Fix frame demo so that malloc is emulated as rand() needs it on some platforms
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2 changed files with 4 additions and 1 deletions
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@ -24,6 +24,9 @@
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//#define GFX_USE_OS_LINUX TRUE
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//#define GFX_USE_OS_OSX TRUE
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// Oops - rand() seems to use malloc()
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#define GFX_EMULATE_MALLOC TRUE
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///////////////////////////////////////////////////////////////////////////
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// GDISP //
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///////////////////////////////////////////////////////////////////////////
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@ -1,5 +1,5 @@
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#include "gfx.h"
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#include "stdio.h"
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#include <stdlib.h>
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static GListener gl;
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static GHandle ghFrame1;
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