diff --git a/glcd.c b/glcd.c index 35022fe6..321b5acf 100755 --- a/glcd.c +++ b/glcd.c @@ -147,7 +147,7 @@ void lcdClear(uint16_t color) { Set_CS; } -uint16_t lcdGetPoint(uint16_t x,uint16_t y) { +uint16_t lcdGetPoint(uint16_t x, uint16_t y) { uint16_t dummy; lcdSetCursor(x,y); @@ -163,9 +163,9 @@ uint16_t lcdGetPoint(uint16_t x,uint16_t y) { return lcdBGR2RGB(dummy); } -void lcdDrawPixel(uint16_t x,uint16_t y,uint16_t point) { - lcdSetCursor(x,y); - lcdWriteReg(0x0022,point); +void lcdDrawPixel(uint16_t x, uint16_t y, uint16_t point) { + lcdSetCursor(x, y); + lcdWriteReg(0x0022, point); } void lcdDrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t color) { @@ -230,9 +230,9 @@ void lcdDrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2, uint16_t co } } -void lcdChar(unsigned short x,unsigned short y,unsigned char c,unsigned short charcolor,unsigned short bkcolor) { - unsigned short i=0; - unsigned short j=0; +void lcdChar(uint16_t x, uint16_t y, unsigned char c, uint16_t charcolor, uint16_t bkcolor) { + uint16_t i = 0; + uint16_t j = 0; unsigned char buffer[16]; unsigned char tmp_char=0; GetASCIICode(buffer,c); @@ -253,7 +253,7 @@ void lcdChar(unsigned short x,unsigned short y,unsigned char c,unsigned short ch } } -void lcdString(uint16_t x, uint16_t y, uint8_t *str,uint16_t color, uint16_t bkcolor) { +void lcdString(uint16_t x, uint16_t y, uint8_t *str, uint16_t color, uint16_t bkcolor) { uint8_t TempChar; do { @@ -305,8 +305,8 @@ void lcdFillArea2(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t c Set_CS; } -void lcdDrawRect(uint8_t x0, uint16_t y0, uint8_t x1, uint16_t y1, uint8_t filled, uint16_t color) { - uint8_t i,TempX; +void lcdDrawRect(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t filled, uint16_t color) { + uint16_t i, TempX; uint16_t j, TempY; if (x0 > x1) { @@ -331,7 +331,7 @@ void lcdDrawRect(uint8_t x0, uint16_t y0, uint8_t x1, uint16_t y1, uint8_t fille } } -void lcdDrawCircle(uint8_t x, uint16_t y, uint16_t radius, uint8_t filled, uint16_t color) { +void lcdDrawCircle(uint16_t x, uint16_t y, uint16_t radius, uint8_t filled, uint16_t color) { int16_t a, b, P; a = 0; b = radius; diff --git a/glcd.h b/glcd.h index a344a1cf..afa5c628 100755 --- a/glcd.h +++ b/glcd.h @@ -53,12 +53,12 @@ uint16_t lcdGetPoint(uint16_t x,uint16_t y); void lcdSetOrientation(uint8_t newOrientation); void lcdDrawPixel(uint16_t x,uint16_t y,uint16_t point); void lcdDrawLine(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color); -void lcdDrawRect(uint8_t x0, uint16_t y0, uint8_t x1, uint16_t y1, uint8_t filled, uint16_t color); -void lcdDrawCircle(uint8_t x, uint16_t y, uint16_t radius, uint8_t filled, uint16_t color); +void lcdDrawRect(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint8_t filled, uint16_t color); +void lcdDrawCircle(uint16_t x, uint16_t y, uint16_t radius, uint8_t filled, uint16_t color); void lcdFillArea(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color); void lcdFillArea2(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, uint16_t color); void lcdSetWindows(uint16_t xStart,uint16_t yStart,uint16_t xLong,uint16_t yLong); void lcdString(uint16_t x, uint16_t y, uint8_t *str,uint16_t color, uint16_t bkcolor); -void lcdChar(unsigned short x,unsigned short y,unsigned char c,unsigned short charcolor,unsigned short bkcolor); +void lcdChar(uint16_t x, uint16_t y, unsigned char c, uint16_t charcolor, uint16_t bkcolor); #endif