Fix some prototypes for win32.raw32 emulation environments

This commit is contained in:
inmarket 2017-04-01 13:22:30 +10:00
parent 252b3b918a
commit d8526e672a
2 changed files with 5 additions and 5 deletions

View File

@ -440,7 +440,7 @@ typedef struct winPriv {
uint16_t mousebuttons;
GMouse *mouse;
bool_t mouseenabled;
void (*capfn)(HWND hWnd, GDisplay *g, uint16_t buttons, coord_t x, coord_t y);
void (*capfn)(void * hWnd, GDisplay *g, uint16_t buttons, coord_t x, coord_t y);
#endif
#if GFX_USE_GINPUT && GINPUT_NEED_TOGGLE
uint8_t toggles;
@ -469,7 +469,7 @@ void gfxEmulatorSetParentWindow(void *hwnd) {
void gfxEmulatorMouseEnable(GDisplay *g, bool_t enabled) {
((winPriv *)g->priv)->mouseenabled = enabled;
}
void gfxEmulatorMouseCapture(GDisplay *g, void (*capfn)(HWND hWnd, GDisplay *g, uint16_t buttons, coord_t x, coord_t y)) {
void gfxEmulatorMouseCapture(GDisplay *g, void (*capfn)(void * hWnd, GDisplay *g, uint16_t buttons, coord_t x, coord_t y)) {
((winPriv *)g->priv)->capfn = capfn;
}
#endif

View File

@ -56,13 +56,13 @@ void gfxEmulatorSetParentWindow(void *hwnd);
#if GINPUT_NEED_MOUSE
// This function allows you to inject mouse events into the ugfx mouse driver
void gfxEmulatorMouseInject(GDisplay *g, uint16_t buttons, coord_t x, coord_t y);
// This function enables you to turn on/off normal mouse functions on a ugfx Win32 display window.
void gfxEmulatorMouseEnable(GDisplay *g, bool_t enabled);
// This function enables you to capture mouse events on a ugfx Win32 display window.
// Passing NULL turns off the capture
void gfxEmulatorMouseCapture(GDisplay *g, void (*capfn)(HWND hWnd, GDisplay *g, uint16_t buttons, coord_t x, coord_t y));
void gfxEmulatorMouseCapture(GDisplay *g, void (*capfn)(void * hWnd, GDisplay *g, uint16_t buttons, coord_t x, coord_t y));
#endif
#endif /* GFX_USE_GDISP */