added guiDeleteElement
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parent
3d041a9d4b
commit
db7d8d0aea
10
gui.c
10
gui.c
@ -29,7 +29,7 @@ static uint16_t addNode(struct guiNode_t *newNode) {
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return 1;
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}
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static void deleteNode(char *name) {
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static uint8_t deleteNode(char *name) {
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struct guiNode_t *pointer, *pointer1;
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if(firstGUI != NULL) {
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@ -53,7 +53,11 @@ static void deleteNode(char *name) {
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}
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}
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return 1; // successful
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}
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return 0; // not successful
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}
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void guiPrintNodes(BaseSequentialStream *chp) {
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@ -127,6 +131,10 @@ Thread *guiInit(uint16_t interval, tprio_t priority) {
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return tp;
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}
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uint8_t guiDeleteElement(char *name) {
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return deleteNode(name);
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}
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uint8_t guiDrawButton(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1, char *str, uint16_t fontColor, uint16_t buttonColor, char *name, uint8_t *active, uint8_t *state) {
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struct guiNode_t *newNode;
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8
gui.h
8
gui.h
@ -48,6 +48,14 @@ Thread *guiInit(uint16_t interval, tprio_t priority);
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*/
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void guiPrintNode(BaseSequentialStream *chp);
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/*
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* Description: deletes a GUI element from the linked list
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*
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* param: - name: name of the element (parameter of each guiDrawXXX function)
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*
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* return: 1 if successful, 0 otherwise
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*/
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uint8_t guiDeleteElement(char *name);
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/*
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* Description: draws a button on the screen and keeps it's state up to date
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*
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