added guiDrawKeymatrix() v1
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parent
94e949bd63
commit
e78a613078
46
gui.c
46
gui.c
@ -25,45 +25,53 @@ static msg_t buttonThread(struct button_t *a) {
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}
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static msg_t keymatrixThread(struct keymatrix_t *a) {
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uint16_t i, x0, y0, size, off;
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uint16_t i, tpx, tpy, x0, y0, size, off;
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x0 = a->x0;
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y0 = a->y0;
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off = a->off;
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size = a->size;
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memset(a->number, 0, sizeof(a->number));
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memset(a->number, 0, a->digits * sizeof(a->number));
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i = 0;
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while(TRUE) {
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for(i = 0; i < a->digits; i++) {
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while(tpIRQ());
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if(x >= x0 && x <= x0+size && y >= y0 && y <= y0+size)
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while(!tpIRQ());
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tpx = tpReadX();
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tpy = tpReadY();
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if(tpx >= x0 && tpx <= x0+size && tpy >= y0 && tpy <= y0+size)
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a->number[i] = 7;
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else if(x >= x0+off && x <= x0+off+size && y >= y0 && y <= y0+size)
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else if(tpx >= x0+off && tpx <= x0+off+size && tpy >= y0 && tpy <= y0+size)
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a->number[i] = 8;
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else if(x >= x0+off+off && x <= x0+off+off+size && y >= y0 && y <= y0+size)
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else if(tpx >= x0+off+off && tpx <= x0+off+off+size && tpy >= y0 && tpy <= y0+size)
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a->number[i] = 9;
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else if(x >= x0 && x <= x0+size && y >= y0+off && y <= y0+off+size)
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else if(tpx >= x0 && tpx <= x0+size && tpy >= y0+off && tpy <= y0+off+size)
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a->number[i] = 4;
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else if(x >= x0+off && x <= x0+off+size && y >= y0+off && y <= y0+off+size)
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else if(tpx >= x0+off && tpx <= x0+off+size && tpy >= y0+off && tpy <= y0+off+size)
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a->number[i] = 5;
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else if(x >= x0+off+off && x <= x0+off+off+size && y >= y0+off && y <= y0+off+size)
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else if(tpx >= x0+off+off && tpx <= x0+off+off+size && tpy >= y0+off && tpy <= y0+off+size)
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a->number[i] = 6;
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else if(x >= x0 && x <= x0+size && y >= y0+off+off && y <= y0+off+off+size)
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else if(tpx >= x0 && tpx <= x0+size && tpy >= y0+off+off && tpy <= y0+off+off+size)
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a->number[i] = 1;
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else if(x >= x0+off && x <= x0+off+size && y >= y0+off+off && y <= y0+off+off+size)
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else if(tpx >= x0+off && tpx <= x0+off+size && tpy >= y0+off+off && tpy <= y0+off+off+size)
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a->number[i] = 2;
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else if(x >= x0+off+off && x <= x0+off+off+size && y >= y0+off+off && y <= y0+off+off+size)
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else if(tpx >= x0+off+off && tpx <= x0+off+off+size && tpy >= y0+off+off && tpy <= y0+off+off+size)
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a->number[i] = 3;
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else if(x >= x0 && x <= x0+size && y >= y0+off+off+off && y <= y0+off+off+off+size)
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else if(tpx >= x0 && tpx <= x0+size && tpy >= y0+off+off+off && tpy <= y0+off+off+off+size)
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a->number[i] = 0;
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else if(x >= x0+off && x <= x0+off+size && y >= y0+off+off+off && y <= y0+off+off+off+size)
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else if(tpx >= x0+off && tpx <= x0+off+size && tpy >= y0+off+off+off && tpy <= y0+off+off+off+size)
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a->number[i] = 0;
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else if(x >= x0+off+off && x <= x0+off+off+size && y >= y0+off+off+off && y <= y0+off+off+off+size)
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else if(tpx >= x0+off+off && tpx <= x0+off+off+size && tpy >= y0+off+off+off && tpy <= y0+off+off+off+size)
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a->number[i] = 0;
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while(!tpIRQ());
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if(i >= a->digits) {
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i = 0;
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memset(a->number, 0, a->digits * sizeof(a->number));
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} else {
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i++;
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}
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while(tpIRQ());
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chThdSleepMilliseconds(a->interval);
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}
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}
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}
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