Added Fb24bpp driver for RGB888 and BGR888 packed framebuffer displays
This commit is contained in:
parent
5502aef3e5
commit
f57f6be212
@ -16,6 +16,7 @@ FEATURE: Added GDISP_IMAGE_PNG_Z_BUFFER_SIZE configuration option
|
||||
FEATURE: Added GDISP_IMAGE_GIF_BLIT_BUFFER_SIZE configuration option
|
||||
FIX: Fixed extra dots when drawing anti-aliased fonts with wordwrap
|
||||
FEATURE: Increase non-UTF8 font support to 0 to 255 rather than just the true ascii set
|
||||
FEATURE: Added Fb24bpp driver for RGB888 and BGR888 packed framebuffer displays
|
||||
|
||||
|
||||
*** Release 2.7 ***
|
||||
|
57
drivers/gdisp/Fb24bpp/board_fb24bpp_template.h
Normal file
57
drivers/gdisp/Fb24bpp/board_fb24bpp_template.h
Normal file
@ -0,0 +1,57 @@
|
||||
/*
|
||||
* This file is subject to the terms of the GFX License. If a copy of
|
||||
* the license was not distributed with this file, you can obtain one at:
|
||||
*
|
||||
* http://ugfx.org/license.html
|
||||
*/
|
||||
|
||||
// Set this to your frame buffer pixel format.
|
||||
#ifndef GDISP_LLD_PIXELFORMAT
|
||||
#define GDISP_LLD_PIXELFORMAT GDISP_PIXELFORMAT_BGR888
|
||||
#endif
|
||||
|
||||
// Uncomment this if your frame buffer device requires flushing
|
||||
//#define GDISP_HARDWARE_FLUSH TRUE
|
||||
|
||||
#ifdef GDISP_DRIVER_VMT
|
||||
|
||||
static void board_init(GDisplay *g, fbInfo *fbi) {
|
||||
// TODO: Initialize your frame buffer device here
|
||||
|
||||
// TODO: Set the details of the frame buffer
|
||||
g->g.Width = 640;
|
||||
g->g.Height = 480;
|
||||
g->g.Backlight = 100;
|
||||
g->g.Contrast = 50;
|
||||
fbi->linelen = g->g.Width * 3; // bytes per row - you might need to round this up to a dword boundary.
|
||||
fbi->pixels = 0; // pointer to the memory frame buffer
|
||||
}
|
||||
|
||||
#if GDISP_HARDWARE_FLUSH
|
||||
static void board_flush(GDisplay *g) {
|
||||
// TODO: Can be an empty function if your hardware doesn't support this
|
||||
(void) g;
|
||||
}
|
||||
#endif
|
||||
|
||||
#if GDISP_NEED_CONTROL
|
||||
static void board_backlight(GDisplay *g, uint8_t percent) {
|
||||
// TODO: Can be an empty function if your hardware doesn't support this
|
||||
(void) g;
|
||||
(void) percent;
|
||||
}
|
||||
|
||||
static void board_contrast(GDisplay *g, uint8_t percent) {
|
||||
// TODO: Can be an empty function if your hardware doesn't support this
|
||||
(void) g;
|
||||
(void) percent;
|
||||
}
|
||||
|
||||
static void board_power(GDisplay *g, powermode_t pwr) {
|
||||
// TODO: Can be an empty function if your hardware doesn't support this
|
||||
(void) g;
|
||||
(void) pwr;
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* GDISP_LLD_BOARD_IMPLEMENTATION */
|
2
drivers/gdisp/Fb24bpp/driver.mk
Normal file
2
drivers/gdisp/Fb24bpp/driver.mk
Normal file
@ -0,0 +1,2 @@
|
||||
GFXINC += $(GFXLIB)/drivers/gdisp/Fb24bpp
|
||||
GFXSRC += $(GFXLIB)/drivers/gdisp/Fb24bpp/gdisp_lld_fb24bpp.c
|
31
drivers/gdisp/Fb24bpp/gdisp_lld_config.h
Normal file
31
drivers/gdisp/Fb24bpp/gdisp_lld_config.h
Normal file
@ -0,0 +1,31 @@
|
||||
/*
|
||||
* This file is subject to the terms of the GFX License. If a copy of
|
||||
* the license was not distributed with this file, you can obtain one at:
|
||||
*
|
||||
* http://ugfx.org/license.html
|
||||
*/
|
||||
|
||||
#ifndef _GDISP_LLD_CONFIG_H
|
||||
#define _GDISP_LLD_CONFIG_H
|
||||
|
||||
#if GFX_USE_GDISP
|
||||
|
||||
/*===========================================================================*/
|
||||
/* Driver hardware support. */
|
||||
/*===========================================================================*/
|
||||
|
||||
#define GDISP_HARDWARE_DRAWPIXEL TRUE
|
||||
#define GDISP_HARDWARE_PIXELREAD TRUE
|
||||
#define GDISP_HARDWARE_CONTROL TRUE
|
||||
|
||||
// Any other support comes from the board file
|
||||
#include "board_fb24bpp.h"
|
||||
|
||||
// This driver supports a packed 24bit per pixel framebuffer
|
||||
#ifndef GDISP_LLD_PIXELFORMAT
|
||||
#error "GDISP Fb24bpp: You must specify a GDISP_LLD_PIXELFORMAT in your board_fb24bpp.h or your makefile"
|
||||
#endif
|
||||
|
||||
#endif /* GFX_USE_GDISP */
|
||||
|
||||
#endif /* _GDISP_LLD_CONFIG_H */
|
196
drivers/gdisp/Fb24bpp/gdisp_lld_fb24bpp.c
Normal file
196
drivers/gdisp/Fb24bpp/gdisp_lld_fb24bpp.c
Normal file
@ -0,0 +1,196 @@
|
||||
/*
|
||||
* This file is subject to the terms of the GFX License. If a copy of
|
||||
* the license was not distributed with this file, you can obtain one at:
|
||||
*
|
||||
* http://ugfx.org/license.html
|
||||
*/
|
||||
|
||||
#include "gfx.h"
|
||||
|
||||
#if GFX_USE_GDISP
|
||||
|
||||
#define GDISP_DRIVER_VMT GDISPVMT_fb24bpp
|
||||
#include "gdisp_lld_config.h"
|
||||
#include "../../../src/gdisp/gdisp_driver.h"
|
||||
|
||||
typedef struct fbInfo {
|
||||
void * pixels; // The pixel buffer
|
||||
coord_t linelen; // The number of bytes per display line
|
||||
} fbInfo;
|
||||
|
||||
#include "board_fb24bpp.h"
|
||||
|
||||
#if GDISP_LLD_PIXELFORMAT != GDISP_PIXELFORMAT_RGB888 && GDISP_LLD_PIXELFORMAT != GDISP_PIXELFORMAT_BGR888
|
||||
#error "GDISP Fb24bpp: Only RGB888 and BGR888 color formats are supported by this driver"
|
||||
#endif
|
||||
|
||||
typedef struct fbPriv {
|
||||
fbInfo fbi; // Display information
|
||||
} fbPriv;
|
||||
|
||||
/*===========================================================================*/
|
||||
/* Driver local routines . */
|
||||
/*===========================================================================*/
|
||||
|
||||
#define PIXIL_POS(g, x, y) ((y) * ((fbPriv *)(g)->priv)->fbi.linelen + (x) * 3)
|
||||
#define PIXEL_ADDR(g, pos) (((uint8_t *)((fbPriv *)(g)->priv)->fbi.pixels)+pos)
|
||||
|
||||
/*===========================================================================*/
|
||||
/* Driver exported functions. */
|
||||
/*===========================================================================*/
|
||||
|
||||
LLDSPEC bool_t gdisp_lld_init(GDisplay *g) {
|
||||
|
||||
// Initialize the private structure
|
||||
if (!(g->priv = gfxAlloc(sizeof(fbPriv))))
|
||||
gfxHalt("GDISP Fb24bpp: Failed to allocate private memory");
|
||||
((fbPriv *)g->priv)->fbi.pixels = 0;
|
||||
((fbPriv *)g->priv)->fbi.linelen = 0;
|
||||
|
||||
// Initialize the GDISP structure
|
||||
g->g.Orientation = GDISP_ROTATE_0;
|
||||
g->g.Powermode = powerOn;
|
||||
g->board = 0; // preinitialize
|
||||
board_init(g, &((fbPriv *)g->priv)->fbi);
|
||||
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
#if GDISP_HARDWARE_FLUSH
|
||||
LLDSPEC void gdisp_lld_flush(GDisplay *g) {
|
||||
board_flush(g);
|
||||
}
|
||||
#endif
|
||||
|
||||
LLDSPEC void gdisp_lld_draw_pixel(GDisplay *g) {
|
||||
unsigned pos;
|
||||
uint8_t *p;
|
||||
|
||||
#if GDISP_NEED_CONTROL
|
||||
switch(g->g.Orientation) {
|
||||
case GDISP_ROTATE_0:
|
||||
default:
|
||||
pos = PIXIL_POS(g, g->p.x, g->p.y);
|
||||
break;
|
||||
case GDISP_ROTATE_90:
|
||||
pos = PIXIL_POS(g, g->p.y, g->g.Width-g->p.x-1);
|
||||
break;
|
||||
case GDISP_ROTATE_180:
|
||||
pos = PIXIL_POS(g, g->g.Width-g->p.x-1, g->g.Height-g->p.y-1);
|
||||
break;
|
||||
case GDISP_ROTATE_270:
|
||||
pos = PIXIL_POS(g, g->g.Height-g->p.y-1, g->p.x);
|
||||
break;
|
||||
}
|
||||
#else
|
||||
pos = PIXIL_POS(g, g->p.x, g->p.y);
|
||||
#endif
|
||||
|
||||
p = PIXEL_ADDR(g, pos);
|
||||
|
||||
#if GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_RGB888
|
||||
p[0] = RED_OF(g->p.color);
|
||||
p[1] = GREEN_OF(g->p.color);
|
||||
p[2] = BLUE_OF(g->p.color);
|
||||
#else
|
||||
p[0] = BLUE_OF(g->p.color);
|
||||
p[1] = GREEN_OF(g->p.color);
|
||||
p[2] = RED_OF(g->p.color);
|
||||
#endif
|
||||
}
|
||||
|
||||
LLDSPEC color_t gdisp_lld_get_pixel_color(GDisplay *g) {
|
||||
unsigned pos;
|
||||
uint8_t *p;
|
||||
|
||||
#if GDISP_NEED_CONTROL
|
||||
switch(g->g.Orientation) {
|
||||
case GDISP_ROTATE_0:
|
||||
default:
|
||||
pos = PIXIL_POS(g, g->p.x, g->p.y);
|
||||
break;
|
||||
case GDISP_ROTATE_90:
|
||||
pos = PIXIL_POS(g, g->p.y, g->g.Width-g->p.x-1);
|
||||
break;
|
||||
case GDISP_ROTATE_180:
|
||||
pos = PIXIL_POS(g, g->g.Width-g->p.x-1, g->g.Height-g->p.y-1);
|
||||
break;
|
||||
case GDISP_ROTATE_270:
|
||||
pos = PIXIL_POS(g, g->g.Height-g->p.y-1, g->p.x);
|
||||
break;
|
||||
}
|
||||
#else
|
||||
pos = PIXIL_POS(g, g->p.x, g->p.y);
|
||||
#endif
|
||||
|
||||
p = PIXEL_ADDR(g, pos);
|
||||
|
||||
#if GDISP_LLD_PIXELFORMAT == GDISP_PIXELFORMAT_RGB888
|
||||
return RGB2COLOR(p[0], p[1], p[2]);
|
||||
#else
|
||||
return RGB2COLOR(p[2], p[1], p[0]);
|
||||
#endif
|
||||
}
|
||||
|
||||
#if GDISP_NEED_CONTROL
|
||||
LLDSPEC void gdisp_lld_control(GDisplay *g) {
|
||||
switch(g->p.x) {
|
||||
case GDISP_CONTROL_POWER:
|
||||
if (g->g.Powermode == (powermode_t)g->p.ptr)
|
||||
return;
|
||||
switch((powermode_t)g->p.ptr) {
|
||||
case powerOff: case powerOn: case powerSleep: case powerDeepSleep:
|
||||
board_power(g, (powermode_t)g->p.ptr);
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
g->g.Powermode = (powermode_t)g->p.ptr;
|
||||
return;
|
||||
|
||||
case GDISP_CONTROL_ORIENTATION:
|
||||
if (g->g.Orientation == (orientation_t)g->p.ptr)
|
||||
return;
|
||||
switch((orientation_t)g->p.ptr) {
|
||||
case GDISP_ROTATE_0:
|
||||
case GDISP_ROTATE_180:
|
||||
if (g->g.Orientation == GDISP_ROTATE_90 || g->g.Orientation == GDISP_ROTATE_270) {
|
||||
coord_t tmp;
|
||||
|
||||
tmp = g->g.Width;
|
||||
g->g.Width = g->g.Height;
|
||||
g->g.Height = tmp;
|
||||
}
|
||||
break;
|
||||
case GDISP_ROTATE_90:
|
||||
case GDISP_ROTATE_270:
|
||||
if (g->g.Orientation == GDISP_ROTATE_0 || g->g.Orientation == GDISP_ROTATE_180) {
|
||||
coord_t tmp;
|
||||
|
||||
tmp = g->g.Width;
|
||||
g->g.Width = g->g.Height;
|
||||
g->g.Height = tmp;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
g->g.Orientation = (orientation_t)g->p.ptr;
|
||||
return;
|
||||
|
||||
case GDISP_CONTROL_BACKLIGHT:
|
||||
if ((unsigned)g->p.ptr > 100) g->p.ptr = (void *)100;
|
||||
board_backlight(g, (unsigned)g->p.ptr);
|
||||
g->g.Backlight = (unsigned)g->p.ptr;
|
||||
return;
|
||||
|
||||
case GDISP_CONTROL_CONTRAST:
|
||||
if ((unsigned)g->p.ptr > 100) g->p.ptr = (void *)100;
|
||||
board_contrast(g, (unsigned)g->p.ptr);
|
||||
g->g.Contrast = (unsigned)g->p.ptr;
|
||||
return;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif /* GFX_USE_GDISP */
|
13
drivers/gdisp/Fb24bpp/readme.txt
Normal file
13
drivers/gdisp/Fb24bpp/readme.txt
Normal file
@ -0,0 +1,13 @@
|
||||
To use this driver:
|
||||
|
||||
1. Add in your gfxconf.h:
|
||||
a) #define GFX_USE_GDISP TRUE
|
||||
|
||||
2. To your makefile add the following lines:
|
||||
include $(GFXLIB)/gfx.mk
|
||||
include $(GFXLIB)/drivers/gdisp/Fb24bpp/driver.mk
|
||||
|
||||
3. Add a board_fb24bpp.h to you project directory (or board directory)
|
||||
base on one of the templates.
|
||||
|
||||
Note: This driver supports RGB888 and BGR888 packed framebuffer formats.
|
@ -9,3 +9,9 @@ To use this driver:
|
||||
|
||||
3. Add a board_framebuffer.h to you project directory (or board directory)
|
||||
base on one of the templates.
|
||||
|
||||
Note: This driver supports framebuffers in byte, word or dword sized pixels.
|
||||
It does not support packed pixel formats eg 1, 2, 4, 15 or 24 bits per pixel
|
||||
except where the framebuffer format expects those in memory as 1 byte, 2 bytes or 4 bytes per pixel.
|
||||
|
||||
Note: For RGB888 and BGR888 packed framebuffer formats use the Fb24bpp driver instead.
|
||||
|
Loading…
Reference in New Issue
Block a user