License header updates
parent
0dca00fc21
commit
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@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,9 +1,30 @@


/**


* This file has a different license to the rest of the GFX system.


* You can copy, modify and distribute this file as you see fit.


* You do not need to publish your source modifications to this file.


* The only thing you are not permitted to do is to relicense it


* under a different license.


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without


* modification, are permitted provided that the following conditions are met:


* * Redistributions of source code must retain the above copyright


* notice, this list of conditions and the following disclaimer.


* * Redistributions in binary form must reproduce the above copyright


* notice, this list of conditions and the following disclaimer in the


* documentation and/or other materials provided with the distribution.


* * Neither the name of the <organization> nor the


* names of its contributors may be used to endorse or promote products


* derived from this software without specific prior written permission.


*


* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND


* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED


* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE


* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY


* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES


* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;


* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND


* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT


* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS


* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


*/




#ifndef _GFXCONF_H





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,9 +1,30 @@


/**


* This file has a different license to the rest of the GFX system.


* You can copy, modify and distribute this file as you see fit.


* You do not need to publish your source modifications to this file.


* The only thing you are not permitted to do is to relicense it


* under a different license.


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without


* modification, are permitted provided that the following conditions are met:


* * Redistributions of source code must retain the above copyright


* notice, this list of conditions and the following disclaimer.


* * Redistributions in binary form must reproduce the above copyright


* notice, this list of conditions and the following disclaimer in the


* documentation and/or other materials provided with the distribution.


* * Neither the name of the <organization> nor the


* names of its contributors may be used to endorse or promote products


* derived from this software without specific prior written permission.


*


* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND


* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED


* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE


* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY


* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES


* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;


* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND


* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT


* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS


* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


*/




#ifndef _GFXCONF_H





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,9 +1,30 @@


/**


* This file has a different license to the rest of the GFX system.


* You can copy, modify and distribute this file as you see fit.


* You do not need to publish your source modifications to this file.


* The only thing you are not permitted to do is to relicense it


* under a different license.


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without


* modification, are permitted provided that the following conditions are met:


* * Redistributions of source code must retain the above copyright


* notice, this list of conditions and the following disclaimer.


* * Redistributions in binary form must reproduce the above copyright


* notice, this list of conditions and the following disclaimer in the


* documentation and/or other materials provided with the distribution.


* * Neither the name of the <organization> nor the


* names of its contributors may be used to endorse or promote products


* derived from this software without specific prior written permission.


*


* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND


* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED


* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE


* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY


* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES


* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;


* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND


* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT


* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS


* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


*/




#ifndef _GFXCONF_H





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,9 +1,30 @@


/**


* This file has a different license to the rest of the GFX system.


* You can copy, modify and distribute this file as you see fit.


* You do not need to publish your source modifications to this file.


* The only thing you are not permitted to do is to relicense it


* under a different license.


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without


* modification, are permitted provided that the following conditions are met:


* * Redistributions of source code must retain the above copyright


* notice, this list of conditions and the following disclaimer.


* * Redistributions in binary form must reproduce the above copyright


* notice, this list of conditions and the following disclaimer in the


* documentation and/or other materials provided with the distribution.


* * Neither the name of the <organization> nor the


* names of its contributors may be used to endorse or promote products


* derived from this software without specific prior written permission.


*


* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND


* ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED


* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE


* DISCLAIMED. IN NO EVENT SHALL <COPYRIGHT HOLDER> BE LIABLE FOR ANY


* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES


* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;


* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND


* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT


* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS


* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.


*/




#ifndef _GFXCONF_H





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,7 @@


/*


* Copyright (c) 2012, 2013, Joel Bodenmann aka Tectu <joel@unormal.org>


* Copyright (c) 2012, 2013, Andrew Hannam aka inmarket


*


* All rights reserved.


*


* Redistribution and use in source and binary forms, with or without





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, v1.0. If a copy of


* This file is subject to the terms of the GFX License. If a copy of


* the license was not distributed with this file, you can obtain one at:


*


* http://chibiosgfx.com/license.html





@ 1,5 +1,5 @@


/*


* This file is subject to the terms of the GFX License, 