Merged in ambihelical/ugfx/ssd1306 (pull request #16)

Further SSD1306 driver improvements
ugfx_release_2.6
Joel Bodenman 2014-12-15 23:28:18 +01:00
commit ecc6201c74
3 changed files with 87 additions and 49 deletions

View File

@ -33,10 +33,11 @@
#define SSD1306_HV_PAGE_ADDRESS 0x22
#define SSD1306_PAM_PAGE_START 0xB0
#define SSD1306_COMSCANINC 0xC0
#define SSD1306_COMSCANDEC 0xC8
#define SSD1306_ROWSCANINC 0xC0
#define SSD1306_ROWSCANDEC 0xC8
#define SSD1306_SEGREMAP 0xA0
#define SSD1306_COLSCANINC 0xA0
#define SSD1306_COLSCANDEC 0xA1
#define SSD1306_CHARGEPUMP 0x8D

View File

@ -105,8 +105,8 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
write_cmd(g, SSD1306_SETSTARTLINE | 0);
write_cmd2(g, SSD1306_ENABLE_CHARGE_PUMP, 0x14);
write_cmd2(g, SSD1306_MEMORYMODE, 0);
write_cmd(g, SSD1306_SEGREMAP+1);
write_cmd(g, SSD1306_COMSCANDEC);
write_cmd(g, SSD1306_COLSCANDEC);
write_cmd(g, SSD1306_ROWSCANDEC);
#if GDISP_SCREEN_HEIGHT == 64
write_cmd2(g, SSD1306_SETCOMPINS, 0x12);
#else
@ -159,35 +159,60 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
#if GDISP_HARDWARE_CLEARS
LLDSPEC void gdisp_lld_clear(GDisplay *g) {
uint8_t fill = (g->p.color == Black) ? 0 : 0xff;
uint8_t fill = (gdispColor2Native(g->p.color) == Black) ? 0 : 0xff;
int bytes = GDISP_SCREEN_WIDTH * GDISP_SCREEN_HEIGHT/8;
memset(RAM(g), fill, bytes);
g->flags |= GDISP_FLG_NEEDFLUSH;
}
#endif
#if GDISP_HARDWARE_FILLS
LLDSPEC void gdisp_lld_fill_area(GDisplay *g) {
coord_t sy = g->p.y;
coord_t ey = sy + g->p.cy - 1;
coord_t sx = g->p.x;
coord_t ex = g->p.x + g->p.cx - 1;
if (g->g.Orientation == GDISP_ROTATE_90 || g->g.Orientation == GDISP_ROTATE_270) {
coord_t tmp;
tmp = sx; sx = sy; sy = tmp;
tmp = ex; ex = ey; ey = tmp;
}
unsigned spage = sy / 8;
uint8_t * base = RAM(g) + GDISP_SCREEN_WIDTH * spage;
uint8_t mask = 0xff << (sy&7);
unsigned zpages = (ey / 8) - spage;
coord_t col;
if (gdispColor2Native(g->p.color)==Black) {
while (zpages--) {
for (col = sx; col <= ex; col++)
base[col] &= ~mask;
mask = 0xff;
base += GDISP_SCREEN_WIDTH;
}
mask &= (0xff >> (7 - (ey&7)));
for (col = sx; col <= ex; col++)
base[col] &= ~mask;
} else {
while (zpages--) {
for (col = sx; col <= ex; col++)
base[col] |= mask;
mask = 0xff;
base += GDISP_SCREEN_WIDTH;
}
mask &= (0xff >> (7 - (ey&7)));
for (col = sx; col <= ex; col++)
base[col] |= mask;
}
}
#endif
#if GDISP_HARDWARE_DRAWPIXEL
LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
coord_t x, y;
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_90:
x = g->p.y;
y = GDISP_SCREEN_HEIGHT-1 - g->p.x;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = GDISP_SCREEN_HEIGHT-1 - g->p.y;
break;
case GDISP_ROTATE_270:
x = GDISP_SCREEN_WIDTH-1 - g->p.y;
y = g->p.x;
break;
coord_t x = g->p.x;
coord_t y = g->p.y;
if (g->g.Orientation == GDISP_ROTATE_90 || g->g.Orientation == GDISP_ROTATE_270) {
coord_t tmp;
tmp = x; x = y; y = tmp;
}
if (gdispColor2Native(g->p.color) != Black)
RAM(g)[xyaddr(x, y)] |= xybit(y);
@ -199,26 +224,11 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
#if GDISP_HARDWARE_PIXELREAD
LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
coord_t x, y;
switch(g->g.Orientation) {
default:
case GDISP_ROTATE_0:
x = g->p.x;
y = g->p.y;
break;
case GDISP_ROTATE_90:
x = g->p.y;
y = GDISP_SCREEN_HEIGHT-1 - g->p.x;
break;
case GDISP_ROTATE_180:
x = GDISP_SCREEN_WIDTH-1 - g->p.x;
y = GDISP_SCREEN_HEIGHT-1 - g->p.y;
break;
case GDISP_ROTATE_270:
x = GDISP_SCREEN_WIDTH-1 - g->p.y;
y = g->p.x;
break;
coord_t x = g->p.x;
coord_t y = g->p.y;
if (g->g.Orientation == GDISP_ROTATE_90 || g->g.Orientation == GDISP_ROTATE_270) {
coord_t tmp;
tmp = x; x = y; y = tmp;
}
return (RAM(g)[xyaddr(x, y)] & xybit(y)) ? White : Black;
}
@ -252,8 +262,8 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
case GDISP_CONTROL_ORIENTATION:
if (g->g.Orientation == (orientation_t)g->p.ptr)
return;
switch((orientation_t)g->p.ptr) {
/* Rotation is handled by the drawing routines */
orientation_t orient = (orientation_t)g->p.ptr;
switch(orient) {
case GDISP_ROTATE_0:
case GDISP_ROTATE_180:
g->g.Height = GDISP_SCREEN_HEIGHT;
@ -267,7 +277,33 @@ LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
default:
return;
}
g->g.Orientation = (orientation_t)g->p.ptr;
// Remap the rows and columns according to orientation. This just
// eliminates the need to reverse x or y directions in the drawing
// routines. There is still the need to swap x and y for 90 and 270.
// However, without these, the hardware fill routine would be much
// more complicated.
acquire_bus(g);
switch(orient) {
default:
case GDISP_ROTATE_0:
write_cmd(g, SSD1306_COLSCANDEC);
write_cmd(g, SSD1306_ROWSCANDEC);
break;
case GDISP_ROTATE_180:
write_cmd(g, SSD1306_COLSCANINC);
write_cmd(g, SSD1306_ROWSCANINC);
break;
case GDISP_ROTATE_90:
write_cmd(g, SSD1306_COLSCANDEC);
write_cmd(g, SSD1306_ROWSCANINC);
break;
case GDISP_ROTATE_270:
write_cmd(g, SSD1306_COLSCANINC);
write_cmd(g, SSD1306_ROWSCANDEC);
break;
}
release_bus(g);
g->g.Orientation = orient;
return;
case GDISP_CONTROL_CONTRAST:

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@ -19,6 +19,7 @@
#define GDISP_HARDWARE_PIXELREAD TRUE
#define GDISP_HARDWARE_CONTROL TRUE
#define GDISP_HARDWARE_CLEARS TRUE
#define GDISP_HARDWARE_FILLS TRUE
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_MONO