typo
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@ -2586,7 +2586,7 @@ void gdispGDrawBox(GDisplay *g, coord_t x, coord_t y, coord_t cx, coord_t cy, co
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ny = -dx;
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ny = -dx;
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/* Normalize the normal vector to length width.
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/* Normalize the normal vector to length width.
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* This uses Newton-Rhapson to avoid the need for floating point sqrt.
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* This uses Newton-Raphson to avoid the need for floating point sqrt.
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* We try to solve f(div) = div^2 - len/width^2.
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* We try to solve f(div) = div^2 - len/width^2.
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*/
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*/
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{
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{
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