use gdispColor2Native to get fill color
This commit is contained in:
parent
9618d7917b
commit
d3b3020a07
@ -159,7 +159,7 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
||||
|
||||
#if GDISP_HARDWARE_CLEARS
|
||||
LLDSPEC void gdisp_lld_clear(GDisplay *g) {
|
||||
uint8_t fill = (g->p.color == Black) ? 0 : 0xff;
|
||||
uint8_t fill = (gdispColor2Native(g->p.color) == Black) ? 0 : 0xff;
|
||||
int bytes = GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT/8;
|
||||
memset(RAM(g), fill, bytes);
|
||||
g->flags |= GDISP_FLG_NEEDFLUSH;
|
||||
|
Loading…
Reference in New Issue
Block a user