fixes
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@ -5,6 +5,15 @@
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#include "glcd.h"
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#define Set_CS palSetPad(LCD_CMD_PORT, LCD_CS);
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#define Clr_CS palClearPad(LCD_CMD_PORT, LCD_CS);
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#define Set_RS palSetPad(LCD_CMD_PORT, LCD_RS);
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#define Clr_RS palClearPad(LCD_CMD_PORT, LCD_RS);
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#define Set_WR palSetPad(LCD_CMD_PORT, LCD_WR);
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#define Clr_WR palClearPad(LCD_CMD_PORT, LCD_WR);
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#define Set_RD palSetPad(LCD_CMD_PORT, LCD_RD);
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#define Clr_RD palClearPad(LCD_CMD_PORT, LCD_RD);
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void lld_lcdInit(void);
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void lld_lcdSetCursor(uint16_t x, uint16_t y);
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void lld_lcdSetOrientation(uint8_t newOrientation);
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9
glcd.h
9
glcd.h
@ -12,15 +12,6 @@
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#define PORTRAIT (lcdGetOrientation() == portrait || lcdGetOrientation() == portraitInv)
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#define LANDSCAPE (lcdGetOrientation() == landscape || lcdGetOrientation() == landscapeInv)
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#define Set_CS palSetPad(LCD_CMD_PORT, LCD_CS);
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#define Clr_CS palClearPad(LCD_CMD_PORT, LCD_CS);
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#define Set_RS palSetPad(LCD_CMD_PORT, LCD_RS);
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#define Clr_RS palClearPad(LCD_CMD_PORT, LCD_RS);
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#define Set_WR palSetPad(LCD_CMD_PORT, LCD_WR);
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#define Clr_WR palClearPad(LCD_CMD_PORT, LCD_WR);
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#define Set_RD palSetPad(LCD_CMD_PORT, LCD_RD);
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#define Clr_RD palClearPad(LCD_CMD_PORT, LCD_RD);
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/* LCD color */
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#define White 0xFFFF
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#define Black 0x0000
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