@ GHandle _gwindowCreate(GDisplay *g, GWindowObject *pgw, const GWindowInit *pInit
return 0;
}
#else
_gwm_redim(pgw, pInit->x, pInit->y, pInit->width, pInit->height);
pgw->x = pgw->y = pgw->width = pgw->height = 0;
_gwm_move(pgw, pInit->x, pInit->y);
_gwm_resize(pgw, pInit->width, pInit->height);
#endif
#if GWIN_NEED_HIERARCHY
pgw->parent = NULL;
pgw->sibling = NULL;
pgw->child = NULL;
#if GWIN_NEED_CONTAINERS
// Notify the parent it has been added
if (pgw->parent && ((gcontainerVMT *)pgw->parent->vmt)->NotifyAdd)
((gcontainerVMT *)pgw->parent->vmt)->NotifyAdd(pgw->parent, pgw);
#endif
return (GHandle)pgw;
@ -206,25 +234,15 @@ void gwinDestroy(GHandle gh) {
if (!gh)
return;
#if GWIN_NEED_HIERARCHY
GHandle tmp;
// recursively destroy our children first
for(tmp = gh->child; tmp; tmp = tmp->sibling)
gwinDestroy(tmp);
// remove myself from the hierarchy
gwinRemoveChild(gh);
// issue a redraw of my parent if any
if (gh->parent) {
gwinRedraw(gh->parent);
}
#endif
// Make the window invisible
gwinSetVisible(gh, FALSE);
#if GWIN_NEED_CONTAINERS
// Notify the parent it is about to be deleted
if (gh->parent && ((gcontainerVMT *)gh->parent->vmt)->NotifyDelete)
((gcontainerVMT *)gh->parent->vmt)->NotifyDelete(gh->parent, gh);
#endif
// Remove from the window manager
#if GWIN_NEED_WINDOWMANAGER
_GWINwm->vmt->Delete(gh);
@ -246,78 +264,124 @@ const char *gwinGetClassName(GHandle gh) {
return gh->vmt->classname;
}
void gwinSetVisible(GHandle gh, bool_t visible) {
if (visible) {
if (!(gh->flags & GWIN_FLG_VISIBLE)) {
gh->flags |= GWIN_FLG_VISIBLE;
_gwm_redraw(gh, 0);
#if GWIN_NEED_CONTAINERS
// These two sub-functions set/clear system visibility recursively.
static bool_t setSysVisFlag(GHandle gh) {
// If we are now visible and our parent is visible
if ((gh->flags & GWIN_FLG_VISIBLE) && (!gh->parent || (gh->parent->flags & GWIN_FLG_SYSVISIBLE))) {
gh->flags |= GWIN_FLG_SYSVISIBLE;
return TRUE;
}
} else {
if ((gh->flags & GWIN_FLG_VISIBLE)) {
gh->flags &= ~GWIN_FLG_VISIBLE;
_gwm_redraw(gh, 0);
return FALSE;
}
static bool_t clrSysVisFlag(GHandle gh) {
// If we are now not visible but our parent is visible
if (!(gh->flags & GWIN_FLG_VISIBLE) && (!gh->parent || (gh->parent->flags & GWIN_FLG_SYSVISIBLE))) {
gh->flags &= ~GWIN_FLG_SYSVISIBLE;
return TRUE;
}
return FALSE;
}
void gwinSetVisible(GHandle gh, bool_t visible) {
if (visible) {
if (!(gh->flags & GWIN_FLG_VISIBLE)) {
gh->flags |= GWIN_FLG_VISIBLE;
_gwinRecurse(gh, setSysVisFlag);
_gwm_redraw(gh, 0);
}
} else {
if ((gh->flags & GWIN_FLG_VISIBLE)) {
gh->flags &= ~GWIN_FLG_VISIBLE;
_gwinRecurse(gh, clrSysVisFlag);
_gwm_redraw(gh, 0);
}
}
}
}
#else
void gwinSetVisible(GHandle gh, bool_t visible) {
if (visible) {
if (!(gh->flags & GWIN_FLG_VISIBLE)) {
gh->flags |= (GWIN_FLG_VISIBLE|GWIN_FLG_SYSVISIBLE);
_gwm_redraw(gh, 0);
}
} else {
if ((gh->flags & GWIN_FLG_VISIBLE)) {
gh->flags &= ~(GWIN_FLG_VISIBLE|GWIN_FLG_SYSVISIBLE);
_gwm_redraw(gh, 0);
}
}
}
#endif
bool_t gwinGetVisible(GHandle gh) {
#if GWIN_NEED_HIERARCHY
// return TRUE if all widgets (itself + parents) are visble, false otherwise
GHandle e = gh;
for (e = gh; e; e = e->parent) {
if (!(e->flags & GWIN_FLG_VISIBLE))
return FALSE;
}
return TRUE;
#else
return (gh->flags & GWIN_FLG_VISIBLE) ? TRUE : FALSE;
#endif
return (gh->flags & GWIN_FLG_SYSVISIBLE) ? TRUE : FALSE;
}
void gwinSetEnabled(GHandle gh, bool_t enabled) {
if (enabled) {
if (!(gh->flags & GWIN_FLG_ENABLED)) {
gh->flags |= GWIN_FLG_ENABLED;
_gwm_redraw(gh, GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR);
#if GWIN_NEED_CONTAINERS
// These two sub-functions set/clear system enable recursively.
static bool_t setSysEnaFlag(GHandle gh) {
// If we are now enabled and our parent is enabled
if ((gh->flags & GWIN_FLG_ENABLED) && (!gh->parent || (gh->parent->flags & GWIN_FLG_SYSENABLED))) {
gh->flags |= GWIN_FLG_SYSENABLED;
return TRUE;
}
} else {
if ((gh->flags & GWIN_FLG_ENABLED)) {
gh->flags &= ~GWIN_FLG_ENABLED;
_gwm_redraw(gh, GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR);
return FALSE;
}
static bool_t clrSysEnaFlag(GHandle gh) {
// If we are now not enabled but our parent is enabled
if (!(gh->flags & GWIN_FLG_ENABLED) && (!gh->parent || (gh->parent->flags & GWIN_FLG_SYSENABLED))) {
gh->flags &= ~GWIN_FLG_SYSENABLED;
return TRUE;
}
return FALSE;
}
void gwinSetEnabled(GHandle gh, bool_t enabled) {
if (enabled) {
if (!(gh->flags & GWIN_FLG_ENABLED)) {
gh->flags |= GWIN_FLG_ENABLED;
_gwinRecurse(gh, setSysEnaFlag);
if ((gh->flags & GWIN_FLG_SYSVISIBLE))
_gwm_redraw(gh, GWIN_WMFLG_PRESERVE);
}
} else {
if ((gh->flags & GWIN_FLG_ENABLED)) {
gh->flags &= ~GWIN_FLG_ENABLED;
_gwinRecurse(gh, clrSysEnaFlag);
if ((gh->flags & GWIN_FLG_SYSVISIBLE))
_gwm_redraw(gh, GWIN_WMFLG_PRESERVE);
}
}
}
}
#else
void gwinSetEnabled(GHandle gh, bool_t enabled) {
if (enabled) {
if (!(gh->flags & GWIN_FLG_ENABLED)) {
gh->flags |= (GWIN_FLG_ENABLED|GWIN_FLG_SYSENABLED);
_gwm_redraw(gh, GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR);
}
} else {
if ((gh->flags & GWIN_FLG_ENABLED)) {
gh->flags &= ~(GWIN_FLG_ENABLED|GWIN_FLG_SYSENABLED);
_gwm_redraw(gh, GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR);
}
}
}
#endif
bool_t gwinGetEnabled(GHandle gh) {
#if GWIN_NEED_HIERARCHY
// return TRUE if all widgets (itself + parents) are enabled, false otherwise
GHandle e = gh;
for (e = gh; e; e = e->parent) {
if (!(e->flags & GWIN_FLG_ENABLED))
return FALSE;
}
return TRUE;
#else
return (gh->flags & GWIN_FLG_ENABLED) ? TRUE : FALSE;
#endif
return (gh->flags & GWIN_FLG_SYSENABLED) ? TRUE : FALSE;
}
void gwinMove(GHandle gh, coord_t x, coord_t y) {
_gwm_redim(gh, x, y, gh->width, gh->height);
_gwm_move(gh, x, y);
}
void gwinResize(GHandle gh, coord_t width, coord_t height) {
_gwm_redim(gh, gh->x, gh->y, width, height);
_gwm_resize(gh, width, height);
}
void gwinRedraw(GHandle gh) {
_gwm_redraw(gh, GWIN_WMFLG_PRESERVE | GWIN_WMFLG_NOBGCLEAR);
#if GWIN_NEED_HIERARCHY
GHandle tmp;
for (tmp = gh->child; tmp; tmp = tmp->sibling)
gwinRedraw(tmp);
#endif
_gwm_redraw(gh, GWIN_WMFLG_PRESERVE|GWIN_WMFLG_NOBGCLEAR);
}
#if GDISP_NEED_TEXT
@ -326,84 +390,13 @@ void gwinRedraw(GHandle gh) {
}
#endif
#if GWIN_NEED_HIERARCHY
void gwinAddChild(GHandle parent, GHandle child, bool_t last) {
child->parent = parent;
child->sibling = NULL;
child->child = NULL;
if (!parent)
return;
if (last && parent->child) {
GHandle s = parent->child;
while (s->sibling)
s = s->sibling;
s->sibling = child;
} else {
child->sibling = parent->child;
parent->child = child;
}
// clear the area of the current child position as it will be moved
gwinClear(child);
// window coordinates until now are relative, make them absolute now.
child->x += parent->x;
child->y += parent->y;
// redraw the window
gwinRedraw(parent);
}
void gwinRemoveChild(GHandle gh) {
if(!gh || !gh->parent) {
// without a parent, removing is impossible
// should log a runtime error here
return;
}
if (gh->parent->child == gh) {
// we are the first child, update parent
gh->parent->child = gh->sibling;
} else {
// otherwise find our predecessor
GHandle tmp = gh->parent->child;
while (tmp && tmp->sibling != gh)
tmp = tmp->sibling;
if(!tmp) {
// our parent's children list is corrupted
// should log a runtime error here
return;
}
tmp->sibling = gh->sibling;
}
}
void gwinRedrawChildren(GHandle gh) {
GHandle tmp;
for (tmp = gh->child; tmp; tmp = tmp->sibling)
gwinRedraw(tmp);
}
GHandle gwinGetFirstChild(GHandle gh) {
return gh->child;
}
GHandle gwinGetNextChild(GHandle gh) {
return gh->sibling;
}
#endif
void gwinClear(GHandle gh) {
/*
* Don't render anything when the window is not visible but
* still call the AfterClear() routine as some widgets will
* need this to clear internal buffers or similar
*/
if (!((gh->flags & GWIN_FLG_VISIBLE))) {
if (!(gh->flags & GWIN_FLG_SYSVISIBLE)) {
if (gh->vmt->AfterClear)
gh->vmt->AfterClear(gh);
} else {
@ -417,15 +410,14 @@ void gwinClear(GHandle gh) {
gh->vmt->AfterClear(gh);
}
#if GWIN_NEED_HIERARCHY
GHandle tmp;
for (tmp = gh->child; tmp; tmp = tmp->sibling)
gwinClear(tmp);
#if GWIN_NEED_CONTAINERS
for (gh = gwinGetFirstChild(gh); gh; gh = gwinGetSibling(gh))
gwinRedraw(gh);
#endif
}
void gwinDrawPixel(GHandle gh, coord_t x, coord_t y) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
if (!(gh->flags & GWIN_FLG_SYSVISIBLE))
return;
#if GDISP_NEED_CLIP
@ -435,7 +427,7 @@ void gwinDrawPixel(GHandle gh, coord_t x, coord_t y) {
}
void gwinDrawLine(GHandle gh, coord_t x0, coord_t y0, coord_t x1, coord_t y1) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
if (!(gh->flags & GWIN_FLG_SYSVISIBLE))
return;
#if GDISP_NEED_CLIP
@ -445,7 +437,7 @@ void gwinDrawLine(GHandle gh, coord_t x0, coord_t y0, coord_t x1, coord_t y1) {
}
void gwinDrawBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
if (!(gh->flags & GWIN_FLG_SYSVISIBLE))
return;
#if GDISP_NEED_CLIP
@ -455,7 +447,7 @@ void gwinDrawBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy) {
}
void gwinFillArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
if (!(gh->flags & GWIN_FLG_SYSVISIBLE))
return;
#if GDISP_NEED_CLIP
@ -465,7 +457,7 @@ void gwinFillArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy) {
}
void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coord_t srcx, coord_t srcy, coord_t srccx, const pixel_t *buffer) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
if (!(gh->flags & GWIN_FLG_SYSVISIBLE))
return;
#if GDISP_NEED_CLIP
@ -476,7 +468,7 @@ void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coor
#if GDISP_NEED_CIRCLE
void gwinDrawCircle(GHandle gh, coord_t x, coord_t y, coord_t radius) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
if (!(gh->flags & GWIN_FLG_SYSVISIBLE))
return;
#if GDISP_NEED_CLIP
@ -486,7 +478,7 @@ void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coor
}
void gwinFillCircle(GHandle gh, coord_t x, coord_t y, coord_t radius) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
if (!(gh->flags & GWIN_FLG_SYSVISIBLE))
return;
#if GDISP_NEED_CLIP
@ -498,7 +490,7 @@ void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coor
#if GDISP_NEED_ELLIPSE
void gwinDrawEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
if (!(gh->flags & GWIN_FLG_SYSVISIBLE))
return;
#if GDISP_NEED_CLIP
@ -508,7 +500,7 @@ void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coor
}
void gwinFillEllipse(GHandle gh, coord_t x, coord_t y, coord_t a, coord_t b) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
if (!(gh->flags & GWIN_FLG_SYSVISIBLE))
return;
#if GDISP_NEED_CLIP
@ -520,7 +512,7 @@ void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coor
#if GDISP_NEED_ARC
void gwinDrawArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
if (!(gh->flags & GWIN_FLG_SYSVISIBLE))
return;
#if GDISP_NEED_CLIP
@ -530,7 +522,7 @@ void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coor
}
void gwinFillArc(GHandle gh, coord_t x, coord_t y, coord_t radius, coord_t startangle, coord_t endangle) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
if (!(gh->flags & GWIN_FLG_SYSVISIBLE))
return;
#if GDISP_NEED_CLIP
@ -542,7 +534,7 @@ void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coor
#if GDISP_NEED_PIXELREAD
color_t gwinGetPixelColor(GHandle gh, coord_t x, coord_t y) {
if (!((gh->flags & GWIN_FLG_VISIBLE)))
if (!(gh->flags & GWIN_FLG_SYSVISIBLE))
return defaultBgColor;
#if GDISP_NEED_CLIP
@ -554,7 +546,7 @@ void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coor
#if GDISP_NEED_TEXT
void gwinDrawChar(GHandle gh, coord_t x, coord_t y, char c) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
if (!(gh->flags & GWIN_FLG_SYSVISIBLE) || !gh->font)
return;
#if GDISP_NEED_CLIP
@ -564,7 +556,7 @@ void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coor
}
void gwinFillChar(GHandle gh, coord_t x, coord_t y, char c) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
if (!(gh->flags & GWIN_FLG_SYSVISIBLE) || !gh->font)
return;
#if GDISP_NEED_CLIP
@ -574,7 +566,7 @@ void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coor
}
void gwinDrawString(GHandle gh, coord_t x, coord_t y, const char *str) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
if (!(gh->flags & GWIN_FLG_SYSVISIBLE) || !gh->font)
return;
#if GDISP_NEED_CLIP
@ -584,7 +576,7 @@ void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coor
}
void gwinFillString(GHandle gh, coord_t x, coord_t y, const char *str) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
if (!(gh->flags & GWIN_FLG_SYSVISIBLE) || !gh->font)
return;
#if GDISP_NEED_CLIP
@ -594,7 +586,7 @@ void gwinBlitArea(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, coor
}
void gwinDrawStringBox(GHandle gh, coord_t x, coord_t y, coord_t cx, coord_t cy, const char* str, justify_t justify) {
if (!((gh->flags & GWIN_FLG_VISIBLE)) || !gh->font)
if (!(gh->flags & GWIN_FLG_SYSVISIBLE) || !gh->font)