First cut of bare metal GOS layer. Only requires gfxGetSystemTicks() and gfxMilliseconds2Ticks() to be defined by the user.
This commit is contained in:
parent
4dc9bf34a7
commit
daf881428e
6 changed files with 878 additions and 2 deletions
|
@ -26,14 +26,14 @@
|
||||||
#define GFX_DISPLAY_RULE_WARNINGS FALSE
|
#define GFX_DISPLAY_RULE_WARNINGS FALSE
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#if !GFX_USE_OS_CHIBIOS && !GFX_USE_OS_WIN32 && !GFX_USE_OS_LINUX && !GFX_USE_OS_OSX
|
#if !GFX_USE_OS_CHIBIOS && !GFX_USE_OS_WIN32 && !GFX_USE_OS_LINUX && !GFX_USE_OS_OSX && !GFX_USE_OS_RAW32
|
||||||
#if GFX_DISPLAY_RULE_WARNINGS
|
#if GFX_DISPLAY_RULE_WARNINGS
|
||||||
#warning "GOS: No Operating System has been defined. ChibiOS (GFX_USE_OS_CHIBIOS) has been turned on for you."
|
#warning "GOS: No Operating System has been defined. ChibiOS (GFX_USE_OS_CHIBIOS) has been turned on for you."
|
||||||
#endif
|
#endif
|
||||||
#undef GFX_USE_OS_CHIBIOS
|
#undef GFX_USE_OS_CHIBIOS
|
||||||
#define GFX_USE_OS_CHIBIOS TRUE
|
#define GFX_USE_OS_CHIBIOS TRUE
|
||||||
#endif
|
#endif
|
||||||
#if GFX_USE_OS_CHIBIOS + GFX_USE_OS_WIN32 + GFX_USE_OS_LINUX + GFX_USE_OS_OSX != 1 * TRUE
|
#if GFX_USE_OS_CHIBIOS + GFX_USE_OS_WIN32 + GFX_USE_OS_LINUX + GFX_USE_OS_OSX + GFX_USE_OS_RAW32 != 1 * TRUE
|
||||||
#error "GOS: More than one operation system has been defined as TRUE."
|
#error "GOS: More than one operation system has been defined as TRUE."
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
|
|
@ -435,6 +435,8 @@
|
||||||
#include "gos/linux.h"
|
#include "gos/linux.h"
|
||||||
#elif GFX_USE_OS_OSX
|
#elif GFX_USE_OS_OSX
|
||||||
#include "gos/osx.h"
|
#include "gos/osx.h"
|
||||||
|
#elif GFX_USE_OS_RAW32
|
||||||
|
#include "gos/raw32.h"
|
||||||
#else
|
#else
|
||||||
#error "Your operating system is not supported yet"
|
#error "Your operating system is not supported yet"
|
||||||
#endif
|
#endif
|
||||||
|
|
|
@ -48,6 +48,13 @@
|
||||||
#ifndef GFX_USE_OS_OSX
|
#ifndef GFX_USE_OS_OSX
|
||||||
#define GFX_USE_OS_OSX FALSE
|
#define GFX_USE_OS_OSX FALSE
|
||||||
#endif
|
#endif
|
||||||
|
/**
|
||||||
|
* @brief Use a Raw 32 bit CPU based system
|
||||||
|
* @details Defaults to FALSE
|
||||||
|
*/
|
||||||
|
#ifndef GFX_USE_OS_RAW32
|
||||||
|
#define GFX_USE_OS_RAW32 FALSE
|
||||||
|
#endif
|
||||||
/**
|
/**
|
||||||
* @}
|
* @}
|
||||||
*
|
*
|
||||||
|
|
124
include/gos/raw32.h
Normal file
124
include/gos/raw32.h
Normal file
|
@ -0,0 +1,124 @@
|
||||||
|
/*
|
||||||
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
|
*
|
||||||
|
* http://ugfx.org/license.html
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @file include/gos/raw32.h
|
||||||
|
* @brief GOS - Operating System Support header file for any 32 bit processor in bare-metal mode
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* The raw32 GOS implementation supports any 32 bit processor with or without an
|
||||||
|
* underlying operating system. It uses cooperative multi-tasking. Be careful
|
||||||
|
* when writing device drivers not to disturb the assumptions this creates by performing
|
||||||
|
* call-backs to uGFX code unless you define the INTERRUPTS_OFF() and INTERRUPTS_ON() macros.
|
||||||
|
* It still requires some C runtime library support...
|
||||||
|
* enough startup to initialise the stack, interrupts, static data etc and call main().
|
||||||
|
* setjmp() and longjmp() - for threading
|
||||||
|
* memcpy() - for heap and threading
|
||||||
|
* malloc(), realloc and free() - if GOS_RAW_HEAP_SIZE == 0
|
||||||
|
*
|
||||||
|
* You must also define the following routines in your own code so that timing functions will work...
|
||||||
|
* systemticks_t gfxSystemTicks(void);
|
||||||
|
* systemticks_t gfxMillisecondsToTicks(delaytime_t ms);
|
||||||
|
*/
|
||||||
|
#ifndef _GOS_RAW32_H
|
||||||
|
#define _GOS_RAW32_H
|
||||||
|
|
||||||
|
#if GFX_USE_OS_RAW32
|
||||||
|
|
||||||
|
/*===========================================================================*/
|
||||||
|
/* Special Macros just for a Raw implementation */
|
||||||
|
/*===========================================================================*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @brief Set the maximum size of the heap.
|
||||||
|
* @note If set to 0 then the C runtime library malloc() and free() are used.
|
||||||
|
*/
|
||||||
|
#ifndef GOS_RAW_HEAP_SIZE
|
||||||
|
#define GOS_RAW_HEAP_SIZE 0
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*===========================================================================*/
|
||||||
|
/* Type definitions */
|
||||||
|
/*===========================================================================*/
|
||||||
|
|
||||||
|
typedef unsigned char bool_t;
|
||||||
|
typedef char int8_t;
|
||||||
|
typedef unsigned char uint8_t;
|
||||||
|
typedef short int16_t;
|
||||||
|
typedef unsigned short uint16_t;
|
||||||
|
typedef int int32_t;
|
||||||
|
typedef unsigned int uint32_t;
|
||||||
|
|
||||||
|
typedef uint32_t size_t;
|
||||||
|
typedef uint32_t delaytime_t;
|
||||||
|
typedef uint32_t systemticks_t;
|
||||||
|
typedef short semcount_t;
|
||||||
|
typedef int threadreturn_t;
|
||||||
|
typedef int threadpriority_t;
|
||||||
|
|
||||||
|
#define DECLARE_THREAD_FUNCTION(fnName, param) threadreturn_t fnName(void *param)
|
||||||
|
#define DECLARE_THREAD_STACK(name, sz) uint8_t name[sz];
|
||||||
|
|
||||||
|
#define TIME_IMMEDIATE 0
|
||||||
|
#define TIME_INFINITE ((delaytime_t)-1)
|
||||||
|
#define MAX_SEMAPHORE_COUNT ((semcount_t)(((unsigned long)((semcount_t)(-1))) >> 1))
|
||||||
|
#define LOW_PRIORITY 0
|
||||||
|
#define NORMAL_PRIORITY 1
|
||||||
|
#define HIGH_PRIORITY 2
|
||||||
|
|
||||||
|
typedef struct {
|
||||||
|
semcount_t cnt;
|
||||||
|
semcount_t limit;
|
||||||
|
} gfxSem;
|
||||||
|
|
||||||
|
typedef uint32_t gfxMutex;
|
||||||
|
typedef void * gfxThreadHandle;
|
||||||
|
|
||||||
|
#define gfxThreadClose(thread)
|
||||||
|
#define gfxMutexDestroy(pmutex)
|
||||||
|
#define gfxSemDestroy(psem)
|
||||||
|
#define gfxSemCounter(psem) ((psem)->cnt)
|
||||||
|
#define gfxSemCounterI(psem) ((psem)->cnt)
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
extern "C" {
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if GOS_RAW_HEAP_SIZE != 0
|
||||||
|
void gfxAddHeapBlock(void *ptr, size_t sz);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
void gfxHalt(const char *msg);
|
||||||
|
void gfxExit(void);
|
||||||
|
void *gfxAlloc(size_t sz);
|
||||||
|
void *gfxRealloc(void *ptr, size_t oldsz, size_t newsz);
|
||||||
|
void gfxFree(void *ptr);
|
||||||
|
void gfxYield(void);
|
||||||
|
void gfxSleepMilliseconds(delaytime_t ms);
|
||||||
|
void gfxSleepMicroseconds(delaytime_t ms);
|
||||||
|
systemticks_t gfxSystemTicks(void);
|
||||||
|
systemticks_t gfxMillisecondsToTicks(delaytime_t ms);
|
||||||
|
void gfxSystemLock(void);
|
||||||
|
void gfxSystemUnlock(void);
|
||||||
|
void gfxMutexInit(gfxMutex *pmutex);
|
||||||
|
void gfxMutexEnter(gfxMutex *pmutex);
|
||||||
|
void gfxMutexExit(gfxMutex *pmutex);
|
||||||
|
void gfxSemInit(gfxSem *psem, semcount_t val, semcount_t limit);
|
||||||
|
bool_t gfxSemWait(gfxSem *psem, delaytime_t ms);
|
||||||
|
void gfxSemSignal(gfxSem *psem);
|
||||||
|
void gfxSemSignalI(gfxSem *psem);
|
||||||
|
gfxThreadHandle gfxThreadCreate(void *stackarea, size_t stacksz, threadpriority_t prio, DECLARE_THREAD_FUNCTION((*fn),p), void *param);
|
||||||
|
threadreturn_t gfxThreadWait(gfxThreadHandle thread);
|
||||||
|
gfxThreadHandle gfxThreadMe(void);
|
||||||
|
|
||||||
|
#ifdef __cplusplus
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#endif /* GFX_USE_OS_RAW32 */
|
||||||
|
#endif /* _GOS_RAW32_H */
|
|
@ -2,4 +2,5 @@ GFXSRC += $(GFXLIB)/src/gos/chibios.c \
|
||||||
$(GFXLIB)/src/gos/win32.c \
|
$(GFXLIB)/src/gos/win32.c \
|
||||||
$(GFXLIB)/src/gos/linux.c \
|
$(GFXLIB)/src/gos/linux.c \
|
||||||
$(GFXLIB)/src/gos/osx.c \
|
$(GFXLIB)/src/gos/osx.c \
|
||||||
|
$(GFXLIB)/src/gos/raw32.c \
|
||||||
|
|
||||||
|
|
742
src/gos/raw32.c
Normal file
742
src/gos/raw32.c
Normal file
|
@ -0,0 +1,742 @@
|
||||||
|
/*
|
||||||
|
* This file is subject to the terms of the GFX License. If a copy of
|
||||||
|
* the license was not distributed with this file, you can obtain one at:
|
||||||
|
*
|
||||||
|
* http://ugfx.org/license.html
|
||||||
|
*/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* @file src/gos/raw32.c
|
||||||
|
* @brief GOS Raw (bare metal) support.
|
||||||
|
*/
|
||||||
|
#include "gfx.h"
|
||||||
|
|
||||||
|
#if GFX_USE_OS_RAW32
|
||||||
|
|
||||||
|
#include <string.h> // Prototype for memcpy()
|
||||||
|
|
||||||
|
|
||||||
|
#if GOS_RAW_HEAP_SIZE != 0
|
||||||
|
static void _gosHeapInit(void);
|
||||||
|
#else
|
||||||
|
#define _gosHeapInit()
|
||||||
|
#endif
|
||||||
|
static void _gosThreadsInit(void);
|
||||||
|
|
||||||
|
/*********************************************************
|
||||||
|
* Initialise
|
||||||
|
*********************************************************/
|
||||||
|
|
||||||
|
void _gosInit(void) {
|
||||||
|
// Set up the heap allocator
|
||||||
|
_gosHeapInit();
|
||||||
|
|
||||||
|
// Start the scheduler
|
||||||
|
_gosThreadsInit();
|
||||||
|
}
|
||||||
|
|
||||||
|
/*********************************************************
|
||||||
|
* For WIn32 emulation - automatically add the tick functions
|
||||||
|
* the user would normally have to provide for bare metal.
|
||||||
|
*********************************************************/
|
||||||
|
|
||||||
|
#if defined(WIN32)
|
||||||
|
#undef Red
|
||||||
|
#undef Green
|
||||||
|
#undef Blue
|
||||||
|
#define WIN32_LEAN_AND_MEAN
|
||||||
|
#include <stdio.h>
|
||||||
|
#include <windows.h>
|
||||||
|
systemticks_t gfxSystemTicks(void) { return GetTickCount(); }
|
||||||
|
systemticks_t gfxMillisecondsToTicks(delaytime_t ms) { return ms; }
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*********************************************************
|
||||||
|
* Exit everything functions
|
||||||
|
*********************************************************/
|
||||||
|
|
||||||
|
void gfxHalt(const char *msg) {
|
||||||
|
#if defined(WIN32)
|
||||||
|
fprintf(stderr, "%s\n", msg);
|
||||||
|
ExitProcess(1);
|
||||||
|
#else
|
||||||
|
volatile uint32_t dummy;
|
||||||
|
(void) msg;
|
||||||
|
|
||||||
|
while(1)
|
||||||
|
dummy++;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
void gfxExit(void) {
|
||||||
|
#if defined(WIN32)
|
||||||
|
ExitProcess(0);
|
||||||
|
#else
|
||||||
|
volatile uint32_t dummy;
|
||||||
|
|
||||||
|
while(1)
|
||||||
|
dummy++;
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
/*********************************************************
|
||||||
|
* Head allocation functions
|
||||||
|
*********************************************************/
|
||||||
|
|
||||||
|
#if GOS_RAW_HEAP_SIZE == 0
|
||||||
|
#include <stdlib.h> // Prototype for malloc(), realloc() and free()
|
||||||
|
|
||||||
|
void *gfxAlloc(size_t sz) {
|
||||||
|
return malloc(sz);
|
||||||
|
}
|
||||||
|
|
||||||
|
void *gfxRealloc(void *ptr, size_t oldsz, size_t newsz) {
|
||||||
|
(void) oldsz;
|
||||||
|
return realloc(ptr, newsz);
|
||||||
|
}
|
||||||
|
|
||||||
|
void gfxFree(void *ptr) {
|
||||||
|
free(ptr);
|
||||||
|
}
|
||||||
|
|
||||||
|
#else
|
||||||
|
|
||||||
|
// Slot structure - user memory follows
|
||||||
|
typedef struct memslot {
|
||||||
|
struct memslot *next; // The next memslot
|
||||||
|
size_t sz; // Includes the size of this memslot.
|
||||||
|
} memslot;
|
||||||
|
|
||||||
|
// Free Slot - immediately follows the memslot structure
|
||||||
|
typedef struct freeslot {
|
||||||
|
memslot *nextfree; // The next free slot
|
||||||
|
}
|
||||||
|
|
||||||
|
#define GetSlotSize(sz) ((((sz) + (sizeof(freeslot) - 1)) & ~(sizeof(freeslot) - 1)) + sizeof(memslot))
|
||||||
|
#define NextFree(pslot) ((freeslot *)Slot2Ptr(pslot))->nextfree
|
||||||
|
#define Ptr2Slot(p) ((memslot *)(p) - 1)
|
||||||
|
#define Slot2Ptr(pslot) ((pslot)+1)
|
||||||
|
|
||||||
|
static memslot * firstSlot, *lastSlot, *freeSlots;
|
||||||
|
static char heap[GOS_RAW_HEAP_SIZE];
|
||||||
|
|
||||||
|
static void _gosHeapInit(void) {
|
||||||
|
lastSlot = 0;
|
||||||
|
gfxAddHeapBlock(heap, GOS_RAW_HEAP_SIZE);
|
||||||
|
}
|
||||||
|
|
||||||
|
void gfxAddHeapBlock(void *ptr, size_t sz) {
|
||||||
|
if (sz < sizeof(memslot)+sizeof(freeslot))
|
||||||
|
return;
|
||||||
|
|
||||||
|
if (lastSlot)
|
||||||
|
lastSlot->next = (memslot *)ptr;
|
||||||
|
else
|
||||||
|
firstSlot = lastSlot = freeSlot = (memslot *)ptr;
|
||||||
|
|
||||||
|
lastSlot->next = 0;
|
||||||
|
lastSlot->sz = sz;
|
||||||
|
NextFree(lastSlot) = 0;
|
||||||
|
}
|
||||||
|
void *gfxAlloc(size_t sz) {
|
||||||
|
register memslot *prev, *p, *new;
|
||||||
|
|
||||||
|
if (!sz) return 0;
|
||||||
|
sz = GetSlotSize(sz);
|
||||||
|
for (prev = 0, p = freeSlots; p != 0; prev = p, p = NextFree(p)) {
|
||||||
|
// Loop till we have a block big enough
|
||||||
|
if (p->sz < sz)
|
||||||
|
continue;
|
||||||
|
// Can we save some memory by splitting this block?
|
||||||
|
if (p->sz >= sz + sizeof(memslot)+sizeof(freeslot)) {
|
||||||
|
new = (memslot *)((char *)p + sz);
|
||||||
|
new->next = p->next;
|
||||||
|
p->next = new;
|
||||||
|
new->sz = p->sz - sz;
|
||||||
|
p->sz = sz;
|
||||||
|
if (lastSlot == p)
|
||||||
|
lastSlot = new;
|
||||||
|
NextFree(new) = freeSlots;
|
||||||
|
freeSlots = new;
|
||||||
|
}
|
||||||
|
// Remove it from the free list
|
||||||
|
if (prev)
|
||||||
|
NextFree(prev) = NextFree(p);
|
||||||
|
else
|
||||||
|
freeSlots = NextFree(p);
|
||||||
|
// Return the result found
|
||||||
|
return Slot2Ptr(p);
|
||||||
|
}
|
||||||
|
// No slots large enough
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void *gfxRealloc(void *ptr, size_t oldsz, size_t sz) {
|
||||||
|
register memslot *prev, *p, *new;
|
||||||
|
(void) oldsz;
|
||||||
|
|
||||||
|
if (!ptr)
|
||||||
|
return gfxAlloc(sz);
|
||||||
|
if (!sz) {
|
||||||
|
gfxFree(ptr);
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
p = Ptr2Slot(ptr);
|
||||||
|
sz = GetSlotSize(sz);
|
||||||
|
|
||||||
|
// If the next slot is free (and contiguous) merge it into this one
|
||||||
|
if ((char *)p + p->sz == (char *)p->next) {
|
||||||
|
for (prev = 0, new = freeSlots; new != 0; prev = new, new = NextFree(new)) {
|
||||||
|
if (new == p->next) {
|
||||||
|
p->next = new->next;
|
||||||
|
p->sz += new->sz;
|
||||||
|
if (prev)
|
||||||
|
NextFree(prev) = NextFree(new);
|
||||||
|
else
|
||||||
|
freeSlots = NextFree(new);
|
||||||
|
if (lastSlot == new)
|
||||||
|
lastSlot = p;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// If this block is large enough we are nearly done
|
||||||
|
if (sz < p->sz) {
|
||||||
|
// Can we save some memory by splitting this block?
|
||||||
|
if (p->sz >= sz + sizeof(memslot)+sizeof(freeslot)) {
|
||||||
|
new = (memslot *)((char *)p + sz);
|
||||||
|
new->next = p->next;
|
||||||
|
p->next = new;
|
||||||
|
new->sz = p->sz - sz;
|
||||||
|
p->sz = sz;
|
||||||
|
if (lastSlot == p)
|
||||||
|
lastSlot = new;
|
||||||
|
NextFree(new) = freeSlots;
|
||||||
|
freeSlots = new;
|
||||||
|
}
|
||||||
|
return Slot2Ptr(p);
|
||||||
|
}
|
||||||
|
|
||||||
|
// We need to do this the hard way
|
||||||
|
if ((new = gfxAlloc(sz)))
|
||||||
|
return 0;
|
||||||
|
memcpy(new, ptr, p->sz - sizeof(memslot));
|
||||||
|
free(ptr);
|
||||||
|
return new;
|
||||||
|
}
|
||||||
|
|
||||||
|
void gfxFree(void *ptr) {
|
||||||
|
register memslot *prev, *p, *new;
|
||||||
|
|
||||||
|
if (!ptr)
|
||||||
|
return;
|
||||||
|
|
||||||
|
p = Ptr2Slot(ptr);
|
||||||
|
|
||||||
|
// If the next slot is free (and contiguous) merge it into this one
|
||||||
|
if ((char *)p + p->sz == (char *)p->next) {
|
||||||
|
for (prev = 0, new = freeSlots; new != 0; prev = new, new = NextFree(new)) {
|
||||||
|
if (new == p->next) {
|
||||||
|
p->next = new->next;
|
||||||
|
p->sz += new->sz;
|
||||||
|
if (prev)
|
||||||
|
NextFree(prev) = NextFree(new);
|
||||||
|
else
|
||||||
|
freeSlots = NextFree(new);
|
||||||
|
if (lastSlot == new)
|
||||||
|
lastSlot = p;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add it into the free chain
|
||||||
|
NextFree(p) = freeSlots;
|
||||||
|
freeSlots = p;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*********************************************************
|
||||||
|
* Semaphores and critical region functions
|
||||||
|
*********************************************************/
|
||||||
|
|
||||||
|
#if !defined(INTERRUPTS_OFF) || !defined(INTERRUPTS_ON)
|
||||||
|
#define INTERRUPTS_OFF()
|
||||||
|
#define INTERRUPTS_ON()
|
||||||
|
#endif
|
||||||
|
|
||||||
|
void gfxSystemLock(void) {
|
||||||
|
INTERRUPTS_OFF();
|
||||||
|
}
|
||||||
|
void gfxSystemUnlock(void) {
|
||||||
|
INTERRUPTS_ON();
|
||||||
|
}
|
||||||
|
|
||||||
|
void gfxMutexInit(gfxMutex *pmutex) {
|
||||||
|
pmutex[0] = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void gfxMutexEnter(gfxMutex *pmutex) {
|
||||||
|
INTERRUPTS_OFF();
|
||||||
|
while (pmutex[0]) {
|
||||||
|
INTERRUPTS_ON();
|
||||||
|
gfxYield();
|
||||||
|
INTERRUPTS_OFF();
|
||||||
|
}
|
||||||
|
pmutex[0] = 1;
|
||||||
|
INTERRUPTS_ON();
|
||||||
|
}
|
||||||
|
|
||||||
|
void gfxMutexExit(gfxMutex *pmutex) {
|
||||||
|
pmutex[0] = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void gfxSemInit(gfxSem *psem, semcount_t val, semcount_t limit) {
|
||||||
|
psem->cnt = val;
|
||||||
|
psem->limit = limit;
|
||||||
|
}
|
||||||
|
|
||||||
|
bool_t gfxSemWait(gfxSem *psem, delaytime_t ms) {
|
||||||
|
systemticks_t starttm, delay;
|
||||||
|
|
||||||
|
// Convert our delay to ticks
|
||||||
|
switch (ms) {
|
||||||
|
case TIME_IMMEDIATE:
|
||||||
|
delay = TIME_IMMEDIATE;
|
||||||
|
break;
|
||||||
|
case TIME_INFINITE:
|
||||||
|
delay = TIME_INFINITE;
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
delay = gfxMillisecondsToTicks(ms);
|
||||||
|
if (!delay) delay = 1;
|
||||||
|
starttm = gfxSystemTicks();
|
||||||
|
}
|
||||||
|
|
||||||
|
INTERRUPTS_OFF();
|
||||||
|
while (psem->cnt <= 0) {
|
||||||
|
INTERRUPTS_ON();
|
||||||
|
// Check if we have exceeded the defined delay
|
||||||
|
switch (delay) {
|
||||||
|
case TIME_IMMEDIATE:
|
||||||
|
return FALSE;
|
||||||
|
case TIME_INFINITE:
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
if (gfxSystemTicks() - starttm >= delay)
|
||||||
|
return FALSE;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
gfxYield();
|
||||||
|
INTERRUPTS_OFF();
|
||||||
|
}
|
||||||
|
psem->cnt--;
|
||||||
|
INTERRUPTS_ON();
|
||||||
|
return TRUE;
|
||||||
|
}
|
||||||
|
|
||||||
|
void gfxSemSignal(gfxSem *psem) {
|
||||||
|
INTERRUPTS_OFF();
|
||||||
|
gfxSemSignalI(psem);
|
||||||
|
INTERRUPTS_ON();
|
||||||
|
}
|
||||||
|
|
||||||
|
void gfxSemSignalI(gfxSem *psem) {
|
||||||
|
if (psem->cnt < psem->limit)
|
||||||
|
psem->cnt++;
|
||||||
|
}
|
||||||
|
|
||||||
|
/*********************************************************
|
||||||
|
* Sleep functions
|
||||||
|
*********************************************************/
|
||||||
|
|
||||||
|
void gfxSleepMilliseconds(delaytime_t ms) {
|
||||||
|
systemticks_t starttm, delay;
|
||||||
|
|
||||||
|
// Safety first
|
||||||
|
switch (ms) {
|
||||||
|
case TIME_IMMEDIATE:
|
||||||
|
return;
|
||||||
|
case TIME_INFINITE:
|
||||||
|
while(1)
|
||||||
|
gfxYield();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Convert our delay to ticks
|
||||||
|
delay = gfxMillisecondsToTicks(ms);
|
||||||
|
starttm = gfxSystemTicks();
|
||||||
|
|
||||||
|
do {
|
||||||
|
gfxYield();
|
||||||
|
} while (gfxSystemTicks() - starttm < delay);
|
||||||
|
}
|
||||||
|
|
||||||
|
void gfxSleepMicroseconds(delaytime_t ms) {
|
||||||
|
systemticks_t starttm, delay;
|
||||||
|
|
||||||
|
// Safety first
|
||||||
|
switch (ms) {
|
||||||
|
case TIME_IMMEDIATE:
|
||||||
|
return;
|
||||||
|
case TIME_INFINITE:
|
||||||
|
while(1)
|
||||||
|
gfxYield();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Convert our delay to ticks
|
||||||
|
delay = gfxMillisecondsToTicks(ms/1000);
|
||||||
|
starttm = gfxSystemTicks();
|
||||||
|
|
||||||
|
do {
|
||||||
|
gfxYield();
|
||||||
|
} while (gfxSystemTicks() - starttm < delay);
|
||||||
|
}
|
||||||
|
|
||||||
|
/*********************************************************
|
||||||
|
* Threading functions
|
||||||
|
*********************************************************/
|
||||||
|
|
||||||
|
/**
|
||||||
|
* There are some compilers we know how they store the jmpbuf. For those
|
||||||
|
* we can use the constant MASK1 and MASK2. For others we have to "auto-detect".
|
||||||
|
* Auto-detection is hairy and there is no guarantee it will work on all architectures.
|
||||||
|
* For those it doesn't - read the compiler manuals and the library source code to
|
||||||
|
* work out the correct MASK values.
|
||||||
|
* Using the debugger to work out the values for your compiler and putting them here
|
||||||
|
* also saves a nice block of RAM.
|
||||||
|
*/
|
||||||
|
#if 0
|
||||||
|
#define STACK_DIR_UP FALSE // usually false as most stacks grow down
|
||||||
|
#define MASK1 somevalue1
|
||||||
|
#define MASK2 somevalue2 // optional
|
||||||
|
#define STACK_BASE someindex
|
||||||
|
#else
|
||||||
|
#define AUTO_DETECT_MASK TRUE
|
||||||
|
#define STACK_DIR_UP stackdirup
|
||||||
|
#define MASK1 jmpmask1
|
||||||
|
#define MASK2 jmpmask2
|
||||||
|
#define STACK_BASE stackbase
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#include <setjmp.h> /* jmp_buf, setjmp(), longjmp() */
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Some compilers define a _setjmp() and a setjmp().
|
||||||
|
* The difference between them is that setjmp() saves the signal masks.
|
||||||
|
* That is of no use to us so prefer to use the _setjmp() methods.
|
||||||
|
* If they don't exist compile them to be the standard setjmp() function.
|
||||||
|
* Similarly for longjmp().
|
||||||
|
*/
|
||||||
|
#ifndef setjmp
|
||||||
|
#ifndef _setjmp
|
||||||
|
#define _setjmp setjmp
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
#ifndef longjmp
|
||||||
|
#ifndef _longjmp
|
||||||
|
#define _longjmp longjmp
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
typedef struct thread {
|
||||||
|
struct thread * next; // Next thread
|
||||||
|
int flags; // Flags
|
||||||
|
#define FLG_THD_ALLOC 0x0001
|
||||||
|
#define FLG_THD_MAIN 0x0002
|
||||||
|
#define FLG_THD_DEAD 0x0004
|
||||||
|
#define FLG_THD_WAIT 0x0008
|
||||||
|
size_t size; // Size of the thread stack (including this structure)
|
||||||
|
threadreturn_t (*fn)(void *param); // Thread function
|
||||||
|
void * param; // Parameter for the thread function
|
||||||
|
jmp_buf cxt; // The current thread context.
|
||||||
|
// size - sizeof(thread) bytes of stack follow here
|
||||||
|
} thread;
|
||||||
|
|
||||||
|
typedef struct threadQ {
|
||||||
|
thread *head;
|
||||||
|
thread *tail;
|
||||||
|
} threadQ;
|
||||||
|
|
||||||
|
static threadQ readyQ; // The list of ready threads
|
||||||
|
static threadQ deadQ; // Where we put threads waiting to be deallocated
|
||||||
|
static thread * current; // The current running thread
|
||||||
|
static thread mainthread; // The main thread context
|
||||||
|
|
||||||
|
static void Qinit(threadQ * q) {
|
||||||
|
q->head = q->tail = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
static void Qadd(threadQ * q, thread *t) {
|
||||||
|
t->next = 0;
|
||||||
|
if (q->tail) {
|
||||||
|
q->tail->next = t;
|
||||||
|
q->tail = t;
|
||||||
|
} else
|
||||||
|
q->head = q->tail = t;
|
||||||
|
}
|
||||||
|
|
||||||
|
static thread *Qpop(threadQ * q) {
|
||||||
|
struct thread * t;
|
||||||
|
|
||||||
|
if (!q->head)
|
||||||
|
return 0;
|
||||||
|
t = q->head;
|
||||||
|
q->head = t->next;
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
#if AUTO_DETECT_MASK
|
||||||
|
static char * lowptr; // A pointer to somewhere low in the stack frame
|
||||||
|
static char * highptr; // A pointer to somewhere high in the stack frame
|
||||||
|
|
||||||
|
// The saved information on a stack frame
|
||||||
|
typedef struct saveloc {
|
||||||
|
char * localptr;
|
||||||
|
jmp_buf cxt;
|
||||||
|
} saveloc;
|
||||||
|
|
||||||
|
static saveloc infn; // The saved stack frame info inside a function
|
||||||
|
static saveloc outfn; // The saved stack frame info outside a function
|
||||||
|
static saveloc *saveptr; // Which saved stack frame variable we are currently using
|
||||||
|
|
||||||
|
// Where we save all the information
|
||||||
|
static bool_t stackdirup; // TRUE if the stack grow up instead of down
|
||||||
|
static uint32_t jmpmask1; // The 1st mask of jmp_buf elements that need relocation
|
||||||
|
static uint32_t jmpmask2; // The 2nd mask of jmp_buf elements that need relocation
|
||||||
|
static size_t stackbase; // The base of the stack frame relative to the local variables
|
||||||
|
|
||||||
|
/* These functions are not static to prevent the compiler removing them as functions */
|
||||||
|
|
||||||
|
void get_highptr(void) {
|
||||||
|
char c;
|
||||||
|
highptr = &c;
|
||||||
|
}
|
||||||
|
|
||||||
|
void test_stack(void) {
|
||||||
|
char c;
|
||||||
|
saveptr->localptr = (char *)&c;
|
||||||
|
_setjmp(saveptr->cxt);
|
||||||
|
get_highptr();
|
||||||
|
}
|
||||||
|
|
||||||
|
void get_stack_state(void) {
|
||||||
|
char c;
|
||||||
|
lowptr = &c;
|
||||||
|
test_stack();
|
||||||
|
}
|
||||||
|
|
||||||
|
void get_stack_state_in_fn(void) {
|
||||||
|
get_stack_state();
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
|
||||||
|
static void _gosThreadsInit(void) {
|
||||||
|
Qinit(&readyQ);
|
||||||
|
current = &mainthread;
|
||||||
|
current->next = 0;
|
||||||
|
current->size = sizeof(thread);
|
||||||
|
current->flags = FLG_THD_MAIN;
|
||||||
|
current->fn = 0;
|
||||||
|
current->param = 0;
|
||||||
|
|
||||||
|
#if AUTO_DETECT_MASK
|
||||||
|
// Get details of the stack frame from within a function
|
||||||
|
saveptr = &infn;
|
||||||
|
get_stack_state_in_fn();
|
||||||
|
|
||||||
|
// Get details of the stack frame outside the function
|
||||||
|
saveptr = &outfn;
|
||||||
|
get_stack_state();
|
||||||
|
|
||||||
|
/* stack direction */
|
||||||
|
stackdirup = highptr > lowptr; // Can we also test infn.localptr > outfn.localptr?
|
||||||
|
|
||||||
|
/* study the jump buffer */
|
||||||
|
{
|
||||||
|
uint32_t i;
|
||||||
|
char ** pout;
|
||||||
|
char ** pin;
|
||||||
|
size_t diff = outfn.localptr - infn.localptr;
|
||||||
|
char * min_frame = outfn.localptr;
|
||||||
|
|
||||||
|
/* following line views jump buffer as array of long int */
|
||||||
|
pout = (char **)outfn.cxt;
|
||||||
|
pin = (char **)infn.cxt;
|
||||||
|
|
||||||
|
jmpmask1 = jmpmask2 = 0;
|
||||||
|
if (diff) {
|
||||||
|
for (i = 0; i < sizeof(jmp_buf)/sizeof(char *); i++, pout++, pin++) {
|
||||||
|
if ((size_t)(*pout - *pin) == diff) {
|
||||||
|
/* record frame dependency */
|
||||||
|
if (i < 32)
|
||||||
|
jmpmask1 |= 1 << i;
|
||||||
|
else
|
||||||
|
jmpmask2 |= 1 << (i-32);
|
||||||
|
|
||||||
|
if (stackdirup) {
|
||||||
|
if (min_frame > *pout) {
|
||||||
|
min_frame = *pout;
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
if (min_frame < *pout) {
|
||||||
|
min_frame = *pout;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (stackdirup) {
|
||||||
|
stackbase = outfn.localptr - min_frame;
|
||||||
|
} else {
|
||||||
|
stackbase = min_frame - outfn.localptr;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
gfxThreadHandle gfxThreadMe(void) {
|
||||||
|
return (gfxThreadHandle)current;
|
||||||
|
}
|
||||||
|
|
||||||
|
void gfxYield(void) {
|
||||||
|
if (!_setjmp(current->cxt)) {
|
||||||
|
// Add us back to the Queue
|
||||||
|
Qadd(&readyQ, current);
|
||||||
|
|
||||||
|
// Check if there are dead processes to deallocate
|
||||||
|
while ((current = Qpop(&deadQ)))
|
||||||
|
gfxFree(current);
|
||||||
|
|
||||||
|
// Run the next process
|
||||||
|
current = Qpop(&readyQ);
|
||||||
|
_longjmp(current->cxt, 1);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// This routine is not currently public - but it could be.
|
||||||
|
void gfxThreadExit(threadreturn_t ret) {
|
||||||
|
// Save the results
|
||||||
|
current->param = (void *)ret;
|
||||||
|
current->flags |= FLG_THD_DEAD;
|
||||||
|
|
||||||
|
// Add us to the dead list if we need deallocation as we can't free ourselves.
|
||||||
|
// If someone is waiting on the thread they will do the cleanup.
|
||||||
|
if ((current->flags & (FLG_THD_ALLOC|FLG_THD_WAIT)) == FLG_THD_ALLOC)
|
||||||
|
Qadd(&deadQ, current);
|
||||||
|
|
||||||
|
// Switch to the next task
|
||||||
|
current = Qpop(&readyQ);
|
||||||
|
if (!current)
|
||||||
|
gfxExit(); // Oops - this should never happen!
|
||||||
|
_longjmp(current->cxt, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
gfxThreadHandle gfxThreadCreate(void *stackarea, size_t stacksz, threadpriority_t prio, DECLARE_THREAD_FUNCTION((*fn),p), void *param) {
|
||||||
|
thread * t;
|
||||||
|
(void) prio;
|
||||||
|
|
||||||
|
// Ensure we have a minimum stack size
|
||||||
|
if (stacksz < sizeof(thread)+64) {
|
||||||
|
stacksz = sizeof(thread)+64;
|
||||||
|
stackarea = 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (stackarea) {
|
||||||
|
t = (thread *)stackarea;
|
||||||
|
t->flags = 0;
|
||||||
|
} else {
|
||||||
|
t = (thread *)gfxAlloc(stacksz);
|
||||||
|
if (!t)
|
||||||
|
return 0;
|
||||||
|
t->flags = FLG_THD_ALLOC;
|
||||||
|
}
|
||||||
|
t->size = stacksz;
|
||||||
|
t->fn = fn;
|
||||||
|
t->param = param;
|
||||||
|
if (_setjmp(t->cxt)) {
|
||||||
|
// This is the new thread - call the function!
|
||||||
|
gfxThreadExit(current->fn(current->param));
|
||||||
|
|
||||||
|
// We never get here
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
// Move the stack frame and relocate the context data
|
||||||
|
{
|
||||||
|
char ** s;
|
||||||
|
char * nf;
|
||||||
|
int diff;
|
||||||
|
uint32_t i;
|
||||||
|
|
||||||
|
// Copy the stack frame
|
||||||
|
#if AUTO_DETECT_MASK
|
||||||
|
if (STACK_DIR_UP) { // Stack grows up
|
||||||
|
nf = (char *)(t) + sizeof(thread) + stackbase;
|
||||||
|
memcpy(t+1, (char *)&t - stackbase, stackbase+sizeof(char *));
|
||||||
|
} else { // Stack grows down
|
||||||
|
nf = (char *)(t) + stacksz - (stackbase + sizeof(char *));
|
||||||
|
memcpy(nf, &t, stackbase+sizeof(char *));
|
||||||
|
}
|
||||||
|
#elif STACK_DIR_UP
|
||||||
|
// Stack grows up
|
||||||
|
nf = (char *)(t) + sizeof(thread) + stackbase;
|
||||||
|
memcpy(t+1, (char *)&t - stackbase, stackbase+sizeof(char *));
|
||||||
|
#else
|
||||||
|
// Stack grows down
|
||||||
|
nf = (char *)(t) + size - (stackbase + sizeof(char *));
|
||||||
|
memcpy(nf, &t, stackbase+sizeof(char *));
|
||||||
|
#endif
|
||||||
|
|
||||||
|
// Relocate the context data
|
||||||
|
s = (char **)(t->cxt);
|
||||||
|
diff = nf - (char *)&t;
|
||||||
|
|
||||||
|
// Relocate the elements we know need to be relocated
|
||||||
|
for (i = 1; i && i < MASK1; i <<= 1, s++) {
|
||||||
|
if ((MASK1 & i))
|
||||||
|
*s += diff;
|
||||||
|
}
|
||||||
|
#ifdef MASK2
|
||||||
|
for (i = 1; i && i < MASK2; i <<= 1, s++) {
|
||||||
|
if ((MASK1 & i))
|
||||||
|
*s += diff;
|
||||||
|
}
|
||||||
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
|
// Add this thread to the ready queue
|
||||||
|
Qadd(&readyQ, t);
|
||||||
|
return t;
|
||||||
|
}
|
||||||
|
|
||||||
|
threadreturn_t gfxThreadWait(gfxThreadHandle th) {
|
||||||
|
thread * t;
|
||||||
|
|
||||||
|
t = th;
|
||||||
|
if (t == current)
|
||||||
|
return -1;
|
||||||
|
|
||||||
|
// Mark that we are waiting
|
||||||
|
t->flags |= FLG_THD_WAIT;
|
||||||
|
|
||||||
|
// Wait for the thread to die
|
||||||
|
while(!(t->flags & FLG_THD_DEAD))
|
||||||
|
gfxYield();
|
||||||
|
|
||||||
|
// Unmark
|
||||||
|
t->flags &= ~FLG_THD_WAIT;
|
||||||
|
|
||||||
|
// Clean up resources if needed
|
||||||
|
if (t->flags & FLG_THD_ALLOC)
|
||||||
|
gfxFree(t);
|
||||||
|
|
||||||
|
// Return the status left by the dead process
|
||||||
|
return (threadreturn_t)t->param;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif /* GFX_USE_OS_RAW32 */
|
Loading…
Add table
Reference in a new issue